is just wrong and resulted in the inferior's output getting mixed into the GDB remote communication's log file. Change all test cases to not pass os.ctermid() and either use SBTarget.LaunchSimple() or SBTarget.Launch() and pass None as stdin_path/stdout_path/srderr_path to use a pseudo terminal. rdar://problem/9716499 program output is getting mixed into the GDB remote communications llvm-svn: 134940
301 lines
12 KiB
Python
301 lines
12 KiB
Python
"""
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Test lldb Python event APIs.
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"""
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import os, time
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import re
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import unittest2
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import lldb, lldbutil
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from lldbtest import *
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class EventAPITestCase(TestBase):
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mydir = os.path.join("python_api", "event")
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@unittest2.skipUnless(sys.platform.startswith("darwin"), "requires Darwin")
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@python_api_test
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def test_listen_for_and_print_event_with_dsym(self):
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"""Exercise SBEvent API."""
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self.buildDsym()
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self.do_listen_for_and_print_event()
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@python_api_test
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def test_listen_for_and_print_event_with_dwarf(self):
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"""Exercise SBEvent API."""
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self.buildDwarf()
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self.do_listen_for_and_print_event()
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@unittest2.skipUnless(sys.platform.startswith("darwin"), "requires Darwin")
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@python_api_test
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def test_wait_for_event_with_dsym(self):
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"""Exercise SBListener.WaitForEvent() API."""
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self.buildDsym()
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self.do_wait_for_event()
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@python_api_test
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def test_wait_for_event_with_dwarf(self):
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"""Exercise SBListener.WaitForEvent() API."""
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self.buildDwarf()
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self.do_wait_for_event()
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@unittest2.skipUnless(sys.platform.startswith("darwin"), "requires Darwin")
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@python_api_test
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def test_add_listener_to_broadcaster_dsym(self):
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"""Exercise some SBBroadcaster APIs."""
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self.buildDsym()
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self.do_add_listener_to_broadcaster()
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@python_api_test
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def test_add_listener_to_broadcaster_dwarf(self):
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"""Exercise some SBBroadcaster APIs."""
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self.buildDwarf()
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self.do_add_listener_to_broadcaster()
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def setUp(self):
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# Call super's setUp().
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TestBase.setUp(self)
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# Find the line number to of function 'c'.
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self.line = line_number('main.c', '// Find the line number of function "c" here.')
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def do_listen_for_and_print_event(self):
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"""Create a listener and use SBEvent API to print the events received."""
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exe = os.path.join(os.getcwd(), "a.out")
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# Create a target by the debugger.
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target = self.dbg.CreateTarget(exe)
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self.assertTrue(target, VALID_TARGET)
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# Now create a breakpoint on main.c by name 'c'.
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breakpoint = target.BreakpointCreateByName('c', 'a.out')
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# Now launch the process, and do not stop at the entry point.
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process = target.LaunchSimple(None, None, os.getcwd())
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self.assertTrue(process.GetState() == lldb.eStateStopped,
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PROCESS_STOPPED)
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# Get a handle on the process's broadcaster.
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broadcaster = process.GetBroadcaster()
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# Create an empty event object.
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event = lldb.SBEvent()
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# Create a listener object and register with the broadcaster.
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listener = lldb.SBListener("my listener")
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rc = broadcaster.AddListener(listener, lldb.SBProcess.eBroadcastBitStateChanged)
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self.assertTrue(rc, "AddListener successfully retruns")
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traceOn = self.TraceOn()
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if traceOn:
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lldbutil.print_stacktraces(process)
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# Create MyListeningThread class to wait for any kind of event.
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import threading
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class MyListeningThread(threading.Thread):
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def run(self):
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count = 0
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# Let's only try at most 4 times to retrieve any kind of event.
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# After that, the thread exits.
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while not count > 3:
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if traceOn:
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print "Try wait for event..."
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if listener.WaitForEventForBroadcasterWithType(5,
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broadcaster,
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lldb.SBProcess.eBroadcastBitStateChanged,
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event):
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if traceOn:
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desc = lldbutil.get_description(event)
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print "Event description:", desc
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print "Event data flavor:", event.GetDataFlavor()
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print "Process state:", lldbutil.state_type_to_str(process.GetState())
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print
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else:
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if traceOn:
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print "timeout occurred waiting for event..."
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count = count + 1
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return
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# Let's start the listening thread to retrieve the events.
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my_thread = MyListeningThread()
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my_thread.start()
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# Use Python API to continue the process. The listening thread should be
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# able to receive the state changed events.
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process.Continue()
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# Use Python API to kill the process. The listening thread should be
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# able to receive the state changed event, too.
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process.Kill()
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# Wait until the 'MyListeningThread' terminates.
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my_thread.join()
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def do_wait_for_event(self):
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"""Get the listener associated with the debugger and exercise WaitForEvent API."""
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exe = os.path.join(os.getcwd(), "a.out")
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# Create a target by the debugger.
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target = self.dbg.CreateTarget(exe)
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self.assertTrue(target, VALID_TARGET)
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# Now create a breakpoint on main.c by name 'c'.
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breakpoint = target.BreakpointCreateByName('c', 'a.out')
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#print "breakpoint:", breakpoint
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self.assertTrue(breakpoint and
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breakpoint.GetNumLocations() == 1,
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VALID_BREAKPOINT)
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# Get the debugger listener.
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listener = self.dbg.GetListener()
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# Now launch the process, and do not stop at entry point.
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error = lldb.SBError()
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process = target.Launch (listener, None, None, None, None, None, None, 0, False, error)
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self.assertTrue(process, PROCESS_IS_VALID)
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# Get a handle on the process's broadcaster.
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broadcaster = process.GetBroadcaster()
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self.assertTrue(broadcaster, "Process with valid broadcaster")
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# Create an empty event object.
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event = lldb.SBEvent()
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self.assertFalse(event, "Event should not be valid initially")
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# Create MyListeningThread to wait for any kind of event.
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import threading
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class MyListeningThread(threading.Thread):
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def run(self):
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count = 0
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# Let's only try at most 3 times to retrieve any kind of event.
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while not count > 3:
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if listener.WaitForEvent(5, event):
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#print "Got a valid event:", event
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#print "Event data flavor:", event.GetDataFlavor()
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#print "Event type:", lldbutil.state_type_to_str(event.GetType())
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return
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count = count + 1
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print "Timeout: listener.WaitForEvent"
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return
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# Use Python API to kill the process. The listening thread should be
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# able to receive a state changed event.
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process.Kill()
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# Let's start the listening thread to retrieve the event.
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my_thread = MyListeningThread()
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my_thread.start()
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# Wait until the 'MyListeningThread' terminates.
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my_thread.join()
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self.assertTrue(event,
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"My listening thread successfully received an event")
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def do_add_listener_to_broadcaster(self):
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"""Get the broadcaster associated with the process and wait for broadcaster events."""
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exe = os.path.join(os.getcwd(), "a.out")
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# Create a target by the debugger.
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target = self.dbg.CreateTarget(exe)
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self.assertTrue(target, VALID_TARGET)
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# Now create a breakpoint on main.c by name 'c'.
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breakpoint = target.BreakpointCreateByName('c', 'a.out')
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#print "breakpoint:", breakpoint
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self.assertTrue(breakpoint and
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breakpoint.GetNumLocations() == 1,
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VALID_BREAKPOINT)
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# Now launch the process, and do not stop at the entry point.
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process = target.LaunchSimple(None, None, os.getcwd())
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self.assertTrue(process.GetState() == lldb.eStateStopped,
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PROCESS_STOPPED)
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# Get a handle on the process's broadcaster.
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broadcaster = process.GetBroadcaster()
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self.assertTrue(broadcaster, "Process with valid broadcaster")
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# Create an empty event object.
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event = lldb.SBEvent()
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self.assertFalse(event, "Event should not be valid initially")
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# Create a listener object and register with the broadcaster.
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listener = lldb.SBListener("TestEvents.listener")
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rc = broadcaster.AddListener(listener, lldb.SBProcess.eBroadcastBitStateChanged)
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self.assertTrue(rc, "AddListener successfully retruns")
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# The finite state machine for our custom listening thread, with an
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# initail state of 0, which means a "running" event is expected.
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# It changes to 1 after "running" is received.
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# It cahnges to 2 after "stopped" is received.
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# 2 will be our final state and the test is complete.
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self.state = 0
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# Create MyListeningThread to wait for state changed events.
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# By design, a "running" event is expected following by a "stopped" event.
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import threading
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class MyListeningThread(threading.Thread):
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def run(self):
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#print "Running MyListeningThread:", self
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# Regular expression pattern for the event description.
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pattern = re.compile("data = {.*, state = (.*)}$")
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# Let's only try at most 6 times to retrieve our events.
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count = 0
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while True:
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if listener.WaitForEventForBroadcasterWithType(5,
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broadcaster,
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lldb.SBProcess.eBroadcastBitStateChanged,
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event):
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desc = lldbutil.get_description(event)
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#print "Event description:", desc
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match = pattern.search(desc)
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if not match:
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break;
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if self.context.state == 0 and match.group(1) == 'running':
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self.context.state = 1
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continue
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elif self.context.state == 1 and match.group(1) == 'stopped':
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# Whoopee, both events have been received!
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self.context.state = 2
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break
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else:
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break
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print "Timeout: listener.WaitForEvent"
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count = count + 1
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if count > 6:
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break
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return
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# Use Python API to continue the process. The listening thread should be
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# able to receive the state changed events.
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process.Continue()
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# Start the listening thread to receive the "running" followed by the
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# "stopped" events.
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my_thread = MyListeningThread()
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# Supply the enclosing context so that our listening thread can access
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# the 'state' variable.
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my_thread.context = self
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my_thread.start()
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# Wait until the 'MyListeningThread' terminates.
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my_thread.join()
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# We are no longer interested in receiving state changed events.
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# Remove our custom listener before the inferior is killed.
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broadcaster.RemoveListener(listener, lldb.SBProcess.eBroadcastBitStateChanged)
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# The final judgement. :-)
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self.assertTrue(self.state == 2,
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"Both expected state changed events received")
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if __name__ == '__main__':
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import atexit
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lldb.SBDebugger.Initialize()
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atexit.register(lambda: lldb.SBDebugger.Terminate())
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unittest2.main()
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