to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
140 lines
4.3 KiB
C++
140 lines
4.3 KiB
C++
//===-- CFCMutableArray.cpp -------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "CFCMutableArray.h"
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#include "CFCString.h"
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//----------------------------------------------------------------------
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// CFCString constructor
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//----------------------------------------------------------------------
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CFCMutableArray::CFCMutableArray(CFMutableArrayRef s)
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: CFCReleaser<CFMutableArrayRef>(s) {}
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//----------------------------------------------------------------------
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// CFCMutableArray copy constructor
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//----------------------------------------------------------------------
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CFCMutableArray::CFCMutableArray(const CFCMutableArray &rhs)
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: CFCReleaser<CFMutableArrayRef>(rhs) // NOTE: this won't make a copy of the
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// array, just add a new reference to
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// it
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{}
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//----------------------------------------------------------------------
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// CFCMutableArray copy constructor
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//----------------------------------------------------------------------
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CFCMutableArray &CFCMutableArray::operator=(const CFCMutableArray &rhs) {
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if (this != &rhs)
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*this = rhs; // NOTE: this operator won't make a copy of the array, just add
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// a new reference to it
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return *this;
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}
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//----------------------------------------------------------------------
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// Destructor
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//----------------------------------------------------------------------
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CFCMutableArray::~CFCMutableArray() {}
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CFIndex CFCMutableArray::GetCount() const {
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CFMutableArrayRef array = get();
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if (array)
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return ::CFArrayGetCount(array);
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return 0;
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}
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CFIndex CFCMutableArray::GetCountOfValue(CFRange range,
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const void *value) const {
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CFMutableArrayRef array = get();
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if (array)
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return ::CFArrayGetCountOfValue(array, range, value);
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return 0;
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}
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CFIndex CFCMutableArray::GetCountOfValue(const void *value) const {
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CFMutableArrayRef array = get();
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if (array)
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return ::CFArrayGetCountOfValue(array, CFRangeMake(0, GetCount()), value);
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return 0;
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}
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const void *CFCMutableArray::GetValueAtIndex(CFIndex idx) const {
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CFMutableArrayRef array = get();
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if (array) {
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const CFIndex num_array_items = ::CFArrayGetCount(array);
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if (0 <= idx && idx < num_array_items) {
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return ::CFArrayGetValueAtIndex(array, idx);
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}
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}
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return NULL;
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}
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bool CFCMutableArray::SetValueAtIndex(CFIndex idx, const void *value) {
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CFMutableArrayRef array = get();
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if (array != NULL) {
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const CFIndex num_array_items = ::CFArrayGetCount(array);
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if (0 <= idx && idx < num_array_items) {
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::CFArraySetValueAtIndex(array, idx, value);
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return true;
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}
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}
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return false;
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}
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bool CFCMutableArray::AppendValue(const void *value, bool can_create) {
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CFMutableArrayRef array = get();
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if (array == NULL) {
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if (!can_create)
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return false;
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array =
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::CFArrayCreateMutable(kCFAllocatorDefault, 0, &kCFTypeArrayCallBacks);
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reset(array);
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}
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if (array != NULL) {
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::CFArrayAppendValue(array, value);
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return true;
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}
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return false;
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}
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bool CFCMutableArray::AppendCStringAsCFString(const char *s,
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CFStringEncoding encoding,
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bool can_create) {
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CFMutableArrayRef array = get();
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if (array == NULL) {
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if (!can_create)
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return false;
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array =
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::CFArrayCreateMutable(kCFAllocatorDefault, 0, &kCFTypeArrayCallBacks);
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reset(array);
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}
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if (array != NULL) {
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CFCString cf_str(s, encoding);
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::CFArrayAppendValue(array, cf_str.get());
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return true;
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}
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return false;
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}
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bool CFCMutableArray::AppendFileSystemRepresentationAsCFString(
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const char *s, bool can_create) {
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CFMutableArrayRef array = get();
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if (array == NULL) {
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if (!can_create)
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return false;
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array =
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::CFArrayCreateMutable(kCFAllocatorDefault, 0, &kCFTypeArrayCallBacks);
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reset(array);
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}
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if (array != NULL) {
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CFCString cf_path;
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cf_path.SetFileSystemRepresentation(s);
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::CFArrayAppendValue(array, cf_path.get());
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return true;
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}
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return false;
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}
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