LLDB has three major testing strategies: unit tests, tests that exercise the SB API though dotest.py and what we currently call lit tests. The later is rather confusing as we're now using lit as the driver for all three types of tests. As most of this grew organically, the directory structure in the LLDB repository doesn't really make this clear. The 'lit' tests are part of the root and among these tests there's a Unit and Suite folder for the unit and dotest-tests. This layout makes it impossible to run just the lit tests. This patch changes the directory layout to match the 3 testing strategies, each with their own directory and their own configuration file. This means there are now 3 directories under lit with 3 corresponding targets: - API (check-lldb-api): Test exercising the SB API. - Shell (check-lldb-shell): Test exercising command line utilities. - Unit (check-lldb-unit): Unit tests. Finally, there's still the `check-lldb` target that runs all three test suites. Finally, this also renames the lit folder to `test` to match the LLVM repository layout. Differential revision: https://reviews.llvm.org/D68606 llvm-svn: 374184
51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
typedef int IntTypedef;
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IntTypedef g_IntVar; // Testing globals.
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typedef enum Enum { // Testing constants.
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RED,
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GREEN,
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BLUE
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} EnumTypedef;
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EnumTypedef g_EnumVar; // Testing members.
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// FIXME: `sg_IntVar` appears both in global scope's children and compiland's
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// children but with different symbol's id.
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static int sg_IntVar = -1; // Testing file statics.
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// FIXME: `g_Const` appears both in global scope's children and compiland's
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// children but with different symbol's id.
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const int g_Const = 0x88; // Testing constant data.
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const int *g_pConst = &g_Const; // Avoid optimizing the const away
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thread_local int g_tls = 0; // Testing thread-local storage.
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class Class {
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static int m_StaticClassMember;
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public:
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explicit Class(int a) {}
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void Func() {}
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};
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int Class::m_StaticClassMember = 10; // Testing static class members.
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Class ClassVar(1);
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int f(int var_arg1, int var_arg2) { // Testing parameters.
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long same_name_var = -1;
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return 1;
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}
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int same_name_var = 100;
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int main() {
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int same_name_var = 0; // Testing locals.
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const char local_const = 0x1;
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// FIXME: 'local_CString` is not found through compiland's children.
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const char local_CString[] = "abc"; // Testing constant string.
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const char *local_pCString = local_CString; // Avoid optimizing the const away
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int a = 10;
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a++;
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ClassVar.Func();
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return 0;
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}
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