Files
clang-p2996/llvm/test/CodeGen/AMDGPU/llvm.amdgcn.struct.buffer.load.format.v3f16.ll
RamNalamothu 18f9351223 [AMDGPU] Do not generate ELF symbols for the local branch target labels
The compiler was generating symbols in the final code object for local
branch target labels. This bloats the code object, slows down the loader,
and is only used to simplify disassembly.

Use '--symbolize-operands' with llvm-objdump to improve readability of the
branch target operands in disassembly.

Fixes: SWDEV-312223

Reviewed By: scott.linder

Differential Revision: https://reviews.llvm.org/D114273
2021-11-20 10:32:41 +05:30

113 lines
4.9 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mcpu=gfx1010 -mtriple=amdgcn-- -verify-machineinstrs < %s | FileCheck -check-prefix=GFX10 %s
; RUN: llc -mcpu=gfx900 -mtriple=amdgcn-- -verify-machineinstrs < %s | FileCheck -check-prefix=GFX9 %s
; RUN: llc -mcpu=gfx810 -mtriple=amdgcn-- -verify-machineinstrs < %s | FileCheck -check-prefix=GFX8 %s
@esgs_ring = external addrspace(3) global [0 x i32], align 65536
define amdgpu_gs void @main(<4 x i32> %arg, i32 %arg1) {
; GFX10-LABEL: main:
; GFX10: ; %bb.0: ; %bb
; GFX10-NEXT: s_mov_b32 s1, exec_lo
; GFX10-NEXT: .LBB0_1: ; =>This Inner Loop Header: Depth=1
; GFX10-NEXT: v_readfirstlane_b32 s4, v0
; GFX10-NEXT: v_readfirstlane_b32 s5, v1
; GFX10-NEXT: v_readfirstlane_b32 s6, v2
; GFX10-NEXT: v_readfirstlane_b32 s7, v3
; GFX10-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[0:1]
; GFX10-NEXT: v_cmp_eq_u64_e64 s0, s[6:7], v[2:3]
; GFX10-NEXT: s_and_b32 s0, vcc_lo, s0
; GFX10-NEXT: s_and_saveexec_b32 s0, s0
; GFX10-NEXT: buffer_load_format_d16_xyz v[5:6], v4, s[4:7], 0 idxen
; GFX10-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3
; GFX10-NEXT: ; implicit-def: $vgpr4
; GFX10-NEXT: s_waitcnt_depctr 0xffe3
; GFX10-NEXT: s_xor_b32 exec_lo, exec_lo, s0
; GFX10-NEXT: s_cbranch_execnz .LBB0_1
; GFX10-NEXT: ; %bb.2:
; GFX10-NEXT: s_mov_b32 exec_lo, s1
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: v_lshrrev_b32_e32 v0, 16, v5
; GFX10-NEXT: v_and_b32_e32 v1, 0xffff, v6
; GFX10-NEXT: v_mov_b32_e32 v2, 0
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: ds_write2_b32 v2, v0, v1 offset0:7 offset1:8
;
; GFX9-LABEL: main:
; GFX9: ; %bb.0: ; %bb
; GFX9-NEXT: s_mov_b64 s[2:3], exec
; GFX9-NEXT: .LBB0_1: ; =>This Inner Loop Header: Depth=1
; GFX9-NEXT: v_readfirstlane_b32 s4, v0
; GFX9-NEXT: v_readfirstlane_b32 s5, v1
; GFX9-NEXT: v_readfirstlane_b32 s6, v2
; GFX9-NEXT: v_readfirstlane_b32 s7, v3
; GFX9-NEXT: v_cmp_eq_u64_e32 vcc, s[4:5], v[0:1]
; GFX9-NEXT: v_cmp_eq_u64_e64 s[0:1], s[6:7], v[2:3]
; GFX9-NEXT: s_and_b64 s[0:1], vcc, s[0:1]
; GFX9-NEXT: s_and_saveexec_b64 s[0:1], s[0:1]
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: buffer_load_format_d16_xyz v[5:6], v4, s[4:7], 0 idxen
; GFX9-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3
; GFX9-NEXT: ; implicit-def: $vgpr4
; GFX9-NEXT: s_xor_b64 exec, exec, s[0:1]
; GFX9-NEXT: s_cbranch_execnz .LBB0_1
; GFX9-NEXT: ; %bb.2:
; GFX9-NEXT: s_mov_b64 exec, s[2:3]
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v5
; GFX9-NEXT: v_and_b32_e32 v1, 0xffff, v6
; GFX9-NEXT: v_mov_b32_e32 v2, 0
; GFX9-NEXT: ds_write2_b32 v2, v0, v1 offset0:7 offset1:8
;
; GFX8-LABEL: main:
; GFX8: ; %bb.0: ; %bb
; GFX8-NEXT: s_mov_b64 s[2:3], exec
; GFX8-NEXT: .LBB0_1: ; =>This Inner Loop Header: Depth=1
; GFX8-NEXT: v_readfirstlane_b32 s4, v0
; GFX8-NEXT: v_readfirstlane_b32 s5, v1
; GFX8-NEXT: v_readfirstlane_b32 s6, v2
; GFX8-NEXT: v_readfirstlane_b32 s7, v3
; GFX8-NEXT: v_cmp_eq_u64_e32 vcc, s[4:5], v[0:1]
; GFX8-NEXT: v_cmp_eq_u64_e64 s[0:1], s[6:7], v[2:3]
; GFX8-NEXT: s_and_b64 s[0:1], vcc, s[0:1]
; GFX8-NEXT: s_and_saveexec_b64 s[0:1], s[0:1]
; GFX8-NEXT: s_nop 0
; GFX8-NEXT: buffer_load_format_d16_xyz v[5:6], v4, s[4:7], 0 idxen
; GFX8-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3
; GFX8-NEXT: ; implicit-def: $vgpr4
; GFX8-NEXT: s_xor_b64 exec, exec, s[0:1]
; GFX8-NEXT: s_cbranch_execnz .LBB0_1
; GFX8-NEXT: ; %bb.2:
; GFX8-NEXT: s_mov_b64 exec, s[2:3]
; GFX8-NEXT: s_waitcnt vmcnt(0)
; GFX8-NEXT: v_lshrrev_b32_e32 v0, 16, v5
; GFX8-NEXT: v_and_b32_e32 v1, 0xffff, v6
; GFX8-NEXT: v_mov_b32_e32 v2, 0
; GFX8-NEXT: s_mov_b32 m0, -1
; GFX8-NEXT: ds_write2_b32 v2, v0, v1 offset0:7 offset1:8
bb:
%i = call i32 @llvm.amdgcn.mbcnt.hi(i32 -1, i32 undef)
%i2 = call nsz arcp <3 x half> @llvm.amdgcn.struct.buffer.load.format.v3f16(<4 x i32> %arg, i32 %arg1, i32 0, i32 0, i32 0)
%i3 = bitcast <3 x half> %i2 to <3 x i16>
%i4 = extractelement <3 x i16> %i3, i32 1
%i5 = bitcast <3 x half> %i2 to <3 x i16>
%i6 = extractelement <3 x i16> %i5, i32 2
%i7 = zext i16 %i4 to i32
%i8 = zext i16 %i6 to i32
%i9 = add nuw nsw i32 0, 7
%i10 = getelementptr [0 x i32], [0 x i32] addrspace(3)* @esgs_ring, i32 0, i32 %i9
store i32 %i7, i32 addrspace(3)* %i10, align 4
%i11 = add nuw nsw i32 0, 8
%i12 = getelementptr [0 x i32], [0 x i32] addrspace(3)* @esgs_ring, i32 0, i32 %i11
store i32 %i8, i32 addrspace(3)* %i12, align 4
unreachable
}
; Function Attrs: nounwind readnone willreturn
declare i32 @llvm.amdgcn.mbcnt.hi(i32, i32) #0
; Function Attrs: nounwind readonly willreturn
declare <3 x half> @llvm.amdgcn.struct.buffer.load.format.v3f16(<4 x i32>, i32, i32, i32, i32 immarg) #1
attributes #0 = { nounwind readnone willreturn }
attributes #1 = { nounwind readonly willreturn }