Files
clang-p2996/lldb/source/Breakpoint/BreakpointList.cpp
Jim Ingham b842f2ecf0 Make breakpoint names real entities.
When introduced, breakpoint names were just tags that you could
apply to breakpoints that would allow you to refer to a breakpoint
when you couldn't capture the ID, or to refer to a collection of
breakpoints.  

This change makes the names independent holders of breakpoint options
that you can then apply to breakpoints when you add the name to the
breakpoint.  It adds the "breakpoint name configure" command to set
up or reconfigure breakpoint names.  There is also full support for
then in the SB API, including a new SBBreakpointName class.

The connection between the name and the breakpoints
sharing the name remains live, so if you reconfigure the name, all the
breakpoint options all change as well.  This allows a quick way
to share complex breakpoint behavior among a bunch of breakpoints, and
a convenient way to iterate on the set.

You can also create a name from a breakpoint, allowing a quick way
to copy options from one breakpoint to another.

I also added the ability to make hidden and delete/disable protected
names.  When applied to a breakpoint, you will only be able to list,
delete or disable that breakpoint if you refer to it explicitly by ID.

This feature will allow GUI's that need to use breakpoints for their
own purposes to keep their breakpoints from getting accidentally 
disabled or deleted.

<rdar://problem/22094452>

llvm-svn: 313292
2017-09-14 20:22:49 +00:00

252 lines
8.0 KiB
C++

//===-- BreakpointList.cpp --------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointList.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Target/Target.h"
using namespace lldb;
using namespace lldb_private;
BreakpointList::BreakpointList(bool is_internal)
: m_mutex(), m_breakpoints(), m_next_break_id(0),
m_is_internal(is_internal) {}
BreakpointList::~BreakpointList() {}
break_id_t BreakpointList::Add(BreakpointSP &bp_sp, bool notify) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
// Internal breakpoint IDs are negative, normal ones are positive
bp_sp->SetID(m_is_internal ? --m_next_break_id : ++m_next_break_id);
m_breakpoints.push_back(bp_sp);
if (notify) {
if (bp_sp->GetTarget().EventTypeHasListeners(
Target::eBroadcastBitBreakpointChanged))
bp_sp->GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged,
new Breakpoint::BreakpointEventData(
eBreakpointEventTypeAdded, bp_sp));
}
return bp_sp->GetID();
}
bool BreakpointList::Remove(break_id_t break_id, bool notify) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
bp_collection::iterator pos = GetBreakpointIDIterator(break_id); // Predicate
if (pos != m_breakpoints.end()) {
BreakpointSP bp_sp(*pos);
m_breakpoints.erase(pos);
if (notify) {
if (bp_sp->GetTarget().EventTypeHasListeners(
Target::eBroadcastBitBreakpointChanged))
bp_sp->GetTarget().BroadcastEvent(
Target::eBroadcastBitBreakpointChanged,
new Breakpoint::BreakpointEventData(eBreakpointEventTypeRemoved,
bp_sp));
}
return true;
}
return false;
}
void BreakpointList::RemoveInvalidLocations(const ArchSpec &arch) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
bp_sp->RemoveInvalidLocations(arch);
}
void BreakpointList::SetEnabledAll(bool enabled) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
bp_sp->SetEnabled(enabled);
}
void BreakpointList::SetEnabledAllowed(bool enabled) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
if (bp_sp->AllowDisable())
bp_sp->SetEnabled(enabled);
}
void BreakpointList::RemoveAll(bool notify) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
ClearAllBreakpointSites();
if (notify) {
bp_collection::iterator pos, end = m_breakpoints.end();
for (pos = m_breakpoints.begin(); pos != end; ++pos) {
if ((*pos)->GetTarget().EventTypeHasListeners(
Target::eBroadcastBitBreakpointChanged)) {
(*pos)->GetTarget().BroadcastEvent(
Target::eBroadcastBitBreakpointChanged,
new Breakpoint::BreakpointEventData(eBreakpointEventTypeRemoved,
*pos));
}
}
}
m_breakpoints.erase(m_breakpoints.begin(), m_breakpoints.end());
}
void BreakpointList::RemoveAllowed(bool notify) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
bp_collection::iterator pos, end = m_breakpoints.end();
if (notify) {
for (pos = m_breakpoints.begin(); pos != end; ++pos) {
if(!(*pos)->AllowDelete())
continue;
if ((*pos)->GetTarget().EventTypeHasListeners(
Target::eBroadcastBitBreakpointChanged)) {
(*pos)->GetTarget().BroadcastEvent(
Target::eBroadcastBitBreakpointChanged,
new Breakpoint::BreakpointEventData(eBreakpointEventTypeRemoved,
*pos));
}
}
}
pos = m_breakpoints.begin();
while ( pos != end) {
if((*pos)->AllowDelete())
pos = m_breakpoints.erase(pos);
else
pos++;
}
}
class BreakpointIDMatches {
public:
BreakpointIDMatches(break_id_t break_id) : m_break_id(break_id) {}
bool operator()(const BreakpointSP &bp) const {
return m_break_id == bp->GetID();
}
private:
const break_id_t m_break_id;
};
BreakpointList::bp_collection::iterator
BreakpointList::GetBreakpointIDIterator(break_id_t break_id) {
return std::find_if(m_breakpoints.begin(),
m_breakpoints.end(), // Search full range
BreakpointIDMatches(break_id)); // Predicate
}
BreakpointList::bp_collection::const_iterator
BreakpointList::GetBreakpointIDConstIterator(break_id_t break_id) const {
return std::find_if(m_breakpoints.begin(),
m_breakpoints.end(), // Search full range
BreakpointIDMatches(break_id)); // Predicate
}
BreakpointSP BreakpointList::FindBreakpointByID(break_id_t break_id) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointSP stop_sp;
bp_collection::iterator pos = GetBreakpointIDIterator(break_id);
if (pos != m_breakpoints.end())
stop_sp = *pos;
return stop_sp;
}
const BreakpointSP
BreakpointList::FindBreakpointByID(break_id_t break_id) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointSP stop_sp;
bp_collection::const_iterator pos = GetBreakpointIDConstIterator(break_id);
if (pos != m_breakpoints.end())
stop_sp = *pos;
return stop_sp;
}
bool BreakpointList::FindBreakpointsByName(const char *name,
BreakpointList &matching_bps) {
Status error;
if (!name)
return false;
if (!BreakpointID::StringIsBreakpointName(llvm::StringRef(name), error))
return false;
for (BreakpointSP bkpt_sp : Breakpoints()) {
if (bkpt_sp->MatchesName(name)) {
matching_bps.Add(bkpt_sp, false);
}
}
return true;
}
void BreakpointList::Dump(Stream *s) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
s->Printf("%p: ", static_cast<const void *>(this));
s->Indent();
s->Printf("BreakpointList with %u Breakpoints:\n",
(uint32_t)m_breakpoints.size());
s->IndentMore();
for (const auto &bp_sp : m_breakpoints)
bp_sp->Dump(s);
s->IndentLess();
}
BreakpointSP BreakpointList::GetBreakpointAtIndex(size_t i) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointSP stop_sp;
bp_collection::iterator end = m_breakpoints.end();
bp_collection::iterator pos;
size_t curr_i = 0;
for (pos = m_breakpoints.begin(), curr_i = 0; pos != end; ++pos, ++curr_i) {
if (curr_i == i)
stop_sp = *pos;
}
return stop_sp;
}
const BreakpointSP BreakpointList::GetBreakpointAtIndex(size_t i) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointSP stop_sp;
bp_collection::const_iterator end = m_breakpoints.end();
bp_collection::const_iterator pos;
size_t curr_i = 0;
for (pos = m_breakpoints.begin(), curr_i = 0; pos != end; ++pos, ++curr_i) {
if (curr_i == i)
stop_sp = *pos;
}
return stop_sp;
}
void BreakpointList::UpdateBreakpoints(ModuleList &module_list, bool added,
bool delete_locations) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
bp_sp->ModulesChanged(module_list, added, delete_locations);
}
void BreakpointList::UpdateBreakpointsWhenModuleIsReplaced(
ModuleSP old_module_sp, ModuleSP new_module_sp) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
bp_sp->ModuleReplaced(old_module_sp, new_module_sp);
}
void BreakpointList::ClearAllBreakpointSites() {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (const auto &bp_sp : m_breakpoints)
bp_sp->ClearAllBreakpointSites();
}
void BreakpointList::GetListMutex(
std::unique_lock<std::recursive_mutex> &lock) {
lock = std::unique_lock<std::recursive_mutex>(m_mutex);
}