Files
clang-p2996/llvm/lib/Target/WebAssembly/WebAssemblyISD.def
Thomas Lively d5b7a4e2e8 [WebAssembly] v8x16.swizzle and rewrite BUILD_VECTOR lowering
Summary:
Adds the new v8x16.swizzle SIMD instruction as specified at
https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md#swizzling-using-variable-indices.
In addition to adding swizzles as a candidate lowering in
LowerBUILD_VECTOR, also rewrites and simplifies the lowering to
minimize the number of replace_lanes necessary rather than trying to
minimize code size. This leads to more uses of v128.const instead of
splats, which is expected to increase performance.

The new code will be easier to tune once V8 implements all the vector
construction operations, and it will also be easier to add new
candidate instructions in the future if necessary.

Reviewers: aheejin, dschuff

Subscribers: sbc100, jgravelle-google, hiraditya, sunfish, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D68527

llvm-svn: 374188
2019-10-09 17:39:19 +00:00

39 lines
1.2 KiB
C++

//- WebAssemblyISD.def - WebAssembly ISD ---------------------------*- C++ -*-//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file
/// This file describes the various WebAssembly ISD node types.
///
//===----------------------------------------------------------------------===//
// NOTE: NO INCLUDE GUARD DESIRED!
HANDLE_NODETYPE(CALL1)
HANDLE_NODETYPE(CALL0)
HANDLE_NODETYPE(RET_CALL)
HANDLE_NODETYPE(RETURN)
HANDLE_NODETYPE(ARGUMENT)
// A wrapper node for TargetExternalSymbol, TargetGlobalAddress, and MCSymbol
HANDLE_NODETYPE(Wrapper)
// A special wapper used in PIC code for __memory_base/__table_base relcative
// access.
HANDLE_NODETYPE(WrapperPIC)
HANDLE_NODETYPE(BR_IF)
HANDLE_NODETYPE(BR_TABLE)
HANDLE_NODETYPE(SHUFFLE)
HANDLE_NODETYPE(SWIZZLE)
HANDLE_NODETYPE(VEC_SHL)
HANDLE_NODETYPE(VEC_SHR_S)
HANDLE_NODETYPE(VEC_SHR_U)
HANDLE_NODETYPE(LOAD_SPLAT)
HANDLE_NODETYPE(THROW)
HANDLE_NODETYPE(MEMORY_COPY)
HANDLE_NODETYPE(MEMORY_FILL)
// add memory opcodes starting at ISD::FIRST_TARGET_MEMORY_OPCODE here...