This commits moves all OpenCL builtins under a top-level 'opencl' directory, akin to how the CLC builtins are organized. This new structure aims to better convey the separation of the two layers and that 'CLC' is not a subset of OpenCL or a libclc target. In doing so this commit moves the location of the 'lib' directory to match CLC: libclc/generic/lib/ becomes libclc/opencl/lib/generic/. This allows us to remove some special casing in CMake and ensure a common directory structure. It also tries to better communicate that the OpenCL headers are libclc-specific OpenCL headers and should not be confused with or used as standard OpenCL headers. It does so by ensuring includes are of the form <clc/opencl/*>. It might be that we don't specifically need the libclc OpenCL headers and we simply could use clang's built-in declarations, but we can revisit that later. Aside from the code move, there is some code formatting and updating a couple of OpenCL builtin includes to use the readily available gentype helpers. This allows us to remove some '.inc' files.
libclc
libclc is an open source implementation of the library requirements of the OpenCL C programming language, as specified by the OpenCL 1.1 Specification. The following sections of the specification impose library requirements:
- 6.1: Supported Data Types
- 6.2.3: Explicit Conversions
- 6.2.4.2: Reinterpreting Types Using as_type() and as_typen()
- 6.9: Preprocessor Directives and Macros
- 6.11: Built-in Functions
- 9.3: Double Precision Floating-Point
- 9.4: 64-bit Atomics
- 9.5: Writing to 3D image memory objects
- 9.6: Half Precision Floating-Point
libclc is intended to be used with the Clang compiler's OpenCL frontend.
libclc is designed to be portable and extensible. To this end, it provides generic implementations of most library requirements, allowing the target to override the generic implementation at the granularity of individual functions.
libclc currently supports PTX, AMDGPU, SPIRV and CLSPV targets, but support for more targets is welcome.
Compiling and installing
(in the following instructions you can use make or ninja)
For an in-tree build, Clang must also be built at the same time:
$ cmake <path-to>/llvm-project/llvm/CMakeLists.txt -DLLVM_ENABLE_PROJECTS="libclc;clang" \
-DCMAKE_BUILD_TYPE=Release -G Ninja
$ ninja
Then install:
$ ninja install
Note you can use the DESTDIR Makefile variable to do staged installs.
$ DESTDIR=/path/for/staged/install ninja install
To build out of tree, or in other words, against an existing LLVM build or install:
$ cmake <path-to>/llvm-project/libclc/CMakeLists.txt -DCMAKE_BUILD_TYPE=Release \
-G Ninja -DLLVM_DIR=$(<path-to>/llvm-config --cmakedir)
$ ninja
Then install as before.
In both cases this will include all supported targets. You can choose which
targets are enabled by passing -DLIBCLC_TARGETS_TO_BUILD to CMake. The default
is all.
In both cases, the LLVM used must include the targets you want libclc support for
(AMDGPU and NVPTX are enabled in LLVM by default). Apart from SPIRV where you do
not need an LLVM target but you do need the
llvm-spirv tool available.
Either build this in-tree, or place it in the directory pointed to by
LLVM_TOOLS_BINARY_DIR.