Files
clang-p2996/mlir/lib/Dialect/SparseTensor/Pipelines/SparseTensorPipelines.cpp
Fabian Mora 1828deb752 [mlir][gpu] Deprecate gpu::Serialization* passes. (#65857)
Deprecate the `gpu-to-cubin` & `gpu-to-hsaco` passes in favor of the
`TargetAttr` workflow. This patch removes remaining upstream uses of the
aforementioned passes, including the option to use them in `mlir-opt`. A
future patch will remove these passes entirely.

The passes can be re-enabled in `mlir-opt` by adding the CMake flag: `-DMLIR_ENABLE_DEPRECATED_GPU_SERIALIZATION=1`.
2023-09-11 16:32:15 -04:00

105 lines
4.7 KiB
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//===- SparseTensorPipelines.cpp - Pipelines for sparse tensor code -------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/SparseTensor/Pipelines/Passes.h"
#include "mlir/Conversion/GPUToNVVM/GPUToNVVMPass.h"
#include "mlir/Conversion/Passes.h"
#include "mlir/Dialect/Arith/Transforms/Passes.h"
#include "mlir/Dialect/Bufferization/Transforms/Bufferize.h"
#include "mlir/Dialect/Bufferization/Transforms/OneShotAnalysis.h"
#include "mlir/Dialect/Bufferization/Transforms/Passes.h"
#include "mlir/Dialect/Func/IR/FuncOps.h"
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
#include "mlir/Dialect/GPU/Transforms/Passes.h"
#include "mlir/Dialect/LLVMIR/NVVMDialect.h"
#include "mlir/Dialect/Linalg/Passes.h"
#include "mlir/Dialect/MemRef/Transforms/Passes.h"
#include "mlir/Dialect/SparseTensor/IR/SparseTensor.h"
#include "mlir/Dialect/SparseTensor/Transforms/Passes.h"
#include "mlir/Pass/PassManager.h"
#include "mlir/Transforms/Passes.h"
//===----------------------------------------------------------------------===//
// Pipeline implementation.
//===----------------------------------------------------------------------===//
void mlir::sparse_tensor::buildSparseCompiler(
OpPassManager &pm, const SparseCompilerOptions &options) {
pm.addNestedPass<func::FuncOp>(createLinalgGeneralizationPass());
pm.addPass(createSparsificationAndBufferizationPass(
getBufferizationOptionsForSparsification(
options.testBufferizationAnalysisOnly),
options.sparsificationOptions(), options.sparseTensorConversionOptions(),
options.createSparseDeallocs, options.enableRuntimeLibrary,
options.enableBufferInitialization, options.vectorLength,
/*enableVLAVectorization=*/options.armSVE,
/*enableSIMDIndex32=*/options.force32BitVectorIndices));
if (options.testBufferizationAnalysisOnly)
return;
pm.addNestedPass<func::FuncOp>(createCanonicalizerPass());
pm.addNestedPass<func::FuncOp>(
mlir::bufferization::createFinalizingBufferizePass());
// GPU code generation.
const bool gpuCodegen = options.gpuTriple.hasValue();
if (gpuCodegen) {
pm.addPass(createSparseGPUCodegenPass());
pm.addNestedPass<gpu::GPUModuleOp>(createStripDebugInfoPass());
pm.addNestedPass<gpu::GPUModuleOp>(createConvertSCFToCFPass());
pm.addNestedPass<gpu::GPUModuleOp>(createConvertGpuOpsToNVVMOps());
}
// TODO(springerm): Add sparse support to the BufferDeallocation pass and add
// it to this pipeline.
pm.addNestedPass<func::FuncOp>(createConvertLinalgToLoopsPass());
pm.addNestedPass<func::FuncOp>(createConvertVectorToSCFPass());
pm.addNestedPass<func::FuncOp>(memref::createExpandReallocPass());
pm.addNestedPass<func::FuncOp>(createConvertSCFToCFPass());
pm.addPass(memref::createExpandStridedMetadataPass());
pm.addPass(createLowerAffinePass());
pm.addPass(createConvertVectorToLLVMPass(options.lowerVectorToLLVMOptions()));
pm.addPass(createFinalizeMemRefToLLVMConversionPass());
pm.addNestedPass<func::FuncOp>(createConvertComplexToStandardPass());
pm.addNestedPass<func::FuncOp>(arith::createArithExpandOpsPass());
pm.addNestedPass<func::FuncOp>(createConvertMathToLLVMPass());
pm.addPass(createConvertMathToLibmPass());
pm.addPass(createConvertComplexToLibmPass());
// Repeat convert-vector-to-llvm.
pm.addPass(createConvertVectorToLLVMPass(options.lowerVectorToLLVMOptions()));
pm.addPass(createConvertComplexToLLVMPass());
pm.addPass(createConvertVectorToLLVMPass(options.lowerVectorToLLVMOptions()));
pm.addPass(createConvertFuncToLLVMPass());
// Finalize GPU code generation.
if (gpuCodegen) {
GpuNVVMAttachTargetOptions nvvmTargetOptions;
nvvmTargetOptions.triple = options.gpuTriple;
nvvmTargetOptions.chip = options.gpuChip;
nvvmTargetOptions.features = options.gpuFeatures;
pm.addPass(createGpuNVVMAttachTarget(nvvmTargetOptions));
pm.addPass(createGpuToLLVMConversionPass());
pm.addPass(createGpuModuleToBinaryPass());
}
pm.addPass(createReconcileUnrealizedCastsPass());
}
//===----------------------------------------------------------------------===//
// Pipeline registration.
//===----------------------------------------------------------------------===//
void mlir::sparse_tensor::registerSparseTensorPipelines() {
PassPipelineRegistration<SparseCompilerOptions>(
"sparse-compiler",
"The standard pipeline for taking sparsity-agnostic IR using the"
" sparse-tensor type, and lowering it to LLVM IR with concrete"
" representations and algorithms for sparse tensors.",
buildSparseCompiler);
}