Files
clang-p2996/lldb/source/API/SBValueList.cpp
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00

141 lines
2.6 KiB
C++

//===-- SBValueList.cpp -----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/API/SBValueList.h"
#include "lldb/API/SBValue.h"
#include "lldb/Core/ValueObjectList.h"
using namespace lldb;
using namespace lldb_private;
SBValueList::SBValueList () :
m_opaque_ap ()
{
}
SBValueList::SBValueList (const SBValueList &rhs) :
m_opaque_ap ()
{
if (rhs.IsValid())
m_opaque_ap.reset (new lldb_private::ValueObjectList (*rhs));
}
SBValueList::SBValueList (const lldb_private::ValueObjectList *lldb_object_ptr) :
m_opaque_ap ()
{
if (lldb_object_ptr)
m_opaque_ap.reset (new lldb_private::ValueObjectList (*lldb_object_ptr));
}
SBValueList::~SBValueList ()
{
}
bool
SBValueList::IsValid () const
{
return (m_opaque_ap.get() != NULL);
}
const SBValueList &
SBValueList::operator = (const SBValueList &rhs)
{
if (this != &rhs)
{
if (rhs.IsValid())
m_opaque_ap.reset (new lldb_private::ValueObjectList (*rhs));
else
m_opaque_ap.reset ();
}
return *this;
}
lldb_private::ValueObjectList *
SBValueList::operator->()
{
return m_opaque_ap.get();
}
lldb_private::ValueObjectList &
SBValueList::operator*()
{
return *m_opaque_ap;
}
const lldb_private::ValueObjectList *
SBValueList::operator->() const
{
return m_opaque_ap.get();
}
const lldb_private::ValueObjectList &
SBValueList::operator*() const
{
return *m_opaque_ap;
}
void
SBValueList::Append (const SBValue &val_obj)
{
if (val_obj.get())
{
CreateIfNeeded ();
m_opaque_ap->Append (*val_obj);
}
}
void
SBValueList::Append (lldb::ValueObjectSP& val_obj_sp)
{
if (val_obj_sp)
{
CreateIfNeeded ();
m_opaque_ap->Append (val_obj_sp);
}
}
SBValue
SBValueList::GetValueAtIndex (uint32_t idx) const
{
SBValue sb_value;
if (m_opaque_ap.get())
*sb_value = m_opaque_ap->GetValueObjectAtIndex (idx);
return sb_value;
}
uint32_t
SBValueList::GetSize () const
{
uint32_t size = 0;
if (m_opaque_ap.get())
size = m_opaque_ap->GetSize();
return size;
}
void
SBValueList::CreateIfNeeded ()
{
if (m_opaque_ap.get() == NULL)
m_opaque_ap.reset (new ValueObjectList());
}
SBValue
SBValueList::FindValueObjectByUID (lldb::user_id_t uid)
{
SBValue sb_value;
if ( m_opaque_ap.get())
*sb_value = m_opaque_ap->FindValueObjectByUID (uid);
return sb_value;
}