Files
clang-p2996/offload/plugins-nextgen/common/include/MemoryManager.h
Johannes Doerfert 330d8983d2 [Offload] Move /openmp/libomptarget to /offload (#75125)
In a nutshell, this moves our libomptarget code to populate the offload
subproject.

With this commit, users need to enable the new LLVM/Offload subproject
as a runtime in their cmake configuration.
No further changes are expected for downstream code.

Tests and other components still depend on OpenMP and have also not been
renamed. The results below are for a build in which OpenMP and Offload
are enabled runtimes. In addition to the pure `git mv`, we needed to
adjust some CMake files. Nothing is intended to change semantics.

```
ninja check-offload
```
Works with the X86 and AMDGPU offload tests

```
ninja check-openmp
```
Still works but doesn't build offload tests anymore.

```
ls install/lib
```
Shows all expected libraries, incl.
- `libomptarget.devicertl.a`
- `libomptarget-nvptx-sm_90.bc`
- `libomptarget.rtl.amdgpu.so` -> `libomptarget.rtl.amdgpu.so.18git`
- `libomptarget.so` -> `libomptarget.so.18git`

Fixes: https://github.com/llvm/llvm-project/issues/75124

---------

Co-authored-by: Saiyedul Islam <Saiyedul.Islam@amd.com>
2024-04-22 09:51:33 -07:00

348 lines
11 KiB
C++

//===----------- MemoryManager.h - Target independent memory manager ------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Target independent memory manager.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_OPENMP_LIBOMPTARGET_PLUGINS_COMMON_MEMORYMANAGER_H
#define LLVM_OPENMP_LIBOMPTARGET_PLUGINS_COMMON_MEMORYMANAGER_H
#include <cassert>
#include <functional>
#include <list>
#include <mutex>
#include <set>
#include <unordered_map>
#include <vector>
#include "Shared/Debug.h"
#include "Shared/Utils.h"
#include "omptarget.h"
/// Base class of per-device allocator.
class DeviceAllocatorTy {
public:
virtual ~DeviceAllocatorTy() = default;
/// Allocate a memory of size \p Size . \p HstPtr is used to assist the
/// allocation.
virtual void *allocate(size_t Size, void *HstPtr,
TargetAllocTy Kind = TARGET_ALLOC_DEFAULT) = 0;
/// Delete the pointer \p TgtPtr on the device
virtual int free(void *TgtPtr, TargetAllocTy Kind = TARGET_ALLOC_DEFAULT) = 0;
};
/// Class of memory manager. The memory manager is per-device by using
/// per-device allocator. Therefore, each plugin using memory manager should
/// have an allocator for each device.
class MemoryManagerTy {
static constexpr const size_t BucketSize[] = {
0, 1U << 2, 1U << 3, 1U << 4, 1U << 5, 1U << 6, 1U << 7,
1U << 8, 1U << 9, 1U << 10, 1U << 11, 1U << 12, 1U << 13};
static constexpr const int NumBuckets =
sizeof(BucketSize) / sizeof(BucketSize[0]);
/// Find the previous number that is power of 2 given a number that is not
/// power of 2.
static size_t floorToPowerOfTwo(size_t Num) {
Num |= Num >> 1;
Num |= Num >> 2;
Num |= Num >> 4;
Num |= Num >> 8;
Num |= Num >> 16;
#if INTPTR_MAX == INT64_MAX
Num |= Num >> 32;
#elif INTPTR_MAX == INT32_MAX
// Do nothing with 32-bit
#else
#error Unsupported architecture
#endif
Num += 1;
return Num >> 1;
}
/// Find a suitable bucket
static int findBucket(size_t Size) {
const size_t F = floorToPowerOfTwo(Size);
DP("findBucket: Size %zu is floored to %zu.\n", Size, F);
int L = 0, H = NumBuckets - 1;
while (H - L > 1) {
int M = (L + H) >> 1;
if (BucketSize[M] == F)
return M;
if (BucketSize[M] > F)
H = M - 1;
else
L = M;
}
assert(L >= 0 && L < NumBuckets && "L is out of range");
DP("findBucket: Size %zu goes to bucket %d\n", Size, L);
return L;
}
/// A structure stores the meta data of a target pointer
struct NodeTy {
/// Memory size
const size_t Size;
/// Target pointer
void *Ptr;
/// Constructor
NodeTy(size_t Size, void *Ptr) : Size(Size), Ptr(Ptr) {}
};
/// To make \p NodePtrTy ordered when they're put into \p std::multiset.
struct NodeCmpTy {
bool operator()(const NodeTy &LHS, const NodeTy &RHS) const {
return LHS.Size < RHS.Size;
}
};
/// A \p FreeList is a set of Nodes. We're using \p std::multiset here to make
/// the look up procedure more efficient.
using FreeListTy = std::multiset<std::reference_wrapper<NodeTy>, NodeCmpTy>;
/// A list of \p FreeListTy entries, each of which is a \p std::multiset of
/// Nodes whose size is less or equal to a specific bucket size.
std::vector<FreeListTy> FreeLists;
/// A list of mutex for each \p FreeListTy entry
std::vector<std::mutex> FreeListLocks;
/// A table to map from a target pointer to its node
std::unordered_map<void *, NodeTy> PtrToNodeTable;
/// The mutex for the table \p PtrToNodeTable
std::mutex MapTableLock;
/// The reference to a device allocator
DeviceAllocatorTy &DeviceAllocator;
/// The threshold to manage memory using memory manager. If the request size
/// is larger than \p SizeThreshold, the allocation will not be managed by the
/// memory manager.
size_t SizeThreshold = 1U << 13;
/// Request memory from target device
void *allocateOnDevice(size_t Size, void *HstPtr) const {
return DeviceAllocator.allocate(Size, HstPtr, TARGET_ALLOC_DEVICE);
}
/// Deallocate data on device
int deleteOnDevice(void *Ptr) const { return DeviceAllocator.free(Ptr); }
/// This function is called when it tries to allocate memory on device but the
/// device returns out of memory. It will first free all memory in the
/// FreeList and try to allocate again.
void *freeAndAllocate(size_t Size, void *HstPtr) {
std::vector<void *> RemoveList;
// Deallocate all memory in FreeList
for (int I = 0; I < NumBuckets; ++I) {
FreeListTy &List = FreeLists[I];
std::lock_guard<std::mutex> Lock(FreeListLocks[I]);
if (List.empty())
continue;
for (const NodeTy &N : List) {
deleteOnDevice(N.Ptr);
RemoveList.push_back(N.Ptr);
}
FreeLists[I].clear();
}
// Remove all nodes in the map table which have been released
if (!RemoveList.empty()) {
std::lock_guard<std::mutex> LG(MapTableLock);
for (void *P : RemoveList)
PtrToNodeTable.erase(P);
}
// Try allocate memory again
return allocateOnDevice(Size, HstPtr);
}
/// The goal is to allocate memory on the device. It first tries to
/// allocate directly on the device. If a \p nullptr is returned, it might
/// be because the device is OOM. In that case, it will free all unused
/// memory and then try again.
void *allocateOrFreeAndAllocateOnDevice(size_t Size, void *HstPtr) {
void *TgtPtr = allocateOnDevice(Size, HstPtr);
// We cannot get memory from the device. It might be due to OOM. Let's
// free all memory in FreeLists and try again.
if (TgtPtr == nullptr) {
DP("Failed to get memory on device. Free all memory in FreeLists and "
"try again.\n");
TgtPtr = freeAndAllocate(Size, HstPtr);
}
if (TgtPtr == nullptr)
DP("Still cannot get memory on device probably because the device is "
"OOM.\n");
return TgtPtr;
}
public:
/// Constructor. If \p Threshold is non-zero, then the default threshold will
/// be overwritten by \p Threshold.
MemoryManagerTy(DeviceAllocatorTy &DeviceAllocator, size_t Threshold = 0)
: FreeLists(NumBuckets), FreeListLocks(NumBuckets),
DeviceAllocator(DeviceAllocator) {
if (Threshold)
SizeThreshold = Threshold;
}
/// Destructor
~MemoryManagerTy() {
for (auto Itr = PtrToNodeTable.begin(); Itr != PtrToNodeTable.end();
++Itr) {
assert(Itr->second.Ptr && "nullptr in map table");
deleteOnDevice(Itr->second.Ptr);
}
}
/// Allocate memory of size \p Size from target device. \p HstPtr is used to
/// assist the allocation.
void *allocate(size_t Size, void *HstPtr) {
// If the size is zero, we will not bother the target device. Just return
// nullptr directly.
if (Size == 0)
return nullptr;
DP("MemoryManagerTy::allocate: size %zu with host pointer " DPxMOD ".\n",
Size, DPxPTR(HstPtr));
// If the size is greater than the threshold, allocate it directly from
// device.
if (Size > SizeThreshold) {
DP("%zu is greater than the threshold %zu. Allocate it directly from "
"device\n",
Size, SizeThreshold);
void *TgtPtr = allocateOrFreeAndAllocateOnDevice(Size, HstPtr);
DP("Got target pointer " DPxMOD ". Return directly.\n", DPxPTR(TgtPtr));
return TgtPtr;
}
NodeTy *NodePtr = nullptr;
// Try to get a node from FreeList
{
const int B = findBucket(Size);
FreeListTy &List = FreeLists[B];
NodeTy TempNode(Size, nullptr);
std::lock_guard<std::mutex> LG(FreeListLocks[B]);
const auto Itr = List.find(TempNode);
if (Itr != List.end()) {
NodePtr = &Itr->get();
List.erase(Itr);
}
}
if (NodePtr != nullptr)
DP("Find one node " DPxMOD " in the bucket.\n", DPxPTR(NodePtr));
// We cannot find a valid node in FreeLists. Let's allocate on device and
// create a node for it.
if (NodePtr == nullptr) {
DP("Cannot find a node in the FreeLists. Allocate on device.\n");
// Allocate one on device
void *TgtPtr = allocateOrFreeAndAllocateOnDevice(Size, HstPtr);
if (TgtPtr == nullptr)
return nullptr;
// Create a new node and add it into the map table
{
std::lock_guard<std::mutex> Guard(MapTableLock);
auto Itr = PtrToNodeTable.emplace(TgtPtr, NodeTy(Size, TgtPtr));
NodePtr = &Itr.first->second;
}
DP("Node address " DPxMOD ", target pointer " DPxMOD ", size %zu\n",
DPxPTR(NodePtr), DPxPTR(TgtPtr), Size);
}
assert(NodePtr && "NodePtr should not be nullptr at this point");
return NodePtr->Ptr;
}
/// Deallocate memory pointed by \p TgtPtr
int free(void *TgtPtr) {
DP("MemoryManagerTy::free: target memory " DPxMOD ".\n", DPxPTR(TgtPtr));
NodeTy *P = nullptr;
// Look it up into the table
{
std::lock_guard<std::mutex> G(MapTableLock);
auto Itr = PtrToNodeTable.find(TgtPtr);
// We don't remove the node from the map table because the map does not
// change.
if (Itr != PtrToNodeTable.end())
P = &Itr->second;
}
// The memory is not managed by the manager
if (P == nullptr) {
DP("Cannot find its node. Delete it on device directly.\n");
return deleteOnDevice(TgtPtr);
}
// Insert the node to the free list
const int B = findBucket(P->Size);
DP("Found its node " DPxMOD ". Insert it to bucket %d.\n", DPxPTR(P), B);
{
std::lock_guard<std::mutex> G(FreeListLocks[B]);
FreeLists[B].insert(*P);
}
return OFFLOAD_SUCCESS;
}
/// Get the size threshold from the environment variable
/// \p LIBOMPTARGET_MEMORY_MANAGER_THRESHOLD . Returns a <tt>
/// std::pair<size_t, bool> </tt> where the first element represents the
/// threshold and the second element represents whether user disables memory
/// manager explicitly by setting the var to 0. If user doesn't specify
/// anything, returns <0, true>.
static std::pair<size_t, bool> getSizeThresholdFromEnv() {
static UInt32Envar MemoryManagerThreshold(
"LIBOMPTARGET_MEMORY_MANAGER_THRESHOLD", 0);
size_t Threshold = MemoryManagerThreshold.get();
if (MemoryManagerThreshold.isPresent() && Threshold == 0) {
DP("Disabled memory manager as user set "
"LIBOMPTARGET_MEMORY_MANAGER_THRESHOLD=0.\n");
return std::make_pair(0, false);
}
return std::make_pair(Threshold, true);
}
};
// GCC still cannot handle the static data member like Clang so we still need
// this part.
constexpr const size_t MemoryManagerTy::BucketSize[];
constexpr const int MemoryManagerTy::NumBuckets;
#endif // LLVM_OPENMP_LIBOMPTARGET_PLUGINS_COMMON_MEMORYMANAGER_H