As feedback on #119052, it was recommended I add a new bit to delineate internal and external progress events. This patch adds this new category, and sets up Progress.h to support external events via SBProgress.
237 lines
8.1 KiB
C++
237 lines
8.1 KiB
C++
//===-- Progress.cpp ------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/Progress.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Utility/StreamString.h"
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#include "llvm/Support/Signposts.h"
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#include <atomic>
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#include <chrono>
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#include <cstdint>
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#include <mutex>
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#include <optional>
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using namespace lldb;
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using namespace lldb_private;
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std::atomic<uint64_t> Progress::g_id(0);
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// Instrument progress events with signposts when supported.
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static llvm::ManagedStatic<llvm::SignpostEmitter> g_progress_signposts;
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Progress::Progress(std::string title, std::string details,
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std::optional<uint64_t> total,
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lldb_private::Debugger *debugger,
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Timeout<std::nano> minimum_report_time,
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Progress::Origin origin)
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: m_total(total.value_or(Progress::kNonDeterministicTotal)),
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m_minimum_report_time(minimum_report_time),
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m_progress_data{title, ++g_id,
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debugger ? std::optional<user_id_t>(debugger->GetID())
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: std::nullopt,
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origin},
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m_last_report_time_ns(
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std::chrono::nanoseconds(
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std::chrono::steady_clock::now().time_since_epoch())
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.count()),
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m_details(std::move(details)) {
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std::lock_guard<std::mutex> guard(m_mutex);
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ReportProgress();
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// Report to the ProgressManager if that subsystem is enabled.
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if (ProgressManager::Enabled())
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ProgressManager::Instance().Increment(m_progress_data);
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// Start signpost interval right before the meaningful work starts.
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g_progress_signposts->startInterval(this, m_progress_data.title);
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}
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Progress::~Progress() {
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// End signpost interval as soon as possible.
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g_progress_signposts->endInterval(this, m_progress_data.title);
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// Make sure to always report progress completed when this object is
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// destructed so it indicates the progress dialog/activity should go away.
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std::lock_guard<std::mutex> guard(m_mutex);
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m_completed = m_total;
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ReportProgress();
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// Report to the ProgressManager if that subsystem is enabled.
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if (ProgressManager::Enabled())
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ProgressManager::Instance().Decrement(m_progress_data);
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}
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void Progress::Increment(uint64_t amount,
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std::optional<std::string> updated_detail) {
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if (amount == 0)
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return;
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m_completed.fetch_add(amount, std::memory_order_relaxed);
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if (m_minimum_report_time) {
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using namespace std::chrono;
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nanoseconds now;
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uint64_t last_report_time_ns =
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m_last_report_time_ns.load(std::memory_order_relaxed);
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do {
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now = steady_clock::now().time_since_epoch();
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if (now < nanoseconds(last_report_time_ns) + *m_minimum_report_time)
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return; // Too little time has passed since the last report.
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} while (!m_last_report_time_ns.compare_exchange_weak(
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last_report_time_ns, now.count(), std::memory_order_relaxed,
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std::memory_order_relaxed));
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}
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std::lock_guard<std::mutex> guard(m_mutex);
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if (updated_detail)
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m_details = std::move(updated_detail.value());
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ReportProgress();
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}
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void Progress::ReportProgress() {
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// NB: Comparisons with optional<T> rely on the fact that std::nullopt is
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// "smaller" than zero.
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if (m_prev_completed >= m_total)
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return; // We've reported completion already.
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uint64_t completed =
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std::min(m_completed.load(std::memory_order_relaxed), m_total);
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if (completed < m_prev_completed)
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return; // An overflow in the m_completed counter. Just ignore these events.
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// Change the category bit if we're an internal or external progress.
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uint32_t progress_category_bit =
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m_progress_data.origin == Progress::Origin::eExternal
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? lldb::eBroadcastBitExternalProgress
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: lldb::eBroadcastBitProgress;
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Debugger::ReportProgress(m_progress_data.progress_id, m_progress_data.title,
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m_details, completed, m_total,
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m_progress_data.debugger_id, progress_category_bit);
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m_prev_completed = completed;
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}
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ProgressManager::ProgressManager()
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: m_entries(), m_alarm(std::chrono::milliseconds(100)) {}
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ProgressManager::~ProgressManager() {}
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void ProgressManager::Initialize() {
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assert(!InstanceImpl() && "Already initialized.");
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InstanceImpl().emplace();
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}
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void ProgressManager::Terminate() {
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assert(InstanceImpl() && "Already terminated.");
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InstanceImpl().reset();
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}
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bool ProgressManager::Enabled() { return InstanceImpl().operator bool(); }
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ProgressManager &ProgressManager::Instance() {
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assert(InstanceImpl() && "ProgressManager must be initialized");
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return *InstanceImpl();
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}
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std::optional<ProgressManager> &ProgressManager::InstanceImpl() {
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static std::optional<ProgressManager> g_progress_manager;
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return g_progress_manager;
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}
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void ProgressManager::Increment(const Progress::ProgressData &progress_data) {
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std::lock_guard<std::mutex> lock(m_entries_mutex);
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llvm::StringRef key = progress_data.title;
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bool new_entry = !m_entries.contains(key);
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Entry &entry = m_entries[progress_data.title];
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if (new_entry) {
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// This is a new progress event. Report progress and store the progress
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// data.
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ReportProgress(progress_data, EventType::Begin);
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entry.data = progress_data;
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} else if (entry.refcount == 0) {
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// This is an existing entry that was scheduled to be deleted but a new one
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// came in before the timer expired.
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assert(entry.handle != Alarm::INVALID_HANDLE);
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if (!m_alarm.Cancel(entry.handle)) {
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// The timer expired before we had a chance to cancel it. We have to treat
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// this as an entirely new progress event.
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ReportProgress(progress_data, EventType::Begin);
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}
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// Clear the alarm handle.
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entry.handle = Alarm::INVALID_HANDLE;
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}
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// Regardless of how we got here, we need to bump the reference count.
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entry.refcount++;
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}
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void ProgressManager::Decrement(const Progress::ProgressData &progress_data) {
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std::lock_guard<std::mutex> lock(m_entries_mutex);
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llvm::StringRef key = progress_data.title;
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auto it = m_entries.find(key);
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if (it == m_entries.end())
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return;
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Entry &entry = it->second;
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entry.refcount--;
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if (entry.refcount == 0) {
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assert(entry.handle == Alarm::INVALID_HANDLE);
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// Copy the key to a std::string so we can pass it by value to the lambda.
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// The underlying StringRef will not exist by the time the callback is
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// called.
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std::string key_str = std::string(key);
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// Start a timer. If it expires before we see another progress event, it
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// will be reported.
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entry.handle = m_alarm.Create([=]() { Expire(key_str); });
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}
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}
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void ProgressManager::ReportProgress(
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const Progress::ProgressData &progress_data, EventType type) {
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// The category bit only keeps track of when progress report categories have
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// started and ended, so clear the details and reset other fields when
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// broadcasting to it since that bit doesn't need that information.
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const uint64_t completed =
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(type == EventType::Begin) ? 0 : Progress::kNonDeterministicTotal;
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const uint32_t progress_category_bit =
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progress_data.origin == Progress::Origin::eExternal
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? lldb::eBroadcastBitExternalProgressCategory
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: lldb::eBroadcastBitProgressCategory;
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Debugger::ReportProgress(progress_data.progress_id, progress_data.title, "",
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completed, Progress::kNonDeterministicTotal,
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progress_data.debugger_id, progress_category_bit);
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}
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void ProgressManager::Expire(llvm::StringRef key) {
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std::lock_guard<std::mutex> lock(m_entries_mutex);
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// This shouldn't happen but be resilient anyway.
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if (!m_entries.contains(key))
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return;
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// A new event came in and the alarm fired before we had a chance to restart
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// it.
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if (m_entries[key].refcount != 0)
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return;
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// We're done with this entry.
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ReportProgress(m_entries[key].data, EventType::End);
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m_entries.erase(key);
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}
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