Combiners that use C++ code in their "apply" pattern only use that. They never mix it with MIR patterns as that has little added value. This patch restricts C++ apply code so that if C++ is used, we cannot use MIR patterns or builtins with it. Adding this restriction allows us to merge calls to match and apply C++ code together, which in turns makes it so we can just have MatchData variables on the stack. So before, we would have ``` GIM_CheckCxxInsnPredicate // match GIM_CheckCxxInsnPredicate // apply GIR_Done ``` Alongside a massive C++ struct holding the MatchData of all rules possible (which was a big space/perf issue). Now we just have ``` GIR_DoneWithCustomAction ``` And the function being ran just does ``` unsigned SomeMatchData; if (match(SomeMatchData)) apply(SomeMatchData) ``` This approach solves multiple issues in one: - MatchData handling is greatly simplified and more efficient, "don't pay for what you don't use" - We reduce the size of the match table - Calling C++ code has a certain overhead (we need a switch), and this overhead is only paid once now. Handling of C++ code inside PatFrags is unchanged though, that still emits a `GIM_CheckCxxInsnPredicate`. This is completely fine as they can't use MatchDatas.
52 lines
1.9 KiB
C++
52 lines
1.9 KiB
C++
//===- CXXPredicates.cpp ----------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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//
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//===----------------------------------------------------------------------===//
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#include "CXXPredicates.h"
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#include "llvm/ADT/STLExtras.h"
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namespace llvm {
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namespace gi {
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std::vector<const CXXPredicateCode *>
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CXXPredicateCode::getSorted(const CXXPredicateCodePool &Pool) {
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std::vector<const CXXPredicateCode *> Out;
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std::transform(Pool.begin(), Pool.end(), std::back_inserter(Out),
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[&](auto &Elt) { return Elt.second.get(); });
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sort(Out, [](const auto *A, const auto *B) { return A->ID < B->ID; });
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return Out;
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}
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const CXXPredicateCode &CXXPredicateCode::get(CXXPredicateCodePool &Pool,
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std::string Code) {
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// Check if we already have an identical piece of code, if not, create an
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// entry in the pool.
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const auto CodeHash = hash_value(Code);
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if (auto It = Pool.find(CodeHash); It != Pool.end())
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return *It->second;
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const auto ID = Pool.size();
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auto OwnedData = std::unique_ptr<CXXPredicateCode>(
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new CXXPredicateCode(std::move(Code), ID));
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const auto &DataRef = *OwnedData;
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Pool[CodeHash] = std::move(OwnedData);
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return DataRef;
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}
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// TODO: Make BaseEnumName prefix configurable.
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CXXPredicateCode::CXXPredicateCode(std::string Code, unsigned ID)
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: Code(Code), ID(ID), BaseEnumName("GICombiner" + std::to_string(ID)) {}
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CXXPredicateCode::CXXPredicateCodePool CXXPredicateCode::AllCXXMatchCode;
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CXXPredicateCode::CXXPredicateCodePool CXXPredicateCode::AllCXXCustomActionCode;
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} // namespace gi
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} // namespace llvm
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