Files
clang-p2996/lldb/source/Plugins/ScriptInterpreter/Lua/Lua.h
Jonas Devlieghere 45c971f7ee [lldb/Lua] Make lldb.debugger et al available to Lua
The Python script interpreter makes the current debugger, target,
process, thread and frame available to interactive scripting sessions
through convenience variables. This patch does the same for Lua.

Differential revision: https://reviews.llvm.org/D71801
2020-01-09 08:15:41 -08:00

48 lines
987 B
C++

//===-- ScriptInterpreterLua.h ----------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Lua_h_
#define liblldb_Lua_h_
#include "lldb/lldb-types.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Error.h"
#include "lua.hpp"
#include <mutex>
namespace lldb_private {
extern "C" {
int luaopen_lldb(lua_State *L);
}
class Lua {
public:
Lua() : m_lua_state(luaL_newstate()) {
assert(m_lua_state);
luaL_openlibs(m_lua_state);
luaopen_lldb(m_lua_state);
}
~Lua() {
assert(m_lua_state);
luaL_openlibs(m_lua_state);
}
llvm::Error Run(llvm::StringRef buffer);
private:
lua_State *m_lua_state;
};
} // namespace lldb_private
#endif // liblldb_Lua_h_