Files
clang-p2996/mlir/lib/Conversion/ArmSMEToSCF/ArmSMEToSCF.cpp
Benjamin Maxwell 041baf2f60 [mlir][ArmSME] Use liveness information in the tile allocator (#90448)
This patch rewrites the ArmSME tile allocator to use liveness
information to make better tile allocation decisions and improve the
correctness of the ArmSME dialect. This algorithm used here is a linear
scan over live ranges, where live ranges are assigned to tiles as they
appear in the program (chronologically). Live ranges release their
assigned tile ID when the current program point is passed their end.
This is a greedy algorithm (which is mainly to keep the implementation
relatively straightforward), and because it seems to be sufficient for
most kernels (e.g. matmuls) that use ArmSME. The general steps of this
are roughly from
https://link.springer.com/content/pdf/10.1007/3-540-45937-5_17.pdf,
though there have been a few simplifications and assumptions made for
our use case.

Hopefully, the only changes needed for a user of the ArmSME dialect is
that:

- `-allocate-arm-sme-tiles` will no longer be a standalone pass 
  - `-test-arm-sme-tile-allocation` is only for unit tests 
- `-convert-arm-sme-to-llvm` must happen after `-convert-scf-to-cf` 
   - SME tile allocation is now part of the LLVM conversion

By integrating this into the `ArmSME -> LLVM` conversion we can allow
high-level (value-based) ArmSME operations to be side-effect-free, as we
can guarantee nothing will rearrange ArmSME operations before we emit
intrinsics (which could invalidate the tile allocation).

The hope is for ArmSME operations to have no hidden state/side effects
and allow easily lowering dialects such as `vector` and `arith` to SME,
without making assumptions about how the input IR looks, as the
semantics of the operations will be the same. That is no (new) side
effects and the IR follows the rules of SSA (a value will never change).

The aim is correctness, so we have a base for working on optimizations.
2024-05-14 14:59:01 +01:00

419 lines
16 KiB
C++

//===- ArmSMEToSCF.cpp - Convert ArmSME to SCF dialect ----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements lowering of ArmSME operations to SCF.
//
//===----------------------------------------------------------------------===//
#include "mlir/Conversion/ArmSMEToSCF/ArmSMEToSCF.h"
#include "mlir/Dialect/Arith/IR/Arith.h"
#include "mlir/Dialect/ArmSME/IR/ArmSME.h"
#include "mlir/Dialect/ArmSME/Utils/Utils.h"
#include "mlir/Dialect/SCF/IR/SCF.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Transforms/DialectConversion.h"
namespace mlir {
#define GEN_PASS_DEF_CONVERTARMSMETOSCF
#include "mlir/Conversion/Passes.h.inc"
} // namespace mlir
using namespace mlir;
namespace {
/// Returns adjusted (1-D or 2-D) `indices` for a tile slice as follows:
/// rank 1: (indices[0] + (tileSliceIndex * tileSliceNumElts))
/// rank 2: (indices[0] + tileSliceIndex, indices[1])
SmallVector<Value, 2> getMemrefIndices(ValueRange indices, unsigned rank,
Value tileSliceIndex,
Value tileSliceNumElts, Location loc,
PatternRewriter &rewriter) {
assert((rank == 1 || rank == 2) && "memref has unexpected rank!");
SmallVector<Value, 2> outIndices;
auto tileSliceOffset = tileSliceIndex;
if (rank == 1)
tileSliceOffset =
rewriter.create<arith::MulIOp>(loc, tileSliceOffset, tileSliceNumElts);
auto baseIndexPlusTileSliceOffset =
rewriter.create<arith::AddIOp>(loc, indices[0], tileSliceOffset);
outIndices.push_back(baseIndexPlusTileSliceOffset);
if (rank == 2)
outIndices.push_back(indices[1]);
return outIndices;
}
/// Creates an scf.for for the load/store of an ArmSME tile.
FailureOr<scf::ForOp> createLoadStoreForOverTileSlices(
PatternRewriter &rewriter, Location loc, VectorType tileType,
ValueRange memrefIndices, int memrefRank, Value mask, Value initTile,
function_ref<Value(/*index=*/Value, ValueRange, /*predicate=*/Value,
/*currentTile=*/Value)>
makeLoopBody) {
PatternRewriter::InsertionGuard guard(rewriter);
auto minTileSlices = rewriter.create<arith::ConstantIndexOp>(
loc, arm_sme::getSMETileSliceMinNumElts(tileType.getElementType()));
auto vscale =
rewriter.create<vector::VectorScaleOp>(loc, rewriter.getIndexType());
auto predicateType =
VectorType::get(tileType.getDimSize(1), rewriter.getI1Type(), true);
// This describes both the number of ZA tile slices and the number of
// elements in a vector of SVL bits for a given element type (SVL_B,
// SVL_H, ..., SVL_Q).
auto numTileSlices =
rewriter.create<arith::MulIOp>(loc, minTileSlices, vscale);
Value predicate;
Value upperBound;
if (mask) {
auto createMaskOp = mask.getDefiningOp<vector::CreateMaskOp>();
if (!createMaskOp)
return rewriter.notifyMatchFailure(
loc, "unsupported mask op, only 'vector.create_mask' is "
"currently supported");
auto maskDim0 = createMaskOp.getOperands()[0];
auto maskDim1 = createMaskOp.getOperands()[1];
// The upper bound of the loop must be clamped at `numTileSlices` as
// `vector.create_mask` allows operands to be greater than the size of a
// dimension.
auto numRowI64 = rewriter.create<arith::IndexCastOp>(
loc, rewriter.getI64Type(), maskDim0);
auto numTileSlicesI64 = rewriter.create<arith::IndexCastOp>(
loc, rewriter.getI64Type(), numTileSlices);
auto upperBoundI64 =
rewriter.create<arith::MinSIOp>(loc, numRowI64, numTileSlicesI64);
upperBound = rewriter.create<arith::IndexCastOp>(
loc, rewriter.getIndexType(), upperBoundI64);
predicate =
rewriter.create<vector::CreateMaskOp>(loc, predicateType, maskDim1);
} else {
upperBound = numTileSlices;
// No mask. Create an 'all true' predicate for the tile slice.
predicate = rewriter.create<arith::ConstantOp>(
loc, DenseElementsAttr::get(predicateType, true));
}
bool hasCarriedArgs = bool(initTile);
auto lowerBound = rewriter.create<arith::ConstantIndexOp>(loc, 0);
auto step = rewriter.create<arith::ConstantIndexOp>(loc, 1);
auto forOp = rewriter.create<scf::ForOp>(loc, lowerBound, upperBound, step,
hasCarriedArgs ? ValueRange{initTile}
: ValueRange{});
rewriter.setInsertionPointToStart(forOp.getBody());
Value tileSliceIndex = forOp.getInductionVar();
auto adjustedIndices = getMemrefIndices(
memrefIndices, memrefRank, tileSliceIndex, numTileSlices, loc, rewriter);
auto nextTile = makeLoopBody(
tileSliceIndex, adjustedIndices, predicate,
/*currentTile=*/hasCarriedArgs ? forOp.getRegionIterArg(0) : Value{});
assert(bool(nextTile) == hasCarriedArgs);
if (nextTile)
rewriter.create<scf::YieldOp>(loc, nextTile);
return forOp;
}
FailureOr<scf::ForOp> createLoadStoreForOverTileSlices(
PatternRewriter &rewriter, Location loc, VectorType tileType,
ValueRange memrefIndices, int memrefRank, Value mask,
function_ref<void(/*index=*/Value, ValueRange, /*predicate=*/Value)>
makeLoopBody) {
return createLoadStoreForOverTileSlices(
rewriter, loc, tileType, memrefIndices, memrefRank, mask, Value{},
[&](Value index, ValueRange adjustedIndices, Value predicate,
Value) -> Value {
makeLoopBody(index, adjustedIndices, predicate);
return {};
});
}
/// Lower `arm_sme.tile_load` without a mask, or with a mask and a zero pad.
///
/// With a mask:
///
/// BEFORE:
/// ```mlir
/// %pad = arith.constant 0 : i32
/// %mask = vector.create_mask %num_rows, %num_cols : vector<[4]x[4]xi1>
/// %tile = arm_sme.tile_load %src[%c0, %c0], %pad, %mask :
/// memref<?x?xi32>, vector<[4]x[4]xi32>
/// ```
///
/// AFTER:
/// ```mlir
/// %init_tile = arm_sme.zero : vector<[4]x[4]xi32>
/// %mask_cols = vector.create_mask %num_cols : vector<[4]xi1>
/// %loop_rows = arith.minsi %num_rows, %svl_s : index
/// %tile = scf.for %tile_slice_idx = %c0 to %loop_rows step %c1
/// iter_args(%iter_tile = %init_tile) -> (vector<[4]x[4]xi32>) {
/// %tile_update = arm_sme.load_tile_slice
/// %src[%tile_slice_idx], %num_cols, %iter_tile, %tile_slice_idx :
/// memref<?x?xi32>, vector<[1]xi32>, vector<[4]x[4]xi32>
/// scf.yield %tile_update : vector<[4]x[4]xi32>
/// }
/// ```
///
/// Without a mask the lowering is pretty much identical. The only difference is
/// %mask_cols becomes an all-true mask, and %loop_rows becomes %svl_s.
///
/// NOTE: Only mask of 'vector.create_mask' op is currently supported.
struct TileLoadOpConversion : public OpRewritePattern<arm_sme::TileLoadOp> {
using OpRewritePattern<arm_sme::TileLoadOp>::OpRewritePattern;
LogicalResult matchAndRewrite(arm_sme::TileLoadOp tileLoadOp,
PatternRewriter &rewriter) const override {
auto loc = tileLoadOp.getLoc();
auto tileType = tileLoadOp.getVectorType();
auto mask = tileLoadOp.getMask();
Value initTile;
if (mask) {
auto padOp = tileLoadOp.getPadding();
assert(padOp && "expected padding when masking!");
auto constPadOp = padOp.getDefiningOp<arith::ConstantOp>();
if (!constPadOp || constPadOp.getValue() !=
rewriter.getZeroAttr(tileType.getElementType()))
return rewriter.notifyMatchFailure(
tileLoadOp, "op has non-zero pad, needs non-zero pad pattern");
// Initialize tile with zero to satisfy padding. Inactive cols will be
// zeroed anyway since the loads use zeroing predication. For inactive
// rows however, no load will occur so these need to be zeroed.
initTile = rewriter.create<arm_sme::ZeroOp>(loc, tileType);
} else {
initTile = rewriter.create<arm_sme::GetTileOp>(loc, tileType);
}
// Create a loop to load the active tile slices from memory.
auto forOp = createLoadStoreForOverTileSlices(
rewriter, loc, tileType, tileLoadOp.getIndices(),
tileLoadOp.getMemRefType().getRank(), mask, initTile,
[&](Value tileSliceIndex, ValueRange memrefIndices, Value predicate,
Value currentTile) -> Value {
// Create 'arm_sme.load_tile_slice' to load tile slice from memory
// into tile.
return rewriter.create<arm_sme::LoadTileSliceOp>(
loc, tileType, tileLoadOp.getBase(), predicate, currentTile,
memrefIndices, tileSliceIndex, tileLoadOp.getLayout());
});
if (failed(forOp))
return forOp;
// Replace 'arm_sme.tile_load' with the result.
rewriter.replaceOp(tileLoadOp, forOp->getResult(0));
return success();
}
};
/// Lower `arm_sme.tile_load` with mask and non-zero pad.
///
/// BEFORE:
/// ```mlir
/// %mask = vector.create_mask %num_rows, %num_cols : vector<[4]x[4]xi1>
/// %tile = arm_sme.tile_load %src[%c0, %c0], %pad, %mask :
/// memref<?x?xi32>, vector<[4]x[4]xi32>
/// ```
///
/// AFTER:
/// ```mlir
/// ...
/// %pad_1d = vector.splat %pad : vector<[4]xi32>
/// %tile = scf.for %tile_slice_idx = %c0 to %svl_s step %c1
/// iter_args(%iter_tile = %init_tile) -> (vector<[4]x[4]xi32>) {
/// ...
/// %mask_1d = vector.create_mask <combined_mask> : vector<[4]xi1>
/// %slice = vector.maskedload %base[%tile_slice_idx, %c0], %mask_1d, %pad_1d
/// : memref<?x?xi32>, vector<[4]xi1>,
/// vector<[4]xi32> into vector<[4]xi32>
/// // Insert slice into tile
/// %tile_update = arm_sme.move_vector_to_tile_slice
/// %slice, %iter_tile, %tile_slice_idx :
/// vector<[4]xi32> into vector<[4]x[4]xi32>
/// scf.yield %tile_update : vector<[4]x[4]xi32>
/// }
/// ```
struct TileLoadOpWithMaskAndPadNonZeroConversion
: public OpRewritePattern<arm_sme::TileLoadOp> {
using OpRewritePattern<arm_sme::TileLoadOp>::OpRewritePattern;
LogicalResult matchAndRewrite(arm_sme::TileLoadOp tileLoadOp,
PatternRewriter &rewriter) const override {
OpBuilder::InsertionGuard g(rewriter);
auto loc = tileLoadOp.getLoc();
auto tileType = tileLoadOp.getVectorType();
auto tileElementType = tileType.getElementType();
auto maskOp = tileLoadOp.getMask();
if (!maskOp)
return rewriter.notifyMatchFailure(
tileLoadOp, "op has no mask, needs unmasked pattern");
auto padOp = tileLoadOp.getPadding();
assert(padOp && "expected padding when masking!");
auto createMaskOp = maskOp.getDefiningOp<vector::CreateMaskOp>();
if (!createMaskOp)
return rewriter.notifyMatchFailure(
tileLoadOp, "unsupported mask op, only 'vector.create_mask' is "
"currently supported");
auto constPadOp = padOp.getDefiningOp<arith::ConstantOp>();
if (constPadOp &&
constPadOp.getValue() == rewriter.getZeroAttr(tileElementType))
return rewriter.notifyMatchFailure(
tileLoadOp, "op has constant zero pad, needs zero pad pattern");
auto numRows = createMaskOp.getOperands()[0];
auto numCols = createMaskOp.getOperands()[1];
auto numColsI32 = rewriter.create<arith::IndexCastUIOp>(
loc, rewriter.getI32Type(), numCols);
auto initTile = rewriter.create<arm_sme::GetTileOp>(loc, tileType);
// Create a loop that loads each ZA tile slice from memory.
auto step = rewriter.create<arith::ConstantIndexOp>(loc, 1);
auto minTileSlices = rewriter.create<arith::ConstantIndexOp>(
loc, arm_sme::getSMETileSliceMinNumElts(tileElementType));
auto vscale =
rewriter.create<vector::VectorScaleOp>(loc, rewriter.getIndexType());
auto lowerBound = rewriter.create<arith::ConstantIndexOp>(loc, 0);
auto numTileSlices =
rewriter.create<arith::MulIOp>(loc, minTileSlices, vscale);
auto forOp = rewriter.create<scf::ForOp>(loc, lowerBound, numTileSlices,
step, ValueRange{initTile});
rewriter.setInsertionPointToStart(forOp.getBody());
auto tileSliceIndex = forOp.getInductionVar();
auto currentTile = forOp.getRegionIterArg(0);
// Combine masks.
auto rowIsActive = rewriter.create<arith::CmpIOp>(
loc, arith::CmpIPredicate::ult, tileSliceIndex, numRows);
auto rowIsActiveI32 = rewriter.create<arith::ExtSIOp>(
loc, rewriter.getI32Type(), rowIsActive);
auto mask = rewriter.create<arith::AndIOp>(loc, rowIsActiveI32, numColsI32);
auto maskIndex =
rewriter.create<arith::IndexCastOp>(loc, rewriter.getIndexType(), mask);
auto predicateType =
VectorType::get(tileType.getDimSize(1), rewriter.getI1Type(), true);
auto maskOp1D = rewriter.create<vector::CreateMaskOp>(
loc, predicateType, maskIndex.getResult());
auto memrefIndices = getMemrefIndices(
tileLoadOp.getIndices(), tileLoadOp.getMemRefType().getRank(),
tileSliceIndex, numTileSlices, loc, rewriter);
// Splat pad into 1-D vector matching type of tile slice.
VectorType tileSliceType = VectorType::Builder(tileType).dropDim(0);
auto pad1DOp = rewriter.create<vector::SplatOp>(loc, tileSliceType, padOp);
auto loadSlice = rewriter.create<vector::MaskedLoadOp>(
loc, tileSliceType, tileLoadOp.getBase(), memrefIndices, maskOp1D,
/*passthru=*/pad1DOp);
// Create 'arm_sme.move_vector_to_tile_slice' to move slice into tile.
auto moveSlice = rewriter.create<arm_sme::MoveVectorToTileSliceOp>(
loc, tileType, loadSlice->getResult(0), currentTile, tileSliceIndex,
tileLoadOp.getLayout());
rewriter.create<scf::YieldOp>(loc, moveSlice.getResult());
rewriter.setInsertionPointAfter(forOp);
// Replace 'arm_sme.tile_load' with the result.
rewriter.replaceOp(tileLoadOp, forOp.getResult(0));
return success();
}
};
/// Lower `arm_sme.tile_store` to a loop over the tile slices and store each
/// slice using `arm_sme.store_tile_slice`.
///
/// BEFORE:
/// ```mlir
/// arm_sme.tile_store %tile, %dest[%c0, %c0] layout<vertical>
/// : memref<?x?xi32>, vector<[4]x[4]xi32
/// ```
///
/// AFTER:
/// ```mlir
/// %vscale = vector.vscale
/// %c0 = arith.constant 0 : index
/// %c1 = arith.constant 1 : index
/// %min_svl_s = arith.constant 4 : index
/// %svl_s = arith.muli %min_svl_s, %vscale : index
/// scf.for %tile_slice_idx = %c0 to %svl_s step %c1 {
/// arm_sme.store_tile_slice %tile, %tile_slice_idx, %dest[%tile_slice_idx],
/// layout<vertical> : memref<?x?xi32>, vector<[4]x[4]xi32>
/// }
/// ```
struct TileStoreOpConversion : public OpRewritePattern<arm_sme::TileStoreOp> {
using OpRewritePattern<arm_sme::TileStoreOp>::OpRewritePattern;
LogicalResult matchAndRewrite(arm_sme::TileStoreOp tileStoreOp,
PatternRewriter &rewriter) const override {
// Create a loop that stores each active ZA tile slice from memory.
return createLoadStoreForOverTileSlices(
rewriter, tileStoreOp.getLoc(), tileStoreOp.getVectorType(),
tileStoreOp.getIndices(), tileStoreOp.getMemRefType().getRank(),
tileStoreOp.getMask(),
[&](Value tileSliceIndex, ValueRange memrefIndices, Value predicate) {
rewriter.replaceOpWithNewOp<arm_sme::StoreTileSliceOp>(
tileStoreOp, tileStoreOp.getValueToStore(), tileSliceIndex,
predicate, tileStoreOp.getBase(), memrefIndices,
tileStoreOp.getLayout());
});
}
};
} // namespace
void mlir::populateArmSMEToSCFConversionPatterns(RewritePatternSet &patterns) {
patterns.add<TileLoadOpConversion, TileLoadOpWithMaskAndPadNonZeroConversion,
TileStoreOpConversion>(patterns.getContext());
}
namespace {
struct ConvertArmSMEToSCFPass
: public impl::ConvertArmSMEToSCFBase<ConvertArmSMEToSCFPass> {
void runOnOperation() override {
RewritePatternSet patterns(&getContext());
ConversionTarget target(getContext());
populateArmSMEToSCFConversionPatterns(patterns);
target.addLegalDialect<arm_sme::ArmSMEDialect, vector::VectorDialect,
arith::ArithDialect, scf::SCFDialect>();
target.addIllegalOp<arm_sme::TileLoadOp, arm_sme::TileStoreOp>();
if (failed(applyPartialConversion(getOperation(), target,
std::move(patterns))))
signalPassFailure();
}
};
} // namespace
std::unique_ptr<Pass> mlir::createConvertArmSMEToSCFPass() {
return std::make_unique<ConvertArmSMEToSCFPass>();
}