This patch adds support for using dynamic shared memory in the new device runtime. The new function `__kmpc_get_dynamic_shared` will return a pointer to the buffer of dynamic shared memory. Currently the amount of memory allocated is set by an environment variable. In the future this amount will be added to the amount used for the smart stack which will be configured in a similar way. Reviewed By: tianshilei1992 Differential Revision: https://reviews.llvm.org/D110006
204 lines
5.1 KiB
C++
204 lines
5.1 KiB
C++
//===-------- State.h - OpenMP State & ICV interface ------------- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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//
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//===----------------------------------------------------------------------===//
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#ifndef OMPTARGET_STATE_H
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#define OMPTARGET_STATE_H
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#include "Debug.h"
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#include "Types.h"
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#pragma omp declare target
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namespace _OMP {
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namespace state {
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inline constexpr uint32_t SharedScratchpadSize = SHARED_SCRATCHPAD_SIZE;
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/// Initialize the state machinery. Must be called by all threads.
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void init(bool IsSPMD);
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/// TODO
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enum ValueKind {
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VK_NThreads,
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VK_Level,
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VK_ActiveLevel,
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VK_MaxActiveLevels,
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VK_RunSched,
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// ---
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VK_RunSchedChunk,
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VK_ParallelRegionFn,
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VK_ParallelTeamSize,
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};
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/// TODO
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void enterDataEnvironment();
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/// TODO
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void exitDataEnvironment();
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/// TODO
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struct DateEnvironmentRAII {
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DateEnvironmentRAII() { enterDataEnvironment(); }
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~DateEnvironmentRAII() { exitDataEnvironment(); }
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};
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/// TODO
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void resetStateForThread(uint32_t TId);
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uint32_t &lookup32(ValueKind VK, bool IsReadonly);
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void *&lookupPtr(ValueKind VK, bool IsReadonly);
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/// A class without actual state used to provide a nice interface to lookup and
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/// update ICV values we can declare in global scope.
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template <typename Ty, ValueKind Kind> struct Value {
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__attribute__((flatten, always_inline)) operator Ty() {
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return lookup(/* IsReadonly */ true);
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}
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__attribute__((flatten, always_inline)) Value &operator=(const Ty &Other) {
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set(Other);
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return *this;
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}
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__attribute__((flatten, always_inline)) Value &operator++() {
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inc(1);
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return *this;
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}
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__attribute__((flatten, always_inline)) Value &operator--() {
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inc(-1);
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return *this;
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}
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private:
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Ty &lookup(bool IsReadonly) {
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Ty &t = lookup32(Kind, IsReadonly);
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return t;
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}
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Ty &inc(int UpdateVal) {
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return (lookup(/* IsReadonly */ false) += UpdateVal);
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}
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Ty &set(Ty UpdateVal) { return (lookup(/* IsReadonly */ false) = UpdateVal); }
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template <typename VTy, typename Ty2> friend struct ValueRAII;
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};
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/// A mookup class without actual state used to provide
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/// a nice interface to lookup and update ICV values
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/// we can declare in global scope.
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template <typename Ty, ValueKind Kind> struct PtrValue {
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__attribute__((flatten, always_inline)) operator Ty() {
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return lookup(/* IsReadonly */ true);
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}
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__attribute__((flatten, always_inline)) PtrValue &operator=(const Ty Other) {
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set(Other);
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return *this;
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}
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private:
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Ty &lookup(bool IsReadonly) { return lookupPtr(Kind, IsReadonly); }
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Ty &set(Ty UpdateVal) { return (lookup(/* IsReadonly */ false) = UpdateVal); }
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template <typename VTy, typename Ty2> friend struct ValueRAII;
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};
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template <typename VTy, typename Ty> struct ValueRAII {
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ValueRAII(VTy &V, Ty NewValue, Ty OldValue, bool Active)
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: Ptr(Active ? V.lookup(/* IsReadonly */ false) : Val), Val(OldValue),
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Active(Active) {
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if (!Active)
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return;
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ASSERT(Ptr == OldValue && "ValueRAII initialization with wrong old value!");
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Ptr = NewValue;
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}
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~ValueRAII() {
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if (Active)
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Ptr = Val;
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}
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private:
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Ty &Ptr;
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Ty Val;
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bool Active;
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};
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/// TODO
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inline state::Value<uint32_t, state::VK_RunSchedChunk> RunSchedChunk;
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/// TODO
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inline state::Value<uint32_t, state::VK_ParallelTeamSize> ParallelTeamSize;
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/// TODO
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inline state::PtrValue<ParallelRegionFnTy, state::VK_ParallelRegionFn>
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ParallelRegionFn;
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void runAndCheckState(void(Func(void)));
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void assumeInitialState(bool IsSPMD);
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} // namespace state
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namespace icv {
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/// TODO
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inline state::Value<uint32_t, state::VK_NThreads> NThreads;
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/// TODO
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inline state::Value<uint32_t, state::VK_Level> Level;
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/// The `active-level` describes which of the parallel level counted with the
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/// `level-var` is active. There can only be one.
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///
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/// active-level-var is 1, if ActiveLevelVar is not 0, otherweise it is 0.
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inline state::Value<uint32_t, state::VK_ActiveLevel> ActiveLevel;
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/// TODO
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inline state::Value<uint32_t, state::VK_MaxActiveLevels> MaxActiveLevels;
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/// TODO
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inline state::Value<uint32_t, state::VK_RunSched> RunSched;
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} // namespace icv
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namespace memory {
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/// Alloca \p Size bytes in shared memory, if possible, for \p Reason.
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///
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/// Note: See the restrictions on __kmpc_alloc_shared for proper usage.
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void *allocShared(uint64_t Size, const char *Reason);
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/// Free \p Ptr, alloated via allocShared, for \p Reason.
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///
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/// Note: See the restrictions on __kmpc_free_shared for proper usage.
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void freeShared(void *Ptr, uint64_t Bytes, const char *Reason);
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/// Alloca \p Size bytes in global memory, if possible, for \p Reason.
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void *allocGlobal(uint64_t Size, const char *Reason);
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/// Return a pointer to the dynamic shared memory buffer.
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void *getDynamicBuffer();
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/// Free \p Ptr, alloated via allocGlobal, for \p Reason.
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void freeGlobal(void *Ptr, const char *Reason);
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} // namespace memory
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} // namespace _OMP
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#pragma omp end declare target
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#endif
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