the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
//===-- RNBSocket.h ---------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Created by Greg Clayton on 12/12/07.
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//
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//===----------------------------------------------------------------------===//
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#ifndef __RNBSocket_h__
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#define __RNBSocket_h__
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#include "RNBDefs.h"
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <string>
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#include "DNBTimer.h"
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class RNBSocket
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{
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public:
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typedef void (*PortBoundCallback) (const void *baton, in_port_t port);
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RNBSocket () :
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m_fd (-1),
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m_fd_from_lockdown (false),
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m_timer (true) // Make a thread safe timer
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{
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}
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~RNBSocket (void)
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{
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Disconnect (false);
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}
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rnb_err_t Listen (in_port_t port, PortBoundCallback callback, const void *callback_baton);
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rnb_err_t Connect (const char *host, uint16_t port);
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#if defined (__arm__)
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rnb_err_t ConnectToService();
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#endif
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rnb_err_t OpenFile (const char *path);
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rnb_err_t Disconnect (bool save_errno);
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rnb_err_t Read (std::string &p);
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rnb_err_t Write (const void *buffer, size_t length);
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bool IsConnected () const { return m_fd != -1; }
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void SaveErrno (int curr_errno);
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DNBTimer& Timer() { return m_timer; }
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static int SetSocketOption(int fd, int level, int option_name, int option_value);
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private:
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// Outlaw some constructors
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RNBSocket (const RNBSocket &);
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protected:
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rnb_err_t ClosePort (int& fd, bool save_errno);
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int m_fd; // Socket we use to communicate once conn established
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bool m_fd_from_lockdown;
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DNBTimer m_timer;
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};
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#endif // #ifndef __RNBSocket_h__
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