Files
clang-p2996/lldb/source/Plugins/Process/Utility/UnwindLLDB.h
Zachary Turner bf9a77305f Move classes from Core -> Utility.
This moves the following classes from Core -> Utility.

ConstString
Error
RegularExpression
Stream
StreamString

The goal here is to get lldbUtility into a state where it has
no dependendencies except on itself and LLVM, so it can be the
starting point at which to start untangling LLDB's dependencies.
These are all low level and very widely used classes, and
previously lldbUtility had dependencies up to lldbCore in order
to use these classes.  So moving then down to lldbUtility makes
sense from both the short term and long term perspective in
solving this problem.

Differential Revision: https://reviews.llvm.org/D29427

llvm-svn: 293941
2017-02-02 21:39:50 +00:00

168 lines
5.9 KiB
C++

//===-- UnwindLLDB.h --------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef lldb_UnwindLLDB_h_
#define lldb_UnwindLLDB_h_
// C Includes
// C++ Includes
#include <vector>
// Other libraries and framework includes
// Project includes
#include "lldb/Symbol/FuncUnwinders.h"
#include "lldb/Symbol/UnwindPlan.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Unwind.h"
#include "lldb/Utility/ConstString.h"
#include "lldb/lldb-public.h"
namespace lldb_private {
class RegisterContextLLDB;
class UnwindLLDB : public lldb_private::Unwind {
public:
UnwindLLDB(lldb_private::Thread &thread);
~UnwindLLDB() override = default;
enum RegisterSearchResult {
eRegisterFound = 0,
eRegisterNotFound,
eRegisterIsVolatile
};
protected:
friend class lldb_private::RegisterContextLLDB;
struct RegisterLocation {
enum RegisterLocationTypes {
eRegisterNotSaved = 0, // register was not preserved by callee. If
// volatile reg, is unavailable
eRegisterSavedAtMemoryLocation, // register is saved at a specific word of
// target mem (target_memory_location)
eRegisterInRegister, // register is available in a (possible other)
// register (register_number)
eRegisterSavedAtHostMemoryLocation, // register is saved at a word in
// lldb's address space
eRegisterValueInferred, // register val was computed (and is in
// inferred_value)
eRegisterInLiveRegisterContext // register value is in a live (stack frame
// #0) register
};
int type;
union {
lldb::addr_t target_memory_location;
uint32_t
register_number; // in eRegisterKindLLDB register numbering system
void *host_memory_location;
uint64_t inferred_value; // eRegisterValueInferred - e.g. stack pointer ==
// cfa + offset
} location;
};
void DoClear() override {
m_frames.clear();
m_candidate_frame.reset();
m_unwind_complete = false;
}
uint32_t DoGetFrameCount() override;
bool DoGetFrameInfoAtIndex(uint32_t frame_idx, lldb::addr_t &cfa,
lldb::addr_t &start_pc) override;
lldb::RegisterContextSP
DoCreateRegisterContextForFrame(lldb_private::StackFrame *frame) override;
typedef std::shared_ptr<RegisterContextLLDB> RegisterContextLLDBSP;
// Needed to retrieve the "next" frame (e.g. frame 2 needs to retrieve frame
// 1's RegisterContextLLDB)
// The RegisterContext for frame_num must already exist or this returns an
// empty shared pointer.
RegisterContextLLDBSP GetRegisterContextForFrameNum(uint32_t frame_num);
// Iterate over the RegisterContextLLDB's in our m_frames vector, look for the
// first one that
// has a saved location for this reg.
bool SearchForSavedLocationForRegister(
uint32_t lldb_regnum, lldb_private::UnwindLLDB::RegisterLocation &regloc,
uint32_t starting_frame_num, bool pc_register);
//------------------------------------------------------------------
/// Provide the list of user-specified trap handler functions
///
/// The Platform is one source of trap handler function names; that
/// may be augmented via a setting. The setting needs to be converted
/// into an array of ConstStrings before it can be used - we only want
/// to do that once per thread so it's here in the UnwindLLDB object.
///
/// @return
/// Vector of ConstStrings of trap handler function names. May be
/// empty.
//------------------------------------------------------------------
const std::vector<ConstString> &GetUserSpecifiedTrapHandlerFunctionNames() {
return m_user_supplied_trap_handler_functions;
}
private:
struct Cursor {
lldb::addr_t start_pc; // The start address of the function/symbol for this
// frame - current pc if unknown
lldb::addr_t cfa; // The canonical frame address for this stack frame
lldb_private::SymbolContext sctx; // A symbol context we'll contribute to &
// provide to the StackFrame creation
RegisterContextLLDBSP
reg_ctx_lldb_sp; // These are all RegisterContextLLDB's
Cursor()
: start_pc(LLDB_INVALID_ADDRESS), cfa(LLDB_INVALID_ADDRESS), sctx(),
reg_ctx_lldb_sp() {}
private:
DISALLOW_COPY_AND_ASSIGN(Cursor);
};
typedef std::shared_ptr<Cursor> CursorSP;
std::vector<CursorSP> m_frames;
CursorSP m_candidate_frame;
bool m_unwind_complete; // If this is true, we've enumerated all the frames in
// the stack, and m_frames.size() is the
// number of frames, etc. Otherwise we've only gone as far as directly asked,
// and m_frames.size()
// is how far we've currently gone.
std::vector<ConstString> m_user_supplied_trap_handler_functions;
//-----------------------------------------------------------------
// Check if Full UnwindPlan of First frame is valid or not.
// If not then try Fallback UnwindPlan of the frame. If Fallback
// UnwindPlan succeeds then update the Full UnwindPlan with the
// Fallback UnwindPlan.
//-----------------------------------------------------------------
void UpdateUnwindPlanForFirstFrameIfInvalid(ABI *abi);
CursorSP GetOneMoreFrame(ABI *abi);
bool AddOneMoreFrame(ABI *abi);
bool AddFirstFrame();
//------------------------------------------------------------------
// For UnwindLLDB only
//------------------------------------------------------------------
DISALLOW_COPY_AND_ASSIGN(UnwindLLDB);
};
} // namespace lldb_private
#endif // lldb_UnwindLLDB_h_