This updates MainLoopWindows to support events for reading from a pipe (both anonymous and named pipes) as well as sockets. This unifies both handle types using `WSAWaitForMultipleEvents` which can listen to both sockets and handles for change events. This should allow us to unify how we handle watching pipes/sockets on Windows and Posix systems. We can extend this in the future if we want to support watching other types, like files or even other events like a process life time. --------- Co-authored-by: Pavel Labath <pavel@labath.sk>
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
//===-- IOObject.h ----------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_UTILITY_IOOBJECT_H
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#define LLDB_UTILITY_IOOBJECT_H
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#include <cstdarg>
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#include <cstdio>
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#include <sys/types.h>
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#include "lldb/lldb-private.h"
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#include "lldb/lldb-types.h"
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namespace lldb_private {
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class IOObject {
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public:
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enum FDType {
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eFDTypeFile, // Other FD requiring read/write
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eFDTypeSocket, // Socket requiring send/recv
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};
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// A handle for integrating with the host event loop model.
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using WaitableHandle = lldb::file_t;
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static const WaitableHandle kInvalidHandleValue;
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IOObject(FDType type) : m_fd_type(type) {}
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virtual ~IOObject();
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virtual Status Read(void *buf, size_t &num_bytes) = 0;
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virtual Status Write(const void *buf, size_t &num_bytes) = 0;
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virtual bool IsValid() const = 0;
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virtual Status Close() = 0;
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FDType GetFdType() const { return m_fd_type; }
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virtual WaitableHandle GetWaitableHandle() = 0;
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protected:
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FDType m_fd_type;
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private:
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IOObject(const IOObject &) = delete;
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const IOObject &operator=(const IOObject &) = delete;
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};
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} // namespace lldb_private
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#endif
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