the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
315 lines
8.5 KiB
C++
315 lines
8.5 KiB
C++
//===-- RNBSocket.cpp -------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Created by Greg Clayton on 12/12/07.
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//
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//===----------------------------------------------------------------------===//
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#include "RNBSocket.h"
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#include <arpa/inet.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <termios.h>
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#include "DNBLog.h"
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#include "DNBError.h"
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#if defined (__arm__)
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#include "lockdown.h"
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#endif
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/* Once we have a RNBSocket object with a port # specified,
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this function is called to wait for an incoming connection.
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This function blocks while waiting for that connection. */
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rnb_err_t
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RNBSocket::Listen (in_port_t port, PortBoundCallback callback, const void *callback_baton)
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{
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//DNBLogThreadedIf(LOG_RNB_COMM, "%8u RNBSocket::%s called", (uint32_t)m_timer.ElapsedMicroSeconds(true), __FUNCTION__);
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// Disconnect without saving errno
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Disconnect (false);
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DNBError err;
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int listen_fd = ::socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (listen_fd == -1)
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err.SetError(errno, DNBError::POSIX);
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if (err.Fail() || DNBLogCheckLogBit(LOG_RNB_COMM))
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err.LogThreaded("::socket ( domain = AF_INET, type = SOCK_STREAM, protocol = IPPROTO_TCP ) => socket = %i", listen_fd);
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if (err.Fail())
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return rnb_err;
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// enable local address reuse
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SetSocketOption (listen_fd, SOL_SOCKET, SO_REUSEADDR, 1);
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struct sockaddr_in sa;
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::memset (&sa, 0, sizeof sa);
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sa.sin_len = sizeof sa;
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sa.sin_family = AF_INET;
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sa.sin_port = htons (port);
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sa.sin_addr.s_addr = htonl (INADDR_ANY);
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int error = ::bind (listen_fd, (struct sockaddr *) &sa, sizeof(sa));
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if (error == -1)
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err.SetError(errno, DNBError::POSIX);
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if (err.Fail() || DNBLogCheckLogBit(LOG_RNB_COMM))
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err.LogThreaded("::bind ( socket = %i, (struct sockaddr *) &sa, sizeof(sa)) )", listen_fd);
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if (err.Fail())
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{
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ClosePort (listen_fd, false);
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return rnb_err;
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}
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if (callback && port == 0)
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{
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// We were asked to listen on port zero which means we
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// must now read the actual port that was given to us
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// as port zero is a special code for "find an open port
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// for me".
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socklen_t sa_len = sizeof (sa);
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if (getsockname(listen_fd, (struct sockaddr *)&sa, &sa_len) == 0)
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{
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port = ntohs (sa.sin_port);
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callback (callback_baton, port);
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}
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}
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error = ::listen (listen_fd, 1);
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if (error == -1)
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err.SetError(errno, DNBError::POSIX);
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if (err.Fail() || DNBLogCheckLogBit(LOG_RNB_COMM))
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err.LogThreaded("::listen ( socket = %i, backlog = 1 )", listen_fd);
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if (err.Fail())
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{
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ClosePort (listen_fd, false);
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return rnb_err;
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}
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m_fd = ::accept (listen_fd, NULL, 0);
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if (m_fd == -1)
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err.SetError(errno, DNBError::POSIX);
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if (err.Fail() || DNBLogCheckLogBit(LOG_RNB_COMM))
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err.LogThreaded("::accept ( socket = %i, address = NULL, address_len = 0 )", listen_fd);
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ClosePort (listen_fd, false);
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if (err.Fail())
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{
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return rnb_err;
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}
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else
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{
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// Keep our TCP packets coming without any delays.
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SetSocketOption (m_fd, IPPROTO_TCP, TCP_NODELAY, 1);
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}
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return rnb_success;
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}
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rnb_err_t
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RNBSocket::Connect (const char *host, uint16_t port)
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{
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Disconnect (false);
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// Create the socket
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m_fd = ::socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (m_fd == -1)
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return rnb_err;
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// Enable local address reuse
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SetSocketOption (m_fd, SOL_SOCKET, SO_REUSEADDR, 1);
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struct sockaddr_in sa;
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::memset (&sa, 0, sizeof (sa));
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sa.sin_family = AF_INET;
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sa.sin_port = htons (port);
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if (host == NULL)
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host = "localhost";
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int inet_pton_result = ::inet_pton (AF_INET, host, &sa.sin_addr);
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if (inet_pton_result <= 0)
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{
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struct hostent *host_entry = gethostbyname (host);
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if (host_entry)
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{
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std::string host_str (::inet_ntoa (*(struct in_addr *)*host_entry->h_addr_list));
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inet_pton_result = ::inet_pton (AF_INET, host_str.c_str(), &sa.sin_addr);
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if (inet_pton_result <= 0)
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{
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Disconnect (false);
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return rnb_err;
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}
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}
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}
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if (-1 == ::connect (m_fd, (const struct sockaddr *)&sa, sizeof(sa)))
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{
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Disconnect (false);
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return rnb_err;
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}
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// Keep our TCP packets coming without any delays.
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SetSocketOption (m_fd, IPPROTO_TCP, TCP_NODELAY, 1);
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return rnb_success;
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}
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#if defined (__arm__)
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rnb_err_t
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RNBSocket::ConnectToService()
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{
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DNBLog("Connecting to com.apple.%s service...", DEBUGSERVER_PROGRAM_NAME);
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// Disconnect from any previous connections
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Disconnect(false);
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m_fd = ::lockdown_checkin (NULL, NULL);
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if (m_fd == -1)
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{
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DNBLogThreadedIf(LOG_RNB_COMM, "::lockdown_checkin(NULL, NULL) failed");
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return rnb_not_connected;
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}
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m_fd_from_lockdown = true;
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return rnb_success;
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}
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#endif
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rnb_err_t
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RNBSocket::OpenFile (const char *path)
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{
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DNBError err;
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m_fd = open (path, O_RDWR);
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if (m_fd == -1)
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{
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err.SetError(errno, DNBError::POSIX);
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err.LogThreaded ("can't open file '%s'", path);
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return rnb_not_connected;
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}
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else
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{
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struct termios stdin_termios;
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if (::tcgetattr (m_fd, &stdin_termios) == 0)
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{
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stdin_termios.c_lflag &= ~ECHO; // Turn off echoing
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stdin_termios.c_lflag &= ~ICANON; // Get one char at a time
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::tcsetattr (m_fd, TCSANOW, &stdin_termios);
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}
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}
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return rnb_success;
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}
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int
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RNBSocket::SetSocketOption(int fd, int level, int option_name, int option_value)
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{
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return ::setsockopt(fd, level, option_name, &option_value, sizeof(option_value));
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}
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rnb_err_t
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RNBSocket::Disconnect (bool save_errno)
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{
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if (m_fd_from_lockdown)
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m_fd_from_lockdown = false;
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return ClosePort (m_fd, save_errno);
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}
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rnb_err_t
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RNBSocket::Read (std::string &p)
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{
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char buf[1024];
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p.clear();
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// Note that BUF is on the stack so we must be careful to keep any
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// writes to BUF from overflowing or we'll have security issues.
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if (m_fd == -1)
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return rnb_err;
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//DNBLogThreadedIf(LOG_RNB_COMM, "%8u RNBSocket::%s calling read()", (uint32_t)m_timer.ElapsedMicroSeconds(true), __FUNCTION__);
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DNBError err;
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int bytesread = read (m_fd, buf, sizeof (buf));
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if (bytesread <= 0)
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err.SetError(errno, DNBError::POSIX);
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else
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p.append(buf, bytesread);
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if (err.Fail() || DNBLogCheckLogBit(LOG_RNB_COMM))
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err.LogThreaded("::read ( %i, %p, %zu ) => %i", m_fd, buf, sizeof (buf), bytesread);
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// Our port went away - we have to mark this so IsConnected will return the truth.
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if (bytesread == 0)
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{
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m_fd = -1;
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return rnb_not_connected;
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}
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else if (bytesread == -1)
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{
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m_fd = -1;
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return rnb_err;
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}
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// Strip spaces from the end of the buffer
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while (!p.empty() && isspace (p[p.size() - 1]))
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p.erase (p.size () - 1);
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// Most data in the debugserver packets valid printable characters...
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DNBLogThreadedIf(LOG_RNB_COMM, "read: %s", p.c_str());
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return rnb_success;
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}
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rnb_err_t
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RNBSocket::Write (const void *buffer, size_t length)
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{
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if (m_fd == -1)
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return rnb_err;
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DNBError err;
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int bytessent = send (m_fd, buffer, length, 0);
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if (bytessent < 0)
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err.SetError(errno, DNBError::POSIX);
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if (err.Fail() || DNBLogCheckLogBit(LOG_RNB_COMM))
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err.LogThreaded("::send ( socket = %i, buffer = %p, length = %zu, flags = 0 ) => %i", m_fd, buffer, length, bytessent);
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if (bytessent < 0)
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return rnb_err;
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if (bytessent != length)
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return rnb_err;
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DNBLogThreadedIf(LOG_RNB_PACKETS, "putpkt: %*s", length, (char *)buffer); // All data is string based in debugserver, so this is safe
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DNBLogThreadedIf(LOG_RNB_COMM, "sent: %*s", length, (char *)buffer);
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return rnb_success;
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}
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rnb_err_t
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RNBSocket::ClosePort (int& fd, bool save_errno)
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{
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int close_err = 0;
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if (fd > 0)
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{
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errno = 0;
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close_err = close (fd);
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fd = -1;
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}
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return close_err != 0 ? rnb_err : rnb_success;
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}
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