Files
clang-p2996/clang/test/OpenMP/nvptx_teams_reduction_codegen.cpp
Alexey Bataev b2575930b3 [OPENMP] Fix casting in NVPTX support library.
If the reduction required shuffle in the NVPTX codegen, we may need to
cast the reduced value to the integer type. This casting was implemented
incorrectly and may cause compiler crash. Patch fixes this problem.

llvm-svn: 321818
2018-01-04 20:18:55 +00:00

1125 lines
59 KiB
C++

// Test target codegen - host bc file has to be created first.
// RUN: %clang_cc1 -verify -fopenmp -x c++ -triple powerpc64le-unknown-unknown -fopenmp-targets=nvptx64-nvidia-cuda -emit-llvm-bc %s -o %t-ppc-host.bc
// RUN: %clang_cc1 -verify -fopenmp -x c++ -triple nvptx64-unknown-unknown -fopenmp-targets=nvptx64-nvidia-cuda -emit-llvm %s -fopenmp-is-device -fopenmp-host-ir-file-path %t-ppc-host.bc -o - | FileCheck %s --check-prefix CHECK --check-prefix CHECK-64
// RUN: %clang_cc1 -verify -fopenmp -x c++ -triple i386-unknown-unknown -fopenmp-targets=nvptx-nvidia-cuda -emit-llvm-bc %s -o %t-x86-host.bc
// RUN: %clang_cc1 -verify -fopenmp -x c++ -triple nvptx-unknown-unknown -fopenmp-targets=nvptx-nvidia-cuda -emit-llvm %s -fopenmp-is-device -fopenmp-host-ir-file-path %t-x86-host.bc -o - | FileCheck %s --check-prefix CHECK --check-prefix CHECK-32
// RUN: %clang_cc1 -verify -fopenmp -fexceptions -fcxx-exceptions -x c++ -triple nvptx-unknown-unknown -fopenmp-targets=nvptx-nvidia-cuda -emit-llvm %s -fopenmp-is-device -fopenmp-host-ir-file-path %t-x86-host.bc -o - | FileCheck %s --check-prefix CHECK --check-prefix CHECK-32
// expected-no-diagnostics
#ifndef HEADER
#define HEADER
// Check for the data transfer medium in shared memory to transfer the reduction list to the first warp.
// CHECK-DAG: [[TRANSFER_STORAGE:@.+]] = common addrspace([[SHARED_ADDRSPACE:[0-9]+]]) global [32 x i64]
// Check that the execution mode of all 3 target regions is set to Generic Mode.
// CHECK-DAG: {{@__omp_offloading_.+l27}}_exec_mode = weak constant i8 1
// CHECK-DAG: {{@__omp_offloading_.+l33}}_exec_mode = weak constant i8 1
// CHECK-DAG: {{@__omp_offloading_.+l40}}_exec_mode = weak constant i8 1
template<typename tx>
tx ftemplate(int n) {
int a;
short b;
tx c;
float d;
double e;
#pragma omp target
#pragma omp teams reduction(+: e)
{
e += 5;
}
#pragma omp target
#pragma omp teams reduction(^: c) reduction(*: d)
{
c ^= 2;
d *= 33;
}
#pragma omp target
#pragma omp teams reduction(|: a) reduction(max: b)
{
a |= 1;
b = 99 > b ? 99 : b;
}
return a+b+c+d+e;
}
int bar(int n){
int a = 0;
a += ftemplate<char>(n);
return a;
}
// CHECK-LABEL: define {{.*}}void {{@__omp_offloading_.+template.+l27}}_worker()
// CHECK: define {{.*}}void [[T1:@__omp_offloading_.+template.+l27]](
//
// CHECK: {{call|invoke}} void [[T1]]_worker()
//
// CHECK: call void @__kmpc_kernel_init(
//
// CHECK: store double {{[0\.e\+]+}}, double* [[E:%.+]], align
// CHECK: [[EV:%.+]] = load double, double* [[E]], align
// CHECK: [[ADD:%.+]] = fadd double [[EV]], 5
// CHECK: store double [[ADD]], double* [[E]], align
// CHECK: [[PTR1:%.+]] = getelementptr inbounds [[RLT:.+]], [1 x i8*]* [[RL:%.+]], i[[SZ:32|64]] 0, i{{32|64}} 0
// CHECK: [[E_CAST:%.+]] = bitcast double* [[E]] to i8*
// CHECK: store i8* [[E_CAST]], i8** [[PTR1]], align
// CHECK: [[ARG_RL:%.+]] = bitcast [[RLT]]* [[RL]] to i8*
// CHECK: [[RET:%.+]] = call i32 @__kmpc_nvptx_teams_reduce_nowait(i32 {{.+}}, i32 1, i[[SZ]] {{4|8}}, i8* [[ARG_RL]], void (i8*, i16, i16, i16)* [[SHUFFLE_REDUCE_FN:@.+]], void (i8*, i32)* [[WARP_COPY_FN:@.+]], void (i8*, i8*, i32, i32)* [[SCRATCH_COPY_FN:@.+]], void (i8*, i8*, i32, i32, i32)* [[LOAD_REDUCE_FN:@.+]])
// CHECK: [[COND:%.+]] = icmp eq i32 [[RET]], 1
// CHECK: br i1 [[COND]], label {{%?}}[[IFLABEL:.+]], label {{%?}}[[EXIT:.+]]
//
// CHECK: [[IFLABEL]]
// CHECK: [[E_INV:%.+]] = load double, double* [[E_IN:%.+]], align
// CHECK: [[EV:%.+]] = load double, double* [[E]], align
// CHECK: [[ADD:%.+]] = fadd double [[E_INV]], [[EV]]
// CHECK: store double [[ADD]], double* [[E_IN]], align
// CHECK: call void @__kmpc_nvptx_end_reduce_nowait(
// CHECK: br label %[[EXIT]]
//
// CHECK: [[EXIT]]
// CHECK: call void @__kmpc_kernel_deinit(
//
// Reduction function
// CHECK: define internal void [[REDUCTION_FUNC:@.+]](i8*, i8*)
// CHECK: [[VAR_RHS_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST_RHS:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[VAR_RHS_VOID:%.+]] = load i8*, i8** [[VAR_RHS_REF]],
// CHECK: [[VAR_RHS:%.+]] = bitcast i8* [[VAR_RHS_VOID]] to double*
//
// CHECK: [[VAR_LHS_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST_LHS:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[VAR_LHS_VOID:%.+]] = load i8*, i8** [[VAR_LHS_REF]],
// CHECK: [[VAR_LHS:%.+]] = bitcast i8* [[VAR_LHS_VOID]] to double*
//
// CHECK: [[VAR_LHS_VAL:%.+]] = load double, double* [[VAR_LHS]],
// CHECK: [[VAR_RHS_VAL:%.+]] = load double, double* [[VAR_RHS]],
// CHECK: [[RES:%.+]] = fadd double [[VAR_LHS_VAL]], [[VAR_RHS_VAL]]
// CHECK: store double [[RES]], double* [[VAR_LHS]],
// CHECK: ret void
//
// Shuffle and reduce function
// CHECK: define internal void [[SHUFFLE_REDUCE_FN]](i8*, i16 {{.*}}, i16 {{.*}}, i16 {{.*}})
// CHECK: [[REMOTE_RED_LIST:%.+]] = alloca [[RLT]], align
// CHECK: [[REMOTE_ELT:%.+]] = alloca double
//
// CHECK: [[LANEID:%.+]] = load i16, i16* {{.+}}, align
// CHECK: [[LANEOFFSET:%.+]] = load i16, i16* {{.+}}, align
// CHECK: [[ALGVER:%.+]] = load i16, i16* {{.+}}, align
//
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to double*
// CHECK: [[ELT_VAL:%.+]] = load double, double* [[ELT]], align
//
// CHECK: [[ELT_CAST:%.+]] = bitcast double [[ELT_VAL]] to i64
// CHECK: [[WS32:%.+]] = call i32 @llvm.nvvm.read.ptx.sreg.warpsize()
// CHECK: [[WS:%.+]] = trunc i32 [[WS32]] to i16
// CHECK: [[REMOTE_ELT_VAL64:%.+]] = call i64 @__kmpc_shuffle_int64(i64 [[ELT_CAST]], i16 [[LANEOFFSET]], i16 [[WS]])
// CHECK: [[REMOTE_ELT_VAL:%.+]] = bitcast i64 [[REMOTE_ELT_VAL64]] to double
//
// CHECK: store double [[REMOTE_ELT_VAL]], double* [[REMOTE_ELT]], align
// CHECK: [[REMOTE_ELT_VOID:%.+]] = bitcast double* [[REMOTE_ELT]] to i8*
// CHECK: store i8* [[REMOTE_ELT_VOID]], i8** [[REMOTE_ELT_REF]], align
//
// Condition to reduce
// CHECK: [[CONDALG0:%.+]] = icmp eq i16 [[ALGVER]], 0
//
// CHECK: [[COND1:%.+]] = icmp eq i16 [[ALGVER]], 1
// CHECK: [[COND2:%.+]] = icmp ult i16 [[LANEID]], [[LANEOFFSET]]
// CHECK: [[CONDALG1:%.+]] = and i1 [[COND1]], [[COND2]]
//
// CHECK: [[COND3:%.+]] = icmp eq i16 [[ALGVER]], 2
// CHECK: [[COND4:%.+]] = and i16 [[LANEID]], 1
// CHECK: [[COND5:%.+]] = icmp eq i16 [[COND4]], 0
// CHECK: [[COND6:%.+]] = and i1 [[COND3]], [[COND5]]
// CHECK: [[COND7:%.+]] = icmp sgt i16 [[LANEOFFSET]], 0
// CHECK: [[CONDALG2:%.+]] = and i1 [[COND6]], [[COND7]]
//
// CHECK: [[COND8:%.+]] = or i1 [[CONDALG0]], [[CONDALG1]]
// CHECK: [[SHOULD_REDUCE:%.+]] = or i1 [[COND8]], [[CONDALG2]]
// CHECK: br i1 [[SHOULD_REDUCE]], label {{%?}}[[DO_REDUCE:.+]], label {{%?}}[[REDUCE_ELSE:.+]]
//
// CHECK: [[DO_REDUCE]]
// CHECK: [[RED_LIST1_VOID:%.+]] = bitcast [[RLT]]* [[RED_LIST]] to i8*
// CHECK: [[RED_LIST2_VOID:%.+]] = bitcast [[RLT]]* [[REMOTE_RED_LIST]] to i8*
// CHECK: call void [[REDUCTION_FUNC]](i8* [[RED_LIST1_VOID]], i8* [[RED_LIST2_VOID]])
// CHECK: br label {{%?}}[[REDUCE_CONT:.+]]
//
// CHECK: [[REDUCE_ELSE]]
// CHECK: br label {{%?}}[[REDUCE_CONT]]
//
// CHECK: [[REDUCE_CONT]]
// Now check if we should just copy over the remote reduction list
// CHECK: [[COND1:%.+]] = icmp eq i16 [[ALGVER]], 1
// CHECK: [[COND2:%.+]] = icmp uge i16 [[LANEID]], [[LANEOFFSET]]
// CHECK: [[SHOULD_COPY:%.+]] = and i1 [[COND1]], [[COND2]]
// CHECK: br i1 [[SHOULD_COPY]], label {{%?}}[[DO_COPY:.+]], label {{%?}}[[COPY_ELSE:.+]]
//
// CHECK: [[DO_COPY]]
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[REMOTE_ELT_VOID:%.+]] = load i8*, i8** [[REMOTE_ELT_REF]],
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT:%.+]] = bitcast i8* [[REMOTE_ELT_VOID]] to double*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load double, double* [[REMOTE_ELT]], align
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to double*
// CHECK: store double [[REMOTE_ELT_VAL]], double* [[ELT]], align
// CHECK: br label {{%?}}[[COPY_CONT:.+]]
//
// CHECK: [[COPY_ELSE]]
// CHECK: br label {{%?}}[[COPY_CONT]]
//
// CHECK: [[COPY_CONT]]
// CHECK: void
//
// Inter warp copy function
// CHECK: define internal void [[WARP_COPY_FN]](i8*, i32)
// CHECK-DAG: [[LANEID:%.+]] = and i32 {{.+}}, 31
// CHECK-DAG: [[WARPID:%.+]] = ashr i32 {{.+}}, 5
// CHECK-DAG: [[RED_LIST:%.+]] = bitcast i8* {{.+}} to [[RLT]]*
// CHECK: [[IS_WARP_MASTER:%.+]] = icmp eq i32 [[LANEID]], 0
// CHECK: br i1 [[IS_WARP_MASTER]], label {{%?}}[[DO_COPY:.+]], label {{%?}}[[COPY_ELSE:.+]]
//
// [[DO_COPY]]
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to double*
// CHECK: [[ELT_VAL:%.+]] = load double, double* [[ELT]], align
//
// CHECK: [[MEDIUM_ELT64:%.+]] = getelementptr inbounds [32 x i64], [32 x i64] addrspace([[SHARED_ADDRSPACE]])* [[TRANSFER_STORAGE]], i64 0, i32 [[WARPID]]
// CHECK: [[MEDIUM_ELT:%.+]] = bitcast i64 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT64]] to double addrspace([[SHARED_ADDRSPACE]])*
// CHECK: store double [[ELT_VAL]], double addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT]], align
// CHECK: br label {{%?}}[[COPY_CONT:.+]]
//
// CHECK: [[COPY_ELSE]]
// CHECK: br label {{%?}}[[COPY_CONT]]
//
// Barrier after copy to shared memory storage medium.
// CHECK: [[COPY_CONT]]
// CHECK: [[WS:%.+]] = call i32 @llvm.nvvm.read.ptx.sreg.warpsize()
// CHECK: [[ACTIVE_THREADS:%.+]] = mul nsw i32 [[ACTIVE_WARPS:%.+]], [[WS]]
// CHECK: call void @llvm.nvvm.barrier(i32 1, i32 [[ACTIVE_THREADS]])
//
// Read into warp 0.
// CHECK: [[IS_W0_ACTIVE_THREAD:%.+]] = icmp ult i32 [[TID:%.+]], [[ACTIVE_WARPS]]
// CHECK: br i1 [[IS_W0_ACTIVE_THREAD]], label {{%?}}[[DO_READ:.+]], label {{%?}}[[READ_ELSE:.+]]
//
// CHECK: [[DO_READ]]
// CHECK: [[MEDIUM_ELT64:%.+]] = getelementptr inbounds [32 x i64], [32 x i64] addrspace([[SHARED_ADDRSPACE]])* [[TRANSFER_STORAGE]], i64 0, i32 [[TID]]
// CHECK: [[MEDIUM_ELT:%.+]] = bitcast i64 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT64]] to double addrspace([[SHARED_ADDRSPACE]])*
// CHECK: [[MEDIUM_ELT_VAL:%.+]] = load double, double addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT]], align
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to double*
// CHECK: store double [[MEDIUM_ELT_VAL]], double* [[ELT]], align
// CHECK: br label {{%?}}[[READ_CONT:.+]]
//
// CHECK: [[READ_ELSE]]
// CHECK: br label {{%?}}[[READ_CONT]]
//
// CHECK: [[READ_CONT]]
// CHECK: call void @llvm.nvvm.barrier(i32 1, i32 [[ACTIVE_THREADS]])
// CHECK: ret
//
// Copy to scratchpad function
// CHECK: define internal void [[SCRATCH_COPY_FN]](i8*, i8*, i32, i32)
// CHECK: [[RED_LIST:%.+]] = bitcast i8* {{.+}} to [[RLT]]*
// CHECK: [[SCRATCHPAD_PTR:%.+]] = load i8*, i8** {{.+}}, align
// CHECK-64: [[TEAM32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[TEAM:%.+]] = sext i32 [[TEAM32]] to i64
// CHECK-32: [[TEAM:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS:%.+]] = sext i32 [[NUM_TEAMS32]] to i64
// CHECK-32: [[NUM_TEAMS:%.+]] = load i32, i32* {{.+}}, align
// CHECK: [[SCRATCHPAD:%.+]] = ptrtoint i8* [[SCRATCHPAD_PTR]] to i[[SZ]]
//
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
//
// CHECK: [[P:%.+]] = mul i[[SZ]] 8, [[TEAM]]
// CHECK: [[SCRATCHPAD_ELT_PTR64:%.+]] = add i[[SZ]] [[SCRATCHPAD]], [[P]]
// CHECK: [[SCRATCHPAD_ELT_PTR_VOID:%.+]] = inttoptr i[[SZ]] [[SCRATCHPAD_ELT_PTR64]] to i8*
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to double*
// CHECK: [[ELT_VAL:%.+]] = load double, double* [[ELT]], align
// CHECK: [[SCRATCHPAD_ELT_PTR:%.+]] = bitcast i8* [[SCRATCHPAD_ELT_PTR_VOID]] to double*
// CHECK: store double [[ELT_VAL]], double* [[SCRATCHPAD_ELT_PTR]], align
//
// CHECK: ret
//
// Load and reduce function
// CHECK: define internal void [[LOAD_REDUCE_FN]](i8*, i8*, i32, i32, i32)
// CHECK: [[REMOTE_RED_LIST:%.+]] = alloca [[RLT]], align
// CHECK: [[REMOTE_ELT:%.+]] = alloca double
// CHECK: [[RED_LIST:%.+]] = bitcast i8* {{.+}} to [[RLT]]*
// CHECK: [[SCRATCHPAD_PTR:%.+]] = load i8*, i8** {{.+}}, align
// CHECK-64: [[TEAM32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[TEAM:%.+]] = sext i32 [[TEAM32]] to i64
// CHECK-32: [[TEAM:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS:%.+]] = sext i32 [[NUM_TEAMS32]] to i64
// CHECK-32: [[NUM_TEAMS:%.+]] = load i32, i32* {{.+}}, align
// CHECK: [[SHOULD_REDUCE:%.+]] = load i32, i32* {{.+}}, align
// CHECK: [[SCRATCHPAD:%.+]] = ptrtoint i8* [[SCRATCHPAD_PTR]] to i[[SZ]]
//
// CHECK: [[P:%.+]] = mul i[[SZ]] 8, [[TEAM]]
// CHECK: [[SCRATCHPAD_ELT_PTR64:%.+]] = add i[[SZ]] [[SCRATCHPAD]], [[P]]
// CHECK: [[SCRATCHPAD_ELT_PTR_VOID:%.+]] = inttoptr i[[SZ]] [[SCRATCHPAD_ELT_PTR64]] to i8*
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[SCRATCHPAD_ELT_PTR:%.+]] = bitcast i8* [[SCRATCHPAD_ELT_PTR_VOID]] to double*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load double, double* [[SCRATCHPAD_ELT_PTR]], align
// CHECK: store double [[REMOTE_ELT_VAL]], double* [[REMOTE_ELT]], align
// CHECK: [[REMOTE_ELT_PTR:%.+]] = bitcast double* [[REMOTE_ELT]] to i8*
// CHECK: store i8* [[REMOTE_ELT_PTR]], i8** [[REMOTE_ELT_REF]], align
//
// CHECK: [[REDUCE:%.+]] = icmp eq i32 [[SHOULD_REDUCE]], 1
// CHECK: br i1 [[REDUCE]], label {{%?}}[[DO_REDUCE:.+]], label {{%?}}[[REDUCE_ELSE:.+]]
//
// CHECK: [[DO_REDUCE]]
// CHECK: [[RED_LIST1_VOID:%.+]] = bitcast [[RLT]]* [[RED_LIST]] to i8*
// CHECK: [[RED_LIST2_VOID:%.+]] = bitcast [[RLT]]* [[REMOTE_RED_LIST]] to i8*
// CHECK: call void [[REDUCTION_FUNC]](i8* [[RED_LIST1_VOID]], i8* [[RED_LIST2_VOID]])
// CHECK: br label {{%?}}[[REDUCE_CONT:.+]]
//
// Copy element from remote reduce list
// CHECK: [[REDUCE_ELSE]]
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[REMOTE_ELT_VOID:%.+]] = load i8*, i8** [[REMOTE_ELT_REF]],
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT:%.+]] = bitcast i8* [[REMOTE_ELT_VOID]] to double*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load double, double* [[REMOTE_ELT]], align
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to double*
// CHECK: store double [[REMOTE_ELT_VAL]], double* [[ELT]], align
// CHECK: br label {{%?}}[[REDUCE_CONT]]
//
// CHECK: [[REDUCE_CONT]]
// CHECK: ret
// CHECK-LABEL: define {{.*}}void {{@__omp_offloading_.+template.+l33}}_worker()
// CHECK: define {{.*}}void [[T2:@__omp_offloading_.+template.+l33]](
//
// CHECK: {{call|invoke}} void [[T2]]_worker()
//
// CHECK: call void @__kmpc_kernel_init(
//
// CHECK: store float {{1\.[0e\+]+}}, float* [[D:%.+]], align
// CHECK: [[C_VAL:%.+]] = load i8, i8* [[C:%.+]], align
// CHECK: [[CONV:%.+]] = sext i8 [[C_VAL]] to i32
// CHECK: [[XOR:%.+]] = xor i32 [[CONV]], 2
// CHECK: [[TRUNC:%.+]] = trunc i32 [[XOR]] to i8
// CHECK: store i8 [[TRUNC]], i8* [[C]], align
// CHECK: [[DV:%.+]] = load float, float* [[D]], align
// CHECK: [[MUL:%.+]] = fmul float [[DV]], {{[0-9e\.\+]+}}
// CHECK: store float [[MUL]], float* [[D]], align
// CHECK: [[PTR1:%.+]] = getelementptr inbounds [[RLT:.+]], [2 x i8*]* [[RL:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: store i8* [[C]], i8** [[PTR1]], align
// CHECK: [[PTR2:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RL]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[D_CAST:%.+]] = bitcast float* [[D]] to i8*
// CHECK: store i8* [[D_CAST]], i8** [[PTR2]], align
// CHECK: [[ARG_RL:%.+]] = bitcast [[RLT]]* [[RL]] to i8*
// CHECK: [[RET:%.+]] = call i32 @__kmpc_nvptx_teams_reduce_nowait(i32 {{.+}}, i32 2, i[[SZ]] {{8|16}}, i8* [[ARG_RL]], void (i8*, i16, i16, i16)* [[SHUFFLE_REDUCE_FN:@.+]], void (i8*, i32)* [[WARP_COPY_FN:@.+]], void (i8*, i8*, i32, i32)* [[SCRATCH_COPY_FN:@.+]], void (i8*, i8*, i32, i32, i32)* [[LOAD_REDUCE_FN:@.+]])
// CHECK: [[COND:%.+]] = icmp eq i32 [[RET]], 1
// CHECK: br i1 [[COND]], label {{%?}}[[IFLABEL:.+]], label {{%?}}[[EXIT:.+]]
//
// CHECK: [[IFLABEL]]
// CHECK: [[C_INV8:%.+]] = load i8, i8* [[C_IN:%.+]], align
// CHECK: [[C_INV:%.+]] = sext i8 [[C_INV8]] to i32
// CHECK: [[CV8:%.+]] = load i8, i8* [[C]], align
// CHECK: [[CV:%.+]] = sext i8 [[CV8]] to i32
// CHECK: [[XOR:%.+]] = xor i32 [[C_INV]], [[CV]]
// CHECK: [[TRUNC:%.+]] = trunc i32 [[XOR]] to i8
// CHECK: store i8 [[TRUNC]], i8* [[C_IN]], align
// CHECK: [[D_INV:%.+]] = load float, float* [[D_IN:%.+]], align
// CHECK: [[DV:%.+]] = load float, float* [[D]], align
// CHECK: [[MUL:%.+]] = fmul float [[D_INV]], [[DV]]
// CHECK: store float [[MUL]], float* [[D_IN]], align
// CHECK: call void @__kmpc_nvptx_end_reduce_nowait(
// CHECK: br label %[[EXIT]]
//
// CHECK: [[EXIT]]
// CHECK: call void @__kmpc_kernel_deinit(
//
// Reduction function
// CHECK: define internal void [[REDUCTION_FUNC:@.+]](i8*, i8*)
// CHECK: [[VAR1_RHS_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST_RHS:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[VAR1_RHS:%.+]] = load i8*, i8** [[VAR1_RHS_REF]],
//
// CHECK: [[VAR1_LHS_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST_LHS:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[VAR1_LHS:%.+]] = load i8*, i8** [[VAR1_LHS_REF]],
//
// CHECK: [[VAR2_RHS_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST_RHS]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[VAR2_RHS_VOID:%.+]] = load i8*, i8** [[VAR2_RHS_REF]],
// CHECK: [[VAR2_RHS:%.+]] = bitcast i8* [[VAR2_RHS_VOID]] to float*
//
// CHECK: [[VAR2_LHS_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST_LHS]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[VAR2_LHS_VOID:%.+]] = load i8*, i8** [[VAR2_LHS_REF]],
// CHECK: [[VAR2_LHS:%.+]] = bitcast i8* [[VAR2_LHS_VOID]] to float*
//
// CHECK: [[VAR1_LHS_VAL8:%.+]] = load i8, i8* [[VAR1_LHS]],
// CHECK: [[VAR1_LHS_VAL:%.+]] = sext i8 [[VAR1_LHS_VAL8]] to i32
// CHECK: [[VAR1_RHS_VAL8:%.+]] = load i8, i8* [[VAR1_RHS]],
// CHECK: [[VAR1_RHS_VAL:%.+]] = sext i8 [[VAR1_RHS_VAL8]] to i32
// CHECK: [[XOR:%.+]] = xor i32 [[VAR1_LHS_VAL]], [[VAR1_RHS_VAL]]
// CHECK: [[RES:%.+]] = trunc i32 [[XOR]] to i8
// CHECK: store i8 [[RES]], i8* [[VAR1_LHS]],
//
// CHECK: [[VAR2_LHS_VAL:%.+]] = load float, float* [[VAR2_LHS]],
// CHECK: [[VAR2_RHS_VAL:%.+]] = load float, float* [[VAR2_RHS]],
// CHECK: [[RES:%.+]] = fmul float [[VAR2_LHS_VAL]], [[VAR2_RHS_VAL]]
// CHECK: store float [[RES]], float* [[VAR2_LHS]],
// CHECK: ret void
//
// Shuffle and reduce function
// CHECK: define internal void [[SHUFFLE_REDUCE_FN]](i8*, i16 {{.*}}, i16 {{.*}}, i16 {{.*}})
// CHECK: [[REMOTE_RED_LIST:%.+]] = alloca [[RLT]], align
// CHECK: [[REMOTE_ELT1:%.+]] = alloca i8
// CHECK: [[REMOTE_ELT2:%.+]] = alloca float
//
// CHECK: [[LANEID:%.+]] = load i16, i16* {{.+}}, align
// CHECK: [[LANEOFFSET:%.+]] = load i16, i16* {{.+}}, align
// CHECK: [[ALGVER:%.+]] = load i16, i16* {{.+}}, align
//
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VAL:%.+]] = load i8, i8* [[ELT_VOID]], align
//
// CHECK: [[ELT_CAST:%.+]] = sext i8 [[ELT_VAL]] to i32
// CHECK: [[WS32:%.+]] = call i32 @llvm.nvvm.read.ptx.sreg.warpsize()
// CHECK: [[WS:%.+]] = trunc i32 [[WS32]] to i16
// CHECK: [[REMOTE_ELT1_VAL32:%.+]] = call i32 @__kmpc_shuffle_int32(i32 [[ELT_CAST]], i16 [[LANEOFFSET]], i16 [[WS]])
// CHECK: [[REMOTE_ELT1_VAL:%.+]] = trunc i32 [[REMOTE_ELT1_VAL32]] to i8
//
// CHECK: store i8 [[REMOTE_ELT1_VAL]], i8* [[REMOTE_ELT1]], align
// CHECK: store i8* [[REMOTE_ELT1]], i8** [[REMOTE_ELT_REF]], align
//
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to float*
// CHECK: [[ELT_VAL:%.+]] = load float, float* [[ELT]], align
//
// CHECK: [[ELT_CAST:%.+]] = bitcast float [[ELT_VAL]] to i32
// CHECK: [[WS32:%.+]] = call i32 @llvm.nvvm.read.ptx.sreg.warpsize()
// CHECK: [[WS:%.+]] = trunc i32 [[WS32]] to i16
// CHECK: [[REMOTE_ELT2_VAL32:%.+]] = call i32 @__kmpc_shuffle_int32(i32 [[ELT_CAST]], i16 [[LANEOFFSET]], i16 [[WS]])
// CHECK: [[REMOTE_ELT2_VAL:%.+]] = bitcast i32 [[REMOTE_ELT2_VAL32]] to float
//
// CHECK: store float [[REMOTE_ELT2_VAL]], float* [[REMOTE_ELT2]], align
// CHECK: [[REMOTE_ELT2C:%.+]] = bitcast float* [[REMOTE_ELT2]] to i8*
// CHECK: store i8* [[REMOTE_ELT2C]], i8** [[REMOTE_ELT_REF]], align
//
// Condition to reduce
// CHECK: [[CONDALG0:%.+]] = icmp eq i16 [[ALGVER]], 0
//
// CHECK: [[COND1:%.+]] = icmp eq i16 [[ALGVER]], 1
// CHECK: [[COND2:%.+]] = icmp ult i16 [[LANEID]], [[LANEOFFSET]]
// CHECK: [[CONDALG1:%.+]] = and i1 [[COND1]], [[COND2]]
//
// CHECK: [[COND3:%.+]] = icmp eq i16 [[ALGVER]], 2
// CHECK: [[COND4:%.+]] = and i16 [[LANEID]], 1
// CHECK: [[COND5:%.+]] = icmp eq i16 [[COND4]], 0
// CHECK: [[COND6:%.+]] = and i1 [[COND3]], [[COND5]]
// CHECK: [[COND7:%.+]] = icmp sgt i16 [[LANEOFFSET]], 0
// CHECK: [[CONDALG2:%.+]] = and i1 [[COND6]], [[COND7]]
//
// CHECK: [[COND8:%.+]] = or i1 [[CONDALG0]], [[CONDALG1]]
// CHECK: [[SHOULD_REDUCE:%.+]] = or i1 [[COND8]], [[CONDALG2]]
// CHECK: br i1 [[SHOULD_REDUCE]], label {{%?}}[[DO_REDUCE:.+]], label {{%?}}[[REDUCE_ELSE:.+]]
//
// CHECK: [[DO_REDUCE]]
// CHECK: [[RED_LIST1_VOID:%.+]] = bitcast [[RLT]]* [[RED_LIST]] to i8*
// CHECK: [[RED_LIST2_VOID:%.+]] = bitcast [[RLT]]* [[REMOTE_RED_LIST]] to i8*
// CHECK: call void [[REDUCTION_FUNC]](i8* [[RED_LIST1_VOID]], i8* [[RED_LIST2_VOID]])
// CHECK: br label {{%?}}[[REDUCE_CONT:.+]]
//
// CHECK: [[REDUCE_ELSE]]
// CHECK: br label {{%?}}[[REDUCE_CONT]]
//
// CHECK: [[REDUCE_CONT]]
// Now check if we should just copy over the remote reduction list
// CHECK: [[COND1:%.+]] = icmp eq i16 [[ALGVER]], 1
// CHECK: [[COND2:%.+]] = icmp uge i16 [[LANEID]], [[LANEOFFSET]]
// CHECK: [[SHOULD_COPY:%.+]] = and i1 [[COND1]], [[COND2]]
// CHECK: br i1 [[SHOULD_COPY]], label {{%?}}[[DO_COPY:.+]], label {{%?}}[[COPY_ELSE:.+]]
//
// CHECK: [[DO_COPY]]
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[REMOTE_ELT_VOID:%.+]] = load i8*, i8** [[REMOTE_ELT_REF]],
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load i8, i8* [[REMOTE_ELT_VOID]], align
// CHECK: store i8 [[REMOTE_ELT_VAL]], i8* [[ELT_VOID]], align
//
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[REMOTE_ELT_VOID:%.+]] = load i8*, i8** [[REMOTE_ELT_REF]],
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT:%.+]] = bitcast i8* [[REMOTE_ELT_VOID]] to float*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load float, float* [[REMOTE_ELT]], align
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to float*
// CHECK: store float [[REMOTE_ELT_VAL]], float* [[ELT]], align
// CHECK: br label {{%?}}[[COPY_CONT:.+]]
//
// CHECK: [[COPY_ELSE]]
// CHECK: br label {{%?}}[[COPY_CONT]]
//
// CHECK: [[COPY_CONT]]
// CHECK: void
//
// Inter warp copy function
// CHECK: define internal void [[WARP_COPY_FN]](i8*, i32)
// CHECK-DAG: [[LANEID:%.+]] = and i32 {{.+}}, 31
// CHECK-DAG: [[WARPID:%.+]] = ashr i32 {{.+}}, 5
// CHECK-DAG: [[RED_LIST:%.+]] = bitcast i8* {{.+}} to [[RLT]]*
// CHECK: [[IS_WARP_MASTER:%.+]] = icmp eq i32 [[LANEID]], 0
// CHECK: br i1 [[IS_WARP_MASTER]], label {{%?}}[[DO_COPY:.+]], label {{%?}}[[COPY_ELSE:.+]]
//
// [[DO_COPY]]
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[ELT_VAL:%.+]] = load i8, i8* [[ELT_VOID]], align
//
// CHECK: [[MEDIUM_ELT64:%.+]] = getelementptr inbounds [32 x i64], [32 x i64] addrspace([[SHARED_ADDRSPACE]])* [[TRANSFER_STORAGE]], i64 0, i32 [[WARPID]]
// CHECK: [[MEDIUM_ELT:%.+]] = bitcast i64 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT64]] to i8 addrspace([[SHARED_ADDRSPACE]])*
// CHECK: store i8 [[ELT_VAL]], i8 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT]], align
// CHECK: br label {{%?}}[[COPY_CONT:.+]]
//
// CHECK: [[COPY_ELSE]]
// CHECK: br label {{%?}}[[COPY_CONT]]
//
// Barrier after copy to shared memory storage medium.
// CHECK: [[COPY_CONT]]
// CHECK: [[WS:%.+]] = call i32 @llvm.nvvm.read.ptx.sreg.warpsize()
// CHECK: [[ACTIVE_THREADS:%.+]] = mul nsw i32 [[ACTIVE_WARPS:%.+]], [[WS]]
// CHECK: call void @llvm.nvvm.barrier(i32 1, i32 [[ACTIVE_THREADS]])
//
// Read into warp 0.
// CHECK: [[IS_W0_ACTIVE_THREAD:%.+]] = icmp ult i32 [[TID:%.+]], [[ACTIVE_WARPS]]
// CHECK: br i1 [[IS_W0_ACTIVE_THREAD]], label {{%?}}[[DO_READ:.+]], label {{%?}}[[READ_ELSE:.+]]
//
// CHECK: [[DO_READ]]
// CHECK: [[MEDIUM_ELT64:%.+]] = getelementptr inbounds [32 x i64], [32 x i64] addrspace([[SHARED_ADDRSPACE]])* [[TRANSFER_STORAGE]], i64 0, i32 [[TID]]
// CHECK: [[MEDIUM_ELT:%.+]] = bitcast i64 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT64]] to i8 addrspace([[SHARED_ADDRSPACE]])*
// CHECK: [[MEDIUM_ELT_VAL:%.+]] = load i8, i8 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT]], align
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: store i8 [[MEDIUM_ELT_VAL]], i8* [[ELT_VOID]], align
// CHECK: br label {{%?}}[[READ_CONT:.+]]
//
// CHECK: [[READ_ELSE]]
// CHECK: br label {{%?}}[[READ_CONT]]
//
// CHECK: [[READ_CONT]]
// CHECK: call void @llvm.nvvm.barrier(i32 1, i32 [[ACTIVE_THREADS]])
// CHECK: [[IS_WARP_MASTER:%.+]] = icmp eq i32 [[LANEID]], 0
// CHECK: br i1 [[IS_WARP_MASTER]], label {{%?}}[[DO_COPY:.+]], label {{%?}}[[COPY_ELSE:.+]]
//
// [[DO_COPY]]
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to float*
// CHECK: [[ELT_VAL:%.+]] = load float, float* [[ELT]], align
//
// CHECK: [[MEDIUM_ELT64:%.+]] = getelementptr inbounds [32 x i64], [32 x i64] addrspace([[SHARED_ADDRSPACE]])* [[TRANSFER_STORAGE]], i64 0, i32 [[WARPID]]
// CHECK: [[MEDIUM_ELT:%.+]] = bitcast i64 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT64]] to float addrspace([[SHARED_ADDRSPACE]])*
// CHECK: store float [[ELT_VAL]], float addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT]], align
// CHECK: br label {{%?}}[[COPY_CONT:.+]]
//
// CHECK: [[COPY_ELSE]]
// CHECK: br label {{%?}}[[COPY_CONT]]
//
// Barrier after copy to shared memory storage medium.
// CHECK: [[COPY_CONT]]
// CHECK: [[WS:%.+]] = call i32 @llvm.nvvm.read.ptx.sreg.warpsize()
// CHECK: [[ACTIVE_THREADS:%.+]] = mul nsw i32 [[ACTIVE_WARPS:%.+]], [[WS]]
// CHECK: call void @llvm.nvvm.barrier(i32 1, i32 [[ACTIVE_THREADS]])
//
// Read into warp 0.
// CHECK: [[IS_W0_ACTIVE_THREAD:%.+]] = icmp ult i32 [[TID:%.+]], [[ACTIVE_WARPS]]
// CHECK: br i1 [[IS_W0_ACTIVE_THREAD]], label {{%?}}[[DO_READ:.+]], label {{%?}}[[READ_ELSE:.+]]
//
// CHECK: [[DO_READ]]
// CHECK: [[MEDIUM_ELT64:%.+]] = getelementptr inbounds [32 x i64], [32 x i64] addrspace([[SHARED_ADDRSPACE]])* [[TRANSFER_STORAGE]], i64 0, i32 [[TID]]
// CHECK: [[MEDIUM_ELT:%.+]] = bitcast i64 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT64]] to float addrspace([[SHARED_ADDRSPACE]])*
// CHECK: [[MEDIUM_ELT_VAL:%.+]] = load float, float addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT]], align
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to float*
// CHECK: store float [[MEDIUM_ELT_VAL]], float* [[ELT]], align
// CHECK: br label {{%?}}[[READ_CONT:.+]]
//
// CHECK: [[READ_ELSE]]
// CHECK: br label {{%?}}[[READ_CONT]]
//
// CHECK: [[READ_CONT]]
// CHECK: call void @llvm.nvvm.barrier(i32 1, i32 [[ACTIVE_THREADS]])
// CHECK: ret
//
// Copy to scratchpad function
// CHECK: define internal void [[SCRATCH_COPY_FN]](i8*, i8*, i32, i32)
// CHECK: [[RED_LIST:%.+]] = bitcast i8* {{.+}} to [[RLT]]*
// CHECK: [[SCRATCHPAD_PTR:%.+]] = load i8*, i8** {{.+}}, align
// CHECK-64: [[TEAM32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[TEAM:%.+]] = sext i32 [[TEAM32]] to i64
// CHECK-32: [[TEAM:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS:%.+]] = sext i32 [[NUM_TEAMS32]] to i64
// CHECK-32: [[NUM_TEAMS:%.+]] = load i32, i32* {{.+}}, align
// CHECK: [[SCRATCHPAD:%.+]] = ptrtoint i8* [[SCRATCHPAD_PTR]] to i[[SZ]]
//
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
//
// CHECK: [[P:%.+]] = mul i[[SZ]] 1, [[TEAM]]
// CHECK: [[SCRATCHPAD_ELT_PTR64:%.+]] = add i[[SZ]] [[SCRATCHPAD]], [[P]]
// CHECK: [[SCRATCHPAD_ELT_PTR:%.+]] = inttoptr i[[SZ]] [[SCRATCHPAD_ELT_PTR64]] to i8*
// CHECK: [[ELT_VAL:%.+]] = load i8, i8* [[ELT_VOID]], align
// CHECK: store i8 [[ELT_VAL]], i8* [[SCRATCHPAD_ELT_PTR]], align
//
// CHECK: [[OF:%.+]] = mul i[[SZ]] [[NUM_TEAMS]], 1
// CHECK: [[POS1:%.+]] = add i[[SZ]] [[SCRATCHPAD]], [[OF]]
// CHECK: [[POS2:%.+]] = sub i[[SZ]] [[POS1]], 1
// CHECK: [[POS3:%.+]] = sdiv i[[SZ]] [[POS2]], 256
// CHECK: [[POS4:%.+]] = add i[[SZ]] [[POS3]], 1
// CHECK: [[SCRATCHPAD_NEXT:%.+]] = mul i[[SZ]] [[POS4]], 256
//
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
//
// CHECK: [[P:%.+]] = mul i[[SZ]] 4, [[TEAM]]
// CHECK: [[SCRATCHPAD_ELT_PTR64:%.+]] = add i[[SZ]] [[SCRATCHPAD_NEXT]], [[P]]
// CHECK: [[SCRATCHPAD_ELT_PTR_VOID:%.+]] = inttoptr i[[SZ]] [[SCRATCHPAD_ELT_PTR64]] to i8*
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to float*
// CHECK: [[ELT_VAL:%.+]] = load float, float* [[ELT]], align
// CHECK: [[SCRATCHPAD_ELT_PTR:%.+]] = bitcast i8* [[SCRATCHPAD_ELT_PTR_VOID]] to float*
// CHECK: store float [[ELT_VAL]], float* [[SCRATCHPAD_ELT_PTR]], align
//
// CHECK: ret
//
// Load and reduce function
// CHECK: define internal void [[LOAD_REDUCE_FN]](i8*, i8*, i32, i32, i32)
// CHECK: [[REMOTE_RED_LIST:%.+]] = alloca [[RLT]], align
// CHECK: [[REMOTE_ELT1:%.+]] = alloca i8
// CHECK: [[REMOTE_ELT2:%.+]] = alloca float
// CHECK: [[RED_LIST:%.+]] = bitcast i8* {{.+}} to [[RLT]]*
// CHECK: [[SCRATCHPAD_PTR:%.+]] = load i8*, i8** {{.+}}, align
// CHECK-64: [[TEAM32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[TEAM:%.+]] = sext i32 [[TEAM32]] to i64
// CHECK-32: [[TEAM:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS:%.+]] = sext i32 [[NUM_TEAMS32]] to i64
// CHECK-32: [[NUM_TEAMS:%.+]] = load i32, i32* {{.+}}, align
// CHECK: [[SHOULD_REDUCE:%.+]] = load i32, i32* {{.+}}, align
// CHECK: [[SCRATCHPAD:%.+]] = ptrtoint i8* [[SCRATCHPAD_PTR]] to i[[SZ]]
//
// CHECK: [[P:%.+]] = mul i[[SZ]] 1, [[TEAM]]
// CHECK: [[SCRATCHPAD_ELT_PTR64:%.+]] = add i[[SZ]] [[SCRATCHPAD]], [[P]]
// CHECK: [[SCRATCHPAD_ELT_PTR_VOID:%.+]] = inttoptr i[[SZ]] [[SCRATCHPAD_ELT_PTR64]] to i8*
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load i8, i8* [[SCRATCHPAD_ELT_PTR_VOID]], align
// CHECK: store i8 [[REMOTE_ELT_VAL]], i8* [[REMOTE_ELT1]], align
// CHECK: store i8* [[REMOTE_ELT1]], i8** [[REMOTE_ELT_REF]], align
//
// CHECK: [[OF:%.+]] = mul i[[SZ]] [[NUM_TEAMS]], 1
// CHECK: [[POS1:%.+]] = add i[[SZ]] [[SCRATCHPAD]], [[OF]]
// CHECK: [[POS2:%.+]] = sub i[[SZ]] [[POS1]], 1
// CHECK: [[POS3:%.+]] = sdiv i[[SZ]] [[POS2]], 256
// CHECK: [[POS4:%.+]] = add i[[SZ]] [[POS3]], 1
// CHECK: [[SCRATCHPAD_NEXT:%.+]] = mul i[[SZ]] [[POS4]], 256
//
// CHECK: [[P:%.+]] = mul i[[SZ]] 4, [[TEAM]]
// CHECK: [[SCRATCHPAD_ELT_PTR64:%.+]] = add i[[SZ]] [[SCRATCHPAD_NEXT]], [[P]]
// CHECK: [[SCRATCHPAD_ELT_PTR_VOID:%.+]] = inttoptr i[[SZ]] [[SCRATCHPAD_ELT_PTR64]] to i8*
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[SCRATCHPAD_ELT_PTR:%.+]] = bitcast i8* [[SCRATCHPAD_ELT_PTR_VOID]] to float*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load float, float* [[SCRATCHPAD_ELT_PTR]], align
// CHECK: store float [[REMOTE_ELT_VAL]], float* [[REMOTE_ELT2]], align
// CHECK: [[REMOTE_ELT_PTR:%.+]] = bitcast float* [[REMOTE_ELT2]] to i8*
// CHECK: store i8* [[REMOTE_ELT_PTR]], i8** [[REMOTE_ELT_REF]], align
//
// CHECK: [[REDUCE:%.+]] = icmp eq i32 [[SHOULD_REDUCE]], 1
// CHECK: br i1 [[REDUCE]], label {{%?}}[[DO_REDUCE:.+]], label {{%?}}[[REDUCE_ELSE:.+]]
//
// CHECK: [[DO_REDUCE]]
// CHECK: [[RED_LIST1_VOID:%.+]] = bitcast [[RLT]]* [[RED_LIST]] to i8*
// CHECK: [[RED_LIST2_VOID:%.+]] = bitcast [[RLT]]* [[REMOTE_RED_LIST]] to i8*
// CHECK: call void [[REDUCTION_FUNC]](i8* [[RED_LIST1_VOID]], i8* [[RED_LIST2_VOID]])
// CHECK: br label {{%?}}[[REDUCE_CONT:.+]]
//
// Copy element from remote reduce list
// CHECK: [[REDUCE_ELSE]]
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[REMOTE_ELT_VOID:%.+]] = load i8*, i8** [[REMOTE_ELT_REF]],
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load i8, i8* [[REMOTE_ELT_VOID]], align
// CHECK: store i8 [[REMOTE_ELT_VAL]], i8* [[ELT_VOID]], align
//
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[REMOTE_ELT_VOID:%.+]] = load i8*, i8** [[REMOTE_ELT_REF]],
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT:%.+]] = bitcast i8* [[REMOTE_ELT_VOID]] to float*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load float, float* [[REMOTE_ELT]], align
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to float*
// CHECK: store float [[REMOTE_ELT_VAL]], float* [[ELT]], align
// CHECK: br label {{%?}}[[REDUCE_CONT]]
//
// CHECK: [[REDUCE_CONT]]
// CHECK: ret
// CHECK-LABEL: define {{.*}}void {{@__omp_offloading_.+template.+l40}}_worker()
// CHECK: define {{.*}}void [[T3:@__omp_offloading_.+template.+l40]](
//
// CHECK: {{call|invoke}} void [[T3]]_worker()
//
// CHECK: call void @__kmpc_kernel_init(
//
// CHECK: store i32 0, i32* [[A:%.+]], align
// CHECK: store i16 -32768, i16* [[B:%.+]], align
// CHECK: [[A_VAL:%.+]] = load i32, i32* [[A:%.+]], align
// CHECK: [[OR:%.+]] = or i32 [[A_VAL]], 1
// CHECK: store i32 [[OR]], i32* [[A]], align
// CHECK: [[BV16:%.+]] = load i16, i16* [[B]], align
// CHECK: [[BV:%.+]] = sext i16 [[BV16]] to i32
// CHECK: [[CMP:%.+]] = icmp sgt i32 99, [[BV]]
// CHECK: br i1 [[CMP]], label {{%?}}[[DO_MAX:.+]], label {{%?}}[[MAX_ELSE:.+]]
//
// CHECK: [[DO_MAX]]
// CHECK: br label {{%?}}[[MAX_CONT:.+]]
//
// CHECK: [[MAX_ELSE]]
// CHECK: [[BV:%.+]] = load i16, i16* [[B]], align
// CHECK: [[MAX:%.+]] = sext i16 [[BV]] to i32
// CHECK: br label {{%?}}[[MAX_CONT]]
//
// CHECK: [[MAX_CONT]]
// CHECK: [[B_LVALUE:%.+]] = phi i32 [ 99, %[[DO_MAX]] ], [ [[MAX]], %[[MAX_ELSE]] ]
// CHECK: [[TRUNC:%.+]] = trunc i32 [[B_LVALUE]] to i16
// CHECK: store i16 [[TRUNC]], i16* [[B]], align
// CHECK: [[PTR1:%.+]] = getelementptr inbounds [[RLT:.+]], [2 x i8*]* [[RL:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[A_CAST:%.+]] = bitcast i32* [[A]] to i8*
// CHECK: store i8* [[A_CAST]], i8** [[PTR1]], align
// CHECK: [[PTR2:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RL]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[B_CAST:%.+]] = bitcast i16* [[B]] to i8*
// CHECK: store i8* [[B_CAST]], i8** [[PTR2]], align
// CHECK: [[ARG_RL:%.+]] = bitcast [[RLT]]* [[RL]] to i8*
// CHECK: [[RET:%.+]] = call i32 @__kmpc_nvptx_teams_reduce_nowait(i32 {{.+}}, i32 2, i[[SZ]] {{8|16}}, i8* [[ARG_RL]], void (i8*, i16, i16, i16)* [[SHUFFLE_REDUCE_FN:@.+]], void (i8*, i32)* [[WARP_COPY_FN:@.+]], void (i8*, i8*, i32, i32)* [[SCRATCH_COPY_FN:@.+]], void (i8*, i8*, i32, i32, i32)* [[LOAD_REDUCE_FN:@.+]])
// CHECK: [[COND:%.+]] = icmp eq i32 [[RET]], 1
// CHECK: br i1 [[COND]], label {{%?}}[[IFLABEL:.+]], label {{%?}}[[EXIT:.+]]
//
// CHECK: [[IFLABEL]]
// CHECK: [[A_INV:%.+]] = load i32, i32* [[A_IN:%.+]], align
// CHECK: [[AV:%.+]] = load i32, i32* [[A]], align
// CHECK: [[OR:%.+]] = or i32 [[A_INV]], [[AV]]
// CHECK: store i32 [[OR]], i32* [[A_IN]], align
// CHECK: [[B_INV16:%.+]] = load i16, i16* [[B_IN:%.+]], align
// CHECK: [[B_INV:%.+]] = sext i16 [[B_INV16]] to i32
// CHECK: [[BV16:%.+]] = load i16, i16* [[B]], align
// CHECK: [[BV:%.+]] = sext i16 [[BV16]] to i32
// CHECK: [[CMP:%.+]] = icmp sgt i32 [[B_INV]], [[BV]]
// CHECK: br i1 [[CMP]], label {{%?}}[[DO_MAX:.+]], label {{%?}}[[MAX_ELSE:.+]]
//
// CHECK: [[DO_MAX]]
// CHECK: [[MAX1:%.+]] = load i16, i16* [[B_IN]], align
// CHECK: br label {{%?}}[[MAX_CONT:.+]]
//
// CHECK: [[MAX_ELSE]]
// CHECK: [[MAX2:%.+]] = load i16, i16* [[B]], align
// CHECK: br label {{%?}}[[MAX_CONT]]
//
// CHECK: [[MAX_CONT]]
// CHECK: [[B_MAX:%.+]] = phi i16 [ [[MAX1]], %[[DO_MAX]] ], [ [[MAX2]], %[[MAX_ELSE]] ]
// CHECK: store i16 [[B_MAX]], i16* [[B_IN]], align
// CHECK: call void @__kmpc_nvptx_end_reduce_nowait(
// CHECK: br label %[[EXIT]]
//
// CHECK: [[EXIT]]
// CHECK: call void @__kmpc_kernel_deinit(
//
// Reduction function
// CHECK: define internal void [[REDUCTION_FUNC:@.+]](i8*, i8*)
// CHECK: [[VAR1_RHS_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST_RHS:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[VAR1_RHS_VOID:%.+]] = load i8*, i8** [[VAR1_RHS_REF]],
// CHECK: [[VAR1_RHS:%.+]] = bitcast i8* [[VAR1_RHS_VOID]] to i32*
//
// CHECK: [[VAR1_LHS_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST_LHS:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[VAR1_LHS_VOID:%.+]] = load i8*, i8** [[VAR1_LHS_REF]],
// CHECK: [[VAR1_LHS:%.+]] = bitcast i8* [[VAR1_LHS_VOID]] to i32*
//
// CHECK: [[VAR2_RHS_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST_RHS]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[VAR2_RHS_VOID:%.+]] = load i8*, i8** [[VAR2_RHS_REF]],
// CHECK: [[VAR2_RHS:%.+]] = bitcast i8* [[VAR2_RHS_VOID]] to i16*
//
// CHECK: [[VAR2_LHS_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST_LHS]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[VAR2_LHS_VOID:%.+]] = load i8*, i8** [[VAR2_LHS_REF]],
// CHECK: [[VAR2_LHS:%.+]] = bitcast i8* [[VAR2_LHS_VOID]] to i16*
//
// CHECK: [[VAR1_LHS_VAL:%.+]] = load i32, i32* [[VAR1_LHS]],
// CHECK: [[VAR1_RHS_VAL:%.+]] = load i32, i32* [[VAR1_RHS]],
// CHECK: [[OR:%.+]] = or i32 [[VAR1_LHS_VAL]], [[VAR1_RHS_VAL]]
// CHECK: store i32 [[OR]], i32* [[VAR1_LHS]],
//
// CHECK: [[VAR2_LHS_VAL16:%.+]] = load i16, i16* [[VAR2_LHS]],
// CHECK: [[VAR2_LHS_VAL:%.+]] = sext i16 [[VAR2_LHS_VAL16]] to i32
// CHECK: [[VAR2_RHS_VAL16:%.+]] = load i16, i16* [[VAR2_RHS]],
// CHECK: [[VAR2_RHS_VAL:%.+]] = sext i16 [[VAR2_RHS_VAL16]] to i32
//
// CHECK: [[CMP:%.+]] = icmp sgt i32 [[VAR2_LHS_VAL]], [[VAR2_RHS_VAL]]
// CHECK: br i1 [[CMP]], label {{%?}}[[DO_MAX:.+]], label {{%?}}[[MAX_ELSE:.+]]
//
// CHECK: [[DO_MAX]]
// CHECK: [[MAX1:%.+]] = load i16, i16* [[VAR2_LHS]], align
// CHECK: br label {{%?}}[[MAX_CONT:.+]]
//
// CHECK: [[MAX_ELSE]]
// CHECK: [[MAX2:%.+]] = load i16, i16* [[VAR2_RHS]], align
// CHECK: br label {{%?}}[[MAX_CONT]]
//
// CHECK: [[MAX_CONT]]
// CHECK: [[MAXV:%.+]] = phi i16 [ [[MAX1]], %[[DO_MAX]] ], [ [[MAX2]], %[[MAX_ELSE]] ]
// CHECK: store i16 [[MAXV]], i16* [[VAR2_LHS]],
// CHECK: ret void
//
// Shuffle and reduce function
// CHECK: define internal void [[SHUFFLE_REDUCE_FN]](i8*, i16 {{.*}}, i16 {{.*}}, i16 {{.*}})
// CHECK: [[REMOTE_RED_LIST:%.+]] = alloca [[RLT]], align
// CHECK: [[REMOTE_ELT1:%.+]] = alloca i32
// CHECK: [[REMOTE_ELT2:%.+]] = alloca i16
//
// CHECK: [[LANEID:%.+]] = load i16, i16* {{.+}}, align
// CHECK: [[LANEOFFSET:%.+]] = load i16, i16* {{.+}}, align
// CHECK: [[ALGVER:%.+]] = load i16, i16* {{.+}}, align
//
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i32*
// CHECK: [[ELT_VAL:%.+]] = load i32, i32* [[ELT]], align
//
// CHECK: [[WS32:%.+]] = call i32 @llvm.nvvm.read.ptx.sreg.warpsize()
// CHECK: [[WS:%.+]] = trunc i32 [[WS32]] to i16
// CHECK: [[REMOTE_ELT1_VAL:%.+]] = call i32 @__kmpc_shuffle_int32(i32 [[ELT_VAL]], i16 [[LANEOFFSET]], i16 [[WS]])
//
// CHECK: store i32 [[REMOTE_ELT1_VAL]], i32* [[REMOTE_ELT1]], align
// CHECK: [[REMOTE_ELT1C:%.+]] = bitcast i32* [[REMOTE_ELT1]] to i8*
// CHECK: store i8* [[REMOTE_ELT1C]], i8** [[REMOTE_ELT_REF]], align
//
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i16*
// CHECK: [[ELT_VAL:%.+]] = load i16, i16* [[ELT]], align
//
// CHECK: [[ELT_CAST:%.+]] = sext i16 [[ELT_VAL]] to i32
// CHECK: [[WS32:%.+]] = call i32 @llvm.nvvm.read.ptx.sreg.warpsize()
// CHECK: [[WS:%.+]] = trunc i32 [[WS32]] to i16
// CHECK: [[REMOTE_ELT2_VAL32:%.+]] = call i32 @__kmpc_shuffle_int32(i32 [[ELT_CAST]], i16 [[LANEOFFSET]], i16 [[WS]])
// CHECK: [[REMOTE_ELT2_VAL:%.+]] = trunc i32 [[REMOTE_ELT2_VAL32]] to i16
//
// CHECK: store i16 [[REMOTE_ELT2_VAL]], i16* [[REMOTE_ELT2]], align
// CHECK: [[REMOTE_ELT2C:%.+]] = bitcast i16* [[REMOTE_ELT2]] to i8*
// CHECK: store i8* [[REMOTE_ELT2C]], i8** [[REMOTE_ELT_REF]], align
//
// Condition to reduce
// CHECK: [[CONDALG0:%.+]] = icmp eq i16 [[ALGVER]], 0
//
// CHECK: [[COND1:%.+]] = icmp eq i16 [[ALGVER]], 1
// CHECK: [[COND2:%.+]] = icmp ult i16 [[LANEID]], [[LANEOFFSET]]
// CHECK: [[CONDALG1:%.+]] = and i1 [[COND1]], [[COND2]]
//
// CHECK: [[COND3:%.+]] = icmp eq i16 [[ALGVER]], 2
// CHECK: [[COND4:%.+]] = and i16 [[LANEID]], 1
// CHECK: [[COND5:%.+]] = icmp eq i16 [[COND4]], 0
// CHECK: [[COND6:%.+]] = and i1 [[COND3]], [[COND5]]
// CHECK: [[COND7:%.+]] = icmp sgt i16 [[LANEOFFSET]], 0
// CHECK: [[CONDALG2:%.+]] = and i1 [[COND6]], [[COND7]]
//
// CHECK: [[COND8:%.+]] = or i1 [[CONDALG0]], [[CONDALG1]]
// CHECK: [[SHOULD_REDUCE:%.+]] = or i1 [[COND8]], [[CONDALG2]]
// CHECK: br i1 [[SHOULD_REDUCE]], label {{%?}}[[DO_REDUCE:.+]], label {{%?}}[[REDUCE_ELSE:.+]]
//
// CHECK: [[DO_REDUCE]]
// CHECK: [[RED_LIST1_VOID:%.+]] = bitcast [[RLT]]* [[RED_LIST]] to i8*
// CHECK: [[RED_LIST2_VOID:%.+]] = bitcast [[RLT]]* [[REMOTE_RED_LIST]] to i8*
// CHECK: call void [[REDUCTION_FUNC]](i8* [[RED_LIST1_VOID]], i8* [[RED_LIST2_VOID]])
// CHECK: br label {{%?}}[[REDUCE_CONT:.+]]
//
// CHECK: [[REDUCE_ELSE]]
// CHECK: br label {{%?}}[[REDUCE_CONT]]
//
// CHECK: [[REDUCE_CONT]]
// Now check if we should just copy over the remote reduction list
// CHECK: [[COND1:%.+]] = icmp eq i16 [[ALGVER]], 1
// CHECK: [[COND2:%.+]] = icmp uge i16 [[LANEID]], [[LANEOFFSET]]
// CHECK: [[SHOULD_COPY:%.+]] = and i1 [[COND1]], [[COND2]]
// CHECK: br i1 [[SHOULD_COPY]], label {{%?}}[[DO_COPY:.+]], label {{%?}}[[COPY_ELSE:.+]]
//
// CHECK: [[DO_COPY]]
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[REMOTE_ELT_VOID:%.+]] = load i8*, i8** [[REMOTE_ELT_REF]],
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT:%.+]] = bitcast i8* [[REMOTE_ELT_VOID]] to i32*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load i32, i32* [[REMOTE_ELT]], align
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i32*
// CHECK: store i32 [[REMOTE_ELT_VAL]], i32* [[ELT]], align
//
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[REMOTE_ELT_VOID:%.+]] = load i8*, i8** [[REMOTE_ELT_REF]],
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT:%.+]] = bitcast i8* [[REMOTE_ELT_VOID]] to i16*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load i16, i16* [[REMOTE_ELT]], align
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i16*
// CHECK: store i16 [[REMOTE_ELT_VAL]], i16* [[ELT]], align
// CHECK: br label {{%?}}[[COPY_CONT:.+]]
//
// CHECK: [[COPY_ELSE]]
// CHECK: br label {{%?}}[[COPY_CONT]]
//
// CHECK: [[COPY_CONT]]
// CHECK: void
//
// Inter warp copy function
// CHECK: define internal void [[WARP_COPY_FN]](i8*, i32)
// CHECK-DAG: [[LANEID:%.+]] = and i32 {{.+}}, 31
// CHECK-DAG: [[WARPID:%.+]] = ashr i32 {{.+}}, 5
// CHECK-DAG: [[RED_LIST:%.+]] = bitcast i8* {{.+}} to [[RLT]]*
// CHECK: [[IS_WARP_MASTER:%.+]] = icmp eq i32 [[LANEID]], 0
// CHECK: br i1 [[IS_WARP_MASTER]], label {{%?}}[[DO_COPY:.+]], label {{%?}}[[COPY_ELSE:.+]]
//
// [[DO_COPY]]
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i32*
// CHECK: [[ELT_VAL:%.+]] = load i32, i32* [[ELT]], align
//
// CHECK: [[MEDIUM_ELT64:%.+]] = getelementptr inbounds [32 x i64], [32 x i64] addrspace([[SHARED_ADDRSPACE]])* [[TRANSFER_STORAGE]], i64 0, i32 [[WARPID]]
// CHECK: [[MEDIUM_ELT:%.+]] = bitcast i64 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT64]] to i32 addrspace([[SHARED_ADDRSPACE]])*
// CHECK: store i32 [[ELT_VAL]], i32 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT]], align
// CHECK: br label {{%?}}[[COPY_CONT:.+]]
//
// CHECK: [[COPY_ELSE]]
// CHECK: br label {{%?}}[[COPY_CONT]]
//
// Barrier after copy to shared memory storage medium.
// CHECK: [[COPY_CONT]]
// CHECK: [[WS:%.+]] = call i32 @llvm.nvvm.read.ptx.sreg.warpsize()
// CHECK: [[ACTIVE_THREADS:%.+]] = mul nsw i32 [[ACTIVE_WARPS:%.+]], [[WS]]
// CHECK: call void @llvm.nvvm.barrier(i32 1, i32 [[ACTIVE_THREADS]])
//
// Read into warp 0.
// CHECK: [[IS_W0_ACTIVE_THREAD:%.+]] = icmp ult i32 [[TID:%.+]], [[ACTIVE_WARPS]]
// CHECK: br i1 [[IS_W0_ACTIVE_THREAD]], label {{%?}}[[DO_READ:.+]], label {{%?}}[[READ_ELSE:.+]]
//
// CHECK: [[DO_READ]]
// CHECK: [[MEDIUM_ELT64:%.+]] = getelementptr inbounds [32 x i64], [32 x i64] addrspace([[SHARED_ADDRSPACE]])* [[TRANSFER_STORAGE]], i64 0, i32 [[TID]]
// CHECK: [[MEDIUM_ELT:%.+]] = bitcast i64 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT64]] to i32 addrspace([[SHARED_ADDRSPACE]])*
// CHECK: [[MEDIUM_ELT_VAL:%.+]] = load i32, i32 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT]], align
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i32*
// CHECK: store i32 [[MEDIUM_ELT_VAL]], i32* [[ELT]], align
// CHECK: br label {{%?}}[[READ_CONT:.+]]
//
// CHECK: [[READ_ELSE]]
// CHECK: br label {{%?}}[[READ_CONT]]
//
// CHECK: [[READ_CONT]]
// CHECK: call void @llvm.nvvm.barrier(i32 1, i32 [[ACTIVE_THREADS]])
// CHECK: [[IS_WARP_MASTER:%.+]] = icmp eq i32 [[LANEID]], 0
// CHECK: br i1 [[IS_WARP_MASTER]], label {{%?}}[[DO_COPY:.+]], label {{%?}}[[COPY_ELSE:.+]]
//
// [[DO_COPY]]
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i16*
// CHECK: [[ELT_VAL:%.+]] = load i16, i16* [[ELT]], align
//
// CHECK: [[MEDIUM_ELT64:%.+]] = getelementptr inbounds [32 x i64], [32 x i64] addrspace([[SHARED_ADDRSPACE]])* [[TRANSFER_STORAGE]], i64 0, i32 [[WARPID]]
// CHECK: [[MEDIUM_ELT:%.+]] = bitcast i64 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT64]] to i16 addrspace([[SHARED_ADDRSPACE]])*
// CHECK: store i16 [[ELT_VAL]], i16 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT]], align
// CHECK: br label {{%?}}[[COPY_CONT:.+]]
//
// CHECK: [[COPY_ELSE]]
// CHECK: br label {{%?}}[[COPY_CONT]]
//
// Barrier after copy to shared memory storage medium.
// CHECK: [[COPY_CONT]]
// CHECK: [[WS:%.+]] = call i32 @llvm.nvvm.read.ptx.sreg.warpsize()
// CHECK: [[ACTIVE_THREADS:%.+]] = mul nsw i32 [[ACTIVE_WARPS:%.+]], [[WS]]
// CHECK: call void @llvm.nvvm.barrier(i32 1, i32 [[ACTIVE_THREADS]])
//
// Read into warp 0.
// CHECK: [[IS_W0_ACTIVE_THREAD:%.+]] = icmp ult i32 [[TID:%.+]], [[ACTIVE_WARPS]]
// CHECK: br i1 [[IS_W0_ACTIVE_THREAD]], label {{%?}}[[DO_READ:.+]], label {{%?}}[[READ_ELSE:.+]]
//
// CHECK: [[DO_READ]]
// CHECK: [[MEDIUM_ELT64:%.+]] = getelementptr inbounds [32 x i64], [32 x i64] addrspace([[SHARED_ADDRSPACE]])* [[TRANSFER_STORAGE]], i64 0, i32 [[TID]]
// CHECK: [[MEDIUM_ELT:%.+]] = bitcast i64 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT64]] to i16 addrspace([[SHARED_ADDRSPACE]])*
// CHECK: [[MEDIUM_ELT_VAL:%.+]] = load i16, i16 addrspace([[SHARED_ADDRSPACE]])* [[MEDIUM_ELT]], align
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i16*
// CHECK: store i16 [[MEDIUM_ELT_VAL]], i16* [[ELT]], align
// CHECK: br label {{%?}}[[READ_CONT:.+]]
//
// CHECK: [[READ_ELSE]]
// CHECK: br label {{%?}}[[READ_CONT]]
//
// CHECK: [[READ_CONT]]
// CHECK: call void @llvm.nvvm.barrier(i32 1, i32 [[ACTIVE_THREADS]])
// CHECK: ret
//
// Copy to scratchpad function
// CHECK: define internal void [[SCRATCH_COPY_FN]](i8*, i8*, i32, i32)
// CHECK: [[RED_LIST:%.+]] = bitcast i8* {{.+}} to [[RLT]]*
// CHECK: [[SCRATCHPAD_PTR:%.+]] = load i8*, i8** {{.+}}, align
// CHECK-64: [[TEAM32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[TEAM:%.+]] = sext i32 [[TEAM32]] to i64
// CHECK-32: [[TEAM:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS:%.+]] = sext i32 [[NUM_TEAMS32]] to i64
// CHECK-32: [[NUM_TEAMS:%.+]] = load i32, i32* {{.+}}, align
// CHECK: [[SCRATCHPAD:%.+]] = ptrtoint i8* [[SCRATCHPAD_PTR]] to i[[SZ]]
//
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
//
// CHECK: [[P:%.+]] = mul i[[SZ]] 4, [[TEAM]]
// CHECK: [[SCRATCHPAD_ELT_PTR64:%.+]] = add i[[SZ]] [[SCRATCHPAD]], [[P]]
// CHECK: [[SCRATCHPAD_ELT_PTR_VOID:%.+]] = inttoptr i[[SZ]] [[SCRATCHPAD_ELT_PTR64]] to i8*
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i32*
// CHECK: [[ELT_VAL:%.+]] = load i32, i32* [[ELT]], align
// CHECK: [[SCRATCHPAD_ELT_PTR:%.+]] = bitcast i8* [[SCRATCHPAD_ELT_PTR_VOID]] to i32*
// CHECK: store i32 [[ELT_VAL]], i32* [[SCRATCHPAD_ELT_PTR]], align
//
// CHECK: [[OF:%.+]] = mul i[[SZ]] [[NUM_TEAMS]], 4
// CHECK: [[POS1:%.+]] = add i[[SZ]] [[SCRATCHPAD]], [[OF]]
// CHECK: [[POS2:%.+]] = sub i[[SZ]] [[POS1]], 1
// CHECK: [[POS3:%.+]] = sdiv i[[SZ]] [[POS2]], 256
// CHECK: [[POS4:%.+]] = add i[[SZ]] [[POS3]], 1
// CHECK: [[SCRATCHPAD_NEXT:%.+]] = mul i[[SZ]] [[POS4]], 256
//
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
//
// CHECK: [[P:%.+]] = mul i[[SZ]] 2, [[TEAM]]
// CHECK: [[SCRATCHPAD_ELT_PTR64:%.+]] = add i[[SZ]] [[SCRATCHPAD_NEXT]], [[P]]
// CHECK: [[SCRATCHPAD_ELT_PTR_VOID:%.+]] = inttoptr i[[SZ]] [[SCRATCHPAD_ELT_PTR64]] to i8*
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i16*
// CHECK: [[ELT_VAL:%.+]] = load i16, i16* [[ELT]], align
// CHECK: [[SCRATCHPAD_ELT_PTR:%.+]] = bitcast i8* [[SCRATCHPAD_ELT_PTR_VOID]] to i16*
// CHECK: store i16 [[ELT_VAL]], i16* [[SCRATCHPAD_ELT_PTR]], align
//
// CHECK: ret
//
// Load and reduce function
// CHECK: define internal void [[LOAD_REDUCE_FN]](i8*, i8*, i32, i32, i32)
// CHECK: [[REMOTE_RED_LIST:%.+]] = alloca [[RLT]], align
// CHECK: [[REMOTE_ELT1:%.+]] = alloca i32
// CHECK: [[REMOTE_ELT2:%.+]] = alloca i16
// CHECK: [[RED_LIST:%.+]] = bitcast i8* {{.+}} to [[RLT]]*
// CHECK: [[SCRATCHPAD_PTR:%.+]] = load i8*, i8** {{.+}}, align
// CHECK-64: [[TEAM32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[TEAM:%.+]] = sext i32 [[TEAM32]] to i64
// CHECK-32: [[TEAM:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS32:%.+]] = load i32, i32* {{.+}}, align
// CHECK-64: [[NUM_TEAMS:%.+]] = sext i32 [[NUM_TEAMS32]] to i64
// CHECK-32: [[NUM_TEAMS:%.+]] = load i32, i32* {{.+}}, align
// CHECK: [[SHOULD_REDUCE:%.+]] = load i32, i32* {{.+}}, align
// CHECK: [[SCRATCHPAD:%.+]] = ptrtoint i8* [[SCRATCHPAD_PTR]] to i[[SZ]]
//
// CHECK: [[P:%.+]] = mul i[[SZ]] 4, [[TEAM]]
// CHECK: [[SCRATCHPAD_ELT_PTR64:%.+]] = add i[[SZ]] [[SCRATCHPAD]], [[P]]
// CHECK: [[SCRATCHPAD_ELT_PTR_VOID:%.+]] = inttoptr i[[SZ]] [[SCRATCHPAD_ELT_PTR64]] to i8*
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[SCRATCHPAD_ELT_PTR:%.+]] = bitcast i8* [[SCRATCHPAD_ELT_PTR_VOID]] to i32*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load i32, i32* [[SCRATCHPAD_ELT_PTR]], align
// CHECK: store i32 [[REMOTE_ELT_VAL]], i32* [[REMOTE_ELT1]], align
// CHECK: [[REMOTE_ELT1_PTR:%.+]] = bitcast i32* [[REMOTE_ELT1]] to i8*
// CHECK: store i8* [[REMOTE_ELT1_PTR]], i8** [[REMOTE_ELT_REF]], align
//
// CHECK: [[OF:%.+]] = mul i[[SZ]] [[NUM_TEAMS]], 4
// CHECK: [[POS1:%.+]] = add i[[SZ]] [[SCRATCHPAD]], [[OF]]
// CHECK: [[POS2:%.+]] = sub i[[SZ]] [[POS1]], 1
// CHECK: [[POS3:%.+]] = sdiv i[[SZ]] [[POS2]], 256
// CHECK: [[POS4:%.+]] = add i[[SZ]] [[POS3]], 1
// CHECK: [[SCRATCHPAD_NEXT:%.+]] = mul i[[SZ]] [[POS4]], 256
//
// CHECK: [[P:%.+]] = mul i[[SZ]] 2, [[TEAM]]
// CHECK: [[SCRATCHPAD_ELT_PTR64:%.+]] = add i[[SZ]] [[SCRATCHPAD_NEXT]], [[P]]
// CHECK: [[SCRATCHPAD_ELT_PTR_VOID:%.+]] = inttoptr i[[SZ]] [[SCRATCHPAD_ELT_PTR64]] to i8*
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[SCRATCHPAD_ELT_PTR:%.+]] = bitcast i8* [[SCRATCHPAD_ELT_PTR_VOID]] to i16*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load i16, i16* [[SCRATCHPAD_ELT_PTR]], align
// CHECK: store i16 [[REMOTE_ELT_VAL]], i16* [[REMOTE_ELT2]], align
// CHECK: [[REMOTE_ELT_PTR:%.+]] = bitcast i16* [[REMOTE_ELT2]] to i8*
// CHECK: store i8* [[REMOTE_ELT_PTR]], i8** [[REMOTE_ELT_REF]], align
//
// CHECK: [[REDUCE:%.+]] = icmp eq i32 [[SHOULD_REDUCE]], 1
// CHECK: br i1 [[REDUCE]], label {{%?}}[[DO_REDUCE:.+]], label {{%?}}[[REDUCE_ELSE:.+]]
//
// CHECK: [[DO_REDUCE]]
// CHECK: [[RED_LIST1_VOID:%.+]] = bitcast [[RLT]]* [[RED_LIST]] to i8*
// CHECK: [[RED_LIST2_VOID:%.+]] = bitcast [[RLT]]* [[REMOTE_RED_LIST]] to i8*
// CHECK: call void [[REDUCTION_FUNC]](i8* [[RED_LIST1_VOID]], i8* [[RED_LIST2_VOID]])
// CHECK: br label {{%?}}[[REDUCE_CONT:.+]]
//
// Copy element from remote reduce list
// CHECK: [[REDUCE_ELSE]]
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[REMOTE_ELT_VOID:%.+]] = load i8*, i8** [[REMOTE_ELT_REF]],
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 0
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT:%.+]] = bitcast i8* [[REMOTE_ELT_VOID]] to i32*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load i32, i32* [[REMOTE_ELT]], align
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i32*
// CHECK: store i32 [[REMOTE_ELT_VAL]], i32* [[ELT]], align
//
// CHECK: [[REMOTE_ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[REMOTE_RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[REMOTE_ELT_VOID:%.+]] = load i8*, i8** [[REMOTE_ELT_REF]],
// CHECK: [[ELT_REF:%.+]] = getelementptr inbounds [[RLT]], [[RLT]]* [[RED_LIST:%.+]], i[[SZ]] 0, i[[SZ]] 1
// CHECK: [[ELT_VOID:%.+]] = load i8*, i8** [[ELT_REF]],
// CHECK: [[REMOTE_ELT:%.+]] = bitcast i8* [[REMOTE_ELT_VOID]] to i16*
// CHECK: [[REMOTE_ELT_VAL:%.+]] = load i16, i16* [[REMOTE_ELT]], align
// CHECK: [[ELT:%.+]] = bitcast i8* [[ELT_VOID]] to i16*
// CHECK: store i16 [[REMOTE_ELT_VAL]], i16* [[ELT]], align
// CHECK: br label {{%?}}[[REDUCE_CONT]]
//
// CHECK: [[REDUCE_CONT]]
// CHECK: ret
#endif