Files
clang-p2996/llvm/test/CodeGen/RISCV/rvv/vaaddu-sdnode.ll
Luke Lau 0ebe48f068 [RISCV] Move RISCVInsertVSETVLI after CSR/VXRM passes (#91701)
This further splits off #91440 to inch RISCVInsertVSETVLI closer to post
vector regalloc.

As noted in #91440, most of the diffs are from moving vsetvli insertion
after the vxrm/csr insertion passes, but these are getting conflated
with the changes from moving to LiveIntervals.

One idea was that we could try and remove some of these diffs by
manually moving back the vsetvlis past the vxrm/csr instructions. But
this meant having to touch up the LiveIntervals again which seemed to
lead to even more diffs.

This instead just moves RISCVInsertVSETVLI after RISCVInsertReadWriteCSR
and RISCVInsertWriteVXRM so we can isolate those changes.
2024-05-10 14:31:43 +08:00

414 lines
18 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 4
; RUN: llc -mtriple=riscv32 -mattr=+v -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,RV32
; RUN: llc -mtriple=riscv64 -mattr=+v -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,RV64
define <vscale x 8 x i8> @vaaddu_vv_nxv8i8_floor(<vscale x 8 x i8> %x, <vscale x 8 x i8> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i8_floor:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 2
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vaaddu.vv v8, v8, v9
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i8> %x to <vscale x 8 x i16>
%yzv = zext <vscale x 8 x i8> %y to <vscale x 8 x i16>
%add = add nuw nsw <vscale x 8 x i16> %xzv, %yzv
%div = lshr <vscale x 8 x i16> %add, splat (i16 1)
%ret = trunc <vscale x 8 x i16> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i8> @vaaddu_vx_nxv8i8_floor(<vscale x 8 x i8> %x, i8 %y) {
; CHECK-LABEL: vaaddu_vx_nxv8i8_floor:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 2
; CHECK-NEXT: vsetvli a1, zero, e8, m1, ta, ma
; CHECK-NEXT: vaaddu.vx v8, v8, a0
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i8> %x to <vscale x 8 x i16>
%yhead = insertelement <vscale x 8 x i8> poison, i8 %y, i32 0
%ysplat = shufflevector <vscale x 8 x i8> %yhead, <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer
%yzv = zext <vscale x 8 x i8> %ysplat to <vscale x 8 x i16>
%add = add nuw nsw <vscale x 8 x i16> %xzv, %yzv
%div = lshr <vscale x 8 x i16> %add, splat (i16 1)
%ret = trunc <vscale x 8 x i16> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i8> @vaaddu_vv_nxv8i8_floor_sexti16(<vscale x 8 x i8> %x, <vscale x 8 x i8> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i8_floor_sexti16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vwadd.vv v10, v8, v9
; CHECK-NEXT: vnsrl.wi v8, v10, 1
; CHECK-NEXT: ret
%xzv = sext <vscale x 8 x i8> %x to <vscale x 8 x i16>
%yzv = sext <vscale x 8 x i8> %y to <vscale x 8 x i16>
%add = add nuw nsw <vscale x 8 x i16> %xzv, %yzv
%div = lshr <vscale x 8 x i16> %add, splat (i16 1)
%ret = trunc <vscale x 8 x i16> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i8> @vaaddu_vv_nxv8i8_floor_zexti32(<vscale x 8 x i8> %x, <vscale x 8 x i8> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i8_floor_zexti32:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 2
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vaaddu.vv v8, v8, v9
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i8> %x to <vscale x 8 x i32>
%yzv = zext <vscale x 8 x i8> %y to <vscale x 8 x i32>
%add = add nuw nsw <vscale x 8 x i32> %xzv, %yzv
%div = lshr <vscale x 8 x i32> %add, splat (i32 1)
%ret = trunc <vscale x 8 x i32> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i8> @vaaddu_vv_nxv8i8_floor_lshr2(<vscale x 8 x i8> %x, <vscale x 8 x i8> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i8_floor_lshr2:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vwaddu.vv v10, v8, v9
; CHECK-NEXT: vnsrl.wi v8, v10, 2
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i8> %x to <vscale x 8 x i16>
%yzv = zext <vscale x 8 x i8> %y to <vscale x 8 x i16>
%add = add nuw nsw <vscale x 8 x i16> %xzv, %yzv
%div = lshr <vscale x 8 x i16> %add, splat (i16 2)
%ret = trunc <vscale x 8 x i16> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i16> @vaaddu_vv_nxv8i16_floor(<vscale x 8 x i16> %x, <vscale x 8 x i16> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i16_floor:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 2
; CHECK-NEXT: vsetvli a0, zero, e16, m2, ta, ma
; CHECK-NEXT: vaaddu.vv v8, v8, v10
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i16> %x to <vscale x 8 x i32>
%yzv = zext <vscale x 8 x i16> %y to <vscale x 8 x i32>
%add = add nuw nsw <vscale x 8 x i32> %xzv, %yzv
%div = lshr <vscale x 8 x i32> %add, splat (i32 1)
%ret = trunc <vscale x 8 x i32> %div to <vscale x 8 x i16>
ret <vscale x 8 x i16> %ret
}
define <vscale x 8 x i16> @vaaddu_vx_nxv8i16_floor(<vscale x 8 x i16> %x, i16 %y) {
; CHECK-LABEL: vaaddu_vx_nxv8i16_floor:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 2
; CHECK-NEXT: vsetvli a1, zero, e16, m2, ta, ma
; CHECK-NEXT: vaaddu.vx v8, v8, a0
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i16> %x to <vscale x 8 x i32>
%yhead = insertelement <vscale x 8 x i16> poison, i16 %y, i16 0
%ysplat = shufflevector <vscale x 8 x i16> %yhead, <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer
%yzv = zext <vscale x 8 x i16> %ysplat to <vscale x 8 x i32>
%add = add nuw nsw <vscale x 8 x i32> %xzv, %yzv
%div = lshr <vscale x 8 x i32> %add, splat (i32 1)
%ret = trunc <vscale x 8 x i32> %div to <vscale x 8 x i16>
ret <vscale x 8 x i16> %ret
}
define <vscale x 8 x i32> @vaaddu_vv_nxv8i32_floor(<vscale x 8 x i32> %x, <vscale x 8 x i32> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i32_floor:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 2
; CHECK-NEXT: vsetvli a0, zero, e32, m4, ta, ma
; CHECK-NEXT: vaaddu.vv v8, v8, v12
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i32> %x to <vscale x 8 x i64>
%yzv = zext <vscale x 8 x i32> %y to <vscale x 8 x i64>
%add = add nuw nsw <vscale x 8 x i64> %xzv, %yzv
%div = lshr <vscale x 8 x i64> %add, splat (i64 1)
%ret = trunc <vscale x 8 x i64> %div to <vscale x 8 x i32>
ret <vscale x 8 x i32> %ret
}
define <vscale x 8 x i32> @vaaddu_vx_nxv8i32_floor(<vscale x 8 x i32> %x, i32 %y) {
; CHECK-LABEL: vaaddu_vx_nxv8i32_floor:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 2
; CHECK-NEXT: vsetvli a1, zero, e32, m4, ta, ma
; CHECK-NEXT: vaaddu.vx v8, v8, a0
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i32> %x to <vscale x 8 x i64>
%yhead = insertelement <vscale x 8 x i32> poison, i32 %y, i32 0
%ysplat = shufflevector <vscale x 8 x i32> %yhead, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer
%yzv = zext <vscale x 8 x i32> %ysplat to <vscale x 8 x i64>
%add = add nuw nsw <vscale x 8 x i64> %xzv, %yzv
%div = lshr <vscale x 8 x i64> %add, splat (i64 1)
%ret = trunc <vscale x 8 x i64> %div to <vscale x 8 x i32>
ret <vscale x 8 x i32> %ret
}
define <vscale x 8 x i64> @vaaddu_vv_nxv8i64_floor(<vscale x 8 x i64> %x, <vscale x 8 x i64> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i64_floor:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 2
; CHECK-NEXT: vsetvli a0, zero, e64, m8, ta, ma
; CHECK-NEXT: vaaddu.vv v8, v8, v16
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i64> %x to <vscale x 8 x i128>
%yzv = zext <vscale x 8 x i64> %y to <vscale x 8 x i128>
%add = add nuw nsw <vscale x 8 x i128> %xzv, %yzv
%div = lshr <vscale x 8 x i128> %add, splat (i128 1)
%ret = trunc <vscale x 8 x i128> %div to <vscale x 8 x i64>
ret <vscale x 8 x i64> %ret
}
define <vscale x 8 x i64> @vaaddu_vx_nxv8i64_floor(<vscale x 8 x i64> %x, i64 %y) {
; RV32-LABEL: vaaddu_vx_nxv8i64_floor:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetvli a1, zero, e64, m8, ta, ma
; RV32-NEXT: vlse64.v v16, (a0), zero
; RV32-NEXT: csrwi vxrm, 2
; RV32-NEXT: vaaddu.vv v8, v8, v16
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: ret
;
; RV64-LABEL: vaaddu_vx_nxv8i64_floor:
; RV64: # %bb.0:
; RV64-NEXT: csrwi vxrm, 2
; RV64-NEXT: vsetvli a1, zero, e64, m8, ta, ma
; RV64-NEXT: vaaddu.vx v8, v8, a0
; RV64-NEXT: ret
%xzv = zext <vscale x 8 x i64> %x to <vscale x 8 x i128>
%yhead = insertelement <vscale x 8 x i64> poison, i64 %y, i64 0
%ysplat = shufflevector <vscale x 8 x i64> %yhead, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
%yzv = zext <vscale x 8 x i64> %ysplat to <vscale x 8 x i128>
%add = add nuw nsw <vscale x 8 x i128> %xzv, %yzv
%div = lshr <vscale x 8 x i128> %add, splat (i128 1)
%ret = trunc <vscale x 8 x i128> %div to <vscale x 8 x i64>
ret <vscale x 8 x i64> %ret
}
define <vscale x 8 x i8> @vaaddu_vv_nxv8i8_ceil(<vscale x 8 x i8> %x, <vscale x 8 x i8> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i8_ceil:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 0
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vaaddu.vv v8, v8, v9
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i8> %x to <vscale x 8 x i16>
%yzv = zext <vscale x 8 x i8> %y to <vscale x 8 x i16>
%add = add nuw nsw <vscale x 8 x i16> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i16> %add, splat (i16 1)
%div = lshr <vscale x 8 x i16> %add1, splat (i16 1)
%ret = trunc <vscale x 8 x i16> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i8> @vaaddu_vx_nxv8i8_ceil(<vscale x 8 x i8> %x, i8 %y) {
; CHECK-LABEL: vaaddu_vx_nxv8i8_ceil:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 0
; CHECK-NEXT: vsetvli a1, zero, e8, m1, ta, ma
; CHECK-NEXT: vaaddu.vx v8, v8, a0
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i8> %x to <vscale x 8 x i16>
%yhead = insertelement <vscale x 8 x i8> poison, i8 %y, i32 0
%ysplat = shufflevector <vscale x 8 x i8> %yhead, <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer
%yzv = zext <vscale x 8 x i8> %ysplat to <vscale x 8 x i16>
%add = add nuw nsw <vscale x 8 x i16> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i16> %add, splat (i16 1)
%div = lshr <vscale x 8 x i16> %add1, splat (i16 1)
%ret = trunc <vscale x 8 x i16> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i8> @vaaddu_vv_nxv8i8_ceil_sexti16(<vscale x 8 x i8> %x, <vscale x 8 x i8> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i8_ceil_sexti16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vwadd.vv v10, v8, v9
; CHECK-NEXT: vsetvli zero, zero, e16, m2, ta, ma
; CHECK-NEXT: vadd.vi v10, v10, 1
; CHECK-NEXT: vsetvli zero, zero, e8, m1, ta, ma
; CHECK-NEXT: vnsrl.wi v8, v10, 1
; CHECK-NEXT: ret
%xzv = sext <vscale x 8 x i8> %x to <vscale x 8 x i16>
%yzv = sext <vscale x 8 x i8> %y to <vscale x 8 x i16>
%add = add nuw nsw <vscale x 8 x i16> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i16> %add, splat (i16 1)
%div = lshr <vscale x 8 x i16> %add1, splat (i16 1)
%ret = trunc <vscale x 8 x i16> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i8> @vaaddu_vv_nxv8i8_ceil_zexti32(<vscale x 8 x i8> %x, <vscale x 8 x i8> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i8_ceil_zexti32:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 0
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vaaddu.vv v8, v8, v9
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i8> %x to <vscale x 8 x i32>
%yzv = zext <vscale x 8 x i8> %y to <vscale x 8 x i32>
%add = add nuw nsw <vscale x 8 x i32> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i32> %add, splat (i32 1)
%div = lshr <vscale x 8 x i32> %add1, splat (i32 1)
%ret = trunc <vscale x 8 x i32> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i8> @vaaddu_vv_nxv8i8_ceil_lshr2(<vscale x 8 x i8> %x, <vscale x 8 x i8> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i8_ceil_lshr2:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vwaddu.vv v10, v8, v9
; CHECK-NEXT: vsetvli zero, zero, e16, m2, ta, ma
; CHECK-NEXT: vadd.vi v10, v10, 2
; CHECK-NEXT: vsetvli zero, zero, e8, m1, ta, ma
; CHECK-NEXT: vnsrl.wi v8, v10, 2
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i8> %x to <vscale x 8 x i16>
%yzv = zext <vscale x 8 x i8> %y to <vscale x 8 x i16>
%add = add nuw nsw <vscale x 8 x i16> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i16> %add, splat (i16 2)
%div = lshr <vscale x 8 x i16> %add1, splat (i16 2)
%ret = trunc <vscale x 8 x i16> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i8> @vaaddu_vv_nxv8i8_ceil_add2(<vscale x 8 x i8> %x, <vscale x 8 x i8> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i8_ceil_add2:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vwaddu.vv v10, v8, v9
; CHECK-NEXT: vsetvli zero, zero, e16, m2, ta, ma
; CHECK-NEXT: vadd.vi v10, v10, 2
; CHECK-NEXT: vsetvli zero, zero, e8, m1, ta, ma
; CHECK-NEXT: vnsrl.wi v8, v10, 2
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i8> %x to <vscale x 8 x i16>
%yzv = zext <vscale x 8 x i8> %y to <vscale x 8 x i16>
%add = add nuw nsw <vscale x 8 x i16> %xzv, %yzv
%add2 = add nuw nsw <vscale x 8 x i16> %add, splat (i16 2)
%div = lshr <vscale x 8 x i16> %add2, splat (i16 2)
%ret = trunc <vscale x 8 x i16> %div to <vscale x 8 x i8>
ret <vscale x 8 x i8> %ret
}
define <vscale x 8 x i16> @vaaddu_vv_nxv8i16_ceil(<vscale x 8 x i16> %x, <vscale x 8 x i16> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i16_ceil:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 0
; CHECK-NEXT: vsetvli a0, zero, e16, m2, ta, ma
; CHECK-NEXT: vaaddu.vv v8, v8, v10
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i16> %x to <vscale x 8 x i32>
%yzv = zext <vscale x 8 x i16> %y to <vscale x 8 x i32>
%add = add nuw nsw <vscale x 8 x i32> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i32> %add, splat (i32 1)
%div = lshr <vscale x 8 x i32> %add1, splat (i32 1)
%ret = trunc <vscale x 8 x i32> %div to <vscale x 8 x i16>
ret <vscale x 8 x i16> %ret
}
define <vscale x 8 x i16> @vaaddu_vx_nxv8i16_ceil(<vscale x 8 x i16> %x, i16 %y) {
; CHECK-LABEL: vaaddu_vx_nxv8i16_ceil:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 0
; CHECK-NEXT: vsetvli a1, zero, e16, m2, ta, ma
; CHECK-NEXT: vaaddu.vx v8, v8, a0
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i16> %x to <vscale x 8 x i32>
%yhead = insertelement <vscale x 8 x i16> poison, i16 %y, i16 0
%ysplat = shufflevector <vscale x 8 x i16> %yhead, <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer
%yzv = zext <vscale x 8 x i16> %ysplat to <vscale x 8 x i32>
%add = add nuw nsw <vscale x 8 x i32> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i32> %add, splat (i32 1)
%div = lshr <vscale x 8 x i32> %add1, splat (i32 1)
%ret = trunc <vscale x 8 x i32> %div to <vscale x 8 x i16>
ret <vscale x 8 x i16> %ret
}
define <vscale x 8 x i32> @vaaddu_vv_nxv8i32_ceil(<vscale x 8 x i32> %x, <vscale x 8 x i32> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i32_ceil:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 0
; CHECK-NEXT: vsetvli a0, zero, e32, m4, ta, ma
; CHECK-NEXT: vaaddu.vv v8, v8, v12
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i32> %x to <vscale x 8 x i64>
%yzv = zext <vscale x 8 x i32> %y to <vscale x 8 x i64>
%add = add nuw nsw <vscale x 8 x i64> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i64> %add, splat (i64 1)
%div = lshr <vscale x 8 x i64> %add1, splat (i64 1)
%ret = trunc <vscale x 8 x i64> %div to <vscale x 8 x i32>
ret <vscale x 8 x i32> %ret
}
define <vscale x 8 x i32> @vaaddu_vx_nxv8i32_ceil(<vscale x 8 x i32> %x, i32 %y) {
; CHECK-LABEL: vaaddu_vx_nxv8i32_ceil:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 0
; CHECK-NEXT: vsetvli a1, zero, e32, m4, ta, ma
; CHECK-NEXT: vaaddu.vx v8, v8, a0
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i32> %x to <vscale x 8 x i64>
%yhead = insertelement <vscale x 8 x i32> poison, i32 %y, i32 0
%ysplat = shufflevector <vscale x 8 x i32> %yhead, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer
%yzv = zext <vscale x 8 x i32> %ysplat to <vscale x 8 x i64>
%add = add nuw nsw <vscale x 8 x i64> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i64> %add, splat (i64 1)
%div = lshr <vscale x 8 x i64> %add1, splat (i64 1)
%ret = trunc <vscale x 8 x i64> %div to <vscale x 8 x i32>
ret <vscale x 8 x i32> %ret
}
define <vscale x 8 x i64> @vaaddu_vv_nxv8i64_ceil(<vscale x 8 x i64> %x, <vscale x 8 x i64> %y) {
; CHECK-LABEL: vaaddu_vv_nxv8i64_ceil:
; CHECK: # %bb.0:
; CHECK-NEXT: csrwi vxrm, 0
; CHECK-NEXT: vsetvli a0, zero, e64, m8, ta, ma
; CHECK-NEXT: vaaddu.vv v8, v8, v16
; CHECK-NEXT: ret
%xzv = zext <vscale x 8 x i64> %x to <vscale x 8 x i128>
%yzv = zext <vscale x 8 x i64> %y to <vscale x 8 x i128>
%add = add nuw nsw <vscale x 8 x i128> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i128> %add, splat (i128 1)
%div = lshr <vscale x 8 x i128> %add1, splat (i128 1)
%ret = trunc <vscale x 8 x i128> %div to <vscale x 8 x i64>
ret <vscale x 8 x i64> %ret
}
define <vscale x 8 x i64> @vaaddu_vx_nxv8i64_ceil(<vscale x 8 x i64> %x, i64 %y) {
; RV32-LABEL: vaaddu_vx_nxv8i64_ceil:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetvli a1, zero, e64, m8, ta, ma
; RV32-NEXT: vlse64.v v16, (a0), zero
; RV32-NEXT: csrwi vxrm, 0
; RV32-NEXT: vaaddu.vv v8, v8, v16
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: ret
;
; RV64-LABEL: vaaddu_vx_nxv8i64_ceil:
; RV64: # %bb.0:
; RV64-NEXT: csrwi vxrm, 0
; RV64-NEXT: vsetvli a1, zero, e64, m8, ta, ma
; RV64-NEXT: vaaddu.vx v8, v8, a0
; RV64-NEXT: ret
%xzv = zext <vscale x 8 x i64> %x to <vscale x 8 x i128>
%yhead = insertelement <vscale x 8 x i64> poison, i64 %y, i64 0
%ysplat = shufflevector <vscale x 8 x i64> %yhead, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
%yzv = zext <vscale x 8 x i64> %ysplat to <vscale x 8 x i128>
%add = add nuw nsw <vscale x 8 x i128> %xzv, %yzv
%add1 = add nuw nsw <vscale x 8 x i128> %add, splat (i128 1)
%div = lshr <vscale x 8 x i128> %add1, splat (i128 1)
%ret = trunc <vscale x 8 x i128> %div to <vscale x 8 x i64>
ret <vscale x 8 x i64> %ret
}