Files
clang-p2996/mlir/lib/Conversion/GPUToSPIRV/GPUToSPIRV.cpp
River Riddle b54c724be0 [mlir:OpConversionPattern] Add overloads for taking an Adaptor instead of ArrayRef
This has been a TODO for a long time, and it brings about many advantages (namely nice accessors, and less fragile code). The existing overloads that accept ArrayRef are now treated as deprecated and will be removed in a followup (after a small grace period). Most of the upstream MLIR usages have been fixed by this commit, the rest will be handled in a followup.

Differential Revision: https://reviews.llvm.org/D110293
2021-09-24 17:51:41 +00:00

369 lines
14 KiB
C++

//===- GPUToSPIRV.cpp - GPU to SPIR-V Patterns ----------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements patterns to convert GPU dialect to SPIR-V dialect.
//
//===----------------------------------------------------------------------===//
#include "mlir/Conversion/GPUToSPIRV/GPUToSPIRV.h"
#include "mlir/Dialect/GPU/GPUDialect.h"
#include "mlir/Dialect/SPIRV/IR/SPIRVDialect.h"
#include "mlir/Dialect/SPIRV/IR/SPIRVOps.h"
#include "mlir/Dialect/SPIRV/IR/TargetAndABI.h"
#include "mlir/Dialect/SPIRV/Transforms/SPIRVConversion.h"
#include "mlir/IR/BuiltinOps.h"
#include "mlir/Transforms/DialectConversion.h"
#include "llvm/ADT/StringSwitch.h"
using namespace mlir;
static constexpr const char kSPIRVModule[] = "__spv__";
namespace {
/// Pattern lowering GPU block/thread size/id to loading SPIR-V invocation
/// builtin variables.
template <typename SourceOp, spirv::BuiltIn builtin>
class LaunchConfigConversion : public OpConversionPattern<SourceOp> {
public:
using OpConversionPattern<SourceOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(SourceOp op, typename SourceOp::Adaptor adaptor,
ConversionPatternRewriter &rewriter) const override;
};
/// Pattern lowering subgroup size/id to loading SPIR-V invocation
/// builtin variables.
template <typename SourceOp, spirv::BuiltIn builtin>
class SingleDimLaunchConfigConversion : public OpConversionPattern<SourceOp> {
public:
using OpConversionPattern<SourceOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(SourceOp op, typename SourceOp::Adaptor adaptor,
ConversionPatternRewriter &rewriter) const override;
};
/// This is separate because in Vulkan workgroup size is exposed to shaders via
/// a constant with WorkgroupSize decoration. So here we cannot generate a
/// builtin variable; instead the information in the `spv.entry_point_abi`
/// attribute on the surrounding FuncOp is used to replace the gpu::BlockDimOp.
class WorkGroupSizeConversion : public OpConversionPattern<gpu::BlockDimOp> {
public:
using OpConversionPattern<gpu::BlockDimOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(gpu::BlockDimOp op, OpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const override;
};
/// Pattern to convert a kernel function in GPU dialect within a spv.module.
class GPUFuncOpConversion final : public OpConversionPattern<gpu::GPUFuncOp> {
public:
using OpConversionPattern<gpu::GPUFuncOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(gpu::GPUFuncOp funcOp, OpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const override;
private:
SmallVector<int32_t, 3> workGroupSizeAsInt32;
};
/// Pattern to convert a gpu.module to a spv.module.
class GPUModuleConversion final : public OpConversionPattern<gpu::GPUModuleOp> {
public:
using OpConversionPattern<gpu::GPUModuleOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(gpu::GPUModuleOp moduleOp, OpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const override;
};
class GPUModuleEndConversion final
: public OpConversionPattern<gpu::ModuleEndOp> {
public:
using OpConversionPattern::OpConversionPattern;
LogicalResult
matchAndRewrite(gpu::ModuleEndOp endOp, OpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const override {
rewriter.eraseOp(endOp);
return success();
}
};
/// Pattern to convert a gpu.return into a SPIR-V return.
// TODO: This can go to DRR when GPU return has operands.
class GPUReturnOpConversion final : public OpConversionPattern<gpu::ReturnOp> {
public:
using OpConversionPattern<gpu::ReturnOp>::OpConversionPattern;
LogicalResult
matchAndRewrite(gpu::ReturnOp returnOp, OpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const override;
};
} // namespace
//===----------------------------------------------------------------------===//
// Builtins.
//===----------------------------------------------------------------------===//
static Optional<int32_t> getLaunchConfigIndex(Operation *op) {
auto dimAttr = op->getAttrOfType<StringAttr>("dimension");
if (!dimAttr)
return llvm::None;
return llvm::StringSwitch<Optional<int32_t>>(dimAttr.getValue())
.Case("x", 0)
.Case("y", 1)
.Case("z", 2)
.Default(llvm::None);
}
template <typename SourceOp, spirv::BuiltIn builtin>
LogicalResult LaunchConfigConversion<SourceOp, builtin>::matchAndRewrite(
SourceOp op, typename SourceOp::Adaptor adaptor,
ConversionPatternRewriter &rewriter) const {
auto index = getLaunchConfigIndex(op);
if (!index)
return failure();
auto *typeConverter = this->template getTypeConverter<SPIRVTypeConverter>();
auto indexType = typeConverter->getIndexType();
// SPIR-V invocation builtin variables are a vector of type <3xi32>
auto spirvBuiltin =
spirv::getBuiltinVariableValue(op, builtin, indexType, rewriter);
rewriter.replaceOpWithNewOp<spirv::CompositeExtractOp>(
op, indexType, spirvBuiltin,
rewriter.getI32ArrayAttr({index.getValue()}));
return success();
}
template <typename SourceOp, spirv::BuiltIn builtin>
LogicalResult
SingleDimLaunchConfigConversion<SourceOp, builtin>::matchAndRewrite(
SourceOp op, typename SourceOp::Adaptor adaptor,
ConversionPatternRewriter &rewriter) const {
auto *typeConverter = this->template getTypeConverter<SPIRVTypeConverter>();
auto indexType = typeConverter->getIndexType();
auto spirvBuiltin =
spirv::getBuiltinVariableValue(op, builtin, indexType, rewriter);
rewriter.replaceOp(op, spirvBuiltin);
return success();
}
LogicalResult WorkGroupSizeConversion::matchAndRewrite(
gpu::BlockDimOp op, OpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const {
auto index = getLaunchConfigIndex(op);
if (!index)
return failure();
auto workGroupSizeAttr = spirv::lookupLocalWorkGroupSize(op);
auto val = workGroupSizeAttr.getValue<int32_t>(index.getValue());
auto convertedType =
getTypeConverter()->convertType(op.getResult().getType());
if (!convertedType)
return failure();
rewriter.replaceOpWithNewOp<spirv::ConstantOp>(
op, convertedType, IntegerAttr::get(convertedType, val));
return success();
}
//===----------------------------------------------------------------------===//
// GPUFuncOp
//===----------------------------------------------------------------------===//
// Legalizes a GPU function as an entry SPIR-V function.
static spirv::FuncOp
lowerAsEntryFunction(gpu::GPUFuncOp funcOp, TypeConverter &typeConverter,
ConversionPatternRewriter &rewriter,
spirv::EntryPointABIAttr entryPointInfo,
ArrayRef<spirv::InterfaceVarABIAttr> argABIInfo) {
auto fnType = funcOp.getType();
if (fnType.getNumResults()) {
funcOp.emitError("SPIR-V lowering only supports entry functions"
"with no return values right now");
return nullptr;
}
if (!argABIInfo.empty() && fnType.getNumInputs() != argABIInfo.size()) {
funcOp.emitError(
"lowering as entry functions requires ABI info for all arguments "
"or none of them");
return nullptr;
}
// Update the signature to valid SPIR-V types and add the ABI
// attributes. These will be "materialized" by using the
// LowerABIAttributesPass.
TypeConverter::SignatureConversion signatureConverter(fnType.getNumInputs());
{
for (auto argType : enumerate(funcOp.getType().getInputs())) {
auto convertedType = typeConverter.convertType(argType.value());
signatureConverter.addInputs(argType.index(), convertedType);
}
}
auto newFuncOp = rewriter.create<spirv::FuncOp>(
funcOp.getLoc(), funcOp.getName(),
rewriter.getFunctionType(signatureConverter.getConvertedTypes(),
llvm::None));
for (const auto &namedAttr : funcOp->getAttrs()) {
if (namedAttr.first == function_like_impl::getTypeAttrName() ||
namedAttr.first == SymbolTable::getSymbolAttrName())
continue;
newFuncOp->setAttr(namedAttr.first, namedAttr.second);
}
rewriter.inlineRegionBefore(funcOp.getBody(), newFuncOp.getBody(),
newFuncOp.end());
if (failed(rewriter.convertRegionTypes(&newFuncOp.getBody(), typeConverter,
&signatureConverter)))
return nullptr;
rewriter.eraseOp(funcOp);
// Set the attributes for argument and the function.
StringRef argABIAttrName = spirv::getInterfaceVarABIAttrName();
for (auto argIndex : llvm::seq<unsigned>(0, argABIInfo.size())) {
newFuncOp.setArgAttr(argIndex, argABIAttrName, argABIInfo[argIndex]);
}
newFuncOp->setAttr(spirv::getEntryPointABIAttrName(), entryPointInfo);
return newFuncOp;
}
/// Populates `argABI` with spv.interface_var_abi attributes for lowering
/// gpu.func to spv.func if no arguments have the attributes set
/// already. Returns failure if any argument has the ABI attribute set already.
static LogicalResult
getDefaultABIAttrs(MLIRContext *context, gpu::GPUFuncOp funcOp,
SmallVectorImpl<spirv::InterfaceVarABIAttr> &argABI) {
spirv::TargetEnvAttr targetEnv = spirv::lookupTargetEnvOrDefault(funcOp);
if (!spirv::needsInterfaceVarABIAttrs(targetEnv))
return success();
for (auto argIndex : llvm::seq<unsigned>(0, funcOp.getNumArguments())) {
if (funcOp.getArgAttrOfType<spirv::InterfaceVarABIAttr>(
argIndex, spirv::getInterfaceVarABIAttrName()))
return failure();
// Vulkan's interface variable requirements needs scalars to be wrapped in a
// struct. The struct held in storage buffer.
Optional<spirv::StorageClass> sc;
if (funcOp.getArgument(argIndex).getType().isIntOrIndexOrFloat())
sc = spirv::StorageClass::StorageBuffer;
argABI.push_back(spirv::getInterfaceVarABIAttr(0, argIndex, sc, context));
}
return success();
}
LogicalResult GPUFuncOpConversion::matchAndRewrite(
gpu::GPUFuncOp funcOp, OpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const {
if (!gpu::GPUDialect::isKernel(funcOp))
return failure();
SmallVector<spirv::InterfaceVarABIAttr, 4> argABI;
if (failed(getDefaultABIAttrs(rewriter.getContext(), funcOp, argABI))) {
argABI.clear();
for (auto argIndex : llvm::seq<unsigned>(0, funcOp.getNumArguments())) {
// If the ABI is already specified, use it.
auto abiAttr = funcOp.getArgAttrOfType<spirv::InterfaceVarABIAttr>(
argIndex, spirv::getInterfaceVarABIAttrName());
if (!abiAttr) {
funcOp.emitRemark(
"match failure: missing 'spv.interface_var_abi' attribute at "
"argument ")
<< argIndex;
return failure();
}
argABI.push_back(abiAttr);
}
}
auto entryPointAttr = spirv::lookupEntryPointABI(funcOp);
if (!entryPointAttr) {
funcOp.emitRemark("match failure: missing 'spv.entry_point_abi' attribute");
return failure();
}
spirv::FuncOp newFuncOp = lowerAsEntryFunction(
funcOp, *getTypeConverter(), rewriter, entryPointAttr, argABI);
if (!newFuncOp)
return failure();
newFuncOp->removeAttr(Identifier::get(
gpu::GPUDialect::getKernelFuncAttrName(), rewriter.getContext()));
return success();
}
//===----------------------------------------------------------------------===//
// ModuleOp with gpu.module.
//===----------------------------------------------------------------------===//
LogicalResult GPUModuleConversion::matchAndRewrite(
gpu::GPUModuleOp moduleOp, OpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const {
spirv::TargetEnvAttr targetEnv = spirv::lookupTargetEnvOrDefault(moduleOp);
spirv::AddressingModel addressingModel = spirv::getAddressingModel(targetEnv);
FailureOr<spirv::MemoryModel> memoryModel = spirv::getMemoryModel(targetEnv);
if (failed(memoryModel))
return moduleOp.emitRemark("match failure: could not selected memory model "
"based on 'spv.target_env'");
// Add a keyword to the module name to avoid symbolic conflict.
std::string spvModuleName = (kSPIRVModule + moduleOp.getName()).str();
auto spvModule = rewriter.create<spirv::ModuleOp>(
moduleOp.getLoc(), addressingModel, memoryModel.getValue(), llvm::None,
StringRef(spvModuleName));
// Move the region from the module op into the SPIR-V module.
Region &spvModuleRegion = spvModule.getRegion();
rewriter.inlineRegionBefore(moduleOp.body(), spvModuleRegion,
spvModuleRegion.begin());
// The spv.module build method adds a block. Remove that.
rewriter.eraseBlock(&spvModuleRegion.back());
rewriter.eraseOp(moduleOp);
return success();
}
//===----------------------------------------------------------------------===//
// GPU return inside kernel functions to SPIR-V return.
//===----------------------------------------------------------------------===//
LogicalResult GPUReturnOpConversion::matchAndRewrite(
gpu::ReturnOp returnOp, OpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const {
if (!adaptor.getOperands().empty())
return failure();
rewriter.replaceOpWithNewOp<spirv::ReturnOp>(returnOp);
return success();
}
//===----------------------------------------------------------------------===//
// GPU To SPIRV Patterns.
//===----------------------------------------------------------------------===//
void mlir::populateGPUToSPIRVPatterns(SPIRVTypeConverter &typeConverter,
RewritePatternSet &patterns) {
patterns.add<
GPUFuncOpConversion, GPUModuleConversion, GPUModuleEndConversion,
GPUReturnOpConversion,
LaunchConfigConversion<gpu::BlockIdOp, spirv::BuiltIn::WorkgroupId>,
LaunchConfigConversion<gpu::GridDimOp, spirv::BuiltIn::NumWorkgroups>,
LaunchConfigConversion<gpu::ThreadIdOp,
spirv::BuiltIn::LocalInvocationId>,
SingleDimLaunchConfigConversion<gpu::SubgroupIdOp,
spirv::BuiltIn::SubgroupId>,
SingleDimLaunchConfigConversion<gpu::NumSubgroupsOp,
spirv::BuiltIn::NumSubgroups>,
SingleDimLaunchConfigConversion<gpu::SubgroupSizeOp,
spirv::BuiltIn::SubgroupSize>,
WorkGroupSizeConversion>(typeConverter, patterns.getContext());
}