Files
clang-p2996/lldb/source/Plugins/SymbolFile/NativePDB/CompileUnitIndex.cpp
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

217 lines
7.9 KiB
C++

//===-- CompileUnitIndex.cpp ------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "CompileUnitIndex.h"
#include "PdbIndex.h"
#include "PdbUtil.h"
#include "llvm/DebugInfo/CodeView/LazyRandomTypeCollection.h"
#include "llvm/DebugInfo/CodeView/SymbolDeserializer.h"
#include "llvm/DebugInfo/CodeView/TypeDeserializer.h"
#include "llvm/DebugInfo/MSF/MappedBlockStream.h"
#include "llvm/DebugInfo/PDB/Native/DbiModuleDescriptor.h"
#include "llvm/DebugInfo/PDB/Native/DbiStream.h"
#include "llvm/DebugInfo/PDB/Native/InfoStream.h"
#include "llvm/DebugInfo/PDB/Native/ModuleDebugStream.h"
#include "llvm/DebugInfo/PDB/Native/NamedStreamMap.h"
#include "llvm/DebugInfo/PDB/Native/TpiStream.h"
#include "llvm/Support/Path.h"
#include "lldb/Utility/LLDBAssert.h"
using namespace lldb;
using namespace lldb_private;
using namespace lldb_private::npdb;
using namespace llvm::codeview;
using namespace llvm::pdb;
static bool IsMainFile(llvm::StringRef main, llvm::StringRef other) {
if (main == other)
return true;
// If the files refer to the local file system, we can just ask the file
// system if they're equivalent. But if the source isn't present on disk
// then we still want to try.
if (llvm::sys::fs::equivalent(main, other))
return true;
llvm::SmallString<64> normalized(other);
llvm::sys::path::native(normalized);
return main.equals_lower(normalized);
}
static void ParseCompile3(const CVSymbol &sym, CompilandIndexItem &cci) {
cci.m_compile_opts.emplace();
llvm::cantFail(
SymbolDeserializer::deserializeAs<Compile3Sym>(sym, *cci.m_compile_opts));
}
static void ParseObjname(const CVSymbol &sym, CompilandIndexItem &cci) {
cci.m_obj_name.emplace();
llvm::cantFail(
SymbolDeserializer::deserializeAs<ObjNameSym>(sym, *cci.m_obj_name));
}
static void ParseBuildInfo(PdbIndex &index, const CVSymbol &sym,
CompilandIndexItem &cci) {
BuildInfoSym bis(SymbolRecordKind::BuildInfoSym);
llvm::cantFail(SymbolDeserializer::deserializeAs<BuildInfoSym>(sym, bis));
// S_BUILDINFO just points to an LF_BUILDINFO in the IPI stream. Let's do
// a little extra work to pull out the LF_BUILDINFO.
LazyRandomTypeCollection &types = index.ipi().typeCollection();
llvm::Optional<CVType> cvt = types.tryGetType(bis.BuildId);
if (!cvt || cvt->kind() != LF_BUILDINFO)
return;
BuildInfoRecord bir;
llvm::cantFail(TypeDeserializer::deserializeAs<BuildInfoRecord>(*cvt, bir));
cci.m_build_info.assign(bir.ArgIndices.begin(), bir.ArgIndices.end());
}
static void ParseExtendedInfo(PdbIndex &index, CompilandIndexItem &item) {
const CVSymbolArray &syms = item.m_debug_stream.getSymbolArray();
// This is a private function, it shouldn't be called if the information
// has already been parsed.
lldbassert(!item.m_obj_name);
lldbassert(!item.m_compile_opts);
lldbassert(item.m_build_info.empty());
// We're looking for 3 things. S_COMPILE3, S_OBJNAME, and S_BUILDINFO.
int found = 0;
for (const CVSymbol &sym : syms) {
switch (sym.kind()) {
case S_COMPILE3:
ParseCompile3(sym, item);
break;
case S_OBJNAME:
ParseObjname(sym, item);
break;
case S_BUILDINFO:
ParseBuildInfo(index, sym, item);
break;
default:
continue;
}
if (++found >= 3)
break;
}
}
CompilandIndexItem::CompilandIndexItem(
PdbCompilandId id, llvm::pdb::ModuleDebugStreamRef debug_stream,
llvm::pdb::DbiModuleDescriptor descriptor)
: m_id(id), m_debug_stream(std::move(debug_stream)),
m_module_descriptor(std::move(descriptor)) {}
CompilandIndexItem &CompileUnitIndex::GetOrCreateCompiland(uint16_t modi) {
auto result = m_comp_units.try_emplace(modi, nullptr);
if (!result.second)
return *result.first->second;
// Find the module list and load its debug information stream and cache it
// since we need to use it for almost all interesting operations.
const DbiModuleList &modules = m_index.dbi().modules();
llvm::pdb::DbiModuleDescriptor descriptor = modules.getModuleDescriptor(modi);
uint16_t stream = descriptor.getModuleStreamIndex();
std::unique_ptr<llvm::msf::MappedBlockStream> stream_data =
m_index.pdb().createIndexedStream(stream);
llvm::pdb::ModuleDebugStreamRef debug_stream(descriptor,
std::move(stream_data));
cantFail(debug_stream.reload());
std::unique_ptr<CompilandIndexItem> &cci = result.first->second;
cci = llvm::make_unique<CompilandIndexItem>(
PdbCompilandId{modi}, std::move(debug_stream), std::move(descriptor));
ParseExtendedInfo(m_index, *cci);
cci->m_strings.initialize(debug_stream.getSubsectionsArray());
PDBStringTable &strings = cantFail(m_index.pdb().getStringTable());
cci->m_strings.setStrings(strings.getStringTable());
// We want the main source file to always comes first. Note that we can't
// just push_back the main file onto the front because `GetMainSourceFile`
// computes it in such a way that it doesn't own the resulting memory. So we
// have to iterate the module file list comparing each one to the main file
// name until we find it, and we can cache that one since the memory is backed
// by a contiguous chunk inside the mapped PDB.
llvm::SmallString<64> main_file = GetMainSourceFile(*cci);
std::string s = main_file.str();
llvm::sys::path::native(main_file);
uint32_t file_count = modules.getSourceFileCount(modi);
cci->m_file_list.reserve(file_count);
bool found_main_file = false;
for (llvm::StringRef file : modules.source_files(modi)) {
if (!found_main_file && IsMainFile(main_file, file)) {
cci->m_file_list.insert(cci->m_file_list.begin(), file);
found_main_file = true;
continue;
}
cci->m_file_list.push_back(file);
}
return *cci;
}
const CompilandIndexItem *CompileUnitIndex::GetCompiland(uint16_t modi) const {
auto iter = m_comp_units.find(modi);
if (iter == m_comp_units.end())
return nullptr;
return iter->second.get();
}
CompilandIndexItem *CompileUnitIndex::GetCompiland(uint16_t modi) {
auto iter = m_comp_units.find(modi);
if (iter == m_comp_units.end())
return nullptr;
return iter->second.get();
}
llvm::SmallString<64>
CompileUnitIndex::GetMainSourceFile(const CompilandIndexItem &item) const {
// LF_BUILDINFO contains a list of arg indices which point to LF_STRING_ID
// records in the IPI stream. The order of the arg indices is as follows:
// [0] - working directory where compiler was invoked.
// [1] - absolute path to compiler binary
// [2] - source file name
// [3] - path to compiler generated PDB (the /Zi PDB, although this entry gets
// added even when using /Z7)
// [4] - full command line invocation.
//
// We need to form the path [0]\[2] to generate the full path to the main
// file.source
if (item.m_build_info.size() < 3)
return {""};
LazyRandomTypeCollection &types = m_index.ipi().typeCollection();
StringIdRecord working_dir;
StringIdRecord file_name;
CVType dir_cvt = types.getType(item.m_build_info[0]);
CVType file_cvt = types.getType(item.m_build_info[2]);
llvm::cantFail(
TypeDeserializer::deserializeAs<StringIdRecord>(dir_cvt, working_dir));
llvm::cantFail(
TypeDeserializer::deserializeAs<StringIdRecord>(file_cvt, file_name));
llvm::sys::path::Style style = working_dir.String.startswith("/")
? llvm::sys::path::Style::posix
: llvm::sys::path::Style::windows;
if (llvm::sys::path::is_absolute(file_name.String, style))
return file_name.String;
llvm::SmallString<64> absolute_path = working_dir.String;
llvm::sys::path::append(absolute_path, file_name.String);
return absolute_path;
}