Files
clang-p2996/lldb/source/Core/ValueObjectList.cpp
Zachary Turner 2f3df6137a iwyu fixes for lldbCore.
This adjusts header file includes for headers and source files
in Core.  In doing so, one dependency cycle is eliminated
because all the includes from Core to that project were dead
includes anyway.  In places where some files in other projects
were only compiling due to a transitive include from another
header, fixups have been made so that those files also include
the header they need.  Tested on Windows and Linux, and plan
to address failures on OSX and FreeBSD after watching the
bots.

llvm-svn: 299714
2017-04-06 21:28:29 +00:00

119 lines
3.6 KiB
C++

//===-- ValueObjectList.cpp -------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/ValueObjectList.h"
#include "lldb/Core/ValueObject.h" // for ValueObject
#include "lldb/Utility/ConstString.h" // for ConstString
#include "lldb/Utility/SharingPtr.h" // for SharingPtr
#include <utility> // for back_insert_iterator, back_ins...
using namespace lldb;
using namespace lldb_private;
ValueObjectList::ValueObjectList() : m_value_objects() {}
ValueObjectList::ValueObjectList(const ValueObjectList &rhs)
: m_value_objects(rhs.m_value_objects) {}
ValueObjectList::~ValueObjectList() {}
const ValueObjectList &ValueObjectList::operator=(const ValueObjectList &rhs) {
if (this != &rhs)
m_value_objects = rhs.m_value_objects;
return *this;
}
void ValueObjectList::Append(const ValueObjectSP &val_obj_sp) {
m_value_objects.push_back(val_obj_sp);
}
void ValueObjectList::Append(const ValueObjectList &valobj_list) {
std::copy(valobj_list.m_value_objects.begin(), // source begin
valobj_list.m_value_objects.end(), // source end
back_inserter(m_value_objects)); // destination
}
size_t ValueObjectList::GetSize() const { return m_value_objects.size(); }
void ValueObjectList::Resize(size_t size) { m_value_objects.resize(size); }
lldb::ValueObjectSP ValueObjectList::GetValueObjectAtIndex(size_t idx) {
lldb::ValueObjectSP valobj_sp;
if (idx < m_value_objects.size())
valobj_sp = m_value_objects[idx];
return valobj_sp;
}
lldb::ValueObjectSP ValueObjectList::RemoveValueObjectAtIndex(size_t idx) {
lldb::ValueObjectSP valobj_sp;
if (idx < m_value_objects.size()) {
valobj_sp = m_value_objects[idx];
m_value_objects.erase(m_value_objects.begin() + idx);
}
return valobj_sp;
}
void ValueObjectList::SetValueObjectAtIndex(size_t idx,
const ValueObjectSP &valobj_sp) {
if (idx >= m_value_objects.size())
m_value_objects.resize(idx + 1);
m_value_objects[idx] = valobj_sp;
}
ValueObjectSP ValueObjectList::FindValueObjectByValueName(const char *name) {
ConstString name_const_str(name);
ValueObjectSP val_obj_sp;
collection::iterator pos, end = m_value_objects.end();
for (pos = m_value_objects.begin(); pos != end; ++pos) {
ValueObject *valobj = (*pos).get();
if (valobj && valobj->GetName() == name_const_str) {
val_obj_sp = *pos;
break;
}
}
return val_obj_sp;
}
ValueObjectSP ValueObjectList::FindValueObjectByUID(lldb::user_id_t uid) {
ValueObjectSP valobj_sp;
collection::iterator pos, end = m_value_objects.end();
for (pos = m_value_objects.begin(); pos != end; ++pos) {
// Watch out for NULL objects in our list as the list
// might get resized to a specific size and lazily filled in
ValueObject *valobj = (*pos).get();
if (valobj && valobj->GetID() == uid) {
valobj_sp = *pos;
break;
}
}
return valobj_sp;
}
ValueObjectSP
ValueObjectList::FindValueObjectByPointer(ValueObject *find_valobj) {
ValueObjectSP valobj_sp;
collection::iterator pos, end = m_value_objects.end();
for (pos = m_value_objects.begin(); pos != end; ++pos) {
ValueObject *valobj = (*pos).get();
if (valobj && valobj == find_valobj) {
valobj_sp = *pos;
break;
}
}
return valobj_sp;
}
void ValueObjectList::Swap(ValueObjectList &value_object_list) {
m_value_objects.swap(value_object_list.m_value_objects);
}