to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.
To avoid this we now create instances of the lldb_private::Debugger that each
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack
So now clients should call:
SBDebugger::Initialize(); // (static function)
SBDebugger debugger (SBDebugger::Create());
// Use which ever file handles you wish
debugger.SetErrorFileHandle (stderr, false);
debugger.SetOutputFileHandle (stdout, false);
debugger.SetInputFileHandle (stdin, true);
// main loop
SBDebugger::Terminate(); // (static function)
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.
Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.
llvm-svn: 106615
344 lines
9.3 KiB
C++
344 lines
9.3 KiB
C++
//===-- TargetList.cpp ------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/Broadcaster.h"
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#include "lldb/Core/Event.h"
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#include "lldb/Core/State.h"
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#include "lldb/Core/Timer.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/TargetList.h"
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using namespace lldb;
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using namespace lldb_private;
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//----------------------------------------------------------------------
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// TargetList constructor
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//----------------------------------------------------------------------
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TargetList::TargetList() :
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Broadcaster("TargetList"),
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m_target_list(),
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m_target_list_mutex (Mutex::eMutexTypeRecursive),
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m_current_target_idx (0)
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{
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}
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//----------------------------------------------------------------------
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// Destructor
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//----------------------------------------------------------------------
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TargetList::~TargetList()
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{
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Mutex::Locker locker(m_target_list_mutex);
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m_target_list.clear();
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}
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Error
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TargetList::CreateTarget
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(
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Debugger &debugger,
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const FileSpec& file,
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const ArchSpec& arch,
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const UUID *uuid_ptr,
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bool get_dependent_files,
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TargetSP &target_sp
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)
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{
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Timer scoped_timer (__PRETTY_FUNCTION__,
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"TargetList::CreateTarget (file = '%s/%s', arch = '%s', uuid = %p)",
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file.GetDirectory().AsCString(),
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file.GetFilename().AsCString(),
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arch.AsCString(),
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uuid_ptr);
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ModuleSP exe_module_sp;
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FileSpec resolved_file(file);
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if (!Host::ResolveExecutableInBundle (&resolved_file))
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resolved_file = file;
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Error error = ModuleList::GetSharedModule(resolved_file,
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arch,
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uuid_ptr,
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NULL,
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0,
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exe_module_sp,
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NULL,
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NULL);
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if (exe_module_sp)
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{
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target_sp.reset(new Target(debugger));
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target_sp->SetExecutableModule (exe_module_sp, get_dependent_files);
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if (target_sp.get())
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{
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Mutex::Locker locker(m_target_list_mutex);
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m_current_target_idx = m_target_list.size();
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m_target_list.push_back(target_sp);
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}
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// target_sp.reset(new Target);
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// // Let the target resolve any funky bundle paths before we try and get
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// // the object file...
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// target_sp->SetExecutableModule (exe_module_sp, get_dependent_files);
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// if (exe_module_sp->GetObjectFile() == NULL)
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// {
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// error.SetErrorStringWithFormat("%s%s%s: doesn't contain architecture %s",
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// file.GetDirectory().AsCString(),
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// file.GetDirectory() ? "/" : "",
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// file.GetFilename().AsCString(),
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// arch.AsCString());
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// }
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// else
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// {
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// if (target_sp.get())
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// {
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// error.Clear();
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// Mutex::Locker locker(m_target_list_mutex);
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// m_current_target_idx = m_target_list.size();
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// m_target_list.push_back(target_sp);
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// }
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// }
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}
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else
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{
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target_sp.reset();
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}
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return error;
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}
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bool
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TargetList::DeleteTarget (TargetSP &target_sp)
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{
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Mutex::Locker locker(m_target_list_mutex);
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collection::iterator pos, end = m_target_list.end();
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for (pos = m_target_list.begin(); pos != end; ++pos)
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{
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if (pos->get() == target_sp.get())
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{
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m_target_list.erase(pos);
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return true;
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}
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}
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return false;
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}
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TargetSP
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TargetList::FindTargetWithExecutableAndArchitecture
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(
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const FileSpec &exe_file_spec,
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const ArchSpec *exe_arch_ptr
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) const
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{
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Mutex::Locker locker (m_target_list_mutex);
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TargetSP target_sp;
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bool full_match = exe_file_spec.GetDirectory();
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collection::const_iterator pos, end = m_target_list.end();
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for (pos = m_target_list.begin(); pos != end; ++pos)
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{
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ModuleSP module_sp ((*pos)->GetExecutableModule());
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if (module_sp)
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{
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if (FileSpec::Equal (exe_file_spec, module_sp->GetFileSpec(), full_match))
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{
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if (exe_arch_ptr)
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{
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if (*exe_arch_ptr != module_sp->GetArchitecture())
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continue;
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}
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target_sp = *pos;
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break;
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}
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}
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}
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return target_sp;
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}
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TargetSP
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TargetList::FindTargetWithProcessID (lldb::pid_t pid) const
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{
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Mutex::Locker locker(m_target_list_mutex);
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TargetSP target_sp;
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collection::const_iterator pos, end = m_target_list.end();
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for (pos = m_target_list.begin(); pos != end; ++pos)
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{
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Process* process = (*pos)->GetProcessSP().get();
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if (process && process->GetID() == pid)
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{
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target_sp = *pos;
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break;
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}
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}
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return target_sp;
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}
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TargetSP
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TargetList::FindTargetWithProcess (Process *process) const
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{
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TargetSP target_sp;
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if (process)
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{
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Mutex::Locker locker(m_target_list_mutex);
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collection::const_iterator pos, end = m_target_list.end();
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for (pos = m_target_list.begin(); pos != end; ++pos)
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{
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if (process == (*pos)->GetProcessSP().get())
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{
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target_sp = *pos;
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break;
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}
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}
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}
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return target_sp;
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}
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TargetSP
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TargetList::GetTargetSP (Target *target) const
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{
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TargetSP target_sp;
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if (target)
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{
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Mutex::Locker locker(m_target_list_mutex);
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collection::const_iterator pos, end = m_target_list.end();
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for (pos = m_target_list.begin(); pos != end; ++pos)
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{
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if (target == (*pos).get())
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{
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target_sp = *pos;
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break;
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}
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}
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}
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return target_sp;
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}
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uint32_t
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TargetList::SendAsyncInterrupt (lldb::pid_t pid)
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{
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uint32_t num_async_interrupts_sent = 0;
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if (pid != LLDB_INVALID_PROCESS_ID)
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{
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TargetSP target_sp(FindTargetWithProcessID (pid));
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if (target_sp.get())
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{
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Process* process = target_sp->GetProcessSP().get();
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if (process)
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{
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process->BroadcastEvent (Process::eBroadcastBitInterrupt, NULL);
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++num_async_interrupts_sent;
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}
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}
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}
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else
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{
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// We don't have a valid pid to broadcast to, so broadcast to the target
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// list's async broadcaster...
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BroadcastEvent (Process::eBroadcastBitInterrupt, NULL);
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}
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return num_async_interrupts_sent;
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}
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uint32_t
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TargetList::SignalIfRunning (lldb::pid_t pid, int signo)
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{
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uint32_t num_signals_sent = 0;
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Process *process = NULL;
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if (pid == LLDB_INVALID_PROCESS_ID)
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{
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// Signal all processes with signal
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Mutex::Locker locker(m_target_list_mutex);
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collection::iterator pos, end = m_target_list.end();
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for (pos = m_target_list.begin(); pos != end; ++pos)
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{
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process = (*pos)->GetProcessSP().get();
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if (process)
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{
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if (process->IsAlive())
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{
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++num_signals_sent;
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process->Signal (signo);
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}
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}
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}
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}
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else
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{
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// Signal a specific process with signal
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TargetSP target_sp(FindTargetWithProcessID (pid));
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if (target_sp.get())
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{
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process = target_sp->GetProcessSP().get();
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if (process)
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{
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if (process->IsAlive())
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{
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++num_signals_sent;
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process->Signal (signo);
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}
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}
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}
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}
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return num_signals_sent;
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}
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int
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TargetList::GetNumTargets () const
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{
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Mutex::Locker locker (m_target_list_mutex);
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return m_target_list.size();
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}
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lldb::TargetSP
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TargetList::GetTargetAtIndex (uint32_t idx) const
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{
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TargetSP target_sp;
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Mutex::Locker locker (m_target_list_mutex);
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if (idx < m_target_list.size())
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target_sp = m_target_list[idx];
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return target_sp;
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}
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uint32_t
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TargetList::SetCurrentTarget (Target* target)
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{
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Mutex::Locker locker (m_target_list_mutex);
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collection::const_iterator pos,
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begin = m_target_list.begin(),
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end = m_target_list.end();
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for (pos = begin; pos != end; ++pos)
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{
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if (pos->get() == target)
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{
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m_current_target_idx = std::distance (begin, pos);
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return m_current_target_idx;
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}
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}
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m_current_target_idx = 0;
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return m_current_target_idx;
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}
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lldb::TargetSP
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TargetList::GetCurrentTarget ()
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{
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Mutex::Locker locker (m_target_list_mutex);
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if (m_current_target_idx >= m_target_list.size())
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m_current_target_idx = 0;
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return GetTargetAtIndex (m_current_target_idx);
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}
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