Files
clang-p2996/lldb/source/Host/common/UDPSocket.cpp
Zachary Turner 97206d5727 Rename Error -> Status.
This renames the LLDB error class to Status, as discussed
on the lldb-dev mailing list.

A change of this magnitude cannot easily be done without
find and replace, but that has potential to catch unwanted
occurrences of common strings such as "Error".  Every effort
was made to find all the obvious things such as the word "Error"
appearing in a string, etc, but it's possible there are still
some lingering occurences left around.  Hopefully nothing too
serious.

llvm-svn: 302872
2017-05-12 04:51:55 +00:00

138 lines
4.1 KiB
C++

//===-- UDPSocket.cpp -------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Host/common/UDPSocket.h"
#include "lldb/Host/Config.h"
#include "lldb/Utility/Log.h"
#ifndef LLDB_DISABLE_POSIX
#include <arpa/inet.h>
#include <sys/socket.h>
#endif
#include <memory>
using namespace lldb;
using namespace lldb_private;
namespace {
const int kDomain = AF_INET;
const int kType = SOCK_DGRAM;
static const char *g_not_supported_error = "Not supported";
}
UDPSocket::UDPSocket(NativeSocket socket) : Socket(ProtocolUdp, true, true) {
m_socket = socket;
}
UDPSocket::UDPSocket(bool should_close, bool child_processes_inherit)
: Socket(ProtocolUdp, should_close, child_processes_inherit) {}
size_t UDPSocket::Send(const void *buf, const size_t num_bytes) {
return ::sendto(m_socket, static_cast<const char *>(buf), num_bytes, 0,
m_sockaddr, m_sockaddr.GetLength());
}
Status UDPSocket::Connect(llvm::StringRef name) {
return Status("%s", g_not_supported_error);
}
Status UDPSocket::Listen(llvm::StringRef name, int backlog) {
return Status("%s", g_not_supported_error);
}
Status UDPSocket::Accept(Socket *&socket) {
return Status("%s", g_not_supported_error);
}
Status UDPSocket::Connect(llvm::StringRef name, bool child_processes_inherit,
Socket *&socket) {
std::unique_ptr<UDPSocket> final_socket;
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION));
if (log)
log->Printf("UDPSocket::%s (host/port = %s)", __FUNCTION__, name.data());
Status error;
std::string host_str;
std::string port_str;
int32_t port = INT32_MIN;
if (!DecodeHostAndPort(name, host_str, port_str, port, &error))
return error;
// At this point we have setup the receive port, now we need to
// setup the UDP send socket
struct addrinfo hints;
struct addrinfo *service_info_list = nullptr;
::memset(&hints, 0, sizeof(hints));
hints.ai_family = kDomain;
hints.ai_socktype = kType;
int err = ::getaddrinfo(host_str.c_str(), port_str.c_str(), &hints,
&service_info_list);
if (err != 0) {
error.SetErrorStringWithFormat(
#if defined(_MSC_VER) && defined(UNICODE)
"getaddrinfo(%s, %s, &hints, &info) returned error %i (%S)",
#else
"getaddrinfo(%s, %s, &hints, &info) returned error %i (%s)",
#endif
host_str.c_str(), port_str.c_str(), err, gai_strerror(err));
return error;
}
for (struct addrinfo *service_info_ptr = service_info_list;
service_info_ptr != nullptr;
service_info_ptr = service_info_ptr->ai_next) {
auto send_fd = CreateSocket(
service_info_ptr->ai_family, service_info_ptr->ai_socktype,
service_info_ptr->ai_protocol, child_processes_inherit, error);
if (error.Success()) {
final_socket.reset(new UDPSocket(send_fd));
final_socket->m_sockaddr = service_info_ptr;
break;
} else
continue;
}
::freeaddrinfo(service_info_list);
if (!final_socket)
return error;
SocketAddress bind_addr;
// Only bind to the loopback address if we are expecting a connection from
// localhost to avoid any firewall issues.
const bool bind_addr_success = (host_str == "127.0.0.1" || host_str == "localhost")
? bind_addr.SetToLocalhost(kDomain, port)
: bind_addr.SetToAnyAddress(kDomain, port);
if (!bind_addr_success) {
error.SetErrorString("Failed to get hostspec to bind for");
return error;
}
bind_addr.SetPort(0); // Let the source port # be determined dynamically
err = ::bind(final_socket->GetNativeSocket(), bind_addr, bind_addr.GetLength());
struct sockaddr_in source_info;
socklen_t address_len = sizeof (struct sockaddr_in);
err = ::getsockname(final_socket->GetNativeSocket(), (struct sockaddr *) &source_info, &address_len);
socket = final_socket.release();
error.Clear();
return error;
}