This patch starts initial modeling of VF * UF in VPlan. Initially, introduce a dedicated VFxUF VPValue, which is then populated during VPlan::prepareToExecute. Initially, the VF * UF applies only to the main vector loop region. Once we extend the scope of VPlan in the future, we may want to associate different VFxUFs with different vector loop regions (e.g. the epilogue vector loop) This allows explicitly parameterizing recipes that rely on the VF * UF, like the canonical induction increment. At the moment, this mainly helps to avoid generating some duplicated calls to vscale with scalable vectors. It should also allow using EVL as induction increments explicitly in D99750. Referring to VF * UF is also needed in other places that we plan to migrate to VPlan, like the minimum trip count check during skeleton creation. The first version creates the value for VF * UF directly in prepareToExecute to limit the scope of the patch. A follow-on patch will model VF * UF computation explicitly in VPlan using recipes. Moved from Phabricator (https://reviews.llvm.org/D157322)
689 lines
44 KiB
LLVM
689 lines
44 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
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; RUN: opt < %s -passes=loop-vectorize -mtriple=riscv64 -mattr=+v -S | FileCheck %s
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define void @load_store_factor2_i32(ptr %p) {
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; CHECK-LABEL: @load_store_factor2_i32(
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; CHECK-NEXT: entry:
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; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
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; CHECK: vector.ph:
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; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
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; CHECK: vector.body:
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; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
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; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0
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; CHECK-NEXT: [[TMP1:%.*]] = shl i64 [[TMP0]], 1
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; CHECK-NEXT: [[TMP2:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[TMP1]]
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; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, ptr [[TMP2]], i32 0
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; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <16 x i32>, ptr [[TMP3]], align 4
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; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <16 x i32> [[WIDE_VEC]], <16 x i32> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
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; CHECK-NEXT: [[STRIDED_VEC1:%.*]] = shufflevector <16 x i32> [[WIDE_VEC]], <16 x i32> poison, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
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; CHECK-NEXT: [[TMP4:%.*]] = add <8 x i32> [[STRIDED_VEC]], <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
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; CHECK-NEXT: [[TMP5:%.*]] = add i64 [[TMP1]], 1
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; CHECK-NEXT: [[TMP6:%.*]] = getelementptr i32, ptr [[P]], i64 [[TMP5]]
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; CHECK-NEXT: [[TMP7:%.*]] = add <8 x i32> [[STRIDED_VEC1]], <i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2>
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; CHECK-NEXT: [[TMP8:%.*]] = getelementptr i32, ptr [[TMP6]], i32 -1
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; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <8 x i32> [[TMP4]], <8 x i32> [[TMP7]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <16 x i32> [[TMP9]], <16 x i32> poison, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
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; CHECK-NEXT: store <16 x i32> [[INTERLEAVED_VEC]], ptr [[TMP8]], align 4
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; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
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; CHECK-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
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; CHECK-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
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; CHECK: middle.block:
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; CHECK-NEXT: br i1 true, label [[EXIT:%.*]], label [[SCALAR_PH]]
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; CHECK: scalar.ph:
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; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ 1024, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
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; CHECK-NEXT: br label [[LOOP:%.*]]
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; CHECK: loop:
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; CHECK-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
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; CHECK-NEXT: [[OFFSET0:%.*]] = shl i64 [[I]], 1
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; CHECK-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET0]]
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; CHECK-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
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; CHECK-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
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; CHECK-NEXT: store i32 [[Y0]], ptr [[Q0]], align 4
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; CHECK-NEXT: [[OFFSET1:%.*]] = add i64 [[OFFSET0]], 1
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; CHECK-NEXT: [[Q1:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET1]]
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; CHECK-NEXT: [[X1:%.*]] = load i32, ptr [[Q1]], align 4
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; CHECK-NEXT: [[Y1:%.*]] = add i32 [[X1]], 2
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; CHECK-NEXT: store i32 [[Y1]], ptr [[Q1]], align 4
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; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
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; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
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; CHECK-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP3:![0-9]+]]
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; CHECK: exit:
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; CHECK-NEXT: ret void
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;
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entry:
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br label %loop
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loop:
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%i = phi i64 [0, %entry], [%nexti, %loop]
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%offset0 = shl i64 %i, 1
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%q0 = getelementptr i32, ptr %p, i64 %offset0
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%x0 = load i32, ptr %q0
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%y0 = add i32 %x0, 1
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store i32 %y0, ptr %q0
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%offset1 = add i64 %offset0, 1
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%q1 = getelementptr i32, ptr %p, i64 %offset1
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%x1 = load i32, ptr %q1
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%y1 = add i32 %x1, 2
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store i32 %y1, ptr %q1
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%nexti = add i64 %i, 1
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%done = icmp eq i64 %nexti, 1024
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br i1 %done, label %exit, label %loop
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exit:
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ret void
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}
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define void @load_store_factor2_i64(ptr %p) {
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; CHECK-LABEL: @load_store_factor2_i64(
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; CHECK-NEXT: entry:
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; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
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; CHECK: vector.ph:
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; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
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; CHECK: vector.body:
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; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
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; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0
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; CHECK-NEXT: [[TMP1:%.*]] = shl i64 [[TMP0]], 1
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; CHECK-NEXT: [[TMP2:%.*]] = getelementptr i64, ptr [[P:%.*]], i64 [[TMP1]]
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; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i64, ptr [[TMP2]], i32 0
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; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <8 x i64>, ptr [[TMP3]], align 8
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; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
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; CHECK-NEXT: [[STRIDED_VEC1:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
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; CHECK-NEXT: [[TMP4:%.*]] = add <4 x i64> [[STRIDED_VEC]], <i64 1, i64 1, i64 1, i64 1>
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; CHECK-NEXT: [[TMP5:%.*]] = add i64 [[TMP1]], 1
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; CHECK-NEXT: [[TMP6:%.*]] = getelementptr i64, ptr [[P]], i64 [[TMP5]]
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; CHECK-NEXT: [[TMP7:%.*]] = add <4 x i64> [[STRIDED_VEC1]], <i64 2, i64 2, i64 2, i64 2>
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; CHECK-NEXT: [[TMP8:%.*]] = getelementptr i64, ptr [[TMP6]], i32 -1
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; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <4 x i64> [[TMP4]], <4 x i64> [[TMP7]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP9]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
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; CHECK-NEXT: store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP8]], align 8
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; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
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; CHECK-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
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; CHECK-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
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; CHECK: middle.block:
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; CHECK-NEXT: br i1 true, label [[EXIT:%.*]], label [[SCALAR_PH]]
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; CHECK: scalar.ph:
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; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ 1024, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
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; CHECK-NEXT: br label [[LOOP:%.*]]
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; CHECK: loop:
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; CHECK-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
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; CHECK-NEXT: [[OFFSET0:%.*]] = shl i64 [[I]], 1
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; CHECK-NEXT: [[Q0:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET0]]
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; CHECK-NEXT: [[X0:%.*]] = load i64, ptr [[Q0]], align 8
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; CHECK-NEXT: [[Y0:%.*]] = add i64 [[X0]], 1
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; CHECK-NEXT: store i64 [[Y0]], ptr [[Q0]], align 8
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; CHECK-NEXT: [[OFFSET1:%.*]] = add i64 [[OFFSET0]], 1
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; CHECK-NEXT: [[Q1:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET1]]
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; CHECK-NEXT: [[X1:%.*]] = load i64, ptr [[Q1]], align 8
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; CHECK-NEXT: [[Y1:%.*]] = add i64 [[X1]], 2
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; CHECK-NEXT: store i64 [[Y1]], ptr [[Q1]], align 8
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; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
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; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
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; CHECK-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP5:![0-9]+]]
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; CHECK: exit:
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; CHECK-NEXT: ret void
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;
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entry:
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br label %loop
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loop:
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%i = phi i64 [0, %entry], [%nexti, %loop]
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%offset0 = shl i64 %i, 1
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%q0 = getelementptr i64, ptr %p, i64 %offset0
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%x0 = load i64, ptr %q0
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%y0 = add i64 %x0, 1
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store i64 %y0, ptr %q0
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%offset1 = add i64 %offset0, 1
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%q1 = getelementptr i64, ptr %p, i64 %offset1
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%x1 = load i64, ptr %q1
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%y1 = add i64 %x1, 2
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store i64 %y1, ptr %q1
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%nexti = add i64 %i, 1
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%done = icmp eq i64 %nexti, 1024
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br i1 %done, label %exit, label %loop
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exit:
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ret void
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}
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define void @load_store_factor3_i32(ptr %p) {
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; CHECK-LABEL: @load_store_factor3_i32(
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; CHECK-NEXT: entry:
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; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
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; CHECK: vector.ph:
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; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
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; CHECK: vector.body:
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; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
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; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0
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; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 3
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; CHECK-NEXT: [[TMP2:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[TMP1]]
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; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, ptr [[TMP2]], i32 0
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; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <6 x i32>, ptr [[TMP3]], align 4
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; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <6 x i32> [[WIDE_VEC]], <6 x i32> poison, <2 x i32> <i32 0, i32 3>
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; CHECK-NEXT: [[STRIDED_VEC1:%.*]] = shufflevector <6 x i32> [[WIDE_VEC]], <6 x i32> poison, <2 x i32> <i32 1, i32 4>
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; CHECK-NEXT: [[STRIDED_VEC2:%.*]] = shufflevector <6 x i32> [[WIDE_VEC]], <6 x i32> poison, <2 x i32> <i32 2, i32 5>
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; CHECK-NEXT: [[TMP4:%.*]] = add <2 x i32> [[STRIDED_VEC]], <i32 1, i32 1>
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; CHECK-NEXT: [[TMP5:%.*]] = add i64 [[TMP1]], 1
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; CHECK-NEXT: [[TMP6:%.*]] = add <2 x i32> [[STRIDED_VEC1]], <i32 2, i32 2>
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; CHECK-NEXT: [[TMP7:%.*]] = add i64 [[TMP5]], 1
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; CHECK-NEXT: [[TMP8:%.*]] = getelementptr i32, ptr [[P]], i64 [[TMP7]]
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; CHECK-NEXT: [[TMP9:%.*]] = add <2 x i32> [[STRIDED_VEC2]], <i32 3, i32 3>
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; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i32, ptr [[TMP8]], i32 -2
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; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <2 x i32> [[TMP4]], <2 x i32> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP9]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
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; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
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; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <6 x i32> [[TMP13]], <6 x i32> poison, <6 x i32> <i32 0, i32 2, i32 4, i32 1, i32 3, i32 5>
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; CHECK-NEXT: store <6 x i32> [[INTERLEAVED_VEC]], ptr [[TMP10]], align 4
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; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
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; CHECK-NEXT: [[TMP14:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
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; CHECK-NEXT: br i1 [[TMP14]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
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; CHECK: middle.block:
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; CHECK-NEXT: br i1 true, label [[EXIT:%.*]], label [[SCALAR_PH]]
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; CHECK: scalar.ph:
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; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ 1024, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
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; CHECK-NEXT: br label [[LOOP:%.*]]
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; CHECK: loop:
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; CHECK-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
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; CHECK-NEXT: [[OFFSET0:%.*]] = mul i64 [[I]], 3
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; CHECK-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET0]]
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; CHECK-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
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; CHECK-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
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; CHECK-NEXT: store i32 [[Y0]], ptr [[Q0]], align 4
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; CHECK-NEXT: [[OFFSET1:%.*]] = add i64 [[OFFSET0]], 1
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; CHECK-NEXT: [[Q1:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET1]]
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; CHECK-NEXT: [[X1:%.*]] = load i32, ptr [[Q1]], align 4
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; CHECK-NEXT: [[Y1:%.*]] = add i32 [[X1]], 2
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; CHECK-NEXT: store i32 [[Y1]], ptr [[Q1]], align 4
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; CHECK-NEXT: [[OFFSET2:%.*]] = add i64 [[OFFSET1]], 1
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; CHECK-NEXT: [[Q2:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET2]]
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; CHECK-NEXT: [[X2:%.*]] = load i32, ptr [[Q2]], align 4
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; CHECK-NEXT: [[Y2:%.*]] = add i32 [[X2]], 3
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; CHECK-NEXT: store i32 [[Y2]], ptr [[Q2]], align 4
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; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
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; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
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; CHECK-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP7:![0-9]+]]
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; CHECK: exit:
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; CHECK-NEXT: ret void
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;
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entry:
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br label %loop
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loop:
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%i = phi i64 [0, %entry], [%nexti, %loop]
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%offset0 = mul i64 %i, 3
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%q0 = getelementptr i32, ptr %p, i64 %offset0
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%x0 = load i32, ptr %q0
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%y0 = add i32 %x0, 1
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store i32 %y0, ptr %q0
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%offset1 = add i64 %offset0, 1
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%q1 = getelementptr i32, ptr %p, i64 %offset1
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%x1 = load i32, ptr %q1
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%y1 = add i32 %x1, 2
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store i32 %y1, ptr %q1
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%offset2 = add i64 %offset1, 1
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%q2 = getelementptr i32, ptr %p, i64 %offset2
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%x2 = load i32, ptr %q2
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%y2 = add i32 %x2, 3
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store i32 %y2, ptr %q2
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%nexti = add i64 %i, 1
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%done = icmp eq i64 %nexti, 1024
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br i1 %done, label %exit, label %loop
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exit:
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ret void
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}
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define void @load_store_factor3_i64(ptr %p) {
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; CHECK-LABEL: @load_store_factor3_i64(
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; CHECK-NEXT: entry:
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; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
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; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 2
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; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
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; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
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; CHECK: vector.ph:
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; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
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; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 2
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; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
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; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
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; CHECK-NEXT: [[TMP19:%.*]] = call i64 @llvm.vscale.i64()
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; CHECK-NEXT: [[TMP20:%.*]] = mul i64 [[TMP19]], 2
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; CHECK-NEXT: [[TMP4:%.*]] = call <vscale x 2 x i64> @llvm.experimental.stepvector.nxv2i64()
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; CHECK-NEXT: [[TMP5:%.*]] = add <vscale x 2 x i64> [[TMP4]], zeroinitializer
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; CHECK-NEXT: [[TMP6:%.*]] = mul <vscale x 2 x i64> [[TMP5]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
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; CHECK-NEXT: [[INDUCTION:%.*]] = add <vscale x 2 x i64> zeroinitializer, [[TMP6]]
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; CHECK-NEXT: [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
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; CHECK-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 2
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; CHECK-NEXT: [[TMP9:%.*]] = mul i64 1, [[TMP8]]
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; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[TMP9]], i64 0
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; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
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; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
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; CHECK: vector.body:
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; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
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; CHECK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 2 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
|
|
; CHECK-NEXT: [[TMP10:%.*]] = mul <vscale x 2 x i64> [[VEC_IND]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 3, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP11:%.*]] = getelementptr i64, ptr [[P:%.*]], <vscale x 2 x i64> [[TMP10]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP11]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP12:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP12]], <vscale x 2 x ptr> [[TMP11]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[TMP13:%.*]] = add <vscale x 2 x i64> [[TMP10]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP14:%.*]] = getelementptr i64, ptr [[P]], <vscale x 2 x i64> [[TMP13]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP14]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP15:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER1]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 2, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP15]], <vscale x 2 x ptr> [[TMP14]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[TMP16:%.*]] = add <vscale x 2 x i64> [[TMP13]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP17:%.*]] = getelementptr i64, ptr [[P]], <vscale x 2 x i64> [[TMP16]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER2:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP17]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP18:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER2]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 3, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP18]], <vscale x 2 x ptr> [[TMP17]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP20]]
|
|
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 2 x i64> [[VEC_IND]], [[DOTSPLAT]]
|
|
; CHECK-NEXT: [[TMP21:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
|
|
; CHECK-NEXT: br i1 [[TMP21]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
|
|
; CHECK: middle.block:
|
|
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
|
|
; CHECK-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
|
|
; CHECK: scalar.ph:
|
|
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
|
|
; CHECK-NEXT: br label [[LOOP:%.*]]
|
|
; CHECK: loop:
|
|
; CHECK-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
|
|
; CHECK-NEXT: [[OFFSET0:%.*]] = mul i64 [[I]], 3
|
|
; CHECK-NEXT: [[Q0:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET0]]
|
|
; CHECK-NEXT: [[X0:%.*]] = load i64, ptr [[Q0]], align 8
|
|
; CHECK-NEXT: [[Y0:%.*]] = add i64 [[X0]], 1
|
|
; CHECK-NEXT: store i64 [[Y0]], ptr [[Q0]], align 8
|
|
; CHECK-NEXT: [[OFFSET1:%.*]] = add i64 [[OFFSET0]], 1
|
|
; CHECK-NEXT: [[Q1:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET1]]
|
|
; CHECK-NEXT: [[X1:%.*]] = load i64, ptr [[Q1]], align 8
|
|
; CHECK-NEXT: [[Y1:%.*]] = add i64 [[X1]], 2
|
|
; CHECK-NEXT: store i64 [[Y1]], ptr [[Q1]], align 8
|
|
; CHECK-NEXT: [[OFFSET2:%.*]] = add i64 [[OFFSET1]], 1
|
|
; CHECK-NEXT: [[Q2:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET2]]
|
|
; CHECK-NEXT: [[X2:%.*]] = load i64, ptr [[Q2]], align 8
|
|
; CHECK-NEXT: [[Y2:%.*]] = add i64 [[X2]], 3
|
|
; CHECK-NEXT: store i64 [[Y2]], ptr [[Q2]], align 8
|
|
; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
|
|
; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
|
|
; CHECK-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP9:![0-9]+]]
|
|
; CHECK: exit:
|
|
; CHECK-NEXT: ret void
|
|
;
|
|
entry:
|
|
br label %loop
|
|
loop:
|
|
%i = phi i64 [0, %entry], [%nexti, %loop]
|
|
|
|
%offset0 = mul i64 %i, 3
|
|
%q0 = getelementptr i64, ptr %p, i64 %offset0
|
|
%x0 = load i64, ptr %q0
|
|
%y0 = add i64 %x0, 1
|
|
store i64 %y0, ptr %q0
|
|
|
|
%offset1 = add i64 %offset0, 1
|
|
%q1 = getelementptr i64, ptr %p, i64 %offset1
|
|
%x1 = load i64, ptr %q1
|
|
%y1 = add i64 %x1, 2
|
|
store i64 %y1, ptr %q1
|
|
|
|
%offset2 = add i64 %offset1, 1
|
|
%q2 = getelementptr i64, ptr %p, i64 %offset2
|
|
%x2 = load i64, ptr %q2
|
|
%y2 = add i64 %x2, 3
|
|
store i64 %y2, ptr %q2
|
|
|
|
%nexti = add i64 %i, 1
|
|
%done = icmp eq i64 %nexti, 1024
|
|
br i1 %done, label %exit, label %loop
|
|
exit:
|
|
ret void
|
|
}
|
|
|
|
define void @load_store_factor8(ptr %p) {
|
|
; CHECK-LABEL: @load_store_factor8(
|
|
; CHECK-NEXT: entry:
|
|
; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
|
|
; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 2
|
|
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
|
|
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
|
|
; CHECK: vector.ph:
|
|
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
|
|
; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 2
|
|
; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
|
|
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
|
|
; CHECK-NEXT: [[TMP34:%.*]] = call i64 @llvm.vscale.i64()
|
|
; CHECK-NEXT: [[TMP35:%.*]] = mul i64 [[TMP34]], 2
|
|
; CHECK-NEXT: [[TMP4:%.*]] = call <vscale x 2 x i64> @llvm.experimental.stepvector.nxv2i64()
|
|
; CHECK-NEXT: [[TMP5:%.*]] = add <vscale x 2 x i64> [[TMP4]], zeroinitializer
|
|
; CHECK-NEXT: [[TMP6:%.*]] = mul <vscale x 2 x i64> [[TMP5]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[INDUCTION:%.*]] = add <vscale x 2 x i64> zeroinitializer, [[TMP6]]
|
|
; CHECK-NEXT: [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
|
|
; CHECK-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 2
|
|
; CHECK-NEXT: [[TMP9:%.*]] = mul i64 1, [[TMP8]]
|
|
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[TMP9]], i64 0
|
|
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
|
|
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
|
|
; CHECK: vector.body:
|
|
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
|
|
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 2 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
|
|
; CHECK-NEXT: [[TMP10:%.*]] = shl <vscale x 2 x i64> [[VEC_IND]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 3, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP11:%.*]] = getelementptr i64, ptr [[P:%.*]], <vscale x 2 x i64> [[TMP10]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP11]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP12:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP12]], <vscale x 2 x ptr> [[TMP11]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[TMP13:%.*]] = add <vscale x 2 x i64> [[TMP10]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP14:%.*]] = getelementptr i64, ptr [[P]], <vscale x 2 x i64> [[TMP13]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP14]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP15:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER1]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 2, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP15]], <vscale x 2 x ptr> [[TMP14]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[TMP16:%.*]] = add <vscale x 2 x i64> [[TMP13]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP17:%.*]] = getelementptr i64, ptr [[P]], <vscale x 2 x i64> [[TMP16]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER2:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP17]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP18:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER2]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 3, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP18]], <vscale x 2 x ptr> [[TMP17]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[TMP19:%.*]] = add <vscale x 2 x i64> [[TMP16]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP20:%.*]] = getelementptr i64, ptr [[P]], <vscale x 2 x i64> [[TMP19]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER3:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP20]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP21:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER3]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 4, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP21]], <vscale x 2 x ptr> [[TMP20]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[TMP22:%.*]] = add <vscale x 2 x i64> [[TMP19]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP23:%.*]] = getelementptr i64, ptr [[P]], <vscale x 2 x i64> [[TMP22]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER4:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP23]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP24:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER4]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 5, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP24]], <vscale x 2 x ptr> [[TMP23]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[TMP25:%.*]] = add <vscale x 2 x i64> [[TMP22]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP26:%.*]] = getelementptr i64, ptr [[P]], <vscale x 2 x i64> [[TMP25]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER5:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP26]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP27:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER5]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 6, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP27]], <vscale x 2 x ptr> [[TMP26]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[TMP28:%.*]] = add <vscale x 2 x i64> [[TMP25]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP29:%.*]] = getelementptr i64, ptr [[P]], <vscale x 2 x i64> [[TMP28]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER6:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP29]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP30:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER6]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 7, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP30]], <vscale x 2 x ptr> [[TMP29]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[TMP31:%.*]] = add <vscale x 2 x i64> [[TMP28]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: [[TMP32:%.*]] = getelementptr i64, ptr [[P]], <vscale x 2 x i64> [[TMP31]]
|
|
; CHECK-NEXT: [[WIDE_MASKED_GATHER7:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP32]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer), <vscale x 2 x i64> poison)
|
|
; CHECK-NEXT: [[TMP33:%.*]] = add <vscale x 2 x i64> [[WIDE_MASKED_GATHER7]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 8, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
|
|
; CHECK-NEXT: call void @llvm.masked.scatter.nxv2i64.nxv2p0(<vscale x 2 x i64> [[TMP33]], <vscale x 2 x ptr> [[TMP32]], i32 8, <vscale x 2 x i1> shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i64 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer))
|
|
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP35]]
|
|
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 2 x i64> [[VEC_IND]], [[DOTSPLAT]]
|
|
; CHECK-NEXT: [[TMP36:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
|
|
; CHECK-NEXT: br i1 [[TMP36]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
|
|
; CHECK: middle.block:
|
|
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
|
|
; CHECK-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
|
|
; CHECK: scalar.ph:
|
|
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
|
|
; CHECK-NEXT: br label [[LOOP:%.*]]
|
|
; CHECK: loop:
|
|
; CHECK-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
|
|
; CHECK-NEXT: [[OFFSET0:%.*]] = shl i64 [[I]], 3
|
|
; CHECK-NEXT: [[Q0:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET0]]
|
|
; CHECK-NEXT: [[X0:%.*]] = load i64, ptr [[Q0]], align 8
|
|
; CHECK-NEXT: [[Y0:%.*]] = add i64 [[X0]], 1
|
|
; CHECK-NEXT: store i64 [[Y0]], ptr [[Q0]], align 8
|
|
; CHECK-NEXT: [[OFFSET1:%.*]] = add i64 [[OFFSET0]], 1
|
|
; CHECK-NEXT: [[Q1:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET1]]
|
|
; CHECK-NEXT: [[X1:%.*]] = load i64, ptr [[Q1]], align 8
|
|
; CHECK-NEXT: [[Y1:%.*]] = add i64 [[X1]], 2
|
|
; CHECK-NEXT: store i64 [[Y1]], ptr [[Q1]], align 8
|
|
; CHECK-NEXT: [[OFFSET2:%.*]] = add i64 [[OFFSET1]], 1
|
|
; CHECK-NEXT: [[Q2:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET2]]
|
|
; CHECK-NEXT: [[X2:%.*]] = load i64, ptr [[Q2]], align 8
|
|
; CHECK-NEXT: [[Y2:%.*]] = add i64 [[X2]], 3
|
|
; CHECK-NEXT: store i64 [[Y2]], ptr [[Q2]], align 8
|
|
; CHECK-NEXT: [[OFFSET3:%.*]] = add i64 [[OFFSET2]], 1
|
|
; CHECK-NEXT: [[Q3:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET3]]
|
|
; CHECK-NEXT: [[X3:%.*]] = load i64, ptr [[Q3]], align 8
|
|
; CHECK-NEXT: [[Y3:%.*]] = add i64 [[X3]], 4
|
|
; CHECK-NEXT: store i64 [[Y3]], ptr [[Q3]], align 8
|
|
; CHECK-NEXT: [[OFFSET4:%.*]] = add i64 [[OFFSET3]], 1
|
|
; CHECK-NEXT: [[Q4:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET4]]
|
|
; CHECK-NEXT: [[X4:%.*]] = load i64, ptr [[Q4]], align 8
|
|
; CHECK-NEXT: [[Y4:%.*]] = add i64 [[X4]], 5
|
|
; CHECK-NEXT: store i64 [[Y4]], ptr [[Q4]], align 8
|
|
; CHECK-NEXT: [[OFFSET5:%.*]] = add i64 [[OFFSET4]], 1
|
|
; CHECK-NEXT: [[Q5:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET5]]
|
|
; CHECK-NEXT: [[X5:%.*]] = load i64, ptr [[Q5]], align 8
|
|
; CHECK-NEXT: [[Y5:%.*]] = add i64 [[X5]], 6
|
|
; CHECK-NEXT: store i64 [[Y5]], ptr [[Q5]], align 8
|
|
; CHECK-NEXT: [[OFFSET6:%.*]] = add i64 [[OFFSET5]], 1
|
|
; CHECK-NEXT: [[Q6:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET6]]
|
|
; CHECK-NEXT: [[X6:%.*]] = load i64, ptr [[Q6]], align 8
|
|
; CHECK-NEXT: [[Y6:%.*]] = add i64 [[X6]], 7
|
|
; CHECK-NEXT: store i64 [[Y6]], ptr [[Q6]], align 8
|
|
; CHECK-NEXT: [[OFFSET7:%.*]] = add i64 [[OFFSET6]], 1
|
|
; CHECK-NEXT: [[Q7:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET7]]
|
|
; CHECK-NEXT: [[X7:%.*]] = load i64, ptr [[Q7]], align 8
|
|
; CHECK-NEXT: [[Y7:%.*]] = add i64 [[X7]], 8
|
|
; CHECK-NEXT: store i64 [[Y7]], ptr [[Q7]], align 8
|
|
; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
|
|
; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
|
|
; CHECK-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP11:![0-9]+]]
|
|
; CHECK: exit:
|
|
; CHECK-NEXT: ret void
|
|
;
|
|
entry:
|
|
br label %loop
|
|
loop:
|
|
%i = phi i64 [0, %entry], [%nexti, %loop]
|
|
|
|
%offset0 = shl i64 %i, 3
|
|
%q0 = getelementptr i64, ptr %p, i64 %offset0
|
|
%x0 = load i64, ptr %q0
|
|
%y0 = add i64 %x0, 1
|
|
store i64 %y0, ptr %q0
|
|
|
|
%offset1 = add i64 %offset0, 1
|
|
%q1 = getelementptr i64, ptr %p, i64 %offset1
|
|
%x1 = load i64, ptr %q1
|
|
%y1 = add i64 %x1, 2
|
|
store i64 %y1, ptr %q1
|
|
|
|
%offset2 = add i64 %offset1, 1
|
|
%q2 = getelementptr i64, ptr %p, i64 %offset2
|
|
%x2 = load i64, ptr %q2
|
|
%y2 = add i64 %x2, 3
|
|
store i64 %y2, ptr %q2
|
|
|
|
%offset3 = add i64 %offset2, 1
|
|
%q3 = getelementptr i64, ptr %p, i64 %offset3
|
|
%x3 = load i64, ptr %q3
|
|
%y3 = add i64 %x3, 4
|
|
store i64 %y3, ptr %q3
|
|
|
|
%offset4 = add i64 %offset3, 1
|
|
%q4 = getelementptr i64, ptr %p, i64 %offset4
|
|
%x4 = load i64, ptr %q4
|
|
%y4 = add i64 %x4, 5
|
|
store i64 %y4, ptr %q4
|
|
|
|
%offset5 = add i64 %offset4, 1
|
|
%q5 = getelementptr i64, ptr %p, i64 %offset5
|
|
%x5 = load i64, ptr %q5
|
|
%y5 = add i64 %x5, 6
|
|
store i64 %y5, ptr %q5
|
|
|
|
%offset6 = add i64 %offset5, 1
|
|
%q6 = getelementptr i64, ptr %p, i64 %offset6
|
|
%x6 = load i64, ptr %q6
|
|
%y6 = add i64 %x6, 7
|
|
store i64 %y6, ptr %q6
|
|
|
|
%offset7 = add i64 %offset6, 1
|
|
%q7 = getelementptr i64, ptr %p, i64 %offset7
|
|
%x7 = load i64, ptr %q7
|
|
%y7 = add i64 %x7, 8
|
|
store i64 %y7, ptr %q7
|
|
|
|
%nexti = add i64 %i, 1
|
|
%done = icmp eq i64 %nexti, 1024
|
|
br i1 %done, label %exit, label %loop
|
|
exit:
|
|
ret void
|
|
}
|
|
|
|
define void @combine_load_factor2_i32(ptr noalias %p, ptr noalias %q) {
|
|
; CHECK-LABEL: @combine_load_factor2_i32(
|
|
; CHECK-NEXT: entry:
|
|
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
|
|
; CHECK: vector.ph:
|
|
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
|
|
; CHECK: vector.body:
|
|
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
|
|
; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0
|
|
; CHECK-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 8
|
|
; CHECK-NEXT: [[TMP2:%.*]] = shl i64 [[TMP0]], 1
|
|
; CHECK-NEXT: [[TMP3:%.*]] = shl i64 [[TMP1]], 1
|
|
; CHECK-NEXT: [[TMP4:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[TMP2]]
|
|
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr i32, ptr [[P]], i64 [[TMP3]]
|
|
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr i32, ptr [[TMP4]], i32 0
|
|
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr i32, ptr [[TMP5]], i32 0
|
|
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <16 x i32>, ptr [[TMP6]], align 4
|
|
; CHECK-NEXT: [[WIDE_VEC1:%.*]] = load <16 x i32>, ptr [[TMP7]], align 4
|
|
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <16 x i32> [[WIDE_VEC]], <16 x i32> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
|
|
; CHECK-NEXT: [[STRIDED_VEC2:%.*]] = shufflevector <16 x i32> [[WIDE_VEC1]], <16 x i32> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
|
|
; CHECK-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <16 x i32> [[WIDE_VEC]], <16 x i32> poison, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
|
|
; CHECK-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <16 x i32> [[WIDE_VEC1]], <16 x i32> poison, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
|
|
; CHECK-NEXT: [[TMP8:%.*]] = add <8 x i32> [[STRIDED_VEC]], [[STRIDED_VEC3]]
|
|
; CHECK-NEXT: [[TMP9:%.*]] = add <8 x i32> [[STRIDED_VEC2]], [[STRIDED_VEC4]]
|
|
; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i32, ptr [[Q:%.*]], i64 [[TMP0]]
|
|
; CHECK-NEXT: [[TMP11:%.*]] = getelementptr i32, ptr [[Q]], i64 [[TMP1]]
|
|
; CHECK-NEXT: [[TMP12:%.*]] = getelementptr i32, ptr [[TMP10]], i32 0
|
|
; CHECK-NEXT: store <8 x i32> [[TMP8]], ptr [[TMP12]], align 4
|
|
; CHECK-NEXT: [[TMP13:%.*]] = getelementptr i32, ptr [[TMP10]], i32 8
|
|
; CHECK-NEXT: store <8 x i32> [[TMP9]], ptr [[TMP13]], align 4
|
|
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
|
|
; CHECK-NEXT: [[TMP14:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
|
|
; CHECK-NEXT: br i1 [[TMP14]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
|
|
; CHECK: middle.block:
|
|
; CHECK-NEXT: br i1 true, label [[EXIT:%.*]], label [[SCALAR_PH]]
|
|
; CHECK: scalar.ph:
|
|
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ 1024, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
|
|
; CHECK-NEXT: br label [[LOOP:%.*]]
|
|
; CHECK: loop:
|
|
; CHECK-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
|
|
; CHECK-NEXT: [[OFFSET0:%.*]] = shl i64 [[I]], 1
|
|
; CHECK-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET0]]
|
|
; CHECK-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
|
|
; CHECK-NEXT: [[OFFSET1:%.*]] = add i64 [[OFFSET0]], 1
|
|
; CHECK-NEXT: [[Q1:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET1]]
|
|
; CHECK-NEXT: [[X1:%.*]] = load i32, ptr [[Q1]], align 4
|
|
; CHECK-NEXT: [[RES:%.*]] = add i32 [[X0]], [[X1]]
|
|
; CHECK-NEXT: [[DST:%.*]] = getelementptr i32, ptr [[Q]], i64 [[I]]
|
|
; CHECK-NEXT: store i32 [[RES]], ptr [[DST]], align 4
|
|
; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
|
|
; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
|
|
; CHECK-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP13:![0-9]+]]
|
|
; CHECK: exit:
|
|
; CHECK-NEXT: ret void
|
|
;
|
|
entry:
|
|
br label %loop
|
|
loop:
|
|
%i = phi i64 [0, %entry], [%nexti, %loop]
|
|
|
|
%offset0 = shl i64 %i, 1
|
|
%q0 = getelementptr i32, ptr %p, i64 %offset0
|
|
%x0 = load i32, ptr %q0
|
|
|
|
%offset1 = add i64 %offset0, 1
|
|
%q1 = getelementptr i32, ptr %p, i64 %offset1
|
|
%x1 = load i32, ptr %q1
|
|
|
|
%res = add i32 %x0, %x1
|
|
|
|
%dst = getelementptr i32, ptr %q, i64 %i
|
|
store i32 %res, ptr %dst
|
|
|
|
%nexti = add i64 %i, 1
|
|
%done = icmp eq i64 %nexti, 1024
|
|
br i1 %done, label %exit, label %loop
|
|
exit:
|
|
ret void
|
|
}
|
|
|
|
define void @combine_load_factor2_i64(ptr noalias %p, ptr noalias %q) {
|
|
; CHECK-LABEL: @combine_load_factor2_i64(
|
|
; CHECK-NEXT: entry:
|
|
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
|
|
; CHECK: vector.ph:
|
|
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
|
|
; CHECK: vector.body:
|
|
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
|
|
; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0
|
|
; CHECK-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 4
|
|
; CHECK-NEXT: [[TMP2:%.*]] = shl i64 [[TMP0]], 1
|
|
; CHECK-NEXT: [[TMP3:%.*]] = shl i64 [[TMP1]], 1
|
|
; CHECK-NEXT: [[TMP4:%.*]] = getelementptr i64, ptr [[P:%.*]], i64 [[TMP2]]
|
|
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr i64, ptr [[P]], i64 [[TMP3]]
|
|
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr i64, ptr [[TMP4]], i32 0
|
|
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr i64, ptr [[TMP5]], i32 0
|
|
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <8 x i64>, ptr [[TMP6]], align 8
|
|
; CHECK-NEXT: [[WIDE_VEC1:%.*]] = load <8 x i64>, ptr [[TMP7]], align 8
|
|
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
|
|
; CHECK-NEXT: [[STRIDED_VEC2:%.*]] = shufflevector <8 x i64> [[WIDE_VEC1]], <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
|
|
; CHECK-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
|
|
; CHECK-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <8 x i64> [[WIDE_VEC1]], <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
|
|
; CHECK-NEXT: [[TMP8:%.*]] = add <4 x i64> [[STRIDED_VEC]], [[STRIDED_VEC3]]
|
|
; CHECK-NEXT: [[TMP9:%.*]] = add <4 x i64> [[STRIDED_VEC2]], [[STRIDED_VEC4]]
|
|
; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i64, ptr [[Q:%.*]], i64 [[TMP0]]
|
|
; CHECK-NEXT: [[TMP11:%.*]] = getelementptr i64, ptr [[Q]], i64 [[TMP1]]
|
|
; CHECK-NEXT: [[TMP12:%.*]] = getelementptr i64, ptr [[TMP10]], i32 0
|
|
; CHECK-NEXT: store <4 x i64> [[TMP8]], ptr [[TMP12]], align 8
|
|
; CHECK-NEXT: [[TMP13:%.*]] = getelementptr i64, ptr [[TMP10]], i32 4
|
|
; CHECK-NEXT: store <4 x i64> [[TMP9]], ptr [[TMP13]], align 8
|
|
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
|
|
; CHECK-NEXT: [[TMP14:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
|
|
; CHECK-NEXT: br i1 [[TMP14]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
|
|
; CHECK: middle.block:
|
|
; CHECK-NEXT: br i1 true, label [[EXIT:%.*]], label [[SCALAR_PH]]
|
|
; CHECK: scalar.ph:
|
|
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ 1024, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
|
|
; CHECK-NEXT: br label [[LOOP:%.*]]
|
|
; CHECK: loop:
|
|
; CHECK-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
|
|
; CHECK-NEXT: [[OFFSET0:%.*]] = shl i64 [[I]], 1
|
|
; CHECK-NEXT: [[Q0:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET0]]
|
|
; CHECK-NEXT: [[X0:%.*]] = load i64, ptr [[Q0]], align 8
|
|
; CHECK-NEXT: [[OFFSET1:%.*]] = add i64 [[OFFSET0]], 1
|
|
; CHECK-NEXT: [[Q1:%.*]] = getelementptr i64, ptr [[P]], i64 [[OFFSET1]]
|
|
; CHECK-NEXT: [[X1:%.*]] = load i64, ptr [[Q1]], align 8
|
|
; CHECK-NEXT: [[RES:%.*]] = add i64 [[X0]], [[X1]]
|
|
; CHECK-NEXT: [[DST:%.*]] = getelementptr i64, ptr [[Q]], i64 [[I]]
|
|
; CHECK-NEXT: store i64 [[RES]], ptr [[DST]], align 8
|
|
; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
|
|
; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
|
|
; CHECK-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP15:![0-9]+]]
|
|
; CHECK: exit:
|
|
; CHECK-NEXT: ret void
|
|
;
|
|
entry:
|
|
br label %loop
|
|
loop:
|
|
%i = phi i64 [0, %entry], [%nexti, %loop]
|
|
|
|
%offset0 = shl i64 %i, 1
|
|
%q0 = getelementptr i64, ptr %p, i64 %offset0
|
|
%x0 = load i64, ptr %q0
|
|
|
|
%offset1 = add i64 %offset0, 1
|
|
%q1 = getelementptr i64, ptr %p, i64 %offset1
|
|
%x1 = load i64, ptr %q1
|
|
|
|
%res = add i64 %x0, %x1
|
|
|
|
%dst = getelementptr i64, ptr %q, i64 %i
|
|
store i64 %res, ptr %dst
|
|
|
|
%nexti = add i64 %i, 1
|
|
%done = icmp eq i64 %nexti, 1024
|
|
br i1 %done, label %exit, label %loop
|
|
exit:
|
|
ret void
|
|
}
|
|
|