Files
clang-p2996/llvm/lib/Target/SystemZ/SystemZFrameLowering.h
Neumann Hon 0782e55c26 [SystemZ] [NFC] Add SystemZELFFrameLowering and SystemZXPLINKFrameLowering classes.
This patch adds class SystemZFrameLowering which is a SystemZ-specific class
detailing special registers used by calling conventions on the target.
SystemZELFFrameLowering and SystemZXPLINKFrameLowering implement this class
for ELF and XPLINK64 respectively. Previous functionality in SystemZFrameLowering
is moved to SystemZELFFrameLowering. SystemZXPLINKFrameLowering can then be
implemented in future patches.

Reviewed By: uweigand, Kai

Differential Revision: https://reviews.llvm.org/D108777
2021-09-09 12:23:40 -04:00

101 lines
4.0 KiB
C++

//===-- SystemZFrameLowering.h - Frame lowering for SystemZ -----*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZFRAMELOWERING_H
#define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZFRAMELOWERING_H
#include "MCTargetDesc/SystemZMCTargetDesc.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/CodeGen/TargetFrameLowering.h"
#include "llvm/Support/TypeSize.h"
namespace llvm {
class SystemZTargetMachine;
class SystemZSubtarget;
class SystemZFrameLowering : public TargetFrameLowering {
public:
SystemZFrameLowering(StackDirection D, Align StackAl, int LAO, Align TransAl,
bool StackReal);
static std::unique_ptr<SystemZFrameLowering>
create(const SystemZSubtarget &STI);
// Override TargetFrameLowering.
bool isFPCloseToIncomingSP() const override { return false; }
bool hasReservedCallFrame(const MachineFunction &MF) const override;
MachineBasicBlock::iterator
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const override;
};
class SystemZELFFrameLowering : public SystemZFrameLowering {
IndexedMap<unsigned> RegSpillOffsets;
public:
SystemZELFFrameLowering();
// Override TargetFrameLowering.
bool isFPCloseToIncomingSP() const override { return false; }
bool
assignCalleeSavedSpillSlots(MachineFunction &MF,
const TargetRegisterInfo *TRI,
std::vector<CalleeSavedInfo> &CSI) const override;
void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
RegScavenger *RS) const override;
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
ArrayRef<CalleeSavedInfo> CSI,
const TargetRegisterInfo *TRI) const override;
bool
restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBII,
MutableArrayRef<CalleeSavedInfo> CSI,
const TargetRegisterInfo *TRI) const override;
void processFunctionBeforeFrameFinalized(MachineFunction &MF,
RegScavenger *RS) const override;
void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
void inlineStackProbe(MachineFunction &MF,
MachineBasicBlock &PrologMBB) const override;
bool hasFP(const MachineFunction &MF) const override;
StackOffset getFrameIndexReference(const MachineFunction &MF, int FI,
Register &FrameReg) const override;
// Return the byte offset from the incoming stack pointer of Reg's
// ABI-defined save slot. Return 0 if no slot is defined for Reg. Adjust
// the offset in case MF has packed-stack.
unsigned getRegSpillOffset(MachineFunction &MF, Register Reg) const;
bool usePackedStack(MachineFunction &MF) const;
// Return the offset of the backchain.
unsigned getBackchainOffset(MachineFunction &MF) const {
// The back chain is stored topmost with packed-stack.
return usePackedStack(MF) ? SystemZMC::ELFCallFrameSize - 8 : 0;
}
// Get or create the frame index of where the old frame pointer is stored.
int getOrCreateFramePointerSaveIndex(MachineFunction &MF) const;
};
class SystemZXPLINKFrameLowering : public SystemZFrameLowering {
public:
SystemZXPLINKFrameLowering();
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
bool hasFP(const MachineFunction &MF) const override;
};
} // end namespace llvm
#endif