Files
clang-p2996/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServer.h
Greg Clayton 8b82f087a0 Moved the execution context that was in the Debugger into
the CommandInterpreter where it was always being used.

Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).

Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.

Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.

Fixed an issue where lldb_private::Args had implicitly defined copy 
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.

Make sure we don't add empty ModuleSP entries to a module list.

Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.

Abstracted many more calls from in ProcessGDBRemote down into the 
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.

Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.

Debugserver can now start up with a --unix-socket (-u for short) and can 
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.

llvm-svn: 129351
2011-04-12 05:54:46 +00:00

148 lines
3.9 KiB
C++

//===-- GDBRemoteCommunicationServer.h --------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_GDBRemoteCommunicationServer_h_
#define liblldb_GDBRemoteCommunicationServer_h_
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Target/Process.h"
#include "GDBRemoteCommunication.h"
class ProcessGDBRemote;
class StringExtractorGDBRemote;
class GDBRemoteCommunicationServer : public GDBRemoteCommunication
{
public:
enum
{
eBroadcastBitRunPacketSent = kLoUserBroadcastBit
};
//------------------------------------------------------------------
// Constructors and Destructors
//------------------------------------------------------------------
GDBRemoteCommunicationServer(bool is_platform);
virtual
~GDBRemoteCommunicationServer();
bool
GetPacketAndSendResponse (const lldb_private::TimeValue* timeout_ptr,
lldb_private::Error &error,
bool &interrupt,
bool &quit);
virtual bool
GetThreadSuffixSupported ()
{
return true;
}
// After connecting, do a little handshake with the client to make sure
// we are at least communicating
bool
HandshakeWithClient (lldb_private::Error *error_ptr);
// Set both ports to zero to let the platform automatically bind to
// a port chosen by the OS.
void
SetPortRange (uint16_t lo_port_num, uint16_t hi_port_num)
{
m_lo_port_num = lo_port_num;
m_hi_port_num = hi_port_num;
}
protected:
//typedef std::map<uint16_t, lldb::pid_t> PortToPIDMap;
lldb::thread_t m_async_thread;
lldb_private::ProcessLaunchInfo m_process_launch_info;
lldb_private::Error m_process_launch_error;
lldb_private::ProcessInstanceInfoList m_proc_infos;
uint32_t m_proc_infos_index;
uint16_t m_lo_port_num;
uint16_t m_hi_port_num;
//PortToPIDMap m_port_to_pid_map;
size_t
SendUnimplementedResponse (const char *packet);
size_t
SendErrorResponse (uint8_t error);
size_t
SendOKResponse ();
bool
Handle_A (StringExtractorGDBRemote &packet);
bool
Handle_qLaunchSuccess (StringExtractorGDBRemote &packet);
bool
Handle_qHostInfo (StringExtractorGDBRemote &packet);
bool
Handle_qLaunchGDBServer (StringExtractorGDBRemote &packet);
bool
Handle_qProcessInfoPID (StringExtractorGDBRemote &packet);
bool
Handle_qfProcessInfo (StringExtractorGDBRemote &packet);
bool
Handle_qsProcessInfo (StringExtractorGDBRemote &packet);
bool
Handle_qC (StringExtractorGDBRemote &packet);
bool
Handle_qUserName (StringExtractorGDBRemote &packet);
bool
Handle_qGroupName (StringExtractorGDBRemote &packet);
bool
Handle_qSpeedTest (StringExtractorGDBRemote &packet);
bool
Handle_QEnvironment (StringExtractorGDBRemote &packet);
bool
Handle_QSetDisableASLR (StringExtractorGDBRemote &packet);
bool
Handle_QSetWorkingDir (StringExtractorGDBRemote &packet);
bool
Handle_QStartNoAckMode (StringExtractorGDBRemote &packet);
bool
Handle_QSetSTDIN (StringExtractorGDBRemote &packet);
bool
Handle_QSetSTDOUT (StringExtractorGDBRemote &packet);
bool
Handle_QSetSTDERR (StringExtractorGDBRemote &packet);
private:
//------------------------------------------------------------------
// For GDBRemoteCommunicationServer only
//------------------------------------------------------------------
DISALLOW_COPY_AND_ASSIGN (GDBRemoteCommunicationServer);
};
#endif // liblldb_GDBRemoteCommunicationServer_h_