Files
clang-p2996/llvm/test/CodeGen/AMDGPU/wmma_modifiers.ll
Matt Arsenault 7a84624079 AMDGPU: Make various vector undefs legal
Surprisingly these were getting legalized to something
zero initialized.

This fixes an infinite loop when combining some vector types.
Also fixes zero initializing some undef values.

SimplifyDemandedVectorElts / SimplifyDemandedBits are not checking
for the legality of the output undefs they are replacing unused
operations with. This resulted in turning vectors into undefs
that were later re-legalized back into zero vectors.
2022-09-28 10:48:52 -04:00

23 lines
1.0 KiB
LLVM

; RUN: llc -march=amdgcn -mcpu=gfx1100 -mattr=-wavefrontsize32,+wavefrontsize64 -verify-machineinstrs < %s | FileCheck %s
declare <4 x float> @llvm.amdgcn.wmma.f32.16x16x16.f16(<16 x half>, <16 x half>, <4 x float>)
; Make sure we don't crash when trying to select modifiers in SelectVOP3PMods.
define amdgpu_cs void @xyz () {
; CHECK-LABEL: xyz:
; CHECK: v_wmma_f32_16x16x16_f16 v[0:3], v[0:7], v[0:7], v[0:3]
.entry:
br label %loop
loop:
%ld = load <8 x float>, <8 x float> addrspace(5)* null, align 32
%in_shuffle = shufflevector <8 x float> %ld, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%wmma = call <4 x float> @llvm.amdgcn.wmma.f32.16x16x16.f16(<16 x half> undef, <16 x half> undef, <4 x float> %in_shuffle)
%out_shuffle = shufflevector <4 x float> %wmma, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
store <8 x float> %out_shuffle, <8 x float> addrspace(5)* null, align 32
br i1 false, label %.exit, label %loop
.exit:
ret void
}