Files
clang-p2996/lldb/source/Plugins/DynamicLoader/Windows-DYLD/DynamicLoaderWindowsDYLD.cpp
Zachary Turner 97206d5727 Rename Error -> Status.
This renames the LLDB error class to Status, as discussed
on the lldb-dev mailing list.

A change of this magnitude cannot easily be done without
find and replace, but that has potential to catch unwanted
occurrences of common strings such as "Error".  Every effort
was made to find all the obvious things such as the word "Error"
appearing in a string, etc, but it's possible there are still
some lingering occurences left around.  Hopefully nothing too
serious.

llvm-svn: 302872
2017-05-12 04:51:55 +00:00

77 lines
2.2 KiB
C++

//===-- DynamicLoaderWindowsDYLD.cpp --------------------------------*- C++
//-*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "DynamicLoaderWindowsDYLD.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "llvm/ADT/Triple.h"
using namespace lldb;
using namespace lldb_private;
DynamicLoaderWindowsDYLD::DynamicLoaderWindowsDYLD(Process *process)
: DynamicLoader(process) {}
DynamicLoaderWindowsDYLD::~DynamicLoaderWindowsDYLD() {}
void DynamicLoaderWindowsDYLD::Initialize() {
PluginManager::RegisterPlugin(GetPluginNameStatic(),
GetPluginDescriptionStatic(), CreateInstance);
}
void DynamicLoaderWindowsDYLD::Terminate() {}
ConstString DynamicLoaderWindowsDYLD::GetPluginNameStatic() {
static ConstString g_plugin_name("windows-dyld");
return g_plugin_name;
}
const char *DynamicLoaderWindowsDYLD::GetPluginDescriptionStatic() {
return "Dynamic loader plug-in that watches for shared library "
"loads/unloads in Windows processes.";
}
DynamicLoader *DynamicLoaderWindowsDYLD::CreateInstance(Process *process,
bool force) {
bool should_create = force;
if (!should_create) {
const llvm::Triple &triple_ref =
process->GetTarget().GetArchitecture().GetTriple();
if (triple_ref.getOS() == llvm::Triple::Win32)
should_create = true;
}
if (should_create)
return new DynamicLoaderWindowsDYLD(process);
return nullptr;
}
void DynamicLoaderWindowsDYLD::DidAttach() {}
void DynamicLoaderWindowsDYLD::DidLaunch() {}
Status DynamicLoaderWindowsDYLD::CanLoadImage() { return Status(); }
ConstString DynamicLoaderWindowsDYLD::GetPluginName() {
return GetPluginNameStatic();
}
uint32_t DynamicLoaderWindowsDYLD::GetPluginVersion() { return 1; }
ThreadPlanSP
DynamicLoaderWindowsDYLD::GetStepThroughTrampolinePlan(Thread &thread,
bool stop) {
return ThreadPlanSP();
}