to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
85 lines
2.5 KiB
C++
85 lines
2.5 KiB
C++
//===-- CFCMutableSet.cpp ---------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "CFCMutableSet.h"
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//----------------------------------------------------------------------
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// CFCString constructor
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//----------------------------------------------------------------------
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CFCMutableSet::CFCMutableSet(CFMutableSetRef s)
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: CFCReleaser<CFMutableSetRef>(s) {}
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//----------------------------------------------------------------------
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// CFCMutableSet copy constructor
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//----------------------------------------------------------------------
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CFCMutableSet::CFCMutableSet(const CFCMutableSet &rhs)
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: CFCReleaser<CFMutableSetRef>(rhs) {}
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//----------------------------------------------------------------------
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// CFCMutableSet copy constructor
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//----------------------------------------------------------------------
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const CFCMutableSet &CFCMutableSet::operator=(const CFCMutableSet &rhs) {
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if (this != &rhs)
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*this = rhs;
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return *this;
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}
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//----------------------------------------------------------------------
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// Destructor
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//----------------------------------------------------------------------
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CFCMutableSet::~CFCMutableSet() {}
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CFIndex CFCMutableSet::GetCount() const {
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CFMutableSetRef set = get();
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if (set)
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return ::CFSetGetCount(set);
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return 0;
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}
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CFIndex CFCMutableSet::GetCountOfValue(const void *value) const {
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CFMutableSetRef set = get();
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if (set)
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return ::CFSetGetCountOfValue(set, value);
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return 0;
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}
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const void *CFCMutableSet::GetValue(const void *value) const {
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CFMutableSetRef set = get();
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if (set)
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return ::CFSetGetValue(set, value);
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return NULL;
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}
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const void *CFCMutableSet::AddValue(const void *value, bool can_create) {
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CFMutableSetRef set = get();
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if (set == NULL) {
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if (!can_create)
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return NULL;
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set = ::CFSetCreateMutable(kCFAllocatorDefault, 0, &kCFTypeSetCallBacks);
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reset(set);
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}
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if (set != NULL) {
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::CFSetAddValue(set, value);
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return value;
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}
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return NULL;
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}
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void CFCMutableSet::RemoveValue(const void *value) {
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CFMutableSetRef set = get();
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if (set)
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::CFSetRemoveValue(set, value);
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}
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void CFCMutableSet::RemoveAllValues() {
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CFMutableSetRef set = get();
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if (set)
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::CFSetRemoveAllValues(set);
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}
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