Files
clang-p2996/clang/test/CodeGenCXX/microsoft-abi-eh-catch.cpp
Reid Kleckner 7d4bc9c0fb [WinEH] Don't emit an exceptional cleanup for llvm.eh.endcatch
These extra endcatch markers aren't helping identify regions to outline,
so let's get rid of them.  LLVM outlines (more or less) from begincatch
to endcatch.  Any unwind edge from an enclosed invoke is a transition to
a new exception handler, which has it's own outlining markers.

llvm-svn: 235562
2015-04-22 23:39:15 +00:00

155 lines
3.9 KiB
C++

// RUN: %clang_cc1 -std=c++11 -emit-llvm %s -o - -triple=x86_64-pc-windows-msvc -mconstructor-aliases -fexceptions -fcxx-exceptions | FileCheck -check-prefix WIN64 %s
extern "C" void might_throw();
// Simplify the generated IR with noexcept.
extern "C" void recover() noexcept(true);
extern "C" void handle_exception(void *e) noexcept(true);
extern "C" void catch_all() {
try {
might_throw();
} catch (...) {
recover();
}
}
// WIN64-LABEL: define void @catch_all()
// WIN64: invoke void @might_throw()
// WIN64-NEXT: to label %[[cont:[^ ]*]] unwind label %[[lpad:[^ ]*]]
//
// WIN64: [[cont]]
// WIN64: br label %[[ret:[^ ]*]]
//
// WIN64: [[lpad]]
// WIN64: landingpad { i8*, i32 }
// WIN64-NEXT: catch i8* null
// WIN64: call void @llvm.eh.begincatch(i8* %{{[^,]*}}, i8* null)
// WIN64: call void @recover()
// WIN64: call void @llvm.eh.endcatch()
// WIN64: br label %[[ret]]
//
// WIN64: [[ret]]
// WIN64: ret void
extern "C" void catch_int() {
try {
might_throw();
} catch (int e) {
handle_exception(&e);
}
}
// WIN64-LABEL: define void @catch_int()
// WIN64: landingpad { i8*, i32 }
// WIN64: %[[e_i8:[^ ]*]] = bitcast i32* %[[e_addr:[^ ]*]] to i8*
// WIN64: call void @llvm.eh.begincatch(i8* %{{.*}}, i8* %[[e_i8]])
// WIN64: %[[e_i8:[^ ]*]] = bitcast i32* %[[e_addr]] to i8*
// WIN64: call void @handle_exception(i8* %[[e_i8]])
// WIN64: call void @llvm.eh.endcatch()
extern "C" void catch_int_unnamed() {
try {
might_throw();
} catch (int) {
}
}
// WIN64-LABEL: define void @catch_int_unnamed()
// WIN64: landingpad { i8*, i32 }
// WIN64: call void @llvm.eh.begincatch(i8* %{{.*}}, i8* null)
// WIN64: call void @llvm.eh.endcatch()
struct A {
A();
A(const A &o);
~A();
int a;
};
struct B : A {
B();
B(const B &o);
~B();
int b;
};
extern "C" void catch_a_byval() {
try {
might_throw();
} catch (A e) {
handle_exception(&e);
}
}
// WIN64-LABEL: define void @catch_a_byval()
// WIN64: %[[e_addr:[^ ]*]] = alloca %struct.A
// WIN64: landingpad { i8*, i32 }
// WIN64: %[[e_i8:[^ ]*]] = bitcast %struct.A* %[[e_addr]] to i8*
// WIN64: call void @llvm.eh.begincatch(i8* %{{.*}}, i8* %[[e_i8]])
// WIN64: %[[e_i8:[^ ]*]] = bitcast %struct.A* %[[e_addr]] to i8*
// WIN64: call void @handle_exception(i8* %[[e_i8]])
// WIN64: call void @llvm.eh.endcatch()
extern "C" void catch_a_ref() {
try {
might_throw();
} catch (A &e) {
handle_exception(&e);
}
}
// WIN64-LABEL: define void @catch_a_ref()
// WIN64: %[[e_addr:[^ ]*]] = alloca %struct.A*
// WIN64: landingpad { i8*, i32 }
// WIN64: %[[e_i8:[^ ]*]] = bitcast %struct.A** %[[e_addr]] to i8*
// WIN64: call void @llvm.eh.begincatch(i8* %{{.*}}, i8* %[[e_i8]])
// WIN64: %[[eptr:[^ ]*]] = load %struct.A*, %struct.A** %[[e_addr]]
// WIN64: %[[eptr_i8:[^ ]*]] = bitcast %struct.A* %[[eptr]] to i8*
// WIN64: call void @handle_exception(i8* %[[eptr_i8]])
// WIN64: call void @llvm.eh.endcatch()
extern "C" void fn_with_exc_spec() throw(int) {
might_throw();
}
// WIN64-LABEL: define void @fn_with_exc_spec()
// WIN64: call void @might_throw()
// WIN64-NEXT: ret void
extern "C" void catch_nested() {
try {
might_throw();
} catch (int) {
try {
might_throw();
} catch (int) {
might_throw();
}
}
}
// WIN64-LABEL: define void @catch_nested()
// WIN64: invoke void @might_throw()
// WIN64-NEXT: to label %[[cont1:[^ ]*]] unwind label %[[lp1:[^ ]*]]
// WIN64: [[cont1]]
//
// WIN64: [[lp1]]
// WIN64: landingpad { i8*, i32 }
// WIN64: call void @llvm.eh.begincatch(i8* %{{.*}}, i8* null)
// WIN64: invoke void @might_throw()
// WIN64-NEXT: to label %[[cont2:[^ ]*]] unwind label %[[lp2:[^ ]*]]
//
// WIN64: [[cont2]]
// WIN64-NEXT: br label %[[trycont:[^ ]*]]
//
// WIN64: [[lp2]]
// WIN64: landingpad { i8*, i32 }
// WIN64: call void @llvm.eh.begincatch(i8* %{{.*}}, i8* null)
// WIN64-NEXT: call void @might_throw()
// WIN64-NEXT: call void @llvm.eh.endcatch()
// WIN64-NEXT: br label %[[trycont]]
//
// WIN64: [[trycont]]
// WIN64: call void @llvm.eh.endcatch()