Files
clang-p2996/lldb/source/Breakpoint/StoppointLocation.cpp
Jim Ingham 1b54c88cc4 Add a "thread specification" class that specifies thread specific breakpoints by name, index, queue or TID.
Push this through all the breakpoint management code.  Allow this to be set when the breakpoint is created.
Fix the Process classes so that a breakpoint hit that is not for a particular thread is not reported as a 
breakpoint hit event for that thread.
Added a "breakpoint configure" command to allow you to reset any of the thread 
specific options (or the ignore count.)

llvm-svn: 106078
2010-06-16 02:00:15 +00:00

113 lines
2.2 KiB
C++

//===-- StoppointLocation.cpp -----------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/StoppointLocation.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
using namespace lldb;
using namespace lldb_private;
//----------------------------------------------------------------------
// StoppointLocation constructor
//----------------------------------------------------------------------
StoppointLocation::StoppointLocation (break_id_t bid, addr_t addr, bool hardware) :
m_loc_id(bid),
m_byte_size(0),
m_addr(addr),
m_hit_count(0),
m_hw_preferred(hardware),
m_hw_index(LLDB_INVALID_INDEX32)
{
}
StoppointLocation::StoppointLocation (break_id_t bid, addr_t addr, size_t size, bool hardware) :
m_loc_id(bid),
m_byte_size(size),
m_addr(addr),
m_hit_count(0),
m_hw_preferred(hardware),
m_hw_index(LLDB_INVALID_INDEX32)
{
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
StoppointLocation::~StoppointLocation()
{
}
size_t
StoppointLocation::GetByteSize () const
{
return m_byte_size;
}
addr_t
StoppointLocation::GetLoadAddress() const
{
return m_addr;
}
uint32_t
StoppointLocation::GetHitCount () const
{
return m_hit_count;
}
bool
StoppointLocation::HardwarePreferred () const
{
return m_hw_preferred;
}
bool
StoppointLocation::IsHardware () const
{
return m_hw_index != LLDB_INVALID_INDEX32;
}
uint32_t
StoppointLocation::GetHardwareIndex () const
{
return m_hw_index;
}
void
StoppointLocation::SetHardwareIndex (uint32_t hw_index)
{
m_hw_index = hw_index;
}
// RETURNS - true if we should stop at this breakpoint, false if we
// should continue.
bool
StoppointLocation::ShouldStop (StoppointCallbackContext *context)
{
return true;
}
break_id_t
StoppointLocation::GetID() const
{
return m_loc_id;
}
void
StoppointLocation::Dump (Stream *stream) const
{
}