RAGreedy has two fields of RegisterClassInfo, one called RCI and another RegClassInfo from its base class. RCI is initialized without freezeReservedRegs first, while RegClassInfo does. Therefore, if reserved registers information is changed between last time freezeReservedRegs is called and RAGreedy, it's not picked up by RCI. Instead of having both fields in RAGreedy, remove RCI and use RegClassInfo instead. Also removed is the TRI field which is present in its base class. Reviewed By: MatzeB Differential Revision: https://reviews.llvm.org/D125926
499 lines
17 KiB
C++
499 lines
17 KiB
C++
//==- RegAllocGreedy.h ------- greedy register allocator ----------*-C++-*-==//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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// This file defines the RAGreedy function pass for register allocation in
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// optimized builds.
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_REGALLOCGREEDY_H_
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#define LLVM_CODEGEN_REGALLOCGREEDY_H_
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#include "InterferenceCache.h"
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#include "RegAllocBase.h"
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#include "RegAllocEvictionAdvisor.h"
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#include "SpillPlacement.h"
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#include "SplitKit.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/IndexedMap.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/CodeGen/CalcSpillWeights.h"
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#include "llvm/CodeGen/LiveInterval.h"
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#include "llvm/CodeGen/LiveRangeEdit.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/RegisterClassInfo.h"
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#include "llvm/CodeGen/Spiller.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include <algorithm>
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#include <cstdint>
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#include <memory>
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#include <queue>
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#include <utility>
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namespace llvm {
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class AllocationOrder;
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class AnalysisUsage;
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class EdgeBundles;
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class LiveDebugVariables;
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class LiveIntervals;
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class LiveRegMatrix;
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class MachineBasicBlock;
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class MachineBlockFrequencyInfo;
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class MachineDominatorTree;
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class MachineLoop;
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class MachineLoopInfo;
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class MachineOptimizationRemarkEmitter;
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class MachineOptimizationRemarkMissed;
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class SlotIndex;
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class SlotIndexes;
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class TargetInstrInfo;
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class VirtRegMap;
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class LLVM_LIBRARY_VISIBILITY RAGreedy : public MachineFunctionPass,
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public RegAllocBase,
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private LiveRangeEdit::Delegate {
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// Interface to eviction advisers
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public:
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/// Track allocation stage and eviction loop prevention during allocation.
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class ExtraRegInfo final {
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// RegInfo - Keep additional information about each live range.
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struct RegInfo {
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LiveRangeStage Stage = RS_New;
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// Cascade - Eviction loop prevention. See
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// canEvictInterferenceBasedOnCost().
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unsigned Cascade = 0;
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RegInfo() = default;
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};
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IndexedMap<RegInfo, VirtReg2IndexFunctor> Info;
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unsigned NextCascade = 1;
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public:
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ExtraRegInfo() = default;
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ExtraRegInfo(const ExtraRegInfo &) = delete;
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LiveRangeStage getStage(Register Reg) const { return Info[Reg].Stage; }
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LiveRangeStage getStage(const LiveInterval &VirtReg) const {
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return getStage(VirtReg.reg());
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}
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void setStage(Register Reg, LiveRangeStage Stage) {
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Info.grow(Reg.id());
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Info[Reg].Stage = Stage;
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}
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void setStage(const LiveInterval &VirtReg, LiveRangeStage Stage) {
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setStage(VirtReg.reg(), Stage);
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}
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/// Return the current stage of the register, if present, otherwise
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/// initialize it and return that.
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LiveRangeStage getOrInitStage(Register Reg) {
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Info.grow(Reg.id());
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return getStage(Reg);
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}
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unsigned getCascade(Register Reg) const { return Info[Reg].Cascade; }
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void setCascade(Register Reg, unsigned Cascade) {
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Info.grow(Reg.id());
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Info[Reg].Cascade = Cascade;
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}
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unsigned getOrAssignNewCascade(Register Reg) {
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unsigned Cascade = getCascade(Reg);
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if (!Cascade) {
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Cascade = NextCascade++;
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setCascade(Reg, Cascade);
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}
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return Cascade;
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}
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unsigned getCascadeOrCurrentNext(Register Reg) const {
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unsigned Cascade = getCascade(Reg);
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if (!Cascade)
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Cascade = NextCascade;
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return Cascade;
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}
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template <typename Iterator>
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void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) {
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for (; Begin != End; ++Begin) {
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Register Reg = *Begin;
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Info.grow(Reg.id());
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if (Info[Reg].Stage == RS_New)
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Info[Reg].Stage = NewStage;
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}
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}
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void LRE_DidCloneVirtReg(Register New, Register Old);
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};
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LiveRegMatrix *getInterferenceMatrix() const { return Matrix; }
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LiveIntervals *getLiveIntervals() const { return LIS; }
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VirtRegMap *getVirtRegMap() const { return VRM; }
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const RegisterClassInfo &getRegClassInfo() const { return RegClassInfo; }
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const ExtraRegInfo &getExtraInfo() const { return *ExtraInfo; }
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size_t getQueueSize() const { return Queue.size(); }
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// end (interface to eviction advisers)
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private:
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// Convenient shortcuts.
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using PQueue = std::priority_queue<std::pair<unsigned, unsigned>>;
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using SmallLISet = SmallPtrSet<const LiveInterval *, 4>;
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// We need to track all tentative recolorings so we can roll back any
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// successful and unsuccessful recoloring attempts.
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using RecoloringStack =
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SmallVector<std::pair<const LiveInterval *, MCRegister>, 8>;
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// context
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MachineFunction *MF;
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// Shortcuts to some useful interface.
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const TargetInstrInfo *TII;
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// analyses
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SlotIndexes *Indexes;
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MachineBlockFrequencyInfo *MBFI;
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MachineDominatorTree *DomTree;
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MachineLoopInfo *Loops;
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MachineOptimizationRemarkEmitter *ORE;
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EdgeBundles *Bundles;
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SpillPlacement *SpillPlacer;
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LiveDebugVariables *DebugVars;
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AliasAnalysis *AA;
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// state
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std::unique_ptr<Spiller> SpillerInstance;
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PQueue Queue;
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std::unique_ptr<VirtRegAuxInfo> VRAI;
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Optional<ExtraRegInfo> ExtraInfo;
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std::unique_ptr<RegAllocEvictionAdvisor> EvictAdvisor;
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// Enum CutOffStage to keep a track whether the register allocation failed
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// because of the cutoffs encountered in last chance recoloring.
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// Note: This is used as bitmask. New value should be next power of 2.
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enum CutOffStage {
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// No cutoffs encountered
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CO_None = 0,
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// lcr-max-depth cutoff encountered
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CO_Depth = 1,
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// lcr-max-interf cutoff encountered
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CO_Interf = 2
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};
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uint8_t CutOffInfo;
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#ifndef NDEBUG
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static const char *const StageName[];
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#endif
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/// EvictionTrack - Keeps track of past evictions in order to optimize region
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/// split decision.
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class EvictionTrack {
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public:
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using EvictorInfo =
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std::pair<Register /* evictor */, MCRegister /* physreg */>;
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using EvicteeInfo = llvm::DenseMap<Register /* evictee */, EvictorInfo>;
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private:
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/// Each Vreg that has been evicted in the last stage of selectOrSplit will
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/// be mapped to the evictor Vreg and the PhysReg it was evicted from.
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EvicteeInfo Evictees;
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public:
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/// Clear all eviction information.
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void clear() { Evictees.clear(); }
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/// Clear eviction information for the given evictee Vreg.
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/// E.g. when Vreg get's a new allocation, the old eviction info is no
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/// longer relevant.
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/// \param Evictee The evictee Vreg for whom we want to clear collected
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/// eviction info.
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void clearEvicteeInfo(Register Evictee) { Evictees.erase(Evictee); }
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/// Track new eviction.
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/// The Evictor vreg has evicted the Evictee vreg from Physreg.
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/// \param PhysReg The physical register Evictee was evicted from.
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/// \param Evictor The evictor Vreg that evicted Evictee.
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/// \param Evictee The evictee Vreg.
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void addEviction(MCRegister PhysReg, Register Evictor, Register Evictee) {
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Evictees[Evictee].first = Evictor;
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Evictees[Evictee].second = PhysReg;
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}
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/// Return the Evictor Vreg which evicted Evictee Vreg from PhysReg.
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/// \param Evictee The evictee vreg.
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/// \return The Evictor vreg which evicted Evictee vreg from PhysReg. 0 if
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/// nobody has evicted Evictee from PhysReg.
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EvictorInfo getEvictor(Register Evictee) {
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if (Evictees.count(Evictee)) {
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return Evictees[Evictee];
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}
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return EvictorInfo(0, 0);
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}
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};
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// Keeps track of past evictions in order to optimize region split decision.
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EvictionTrack LastEvicted;
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// splitting state.
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std::unique_ptr<SplitAnalysis> SA;
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std::unique_ptr<SplitEditor> SE;
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/// Cached per-block interference maps
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InterferenceCache IntfCache;
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/// All basic blocks where the current register has uses.
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SmallVector<SpillPlacement::BlockConstraint, 8> SplitConstraints;
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/// Global live range splitting candidate info.
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struct GlobalSplitCandidate {
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// Register intended for assignment, or 0.
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MCRegister PhysReg;
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// SplitKit interval index for this candidate.
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unsigned IntvIdx;
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// Interference for PhysReg.
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InterferenceCache::Cursor Intf;
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// Bundles where this candidate should be live.
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BitVector LiveBundles;
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SmallVector<unsigned, 8> ActiveBlocks;
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void reset(InterferenceCache &Cache, MCRegister Reg) {
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PhysReg = Reg;
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IntvIdx = 0;
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Intf.setPhysReg(Cache, Reg);
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LiveBundles.clear();
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ActiveBlocks.clear();
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}
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// Set B[I] = C for every live bundle where B[I] was NoCand.
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unsigned getBundles(SmallVectorImpl<unsigned> &B, unsigned C) {
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unsigned Count = 0;
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for (unsigned I : LiveBundles.set_bits())
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if (B[I] == NoCand) {
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B[I] = C;
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Count++;
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}
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return Count;
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}
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};
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/// Candidate info for each PhysReg in AllocationOrder.
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/// This vector never shrinks, but grows to the size of the largest register
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/// class.
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SmallVector<GlobalSplitCandidate, 32> GlobalCand;
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enum : unsigned { NoCand = ~0u };
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/// Candidate map. Each edge bundle is assigned to a GlobalCand entry, or to
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/// NoCand which indicates the stack interval.
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SmallVector<unsigned, 32> BundleCand;
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/// Callee-save register cost, calculated once per machine function.
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BlockFrequency CSRCost;
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/// Set of broken hints that may be reconciled later because of eviction.
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SmallSetVector<const LiveInterval *, 8> SetOfBrokenHints;
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/// The register cost values. This list will be recreated for each Machine
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/// Function
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ArrayRef<uint8_t> RegCosts;
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/// Flags for the live range priority calculation, determined once per
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/// machine function.
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bool RegClassPriorityTrumpsGlobalness;
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public:
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RAGreedy(const RegClassFilterFunc F = allocateAllRegClasses);
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/// Return the pass name.
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StringRef getPassName() const override { return "Greedy Register Allocator"; }
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/// RAGreedy analysis usage.
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void getAnalysisUsage(AnalysisUsage &AU) const override;
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void releaseMemory() override;
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Spiller &spiller() override { return *SpillerInstance; }
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void enqueueImpl(const LiveInterval *LI) override;
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const LiveInterval *dequeue() override;
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MCRegister selectOrSplit(const LiveInterval &,
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SmallVectorImpl<Register> &) override;
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void aboutToRemoveInterval(const LiveInterval &) override;
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/// Perform register allocation.
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bool runOnMachineFunction(MachineFunction &mf) override;
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MachineFunctionProperties getRequiredProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::NoPHIs);
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}
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MachineFunctionProperties getClearedProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::IsSSA);
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}
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static char ID;
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private:
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MCRegister selectOrSplitImpl(const LiveInterval &,
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SmallVectorImpl<Register> &, SmallVirtRegSet &,
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RecoloringStack &, unsigned = 0);
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bool LRE_CanEraseVirtReg(Register) override;
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void LRE_WillShrinkVirtReg(Register) override;
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void LRE_DidCloneVirtReg(Register, Register) override;
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void enqueue(PQueue &CurQueue, const LiveInterval *LI);
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const LiveInterval *dequeue(PQueue &CurQueue);
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BlockFrequency calcSpillCost();
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bool addSplitConstraints(InterferenceCache::Cursor, BlockFrequency &);
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bool addThroughConstraints(InterferenceCache::Cursor, ArrayRef<unsigned>);
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bool growRegion(GlobalSplitCandidate &Cand);
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bool splitCanCauseEvictionChain(Register Evictee, GlobalSplitCandidate &Cand,
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unsigned BBNumber,
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const AllocationOrder &Order);
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BlockFrequency calcGlobalSplitCost(GlobalSplitCandidate &,
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const AllocationOrder &Order);
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bool calcCompactRegion(GlobalSplitCandidate &);
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void splitAroundRegion(LiveRangeEdit &, ArrayRef<unsigned>);
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void calcGapWeights(MCRegister, SmallVectorImpl<float> &);
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bool canEvictInterferenceInRange(const LiveInterval &VirtReg,
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MCRegister PhysReg, SlotIndex Start,
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SlotIndex End, EvictionCost &MaxCost) const;
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MCRegister getCheapestEvicteeWeight(const AllocationOrder &Order,
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const LiveInterval &VirtReg,
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SlotIndex Start, SlotIndex End,
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float *BestEvictWeight) const;
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void evictInterference(const LiveInterval &, MCRegister,
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SmallVectorImpl<Register> &);
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bool mayRecolorAllInterferences(MCRegister PhysReg,
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const LiveInterval &VirtReg,
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SmallLISet &RecoloringCandidates,
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const SmallVirtRegSet &FixedRegisters);
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MCRegister tryAssign(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &, const SmallVirtRegSet &);
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MCRegister tryEvict(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &, uint8_t,
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const SmallVirtRegSet &);
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MCRegister tryRegionSplit(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &);
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/// Calculate cost of region splitting.
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unsigned calculateRegionSplitCost(const LiveInterval &VirtReg,
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AllocationOrder &Order,
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BlockFrequency &BestCost,
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unsigned &NumCands, bool IgnoreCSR);
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/// Perform region splitting.
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unsigned doRegionSplit(const LiveInterval &VirtReg, unsigned BestCand,
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bool HasCompact, SmallVectorImpl<Register> &NewVRegs);
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/// Check other options before using a callee-saved register for the first
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/// time.
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MCRegister tryAssignCSRFirstTime(const LiveInterval &VirtReg,
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AllocationOrder &Order, MCRegister PhysReg,
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uint8_t &CostPerUseLimit,
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SmallVectorImpl<Register> &NewVRegs);
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void initializeCSRCost();
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unsigned tryBlockSplit(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &);
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unsigned tryInstructionSplit(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &);
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unsigned tryLocalSplit(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &);
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unsigned trySplit(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &, const SmallVirtRegSet &);
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unsigned tryLastChanceRecoloring(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &,
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SmallVirtRegSet &, RecoloringStack &,
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unsigned);
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bool tryRecoloringCandidates(PQueue &, SmallVectorImpl<Register> &,
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SmallVirtRegSet &, RecoloringStack &, unsigned);
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void tryHintRecoloring(const LiveInterval &);
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void tryHintsRecoloring();
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/// Model the information carried by one end of a copy.
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struct HintInfo {
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/// The frequency of the copy.
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BlockFrequency Freq;
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/// The virtual register or physical register.
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Register Reg;
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/// Its currently assigned register.
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/// In case of a physical register Reg == PhysReg.
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MCRegister PhysReg;
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HintInfo(BlockFrequency Freq, Register Reg, MCRegister PhysReg)
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: Freq(Freq), Reg(Reg), PhysReg(PhysReg) {}
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};
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using HintsInfo = SmallVector<HintInfo, 4>;
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BlockFrequency getBrokenHintFreq(const HintsInfo &, MCRegister);
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void collectHintInfo(Register, HintsInfo &);
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/// Greedy RA statistic to remark.
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struct RAGreedyStats {
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unsigned Reloads = 0;
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unsigned FoldedReloads = 0;
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unsigned ZeroCostFoldedReloads = 0;
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unsigned Spills = 0;
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unsigned FoldedSpills = 0;
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unsigned Copies = 0;
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float ReloadsCost = 0.0f;
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float FoldedReloadsCost = 0.0f;
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float SpillsCost = 0.0f;
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float FoldedSpillsCost = 0.0f;
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float CopiesCost = 0.0f;
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bool isEmpty() {
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return !(Reloads || FoldedReloads || Spills || FoldedSpills ||
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ZeroCostFoldedReloads || Copies);
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}
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void add(RAGreedyStats other) {
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Reloads += other.Reloads;
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FoldedReloads += other.FoldedReloads;
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ZeroCostFoldedReloads += other.ZeroCostFoldedReloads;
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Spills += other.Spills;
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FoldedSpills += other.FoldedSpills;
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Copies += other.Copies;
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ReloadsCost += other.ReloadsCost;
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FoldedReloadsCost += other.FoldedReloadsCost;
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SpillsCost += other.SpillsCost;
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FoldedSpillsCost += other.FoldedSpillsCost;
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CopiesCost += other.CopiesCost;
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}
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void report(MachineOptimizationRemarkMissed &R);
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};
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/// Compute statistic for a basic block.
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RAGreedyStats computeStats(MachineBasicBlock &MBB);
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/// Compute and report statistic through a remark.
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RAGreedyStats reportStats(MachineLoop *L);
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/// Report the statistic for each loop.
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void reportStats();
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};
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} // namespace llvm
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#endif // #ifndef LLVM_CODEGEN_REGALLOCGREEDY_H_
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