Files
clang-p2996/llvm/lib/Transforms/IPO/Internalize.cpp
Nikita Popov 979c275097 [IR] Store Triple in Module (NFC) (#129868)
The module currently stores the target triple as a string. This means
that any code that wants to actually use the triple first has to
instantiate a Triple, which is somewhat expensive. The change in #121652
caused a moderate compile-time regression due to this. While it would be
easy enough to work around, I think that architecturally, it makes more
sense to store the parsed Triple in the module, so that it can always be
directly queried.

For this change, I've opted not to add any magic conversions between
std::string and Triple for backwards-compatibilty purses, and instead
write out needed Triple()s or str()s explicitly. This is because I think
a decent number of them should be changed to work on Triple as well, to
avoid unnecessary conversions back and forth.

The only interesting part in this patch is that the default triple is
Triple("") instead of Triple() to preserve existing behavior. The former
defaults to using the ELF object format instead of unknown object
format. We should fix that as well.
2025-03-06 10:27:47 +01:00

283 lines
9.4 KiB
C++

//===-- Internalize.cpp - Mark functions internal -------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This pass loops over all of the functions and variables in the input module.
// If the function or variable does not need to be preserved according to the
// client supplied callback, it is marked as internal.
//
// This transformation would not be legal in a regular compilation, but it gets
// extra information from the linker about what is safe.
//
// For example: Internalizing a function with external linkage. Only if we are
// told it is only used from within this module, it is safe to do it.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/IPO/Internalize.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/StringSet.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/IR/Module.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/GlobPattern.h"
#include "llvm/Support/LineIterator.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/TargetParser/Triple.h"
#include "llvm/Transforms/IPO.h"
using namespace llvm;
#define DEBUG_TYPE "internalize"
STATISTIC(NumAliases, "Number of aliases internalized");
STATISTIC(NumFunctions, "Number of functions internalized");
STATISTIC(NumGlobals, "Number of global vars internalized");
// APIFile - A file which contains a list of symbol glob patterns that should
// not be marked external.
static cl::opt<std::string>
APIFile("internalize-public-api-file", cl::value_desc("filename"),
cl::desc("A file containing list of symbol names to preserve"));
// APIList - A list of symbol glob patterns that should not be marked internal.
static cl::list<std::string>
APIList("internalize-public-api-list", cl::value_desc("list"),
cl::desc("A list of symbol names to preserve"), cl::CommaSeparated);
namespace {
// Helper to load an API list to preserve from file and expose it as a functor
// for internalization.
class PreserveAPIList {
public:
PreserveAPIList() {
if (!APIFile.empty())
LoadFile(APIFile);
for (StringRef Pattern : APIList)
addGlob(Pattern);
}
bool operator()(const GlobalValue &GV) {
return llvm::any_of(
ExternalNames, [&](GlobPattern &GP) { return GP.match(GV.getName()); });
}
private:
// Contains the set of symbols loaded from file
SmallVector<GlobPattern> ExternalNames;
void addGlob(StringRef Pattern) {
auto GlobOrErr = GlobPattern::create(Pattern);
if (!GlobOrErr) {
errs() << "WARNING: when loading pattern: '"
<< toString(GlobOrErr.takeError()) << "' ignoring";
return;
}
ExternalNames.emplace_back(std::move(*GlobOrErr));
}
void LoadFile(StringRef Filename) {
// Load the APIFile...
ErrorOr<std::unique_ptr<MemoryBuffer>> BufOrErr =
MemoryBuffer::getFile(Filename);
if (!BufOrErr) {
errs() << "WARNING: Internalize couldn't load file '" << Filename
<< "'! Continuing as if it's empty.\n";
return; // Just continue as if the file were empty
}
Buf = std::move(*BufOrErr);
for (line_iterator I(*Buf, true), E; I != E; ++I)
addGlob(*I);
}
std::shared_ptr<MemoryBuffer> Buf;
};
} // end anonymous namespace
bool InternalizePass::shouldPreserveGV(const GlobalValue &GV) {
// Function must be defined here
if (GV.isDeclaration())
return true;
// Available externally is really just a "declaration with a body".
if (GV.hasAvailableExternallyLinkage())
return true;
// Assume that dllexported symbols are referenced elsewhere
if (GV.hasDLLExportStorageClass())
return true;
// As the name suggests, externally initialized variables need preserving as
// they would be initialized elsewhere externally.
if (const auto *G = dyn_cast<GlobalVariable>(&GV))
if (G->isExternallyInitialized())
return true;
// Already local, has nothing to do.
if (GV.hasLocalLinkage())
return false;
// Check some special cases
if (AlwaysPreserved.count(GV.getName()))
return true;
return MustPreserveGV(GV);
}
bool InternalizePass::maybeInternalize(
GlobalValue &GV, DenseMap<const Comdat *, ComdatInfo> &ComdatMap) {
SmallString<0> ComdatName;
if (Comdat *C = GV.getComdat()) {
// For GlobalAlias, C is the aliasee object's comdat which may have been
// redirected. So ComdatMap may not contain C.
if (ComdatMap.lookup(C).External)
return false;
if (auto *GO = dyn_cast<GlobalObject>(&GV)) {
// If a comdat with one member is not externally visible, we can drop it.
// Otherwise, the comdat can be used to establish dependencies among the
// group of sections. Thus we have to keep the comdat but switch it to
// nodeduplicate.
// Note: nodeduplicate is not necessary for COFF. wasm doesn't support
// nodeduplicate.
ComdatInfo &Info = ComdatMap.find(C)->second;
if (Info.Size == 1)
GO->setComdat(nullptr);
else if (!IsWasm)
C->setSelectionKind(Comdat::NoDeduplicate);
}
if (GV.hasLocalLinkage())
return false;
} else {
if (GV.hasLocalLinkage())
return false;
if (shouldPreserveGV(GV))
return false;
}
GV.setVisibility(GlobalValue::DefaultVisibility);
GV.setLinkage(GlobalValue::InternalLinkage);
return true;
}
// If GV is part of a comdat and is externally visible, update the comdat size
// and keep track of its comdat so that we don't internalize any of its members.
void InternalizePass::checkComdat(
GlobalValue &GV, DenseMap<const Comdat *, ComdatInfo> &ComdatMap) {
Comdat *C = GV.getComdat();
if (!C)
return;
ComdatInfo &Info = ComdatMap[C];
++Info.Size;
if (shouldPreserveGV(GV))
Info.External = true;
}
bool InternalizePass::internalizeModule(Module &M) {
bool Changed = false;
SmallVector<GlobalValue *, 4> Used;
collectUsedGlobalVariables(M, Used, false);
// Collect comdat size and visiblity information for the module.
DenseMap<const Comdat *, ComdatInfo> ComdatMap;
if (!M.getComdatSymbolTable().empty()) {
for (Function &F : M)
checkComdat(F, ComdatMap);
for (GlobalVariable &GV : M.globals())
checkComdat(GV, ComdatMap);
for (GlobalAlias &GA : M.aliases())
checkComdat(GA, ComdatMap);
}
// We must assume that globals in llvm.used have a reference that not even
// the linker can see, so we don't internalize them.
// For llvm.compiler.used the situation is a bit fuzzy. The assembler and
// linker can drop those symbols. If this pass is running as part of LTO,
// one might think that it could just drop llvm.compiler.used. The problem
// is that even in LTO llvm doesn't see every reference. For example,
// we don't see references from function local inline assembly. To be
// conservative, we internalize symbols in llvm.compiler.used, but we
// keep llvm.compiler.used so that the symbol is not deleted by llvm.
for (GlobalValue *V : Used) {
AlwaysPreserved.insert(V->getName());
}
// Never internalize the llvm.used symbol. It is used to implement
// attribute((used)).
// FIXME: Shouldn't this just filter on llvm.metadata section??
AlwaysPreserved.insert("llvm.used");
AlwaysPreserved.insert("llvm.compiler.used");
// Never internalize anchors used by the machine module info, else the info
// won't find them. (see MachineModuleInfo.)
AlwaysPreserved.insert("llvm.global_ctors");
AlwaysPreserved.insert("llvm.global_dtors");
AlwaysPreserved.insert("llvm.global.annotations");
// Never internalize symbols code-gen inserts.
// FIXME: We should probably add this (and the __stack_chk_guard) via some
// type of call-back in CodeGen.
AlwaysPreserved.insert("__stack_chk_fail");
if (M.getTargetTriple().isOSAIX())
AlwaysPreserved.insert("__ssp_canary_word");
else
AlwaysPreserved.insert("__stack_chk_guard");
// Preserve the RPC interface for GPU host callbacks when internalizing.
if (M.getTargetTriple().isNVPTX())
AlwaysPreserved.insert("__llvm_rpc_client");
// Mark all functions not in the api as internal.
IsWasm = M.getTargetTriple().isOSBinFormatWasm();
for (Function &I : M) {
if (!maybeInternalize(I, ComdatMap))
continue;
Changed = true;
++NumFunctions;
LLVM_DEBUG(dbgs() << "Internalizing func " << I.getName() << "\n");
}
// Mark all global variables with initializers that are not in the api as
// internal as well.
for (auto &GV : M.globals()) {
if (!maybeInternalize(GV, ComdatMap))
continue;
Changed = true;
++NumGlobals;
LLVM_DEBUG(dbgs() << "Internalized gvar " << GV.getName() << "\n");
}
// Mark all aliases that are not in the api as internal as well.
for (auto &GA : M.aliases()) {
if (!maybeInternalize(GA, ComdatMap))
continue;
Changed = true;
++NumAliases;
LLVM_DEBUG(dbgs() << "Internalized alias " << GA.getName() << "\n");
}
return Changed;
}
InternalizePass::InternalizePass() : MustPreserveGV(PreserveAPIList()) {}
PreservedAnalyses InternalizePass::run(Module &M, ModuleAnalysisManager &AM) {
if (!internalizeModule(M))
return PreservedAnalyses::all();
return PreservedAnalyses::none();
}