Summary: This patch just changes the interface to make starting the thread multiple times permissable since it will only be done the first time. Note that this does not refcount it or anything, so it's onto the user to make sure that they don't shut down the thread before everyone is done using it. That is the case today because the shutDown portion is run by a single thread in the destructor phase. Another question is if we should make this thread truly global state, because currently it will be private to each plugin instance, so if you have an AMD and NVIDIA image there will be two, similarly if you have those inside of a shared library.
The LLVM/Offload Subproject
The Offload subproject aims at providing tooling, runtimes, and APIs that allow users to execute code on accelerators or other "co-processors" that may or may not match the architecture of their "host". In the long run, all kinds of targets are in scope of this effort, including but not limited to: CPUs, GPUs, FPGAs, AI/ML accelerators, distributed resources, etc.
For OpenMP offload users, the project is ready and fully usable. The final API design is still under development. More content will show up here and on our webpage soon. In the meantime, people are encouraged to participate in our meetings (see below) and check our development board as well as the discussions on Discourse.
Meetings
Every second Wednesday, 7:00 - 8:00am PT, starting Jan 24, 2024. Alternates with the OpenMP in LLVM meeting. invite.ics Meeting Minutes and Agenda