After #96127 landed, mshockwave reported that the pass was no longer threading SPEC2006/perlbench. After 96127 we started bailing out in `getStateDefMap` and rejecting the transformation because one of the unpredictable values was coming from inside the loop. There was no fundamental change in that function except that we started calling `Loop->contains(IncomingBB)` instead of `LoopBBs.count(IncomingBB)`. After some analysis I came to the conclusion that even before 96127 we would reject the transformation if we provided large enough limits on the path traversal (large enough so that LoopBBs contained blocks corresponding to that unpredictable value). In this patch I changed `getStateDefMap` to not terminate early on finding an unpredictable value, this is because `getPathsFromStateDefMap`, later, actually has checks to ensure that the final list of paths only have predictable values. As a result we can now partially thread functions like `negative6` in the tests that have some predictable paths. This patch does not really have any compile-time impact on the test suite without `-dfa-early-exit-heuristic=false` (early exit is enabled by default). Change-Id: Ie1633b370ed4a0eda8dea52650b40f6f66ef49a3
1429 lines
51 KiB
C++
1429 lines
51 KiB
C++
//===- DFAJumpThreading.cpp - Threads a switch statement inside a loop ----===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Transform each threading path to effectively jump thread the DFA. For
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// example, the CFG below could be transformed as follows, where the cloned
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// blocks unconditionally branch to the next correct case based on what is
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// identified in the analysis.
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//
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// sw.bb sw.bb
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// / | \ / | \
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// case1 case2 case3 case1 case2 case3
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// \ | / | | |
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// determinator det.2 det.3 det.1
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// br sw.bb / | \
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// sw.bb.2 sw.bb.3 sw.bb.1
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// br case2 br case3 br case1§
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//
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// Definitions and Terminology:
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//
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// * Threading path:
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// a list of basic blocks, the exit state, and the block that determines
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// the next state, for which the following notation will be used:
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// < path of BBs that form a cycle > [ state, determinator ]
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//
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// * Predictable switch:
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// The switch variable is always a known constant so that all conditional
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// jumps based on switch variable can be converted to unconditional jump.
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//
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// * Determinator:
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// The basic block that determines the next state of the DFA.
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//
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// Representing the optimization in C-like pseudocode: the code pattern on the
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// left could functionally be transformed to the right pattern if the switch
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// condition is predictable.
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//
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// X = A goto A
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// for (...) A:
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// switch (X) ...
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// case A goto B
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// X = B B:
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// case B ...
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// X = C goto C
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//
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// The pass first checks that switch variable X is decided by the control flow
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// path taken in the loop; for example, in case B, the next value of X is
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// decided to be C. It then enumerates through all paths in the loop and labels
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// the basic blocks where the next state is decided.
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//
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// Using this information it creates new paths that unconditionally branch to
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// the next case. This involves cloning code, so it only gets triggered if the
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// amount of code duplicated is below a threshold.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar/DFAJumpThreading.h"
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AssumptionCache.h"
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#include "llvm/Analysis/CodeMetrics.h"
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#include "llvm/Analysis/DomTreeUpdater.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/OptimizationRemarkEmitter.h"
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#include "llvm/Analysis/TargetTransformInfo.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/SSAUpdaterBulk.h"
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#include "llvm/Transforms/Utils/ValueMapper.h"
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#include <deque>
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#ifdef EXPENSIVE_CHECKS
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#include "llvm/IR/Verifier.h"
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#endif
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using namespace llvm;
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#define DEBUG_TYPE "dfa-jump-threading"
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STATISTIC(NumTransforms, "Number of transformations done");
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STATISTIC(NumCloned, "Number of blocks cloned");
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STATISTIC(NumPaths, "Number of individual paths threaded");
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static cl::opt<bool>
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ClViewCfgBefore("dfa-jump-view-cfg-before",
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cl::desc("View the CFG before DFA Jump Threading"),
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cl::Hidden, cl::init(false));
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static cl::opt<bool> EarlyExitHeuristic(
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"dfa-early-exit-heuristic",
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cl::desc("Exit early if an unpredictable value come from the same loop"),
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cl::Hidden, cl::init(true));
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static cl::opt<unsigned> MaxPathLength(
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"dfa-max-path-length",
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cl::desc("Max number of blocks searched to find a threading path"),
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cl::Hidden, cl::init(20));
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static cl::opt<unsigned> MaxNumVisitiedPaths(
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"dfa-max-num-visited-paths",
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cl::desc(
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"Max number of blocks visited while enumerating paths around a switch"),
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cl::Hidden, cl::init(2500));
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static cl::opt<unsigned>
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MaxNumPaths("dfa-max-num-paths",
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cl::desc("Max number of paths enumerated around a switch"),
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cl::Hidden, cl::init(200));
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static cl::opt<unsigned>
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CostThreshold("dfa-cost-threshold",
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cl::desc("Maximum cost accepted for the transformation"),
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cl::Hidden, cl::init(50));
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namespace {
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class SelectInstToUnfold {
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SelectInst *SI;
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PHINode *SIUse;
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public:
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SelectInstToUnfold(SelectInst *SI, PHINode *SIUse) : SI(SI), SIUse(SIUse) {}
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SelectInst *getInst() { return SI; }
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PHINode *getUse() { return SIUse; }
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explicit operator bool() const { return SI && SIUse; }
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};
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void unfold(DomTreeUpdater *DTU, LoopInfo *LI, SelectInstToUnfold SIToUnfold,
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std::vector<SelectInstToUnfold> *NewSIsToUnfold,
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std::vector<BasicBlock *> *NewBBs);
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class DFAJumpThreading {
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public:
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DFAJumpThreading(AssumptionCache *AC, DominatorTree *DT, LoopInfo *LI,
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TargetTransformInfo *TTI, OptimizationRemarkEmitter *ORE)
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: AC(AC), DT(DT), LI(LI), TTI(TTI), ORE(ORE) {}
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bool run(Function &F);
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bool LoopInfoBroken;
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private:
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void
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unfoldSelectInstrs(DominatorTree *DT,
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const SmallVector<SelectInstToUnfold, 4> &SelectInsts) {
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DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
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SmallVector<SelectInstToUnfold, 4> Stack(SelectInsts);
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while (!Stack.empty()) {
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SelectInstToUnfold SIToUnfold = Stack.pop_back_val();
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std::vector<SelectInstToUnfold> NewSIsToUnfold;
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std::vector<BasicBlock *> NewBBs;
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unfold(&DTU, LI, SIToUnfold, &NewSIsToUnfold, &NewBBs);
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// Put newly discovered select instructions into the work list.
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for (const SelectInstToUnfold &NewSIToUnfold : NewSIsToUnfold)
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Stack.push_back(NewSIToUnfold);
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}
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}
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AssumptionCache *AC;
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DominatorTree *DT;
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LoopInfo *LI;
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TargetTransformInfo *TTI;
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OptimizationRemarkEmitter *ORE;
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};
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} // end anonymous namespace
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namespace {
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/// Unfold the select instruction held in \p SIToUnfold by replacing it with
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/// control flow.
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///
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/// Put newly discovered select instructions into \p NewSIsToUnfold. Put newly
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/// created basic blocks into \p NewBBs.
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///
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/// TODO: merge it with CodeGenPrepare::optimizeSelectInst() if possible.
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void unfold(DomTreeUpdater *DTU, LoopInfo *LI, SelectInstToUnfold SIToUnfold,
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std::vector<SelectInstToUnfold> *NewSIsToUnfold,
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std::vector<BasicBlock *> *NewBBs) {
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SelectInst *SI = SIToUnfold.getInst();
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PHINode *SIUse = SIToUnfold.getUse();
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BasicBlock *StartBlock = SI->getParent();
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BranchInst *StartBlockTerm =
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dyn_cast<BranchInst>(StartBlock->getTerminator());
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assert(StartBlockTerm);
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assert(SI->hasOneUse());
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if (StartBlockTerm->isUnconditional()) {
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BasicBlock *EndBlock = StartBlock->getUniqueSuccessor();
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// Arbitrarily choose the 'false' side for a new input value to the PHI.
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BasicBlock *NewBlock = BasicBlock::Create(
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SI->getContext(), Twine(SI->getName(), ".si.unfold.false"),
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EndBlock->getParent(), EndBlock);
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NewBBs->push_back(NewBlock);
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BranchInst::Create(EndBlock, NewBlock);
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DTU->applyUpdates({{DominatorTree::Insert, NewBlock, EndBlock}});
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// StartBlock
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// | \
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// | NewBlock
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// | /
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// EndBlock
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Value *SIOp1 = SI->getTrueValue();
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Value *SIOp2 = SI->getFalseValue();
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PHINode *NewPhi = PHINode::Create(SIUse->getType(), 1,
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Twine(SIOp2->getName(), ".si.unfold.phi"),
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NewBlock->getFirstInsertionPt());
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NewPhi->addIncoming(SIOp2, StartBlock);
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// Update any other PHI nodes in EndBlock.
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for (PHINode &Phi : EndBlock->phis()) {
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if (SIUse == &Phi)
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continue;
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Phi.addIncoming(Phi.getIncomingValueForBlock(StartBlock), NewBlock);
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}
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// Update the phi node of SI, which is its only use.
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if (EndBlock == SIUse->getParent()) {
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SIUse->addIncoming(NewPhi, NewBlock);
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SIUse->replaceUsesOfWith(SI, SIOp1);
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} else {
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PHINode *EndPhi = PHINode::Create(SIUse->getType(), pred_size(EndBlock),
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Twine(SI->getName(), ".si.unfold.phi"),
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EndBlock->getFirstInsertionPt());
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for (BasicBlock *Pred : predecessors(EndBlock)) {
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if (Pred != StartBlock && Pred != NewBlock)
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EndPhi->addIncoming(EndPhi, Pred);
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}
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EndPhi->addIncoming(SIOp1, StartBlock);
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EndPhi->addIncoming(NewPhi, NewBlock);
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SIUse->replaceUsesOfWith(SI, EndPhi);
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SIUse = EndPhi;
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}
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if (auto *OpSi = dyn_cast<SelectInst>(SIOp1))
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NewSIsToUnfold->push_back(SelectInstToUnfold(OpSi, SIUse));
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if (auto *OpSi = dyn_cast<SelectInst>(SIOp2))
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NewSIsToUnfold->push_back(SelectInstToUnfold(OpSi, NewPhi));
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// Insert the real conditional branch based on the original condition.
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StartBlockTerm->eraseFromParent();
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BranchInst::Create(EndBlock, NewBlock, SI->getCondition(), StartBlock);
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DTU->applyUpdates({{DominatorTree::Insert, StartBlock, EndBlock},
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{DominatorTree::Insert, StartBlock, NewBlock}});
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} else {
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BasicBlock *EndBlock = SIUse->getParent();
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BasicBlock *NewBlockT = BasicBlock::Create(
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SI->getContext(), Twine(SI->getName(), ".si.unfold.true"),
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EndBlock->getParent(), EndBlock);
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BasicBlock *NewBlockF = BasicBlock::Create(
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SI->getContext(), Twine(SI->getName(), ".si.unfold.false"),
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EndBlock->getParent(), EndBlock);
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NewBBs->push_back(NewBlockT);
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NewBBs->push_back(NewBlockF);
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// Def only has one use in EndBlock.
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// Before transformation:
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// StartBlock(Def)
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// | \
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// EndBlock OtherBlock
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// (Use)
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//
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// After transformation:
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// StartBlock(Def)
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// | \
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// | OtherBlock
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// NewBlockT
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// | \
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// | NewBlockF
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// | /
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// | /
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// EndBlock
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// (Use)
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BranchInst::Create(EndBlock, NewBlockF);
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// Insert the real conditional branch based on the original condition.
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BranchInst::Create(EndBlock, NewBlockF, SI->getCondition(), NewBlockT);
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DTU->applyUpdates({{DominatorTree::Insert, NewBlockT, NewBlockF},
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{DominatorTree::Insert, NewBlockT, EndBlock},
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{DominatorTree::Insert, NewBlockF, EndBlock}});
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Value *TrueVal = SI->getTrueValue();
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Value *FalseVal = SI->getFalseValue();
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PHINode *NewPhiT = PHINode::Create(
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SIUse->getType(), 1, Twine(TrueVal->getName(), ".si.unfold.phi"),
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NewBlockT->getFirstInsertionPt());
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PHINode *NewPhiF = PHINode::Create(
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SIUse->getType(), 1, Twine(FalseVal->getName(), ".si.unfold.phi"),
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NewBlockF->getFirstInsertionPt());
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NewPhiT->addIncoming(TrueVal, StartBlock);
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NewPhiF->addIncoming(FalseVal, NewBlockT);
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if (auto *TrueSI = dyn_cast<SelectInst>(TrueVal))
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NewSIsToUnfold->push_back(SelectInstToUnfold(TrueSI, NewPhiT));
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if (auto *FalseSi = dyn_cast<SelectInst>(FalseVal))
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NewSIsToUnfold->push_back(SelectInstToUnfold(FalseSi, NewPhiF));
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SIUse->addIncoming(NewPhiT, NewBlockT);
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SIUse->addIncoming(NewPhiF, NewBlockF);
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SIUse->removeIncomingValue(StartBlock);
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// Update any other PHI nodes in EndBlock.
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for (PHINode &Phi : EndBlock->phis()) {
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if (SIUse == &Phi)
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continue;
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Phi.addIncoming(Phi.getIncomingValueForBlock(StartBlock), NewBlockT);
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Phi.addIncoming(Phi.getIncomingValueForBlock(StartBlock), NewBlockF);
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Phi.removeIncomingValue(StartBlock);
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}
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// Update the appropriate successor of the start block to point to the new
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// unfolded block.
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unsigned SuccNum = StartBlockTerm->getSuccessor(1) == EndBlock ? 1 : 0;
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StartBlockTerm->setSuccessor(SuccNum, NewBlockT);
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DTU->applyUpdates({{DominatorTree::Delete, StartBlock, EndBlock},
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{DominatorTree::Insert, StartBlock, NewBlockT}});
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}
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// Preserve loop info
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if (Loop *L = LI->getLoopFor(SI->getParent())) {
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for (BasicBlock *NewBB : *NewBBs)
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L->addBasicBlockToLoop(NewBB, *LI);
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}
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// The select is now dead.
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assert(SI->use_empty() && "Select must be dead now");
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SI->eraseFromParent();
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}
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struct ClonedBlock {
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BasicBlock *BB;
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APInt State; ///< \p State corresponds to the next value of a switch stmnt.
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};
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typedef std::deque<BasicBlock *> PathType;
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typedef std::vector<PathType> PathsType;
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typedef SmallPtrSet<const BasicBlock *, 8> VisitedBlocks;
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typedef std::vector<ClonedBlock> CloneList;
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// This data structure keeps track of all blocks that have been cloned. If two
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// different ThreadingPaths clone the same block for a certain state it should
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// be reused, and it can be looked up in this map.
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typedef DenseMap<BasicBlock *, CloneList> DuplicateBlockMap;
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// This map keeps track of all the new definitions for an instruction. This
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// information is needed when restoring SSA form after cloning blocks.
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typedef MapVector<Instruction *, std::vector<Instruction *>> DefMap;
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inline raw_ostream &operator<<(raw_ostream &OS, const PathType &Path) {
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OS << "< ";
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for (const BasicBlock *BB : Path) {
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std::string BBName;
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if (BB->hasName())
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raw_string_ostream(BBName) << BB->getName();
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else
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raw_string_ostream(BBName) << BB;
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OS << BBName << " ";
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}
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OS << ">";
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return OS;
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}
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/// ThreadingPath is a path in the control flow of a loop that can be threaded
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/// by cloning necessary basic blocks and replacing conditional branches with
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/// unconditional ones. A threading path includes a list of basic blocks, the
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/// exit state, and the block that determines the next state.
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struct ThreadingPath {
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/// Exit value is DFA's exit state for the given path.
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APInt getExitValue() const { return ExitVal; }
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void setExitValue(const ConstantInt *V) {
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ExitVal = V->getValue();
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IsExitValSet = true;
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}
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bool isExitValueSet() const { return IsExitValSet; }
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/// Determinator is the basic block that determines the next state of the DFA.
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const BasicBlock *getDeterminatorBB() const { return DBB; }
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void setDeterminator(const BasicBlock *BB) { DBB = BB; }
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/// Path is a list of basic blocks.
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const PathType &getPath() const { return Path; }
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void setPath(const PathType &NewPath) { Path = NewPath; }
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void push_back(BasicBlock *BB) { Path.push_back(BB); }
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void push_front(BasicBlock *BB) { Path.push_front(BB); }
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void appendExcludingFirst(const PathType &OtherPath) {
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Path.insert(Path.end(), OtherPath.begin() + 1, OtherPath.end());
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}
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void print(raw_ostream &OS) const {
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OS << Path << " [ " << ExitVal << ", " << DBB->getName() << " ]";
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}
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private:
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PathType Path;
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APInt ExitVal;
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const BasicBlock *DBB = nullptr;
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bool IsExitValSet = false;
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};
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#ifndef NDEBUG
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inline raw_ostream &operator<<(raw_ostream &OS, const ThreadingPath &TPath) {
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TPath.print(OS);
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return OS;
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}
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#endif
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|
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struct MainSwitch {
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MainSwitch(SwitchInst *SI, LoopInfo *LI, OptimizationRemarkEmitter *ORE)
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: LI(LI) {
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if (isCandidate(SI)) {
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Instr = SI;
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} else {
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ORE->emit([&]() {
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return OptimizationRemarkMissed(DEBUG_TYPE, "SwitchNotPredictable", SI)
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<< "Switch instruction is not predictable.";
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|
});
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|
}
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|
}
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|
|
virtual ~MainSwitch() = default;
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|
|
SwitchInst *getInstr() const { return Instr; }
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const SmallVector<SelectInstToUnfold, 4> getSelectInsts() {
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return SelectInsts;
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}
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private:
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/// Do a use-def chain traversal starting from the switch condition to see if
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/// \p SI is a potential condidate.
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///
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/// Also, collect select instructions to unfold.
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bool isCandidate(const SwitchInst *SI) {
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std::deque<std::pair<Value *, BasicBlock *>> Q;
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SmallSet<Value *, 16> SeenValues;
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SelectInsts.clear();
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Value *SICond = SI->getCondition();
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LLVM_DEBUG(dbgs() << "\tSICond: " << *SICond << "\n");
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if (!isa<PHINode>(SICond))
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return false;
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|
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// The switch must be in a loop.
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const Loop *L = LI->getLoopFor(SI->getParent());
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if (!L)
|
|
return false;
|
|
|
|
addToQueue(SICond, nullptr, Q, SeenValues);
|
|
|
|
while (!Q.empty()) {
|
|
Value *Current = Q.front().first;
|
|
BasicBlock *CurrentIncomingBB = Q.front().second;
|
|
Q.pop_front();
|
|
|
|
if (auto *Phi = dyn_cast<PHINode>(Current)) {
|
|
for (BasicBlock *IncomingBB : Phi->blocks()) {
|
|
Value *Incoming = Phi->getIncomingValueForBlock(IncomingBB);
|
|
addToQueue(Incoming, IncomingBB, Q, SeenValues);
|
|
}
|
|
LLVM_DEBUG(dbgs() << "\tphi: " << *Phi << "\n");
|
|
} else if (SelectInst *SelI = dyn_cast<SelectInst>(Current)) {
|
|
if (!isValidSelectInst(SelI))
|
|
return false;
|
|
addToQueue(SelI->getTrueValue(), CurrentIncomingBB, Q, SeenValues);
|
|
addToQueue(SelI->getFalseValue(), CurrentIncomingBB, Q, SeenValues);
|
|
LLVM_DEBUG(dbgs() << "\tselect: " << *SelI << "\n");
|
|
if (auto *SelIUse = dyn_cast<PHINode>(SelI->user_back()))
|
|
SelectInsts.push_back(SelectInstToUnfold(SelI, SelIUse));
|
|
} else if (isa<Constant>(Current)) {
|
|
LLVM_DEBUG(dbgs() << "\tconst: " << *Current << "\n");
|
|
continue;
|
|
} else {
|
|
LLVM_DEBUG(dbgs() << "\tother: " << *Current << "\n");
|
|
// Allow unpredictable values. The hope is that those will be the
|
|
// initial switch values that can be ignored (they will hit the
|
|
// unthreaded switch) but this assumption will get checked later after
|
|
// paths have been enumerated (in function getStateDefMap).
|
|
|
|
// If the unpredictable value comes from the same inner loop it is
|
|
// likely that it will also be on the enumerated paths, causing us to
|
|
// exit after we have enumerated all the paths. This heuristic save
|
|
// compile time because a search for all the paths can become expensive.
|
|
if (EarlyExitHeuristic &&
|
|
L->contains(LI->getLoopFor(CurrentIncomingBB))) {
|
|
LLVM_DEBUG(dbgs()
|
|
<< "\tExiting early due to unpredictability heuristic.\n");
|
|
return false;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void addToQueue(Value *Val, BasicBlock *BB,
|
|
std::deque<std::pair<Value *, BasicBlock *>> &Q,
|
|
SmallSet<Value *, 16> &SeenValues) {
|
|
if (SeenValues.insert(Val).second)
|
|
Q.push_back({Val, BB});
|
|
}
|
|
|
|
bool isValidSelectInst(SelectInst *SI) {
|
|
if (!SI->hasOneUse())
|
|
return false;
|
|
|
|
Instruction *SIUse = dyn_cast<Instruction>(SI->user_back());
|
|
// The use of the select inst should be either a phi or another select.
|
|
if (!SIUse && !(isa<PHINode>(SIUse) || isa<SelectInst>(SIUse)))
|
|
return false;
|
|
|
|
BasicBlock *SIBB = SI->getParent();
|
|
|
|
// Currently, we can only expand select instructions in basic blocks with
|
|
// one successor.
|
|
BranchInst *SITerm = dyn_cast<BranchInst>(SIBB->getTerminator());
|
|
if (!SITerm || !SITerm->isUnconditional())
|
|
return false;
|
|
|
|
// Only fold the select coming from directly where it is defined.
|
|
PHINode *PHIUser = dyn_cast<PHINode>(SIUse);
|
|
if (PHIUser && PHIUser->getIncomingBlock(*SI->use_begin()) != SIBB)
|
|
return false;
|
|
|
|
// If select will not be sunk during unfolding, and it is in the same basic
|
|
// block as another state defining select, then cannot unfold both.
|
|
for (SelectInstToUnfold SIToUnfold : SelectInsts) {
|
|
SelectInst *PrevSI = SIToUnfold.getInst();
|
|
if (PrevSI->getTrueValue() != SI && PrevSI->getFalseValue() != SI &&
|
|
PrevSI->getParent() == SI->getParent())
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
LoopInfo *LI;
|
|
SwitchInst *Instr = nullptr;
|
|
SmallVector<SelectInstToUnfold, 4> SelectInsts;
|
|
};
|
|
|
|
struct AllSwitchPaths {
|
|
AllSwitchPaths(const MainSwitch *MSwitch, OptimizationRemarkEmitter *ORE,
|
|
LoopInfo *LI, Loop *L)
|
|
: Switch(MSwitch->getInstr()), SwitchBlock(Switch->getParent()), ORE(ORE),
|
|
LI(LI), SwitchOuterLoop(L) {}
|
|
|
|
std::vector<ThreadingPath> &getThreadingPaths() { return TPaths; }
|
|
unsigned getNumThreadingPaths() { return TPaths.size(); }
|
|
SwitchInst *getSwitchInst() { return Switch; }
|
|
BasicBlock *getSwitchBlock() { return SwitchBlock; }
|
|
|
|
void run() {
|
|
StateDefMap StateDef = getStateDefMap();
|
|
if (StateDef.empty()) {
|
|
ORE->emit([&]() {
|
|
return OptimizationRemarkMissed(DEBUG_TYPE, "SwitchNotPredictable",
|
|
Switch)
|
|
<< "Switch instruction is not predictable.";
|
|
});
|
|
return;
|
|
}
|
|
|
|
auto *SwitchPhi = cast<PHINode>(Switch->getOperand(0));
|
|
auto *SwitchPhiDefBB = SwitchPhi->getParent();
|
|
VisitedBlocks VB;
|
|
// Get paths from the determinator BBs to SwitchPhiDefBB
|
|
std::vector<ThreadingPath> PathsToPhiDef =
|
|
getPathsFromStateDefMap(StateDef, SwitchPhi, VB);
|
|
if (SwitchPhiDefBB == SwitchBlock) {
|
|
TPaths = std::move(PathsToPhiDef);
|
|
return;
|
|
}
|
|
|
|
// Find and append paths from SwitchPhiDefBB to SwitchBlock.
|
|
PathsType PathsToSwitchBB =
|
|
paths(SwitchPhiDefBB, SwitchBlock, VB, /* PathDepth = */ 1);
|
|
if (PathsToSwitchBB.empty())
|
|
return;
|
|
|
|
std::vector<ThreadingPath> TempList;
|
|
for (const ThreadingPath &Path : PathsToPhiDef) {
|
|
for (const PathType &PathToSw : PathsToSwitchBB) {
|
|
ThreadingPath PathCopy(Path);
|
|
PathCopy.appendExcludingFirst(PathToSw);
|
|
TempList.push_back(PathCopy);
|
|
}
|
|
}
|
|
TPaths = std::move(TempList);
|
|
}
|
|
|
|
private:
|
|
// Value: an instruction that defines a switch state;
|
|
// Key: the parent basic block of that instruction.
|
|
typedef DenseMap<const BasicBlock *, const PHINode *> StateDefMap;
|
|
std::vector<ThreadingPath> getPathsFromStateDefMap(StateDefMap &StateDef,
|
|
PHINode *Phi,
|
|
VisitedBlocks &VB) {
|
|
std::vector<ThreadingPath> Res;
|
|
auto *PhiBB = Phi->getParent();
|
|
VB.insert(PhiBB);
|
|
|
|
VisitedBlocks UniqueBlocks;
|
|
for (auto *IncomingBB : Phi->blocks()) {
|
|
if (!UniqueBlocks.insert(IncomingBB).second)
|
|
continue;
|
|
if (!SwitchOuterLoop->contains(IncomingBB))
|
|
continue;
|
|
|
|
Value *IncomingValue = Phi->getIncomingValueForBlock(IncomingBB);
|
|
// We found the determinator. This is the start of our path.
|
|
if (auto *C = dyn_cast<ConstantInt>(IncomingValue)) {
|
|
// SwitchBlock is the determinator, unsupported unless its also the def.
|
|
if (PhiBB == SwitchBlock &&
|
|
SwitchBlock != cast<PHINode>(Switch->getOperand(0))->getParent())
|
|
continue;
|
|
ThreadingPath NewPath;
|
|
NewPath.setDeterminator(PhiBB);
|
|
NewPath.setExitValue(C);
|
|
// Don't add SwitchBlock at the start, this is handled later.
|
|
if (IncomingBB != SwitchBlock)
|
|
NewPath.push_back(IncomingBB);
|
|
NewPath.push_back(PhiBB);
|
|
Res.push_back(NewPath);
|
|
continue;
|
|
}
|
|
// Don't get into a cycle.
|
|
if (VB.contains(IncomingBB) || IncomingBB == SwitchBlock)
|
|
continue;
|
|
// Recurse up the PHI chain.
|
|
auto *IncomingPhi = dyn_cast<PHINode>(IncomingValue);
|
|
if (!IncomingPhi)
|
|
continue;
|
|
auto *IncomingPhiDefBB = IncomingPhi->getParent();
|
|
if (!StateDef.contains(IncomingPhiDefBB))
|
|
continue;
|
|
|
|
// Direct predecessor, just add to the path.
|
|
if (IncomingPhiDefBB == IncomingBB) {
|
|
std::vector<ThreadingPath> PredPaths =
|
|
getPathsFromStateDefMap(StateDef, IncomingPhi, VB);
|
|
for (ThreadingPath &Path : PredPaths) {
|
|
Path.push_back(PhiBB);
|
|
Res.push_back(std::move(Path));
|
|
}
|
|
continue;
|
|
}
|
|
// Not a direct predecessor, find intermediate paths to append to the
|
|
// existing path.
|
|
if (VB.contains(IncomingPhiDefBB))
|
|
continue;
|
|
|
|
PathsType IntermediatePaths;
|
|
IntermediatePaths =
|
|
paths(IncomingPhiDefBB, IncomingBB, VB, /* PathDepth = */ 1);
|
|
if (IntermediatePaths.empty())
|
|
continue;
|
|
|
|
std::vector<ThreadingPath> PredPaths =
|
|
getPathsFromStateDefMap(StateDef, IncomingPhi, VB);
|
|
for (const ThreadingPath &Path : PredPaths) {
|
|
for (const PathType &IPath : IntermediatePaths) {
|
|
ThreadingPath NewPath(Path);
|
|
NewPath.appendExcludingFirst(IPath);
|
|
NewPath.push_back(PhiBB);
|
|
Res.push_back(NewPath);
|
|
}
|
|
}
|
|
}
|
|
VB.erase(PhiBB);
|
|
return Res;
|
|
}
|
|
|
|
PathsType paths(BasicBlock *BB, BasicBlock *ToBB, VisitedBlocks &Visited,
|
|
unsigned PathDepth) {
|
|
PathsType Res;
|
|
|
|
// Stop exploring paths after visiting MaxPathLength blocks
|
|
if (PathDepth > MaxPathLength) {
|
|
ORE->emit([&]() {
|
|
return OptimizationRemarkAnalysis(DEBUG_TYPE, "MaxPathLengthReached",
|
|
Switch)
|
|
<< "Exploration stopped after visiting MaxPathLength="
|
|
<< ore::NV("MaxPathLength", MaxPathLength) << " blocks.";
|
|
});
|
|
return Res;
|
|
}
|
|
|
|
Visited.insert(BB);
|
|
if (++NumVisited > MaxNumVisitiedPaths)
|
|
return Res;
|
|
|
|
// Stop if we have reached the BB out of loop, since its successors have no
|
|
// impact on the DFA.
|
|
if (!SwitchOuterLoop->contains(BB))
|
|
return Res;
|
|
|
|
// Some blocks have multiple edges to the same successor, and this set
|
|
// is used to prevent a duplicate path from being generated
|
|
SmallSet<BasicBlock *, 4> Successors;
|
|
for (BasicBlock *Succ : successors(BB)) {
|
|
if (!Successors.insert(Succ).second)
|
|
continue;
|
|
|
|
// Found a cycle through the final block.
|
|
if (Succ == ToBB) {
|
|
Res.push_back({BB, ToBB});
|
|
continue;
|
|
}
|
|
|
|
// We have encountered a cycle, do not get caught in it
|
|
if (Visited.contains(Succ))
|
|
continue;
|
|
|
|
auto *CurrLoop = LI->getLoopFor(BB);
|
|
// Unlikely to be beneficial.
|
|
if (Succ == CurrLoop->getHeader())
|
|
continue;
|
|
// Skip for now, revisit this condition later to see the impact on
|
|
// coverage and compile time.
|
|
if (LI->getLoopFor(Succ) != CurrLoop)
|
|
continue;
|
|
|
|
PathsType SuccPaths = paths(Succ, ToBB, Visited, PathDepth + 1);
|
|
for (PathType &Path : SuccPaths) {
|
|
Path.push_front(BB);
|
|
Res.push_back(Path);
|
|
if (Res.size() >= MaxNumPaths) {
|
|
return Res;
|
|
}
|
|
}
|
|
}
|
|
// This block could now be visited again from a different predecessor. Note
|
|
// that this will result in exponential runtime. Subpaths could possibly be
|
|
// cached but it takes a lot of memory to store them.
|
|
Visited.erase(BB);
|
|
return Res;
|
|
}
|
|
|
|
/// Walk the use-def chain and collect all the state-defining blocks and the
|
|
/// PHI nodes in those blocks that define the state.
|
|
StateDefMap getStateDefMap() const {
|
|
StateDefMap Res;
|
|
PHINode *FirstDef = dyn_cast<PHINode>(Switch->getOperand(0));
|
|
assert(FirstDef && "The first definition must be a phi.");
|
|
|
|
SmallVector<PHINode *, 8> Stack;
|
|
Stack.push_back(FirstDef);
|
|
SmallSet<Value *, 16> SeenValues;
|
|
|
|
while (!Stack.empty()) {
|
|
PHINode *CurPhi = Stack.pop_back_val();
|
|
|
|
Res[CurPhi->getParent()] = CurPhi;
|
|
SeenValues.insert(CurPhi);
|
|
|
|
for (BasicBlock *IncomingBB : CurPhi->blocks()) {
|
|
PHINode *IncomingPhi =
|
|
dyn_cast<PHINode>(CurPhi->getIncomingValueForBlock(IncomingBB));
|
|
if (!IncomingPhi)
|
|
continue;
|
|
bool IsOutsideLoops = !SwitchOuterLoop->contains(IncomingBB);
|
|
if (SeenValues.contains(IncomingPhi) || IsOutsideLoops)
|
|
continue;
|
|
|
|
Stack.push_back(IncomingPhi);
|
|
}
|
|
}
|
|
|
|
return Res;
|
|
}
|
|
|
|
unsigned NumVisited = 0;
|
|
SwitchInst *Switch;
|
|
BasicBlock *SwitchBlock;
|
|
OptimizationRemarkEmitter *ORE;
|
|
std::vector<ThreadingPath> TPaths;
|
|
LoopInfo *LI;
|
|
Loop *SwitchOuterLoop;
|
|
};
|
|
|
|
struct TransformDFA {
|
|
TransformDFA(AllSwitchPaths *SwitchPaths, DominatorTree *DT,
|
|
AssumptionCache *AC, TargetTransformInfo *TTI,
|
|
OptimizationRemarkEmitter *ORE,
|
|
SmallPtrSet<const Value *, 32> EphValues)
|
|
: SwitchPaths(SwitchPaths), DT(DT), AC(AC), TTI(TTI), ORE(ORE),
|
|
EphValues(EphValues) {}
|
|
|
|
void run() {
|
|
if (isLegalAndProfitableToTransform()) {
|
|
createAllExitPaths();
|
|
NumTransforms++;
|
|
}
|
|
}
|
|
|
|
private:
|
|
/// This function performs both a legality check and profitability check at
|
|
/// the same time since it is convenient to do so. It iterates through all
|
|
/// blocks that will be cloned, and keeps track of the duplication cost. It
|
|
/// also returns false if it is illegal to clone some required block.
|
|
bool isLegalAndProfitableToTransform() {
|
|
CodeMetrics Metrics;
|
|
SwitchInst *Switch = SwitchPaths->getSwitchInst();
|
|
|
|
// Don't thread switch without multiple successors.
|
|
if (Switch->getNumSuccessors() <= 1)
|
|
return false;
|
|
|
|
// Note that DuplicateBlockMap is not being used as intended here. It is
|
|
// just being used to ensure (BB, State) pairs are only counted once.
|
|
DuplicateBlockMap DuplicateMap;
|
|
|
|
for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
|
|
PathType PathBBs = TPath.getPath();
|
|
APInt NextState = TPath.getExitValue();
|
|
const BasicBlock *Determinator = TPath.getDeterminatorBB();
|
|
|
|
// Update Metrics for the Switch block, this is always cloned
|
|
BasicBlock *BB = SwitchPaths->getSwitchBlock();
|
|
BasicBlock *VisitedBB = getClonedBB(BB, NextState, DuplicateMap);
|
|
if (!VisitedBB) {
|
|
Metrics.analyzeBasicBlock(BB, *TTI, EphValues);
|
|
DuplicateMap[BB].push_back({BB, NextState});
|
|
}
|
|
|
|
// If the Switch block is the Determinator, then we can continue since
|
|
// this is the only block that is cloned and we already counted for it.
|
|
if (PathBBs.front() == Determinator)
|
|
continue;
|
|
|
|
// Otherwise update Metrics for all blocks that will be cloned. If any
|
|
// block is already cloned and would be reused, don't double count it.
|
|
auto DetIt = llvm::find(PathBBs, Determinator);
|
|
for (auto BBIt = DetIt; BBIt != PathBBs.end(); BBIt++) {
|
|
BB = *BBIt;
|
|
VisitedBB = getClonedBB(BB, NextState, DuplicateMap);
|
|
if (VisitedBB)
|
|
continue;
|
|
Metrics.analyzeBasicBlock(BB, *TTI, EphValues);
|
|
DuplicateMap[BB].push_back({BB, NextState});
|
|
}
|
|
|
|
if (Metrics.notDuplicatable) {
|
|
LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains "
|
|
<< "non-duplicatable instructions.\n");
|
|
ORE->emit([&]() {
|
|
return OptimizationRemarkMissed(DEBUG_TYPE, "NonDuplicatableInst",
|
|
Switch)
|
|
<< "Contains non-duplicatable instructions.";
|
|
});
|
|
return false;
|
|
}
|
|
|
|
// FIXME: Allow jump threading with controlled convergence.
|
|
if (Metrics.Convergence != ConvergenceKind::None) {
|
|
LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains "
|
|
<< "convergent instructions.\n");
|
|
ORE->emit([&]() {
|
|
return OptimizationRemarkMissed(DEBUG_TYPE, "ConvergentInst", Switch)
|
|
<< "Contains convergent instructions.";
|
|
});
|
|
return false;
|
|
}
|
|
|
|
if (!Metrics.NumInsts.isValid()) {
|
|
LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains "
|
|
<< "instructions with invalid cost.\n");
|
|
ORE->emit([&]() {
|
|
return OptimizationRemarkMissed(DEBUG_TYPE, "ConvergentInst", Switch)
|
|
<< "Contains instructions with invalid cost.";
|
|
});
|
|
return false;
|
|
}
|
|
}
|
|
|
|
InstructionCost DuplicationCost = 0;
|
|
|
|
unsigned JumpTableSize = 0;
|
|
TTI->getEstimatedNumberOfCaseClusters(*Switch, JumpTableSize, nullptr,
|
|
nullptr);
|
|
if (JumpTableSize == 0) {
|
|
// Factor in the number of conditional branches reduced from jump
|
|
// threading. Assume that lowering the switch block is implemented by
|
|
// using binary search, hence the LogBase2().
|
|
unsigned CondBranches =
|
|
APInt(32, Switch->getNumSuccessors()).ceilLogBase2();
|
|
assert(CondBranches > 0 &&
|
|
"The threaded switch must have multiple branches");
|
|
DuplicationCost = Metrics.NumInsts / CondBranches;
|
|
} else {
|
|
// Compared with jump tables, the DFA optimizer removes an indirect branch
|
|
// on each loop iteration, thus making branch prediction more precise. The
|
|
// more branch targets there are, the more likely it is for the branch
|
|
// predictor to make a mistake, and the more benefit there is in the DFA
|
|
// optimizer. Thus, the more branch targets there are, the lower is the
|
|
// cost of the DFA opt.
|
|
DuplicationCost = Metrics.NumInsts / JumpTableSize;
|
|
}
|
|
|
|
LLVM_DEBUG(dbgs() << "\nDFA Jump Threading: Cost to jump thread block "
|
|
<< SwitchPaths->getSwitchBlock()->getName()
|
|
<< " is: " << DuplicationCost << "\n\n");
|
|
|
|
if (DuplicationCost > CostThreshold) {
|
|
LLVM_DEBUG(dbgs() << "Not jump threading, duplication cost exceeds the "
|
|
<< "cost threshold.\n");
|
|
ORE->emit([&]() {
|
|
return OptimizationRemarkMissed(DEBUG_TYPE, "NotProfitable", Switch)
|
|
<< "Duplication cost exceeds the cost threshold (cost="
|
|
<< ore::NV("Cost", DuplicationCost)
|
|
<< ", threshold=" << ore::NV("Threshold", CostThreshold) << ").";
|
|
});
|
|
return false;
|
|
}
|
|
|
|
ORE->emit([&]() {
|
|
return OptimizationRemark(DEBUG_TYPE, "JumpThreaded", Switch)
|
|
<< "Switch statement jump-threaded.";
|
|
});
|
|
|
|
return true;
|
|
}
|
|
|
|
/// Transform each threading path to effectively jump thread the DFA.
|
|
void createAllExitPaths() {
|
|
DomTreeUpdater DTU(*DT, DomTreeUpdater::UpdateStrategy::Eager);
|
|
|
|
// Move the switch block to the end of the path, since it will be duplicated
|
|
BasicBlock *SwitchBlock = SwitchPaths->getSwitchBlock();
|
|
for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
|
|
LLVM_DEBUG(dbgs() << TPath << "\n");
|
|
// TODO: Fix exit path creation logic so that we dont need this
|
|
// placeholder.
|
|
TPath.push_front(SwitchBlock);
|
|
}
|
|
|
|
// Transform the ThreadingPaths and keep track of the cloned values
|
|
DuplicateBlockMap DuplicateMap;
|
|
DefMap NewDefs;
|
|
|
|
SmallSet<BasicBlock *, 16> BlocksToClean;
|
|
for (BasicBlock *BB : successors(SwitchBlock))
|
|
BlocksToClean.insert(BB);
|
|
|
|
for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
|
|
createExitPath(NewDefs, TPath, DuplicateMap, BlocksToClean, &DTU);
|
|
NumPaths++;
|
|
}
|
|
|
|
// After all paths are cloned, now update the last successor of the cloned
|
|
// path so it skips over the switch statement
|
|
for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths())
|
|
updateLastSuccessor(TPath, DuplicateMap, &DTU);
|
|
|
|
// For each instruction that was cloned and used outside, update its uses
|
|
updateSSA(NewDefs);
|
|
|
|
// Clean PHI Nodes for the newly created blocks
|
|
for (BasicBlock *BB : BlocksToClean)
|
|
cleanPhiNodes(BB);
|
|
}
|
|
|
|
/// For a specific ThreadingPath \p Path, create an exit path starting from
|
|
/// the determinator block.
|
|
///
|
|
/// To remember the correct destination, we have to duplicate blocks
|
|
/// corresponding to each state. Also update the terminating instruction of
|
|
/// the predecessors, and phis in the successor blocks.
|
|
void createExitPath(DefMap &NewDefs, ThreadingPath &Path,
|
|
DuplicateBlockMap &DuplicateMap,
|
|
SmallSet<BasicBlock *, 16> &BlocksToClean,
|
|
DomTreeUpdater *DTU) {
|
|
APInt NextState = Path.getExitValue();
|
|
const BasicBlock *Determinator = Path.getDeterminatorBB();
|
|
PathType PathBBs = Path.getPath();
|
|
|
|
// Don't select the placeholder block in front
|
|
if (PathBBs.front() == Determinator)
|
|
PathBBs.pop_front();
|
|
|
|
auto DetIt = llvm::find(PathBBs, Determinator);
|
|
// When there is only one BB in PathBBs, the determinator takes itself as a
|
|
// direct predecessor.
|
|
BasicBlock *PrevBB = PathBBs.size() == 1 ? *DetIt : *std::prev(DetIt);
|
|
for (auto BBIt = DetIt; BBIt != PathBBs.end(); BBIt++) {
|
|
BasicBlock *BB = *BBIt;
|
|
BlocksToClean.insert(BB);
|
|
|
|
// We already cloned BB for this NextState, now just update the branch
|
|
// and continue.
|
|
BasicBlock *NextBB = getClonedBB(BB, NextState, DuplicateMap);
|
|
if (NextBB) {
|
|
updatePredecessor(PrevBB, BB, NextBB, DTU);
|
|
PrevBB = NextBB;
|
|
continue;
|
|
}
|
|
|
|
// Clone the BB and update the successor of Prev to jump to the new block
|
|
BasicBlock *NewBB = cloneBlockAndUpdatePredecessor(
|
|
BB, PrevBB, NextState, DuplicateMap, NewDefs, DTU);
|
|
DuplicateMap[BB].push_back({NewBB, NextState});
|
|
BlocksToClean.insert(NewBB);
|
|
PrevBB = NewBB;
|
|
}
|
|
}
|
|
|
|
/// Restore SSA form after cloning blocks.
|
|
///
|
|
/// Each cloned block creates new defs for a variable, and the uses need to be
|
|
/// updated to reflect this. The uses may be replaced with a cloned value, or
|
|
/// some derived phi instruction. Note that all uses of a value defined in the
|
|
/// same block were already remapped when cloning the block.
|
|
void updateSSA(DefMap &NewDefs) {
|
|
SSAUpdaterBulk SSAUpdate;
|
|
SmallVector<Use *, 16> UsesToRename;
|
|
|
|
for (const auto &KV : NewDefs) {
|
|
Instruction *I = KV.first;
|
|
BasicBlock *BB = I->getParent();
|
|
std::vector<Instruction *> Cloned = KV.second;
|
|
|
|
// Scan all uses of this instruction to see if it is used outside of its
|
|
// block, and if so, record them in UsesToRename.
|
|
for (Use &U : I->uses()) {
|
|
Instruction *User = cast<Instruction>(U.getUser());
|
|
if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
|
|
if (UserPN->getIncomingBlock(U) == BB)
|
|
continue;
|
|
} else if (User->getParent() == BB) {
|
|
continue;
|
|
}
|
|
|
|
UsesToRename.push_back(&U);
|
|
}
|
|
|
|
// If there are no uses outside the block, we're done with this
|
|
// instruction.
|
|
if (UsesToRename.empty())
|
|
continue;
|
|
LLVM_DEBUG(dbgs() << "DFA-JT: Renaming non-local uses of: " << *I
|
|
<< "\n");
|
|
|
|
// We found a use of I outside of BB. Rename all uses of I that are
|
|
// outside its block to be uses of the appropriate PHI node etc. See
|
|
// ValuesInBlocks with the values we know.
|
|
unsigned VarNum = SSAUpdate.AddVariable(I->getName(), I->getType());
|
|
SSAUpdate.AddAvailableValue(VarNum, BB, I);
|
|
for (Instruction *New : Cloned)
|
|
SSAUpdate.AddAvailableValue(VarNum, New->getParent(), New);
|
|
|
|
while (!UsesToRename.empty())
|
|
SSAUpdate.AddUse(VarNum, UsesToRename.pop_back_val());
|
|
|
|
LLVM_DEBUG(dbgs() << "\n");
|
|
}
|
|
// SSAUpdater handles phi placement and renaming uses with the appropriate
|
|
// value.
|
|
SSAUpdate.RewriteAllUses(DT);
|
|
}
|
|
|
|
/// Clones a basic block, and adds it to the CFG.
|
|
///
|
|
/// This function also includes updating phi nodes in the successors of the
|
|
/// BB, and remapping uses that were defined locally in the cloned BB.
|
|
BasicBlock *cloneBlockAndUpdatePredecessor(BasicBlock *BB, BasicBlock *PrevBB,
|
|
const APInt &NextState,
|
|
DuplicateBlockMap &DuplicateMap,
|
|
DefMap &NewDefs,
|
|
DomTreeUpdater *DTU) {
|
|
ValueToValueMapTy VMap;
|
|
BasicBlock *NewBB = CloneBasicBlock(
|
|
BB, VMap, ".jt" + std::to_string(NextState.getLimitedValue()),
|
|
BB->getParent());
|
|
NewBB->moveAfter(BB);
|
|
NumCloned++;
|
|
|
|
for (Instruction &I : *NewBB) {
|
|
// Do not remap operands of PHINode in case a definition in BB is an
|
|
// incoming value to a phi in the same block. This incoming value will
|
|
// be renamed later while restoring SSA.
|
|
if (isa<PHINode>(&I))
|
|
continue;
|
|
RemapInstruction(&I, VMap,
|
|
RF_IgnoreMissingLocals | RF_NoModuleLevelChanges);
|
|
if (AssumeInst *II = dyn_cast<AssumeInst>(&I))
|
|
AC->registerAssumption(II);
|
|
}
|
|
|
|
updateSuccessorPhis(BB, NewBB, NextState, VMap, DuplicateMap);
|
|
updatePredecessor(PrevBB, BB, NewBB, DTU);
|
|
updateDefMap(NewDefs, VMap);
|
|
|
|
// Add all successors to the DominatorTree
|
|
SmallPtrSet<BasicBlock *, 4> SuccSet;
|
|
for (auto *SuccBB : successors(NewBB)) {
|
|
if (SuccSet.insert(SuccBB).second)
|
|
DTU->applyUpdates({{DominatorTree::Insert, NewBB, SuccBB}});
|
|
}
|
|
SuccSet.clear();
|
|
return NewBB;
|
|
}
|
|
|
|
/// Update the phi nodes in BB's successors.
|
|
///
|
|
/// This means creating a new incoming value from NewBB with the new
|
|
/// instruction wherever there is an incoming value from BB.
|
|
void updateSuccessorPhis(BasicBlock *BB, BasicBlock *ClonedBB,
|
|
const APInt &NextState, ValueToValueMapTy &VMap,
|
|
DuplicateBlockMap &DuplicateMap) {
|
|
std::vector<BasicBlock *> BlocksToUpdate;
|
|
|
|
// If BB is the last block in the path, we can simply update the one case
|
|
// successor that will be reached.
|
|
if (BB == SwitchPaths->getSwitchBlock()) {
|
|
SwitchInst *Switch = SwitchPaths->getSwitchInst();
|
|
BasicBlock *NextCase = getNextCaseSuccessor(Switch, NextState);
|
|
BlocksToUpdate.push_back(NextCase);
|
|
BasicBlock *ClonedSucc = getClonedBB(NextCase, NextState, DuplicateMap);
|
|
if (ClonedSucc)
|
|
BlocksToUpdate.push_back(ClonedSucc);
|
|
}
|
|
// Otherwise update phis in all successors.
|
|
else {
|
|
for (BasicBlock *Succ : successors(BB)) {
|
|
BlocksToUpdate.push_back(Succ);
|
|
|
|
// Check if a successor has already been cloned for the particular exit
|
|
// value. In this case if a successor was already cloned, the phi nodes
|
|
// in the cloned block should be updated directly.
|
|
BasicBlock *ClonedSucc = getClonedBB(Succ, NextState, DuplicateMap);
|
|
if (ClonedSucc)
|
|
BlocksToUpdate.push_back(ClonedSucc);
|
|
}
|
|
}
|
|
|
|
// If there is a phi with an incoming value from BB, create a new incoming
|
|
// value for the new predecessor ClonedBB. The value will either be the same
|
|
// value from BB or a cloned value.
|
|
for (BasicBlock *Succ : BlocksToUpdate) {
|
|
for (auto II = Succ->begin(); PHINode *Phi = dyn_cast<PHINode>(II);
|
|
++II) {
|
|
Value *Incoming = Phi->getIncomingValueForBlock(BB);
|
|
if (Incoming) {
|
|
if (isa<Constant>(Incoming)) {
|
|
Phi->addIncoming(Incoming, ClonedBB);
|
|
continue;
|
|
}
|
|
Value *ClonedVal = VMap[Incoming];
|
|
if (ClonedVal)
|
|
Phi->addIncoming(ClonedVal, ClonedBB);
|
|
else
|
|
Phi->addIncoming(Incoming, ClonedBB);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Sets the successor of PrevBB to be NewBB instead of OldBB. Note that all
|
|
/// other successors are kept as well.
|
|
void updatePredecessor(BasicBlock *PrevBB, BasicBlock *OldBB,
|
|
BasicBlock *NewBB, DomTreeUpdater *DTU) {
|
|
// When a path is reused, there is a chance that predecessors were already
|
|
// updated before. Check if the predecessor needs to be updated first.
|
|
if (!isPredecessor(OldBB, PrevBB))
|
|
return;
|
|
|
|
Instruction *PrevTerm = PrevBB->getTerminator();
|
|
for (unsigned Idx = 0; Idx < PrevTerm->getNumSuccessors(); Idx++) {
|
|
if (PrevTerm->getSuccessor(Idx) == OldBB) {
|
|
OldBB->removePredecessor(PrevBB, /* KeepOneInputPHIs = */ true);
|
|
PrevTerm->setSuccessor(Idx, NewBB);
|
|
}
|
|
}
|
|
DTU->applyUpdates({{DominatorTree::Delete, PrevBB, OldBB},
|
|
{DominatorTree::Insert, PrevBB, NewBB}});
|
|
}
|
|
|
|
/// Add new value mappings to the DefMap to keep track of all new definitions
|
|
/// for a particular instruction. These will be used while updating SSA form.
|
|
void updateDefMap(DefMap &NewDefs, ValueToValueMapTy &VMap) {
|
|
SmallVector<std::pair<Instruction *, Instruction *>> NewDefsVector;
|
|
NewDefsVector.reserve(VMap.size());
|
|
|
|
for (auto Entry : VMap) {
|
|
Instruction *Inst =
|
|
dyn_cast<Instruction>(const_cast<Value *>(Entry.first));
|
|
if (!Inst || !Entry.second || isa<BranchInst>(Inst) ||
|
|
isa<SwitchInst>(Inst)) {
|
|
continue;
|
|
}
|
|
|
|
Instruction *Cloned = dyn_cast<Instruction>(Entry.second);
|
|
if (!Cloned)
|
|
continue;
|
|
|
|
NewDefsVector.push_back({Inst, Cloned});
|
|
}
|
|
|
|
// Sort the defs to get deterministic insertion order into NewDefs.
|
|
sort(NewDefsVector, [](const auto &LHS, const auto &RHS) {
|
|
if (LHS.first == RHS.first)
|
|
return LHS.second->comesBefore(RHS.second);
|
|
return LHS.first->comesBefore(RHS.first);
|
|
});
|
|
|
|
for (const auto &KV : NewDefsVector)
|
|
NewDefs[KV.first].push_back(KV.second);
|
|
}
|
|
|
|
/// Update the last branch of a particular cloned path to point to the correct
|
|
/// case successor.
|
|
///
|
|
/// Note that this is an optional step and would have been done in later
|
|
/// optimizations, but it makes the CFG significantly easier to work with.
|
|
void updateLastSuccessor(ThreadingPath &TPath,
|
|
DuplicateBlockMap &DuplicateMap,
|
|
DomTreeUpdater *DTU) {
|
|
APInt NextState = TPath.getExitValue();
|
|
BasicBlock *BB = TPath.getPath().back();
|
|
BasicBlock *LastBlock = getClonedBB(BB, NextState, DuplicateMap);
|
|
|
|
// Note multiple paths can end at the same block so check that it is not
|
|
// updated yet
|
|
if (!isa<SwitchInst>(LastBlock->getTerminator()))
|
|
return;
|
|
SwitchInst *Switch = cast<SwitchInst>(LastBlock->getTerminator());
|
|
BasicBlock *NextCase = getNextCaseSuccessor(Switch, NextState);
|
|
|
|
std::vector<DominatorTree::UpdateType> DTUpdates;
|
|
SmallPtrSet<BasicBlock *, 4> SuccSet;
|
|
for (BasicBlock *Succ : successors(LastBlock)) {
|
|
if (Succ != NextCase && SuccSet.insert(Succ).second)
|
|
DTUpdates.push_back({DominatorTree::Delete, LastBlock, Succ});
|
|
}
|
|
|
|
Switch->eraseFromParent();
|
|
BranchInst::Create(NextCase, LastBlock);
|
|
|
|
DTU->applyUpdates(DTUpdates);
|
|
}
|
|
|
|
/// After cloning blocks, some of the phi nodes have extra incoming values
|
|
/// that are no longer used. This function removes them.
|
|
void cleanPhiNodes(BasicBlock *BB) {
|
|
// If BB is no longer reachable, remove any remaining phi nodes
|
|
if (pred_empty(BB)) {
|
|
std::vector<PHINode *> PhiToRemove;
|
|
for (auto II = BB->begin(); PHINode *Phi = dyn_cast<PHINode>(II); ++II) {
|
|
PhiToRemove.push_back(Phi);
|
|
}
|
|
for (PHINode *PN : PhiToRemove) {
|
|
PN->replaceAllUsesWith(PoisonValue::get(PN->getType()));
|
|
PN->eraseFromParent();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Remove any incoming values that come from an invalid predecessor
|
|
for (auto II = BB->begin(); PHINode *Phi = dyn_cast<PHINode>(II); ++II) {
|
|
std::vector<BasicBlock *> BlocksToRemove;
|
|
for (BasicBlock *IncomingBB : Phi->blocks()) {
|
|
if (!isPredecessor(BB, IncomingBB))
|
|
BlocksToRemove.push_back(IncomingBB);
|
|
}
|
|
for (BasicBlock *BB : BlocksToRemove)
|
|
Phi->removeIncomingValue(BB);
|
|
}
|
|
}
|
|
|
|
/// Checks if BB was already cloned for a particular next state value. If it
|
|
/// was then it returns this cloned block, and otherwise null.
|
|
BasicBlock *getClonedBB(BasicBlock *BB, const APInt &NextState,
|
|
DuplicateBlockMap &DuplicateMap) {
|
|
CloneList ClonedBBs = DuplicateMap[BB];
|
|
|
|
// Find an entry in the CloneList with this NextState. If it exists then
|
|
// return the corresponding BB
|
|
auto It = llvm::find_if(ClonedBBs, [NextState](const ClonedBlock &C) {
|
|
return C.State == NextState;
|
|
});
|
|
return It != ClonedBBs.end() ? (*It).BB : nullptr;
|
|
}
|
|
|
|
/// Helper to get the successor corresponding to a particular case value for
|
|
/// a switch statement.
|
|
BasicBlock *getNextCaseSuccessor(SwitchInst *Switch, const APInt &NextState) {
|
|
BasicBlock *NextCase = nullptr;
|
|
for (auto Case : Switch->cases()) {
|
|
if (Case.getCaseValue()->getValue() == NextState) {
|
|
NextCase = Case.getCaseSuccessor();
|
|
break;
|
|
}
|
|
}
|
|
if (!NextCase)
|
|
NextCase = Switch->getDefaultDest();
|
|
return NextCase;
|
|
}
|
|
|
|
/// Returns true if IncomingBB is a predecessor of BB.
|
|
bool isPredecessor(BasicBlock *BB, BasicBlock *IncomingBB) {
|
|
return llvm::is_contained(predecessors(BB), IncomingBB);
|
|
}
|
|
|
|
AllSwitchPaths *SwitchPaths;
|
|
DominatorTree *DT;
|
|
AssumptionCache *AC;
|
|
TargetTransformInfo *TTI;
|
|
OptimizationRemarkEmitter *ORE;
|
|
SmallPtrSet<const Value *, 32> EphValues;
|
|
std::vector<ThreadingPath> TPaths;
|
|
};
|
|
|
|
bool DFAJumpThreading::run(Function &F) {
|
|
LLVM_DEBUG(dbgs() << "\nDFA Jump threading: " << F.getName() << "\n");
|
|
|
|
if (F.hasOptSize()) {
|
|
LLVM_DEBUG(dbgs() << "Skipping due to the 'minsize' attribute\n");
|
|
return false;
|
|
}
|
|
|
|
if (ClViewCfgBefore)
|
|
F.viewCFG();
|
|
|
|
SmallVector<AllSwitchPaths, 2> ThreadableLoops;
|
|
bool MadeChanges = false;
|
|
LoopInfoBroken = false;
|
|
|
|
for (BasicBlock &BB : F) {
|
|
auto *SI = dyn_cast<SwitchInst>(BB.getTerminator());
|
|
if (!SI)
|
|
continue;
|
|
|
|
LLVM_DEBUG(dbgs() << "\nCheck if SwitchInst in BB " << BB.getName()
|
|
<< " is a candidate\n");
|
|
MainSwitch Switch(SI, LI, ORE);
|
|
|
|
if (!Switch.getInstr()) {
|
|
LLVM_DEBUG(dbgs() << "\nSwitchInst in BB " << BB.getName() << " is not a "
|
|
<< "candidate for jump threading\n");
|
|
continue;
|
|
}
|
|
|
|
LLVM_DEBUG(dbgs() << "\nSwitchInst in BB " << BB.getName() << " is a "
|
|
<< "candidate for jump threading\n");
|
|
LLVM_DEBUG(SI->dump());
|
|
|
|
unfoldSelectInstrs(DT, Switch.getSelectInsts());
|
|
if (!Switch.getSelectInsts().empty())
|
|
MadeChanges = true;
|
|
|
|
AllSwitchPaths SwitchPaths(&Switch, ORE, LI,
|
|
LI->getLoopFor(&BB)->getOutermostLoop());
|
|
SwitchPaths.run();
|
|
|
|
if (SwitchPaths.getNumThreadingPaths() > 0) {
|
|
ThreadableLoops.push_back(SwitchPaths);
|
|
|
|
// For the time being limit this optimization to occurring once in a
|
|
// function since it can change the CFG significantly. This is not a
|
|
// strict requirement but it can cause buggy behavior if there is an
|
|
// overlap of blocks in different opportunities. There is a lot of room to
|
|
// experiment with catching more opportunities here.
|
|
// NOTE: To release this contraint, we must handle LoopInfo invalidation
|
|
break;
|
|
}
|
|
}
|
|
|
|
#ifdef NDEBUG
|
|
LI->verify(*DT);
|
|
#endif
|
|
|
|
SmallPtrSet<const Value *, 32> EphValues;
|
|
if (ThreadableLoops.size() > 0)
|
|
CodeMetrics::collectEphemeralValues(&F, AC, EphValues);
|
|
|
|
for (AllSwitchPaths SwitchPaths : ThreadableLoops) {
|
|
TransformDFA Transform(&SwitchPaths, DT, AC, TTI, ORE, EphValues);
|
|
Transform.run();
|
|
MadeChanges = true;
|
|
LoopInfoBroken = true;
|
|
}
|
|
|
|
#ifdef EXPENSIVE_CHECKS
|
|
assert(DT->verify(DominatorTree::VerificationLevel::Full));
|
|
verifyFunction(F, &dbgs());
|
|
#endif
|
|
|
|
return MadeChanges;
|
|
}
|
|
|
|
} // end anonymous namespace
|
|
|
|
/// Integrate with the new Pass Manager
|
|
PreservedAnalyses DFAJumpThreadingPass::run(Function &F,
|
|
FunctionAnalysisManager &AM) {
|
|
AssumptionCache &AC = AM.getResult<AssumptionAnalysis>(F);
|
|
DominatorTree &DT = AM.getResult<DominatorTreeAnalysis>(F);
|
|
LoopInfo &LI = AM.getResult<LoopAnalysis>(F);
|
|
TargetTransformInfo &TTI = AM.getResult<TargetIRAnalysis>(F);
|
|
OptimizationRemarkEmitter ORE(&F);
|
|
DFAJumpThreading ThreadImpl(&AC, &DT, &LI, &TTI, &ORE);
|
|
if (!ThreadImpl.run(F))
|
|
return PreservedAnalyses::all();
|
|
|
|
PreservedAnalyses PA;
|
|
PA.preserve<DominatorTreeAnalysis>();
|
|
if (!ThreadImpl.LoopInfoBroken)
|
|
PA.preserve<LoopAnalysis>();
|
|
return PA;
|
|
}
|