Files
clang-p2996/llvm/test/CodeGen/RISCV/div.ll
Craig Topper 1903b99154 [RISCV] Always select (and (srl X, C), Mask) as (srli (slli X, C2), C3).
SLLI is always compressible to C.SLLI as long as the source and dest
register is the same.

ANDI and SRLI are only compressible if the register is x8-x15. By
using SLLI we have a better chance of generating shorter code.

I had to exclude one exclusion for the BEXTI case so that it's
pattern match could still fire.

Reviewed By: luismarques

Differential Revision: https://reviews.llvm.org/D123336
2022-04-08 09:04:04 -07:00

1349 lines
38 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -verify-machineinstrs < %s \
; RUN: | FileCheck -check-prefix=RV32I %s
; RUN: llc -mtriple=riscv32 -mattr=+m -verify-machineinstrs < %s \
; RUN: | FileCheck -check-prefix=RV32IM %s
; RUN: llc -mtriple=riscv64 -verify-machineinstrs < %s \
; RUN: | FileCheck -check-prefix=RV64I %s
; RUN: llc -mtriple=riscv64 -mattr=+m -verify-machineinstrs < %s \
; RUN: | FileCheck -check-prefix=RV64IM %s
define i32 @udiv(i32 %a, i32 %b) nounwind {
; RV32I-LABEL: udiv:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __udivsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv:
; RV32IM: # %bb.0:
; RV32IM-NEXT: divu a0, a0, a1
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 32
; RV64I-NEXT: srli a0, a0, 32
; RV64I-NEXT: slli a1, a1, 32
; RV64I-NEXT: srli a1, a1, 32
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv:
; RV64IM: # %bb.0:
; RV64IM-NEXT: divuw a0, a0, a1
; RV64IM-NEXT: ret
%1 = udiv i32 %a, %b
ret i32 %1
}
define i32 @udiv_constant(i32 %a) nounwind {
; RV32I-LABEL: udiv_constant:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: li a1, 5
; RV32I-NEXT: call __udivsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv_constant:
; RV32IM: # %bb.0:
; RV32IM-NEXT: lui a1, 838861
; RV32IM-NEXT: addi a1, a1, -819
; RV32IM-NEXT: mulhu a0, a0, a1
; RV32IM-NEXT: srli a0, a0, 2
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv_constant:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 32
; RV64I-NEXT: srli a0, a0, 32
; RV64I-NEXT: li a1, 5
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv_constant:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a0, a0, 32
; RV64IM-NEXT: lui a1, 838861
; RV64IM-NEXT: addiw a1, a1, -819
; RV64IM-NEXT: slli a1, a1, 32
; RV64IM-NEXT: mulhu a0, a0, a1
; RV64IM-NEXT: srli a0, a0, 34
; RV64IM-NEXT: ret
%1 = udiv i32 %a, 5
ret i32 %1
}
define i32 @udiv_pow2(i32 %a) nounwind {
; RV32I-LABEL: udiv_pow2:
; RV32I: # %bb.0:
; RV32I-NEXT: srli a0, a0, 3
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv_pow2:
; RV32IM: # %bb.0:
; RV32IM-NEXT: srli a0, a0, 3
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv_pow2:
; RV64I: # %bb.0:
; RV64I-NEXT: srliw a0, a0, 3
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv_pow2:
; RV64IM: # %bb.0:
; RV64IM-NEXT: srliw a0, a0, 3
; RV64IM-NEXT: ret
%1 = udiv i32 %a, 8
ret i32 %1
}
define i32 @udiv_constant_lhs(i32 %a) nounwind {
; RV32I-LABEL: udiv_constant_lhs:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv a1, a0
; RV32I-NEXT: li a0, 10
; RV32I-NEXT: call __udivsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv_constant_lhs:
; RV32IM: # %bb.0:
; RV32IM-NEXT: li a1, 10
; RV32IM-NEXT: divu a0, a1, a0
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv_constant_lhs:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 32
; RV64I-NEXT: srli a1, a0, 32
; RV64I-NEXT: li a0, 10
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv_constant_lhs:
; RV64IM: # %bb.0:
; RV64IM-NEXT: li a1, 10
; RV64IM-NEXT: divuw a0, a1, a0
; RV64IM-NEXT: ret
%1 = udiv i32 10, %a
ret i32 %1
}
define i64 @udiv64(i64 %a, i64 %b) nounwind {
; RV32I-LABEL: udiv64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __udivdi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv64:
; RV32IM: # %bb.0:
; RV32IM-NEXT: addi sp, sp, -16
; RV32IM-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IM-NEXT: call __udivdi3@plt
; RV32IM-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IM-NEXT: addi sp, sp, 16
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv64:
; RV64IM: # %bb.0:
; RV64IM-NEXT: divu a0, a0, a1
; RV64IM-NEXT: ret
%1 = udiv i64 %a, %b
ret i64 %1
}
define i64 @udiv64_constant(i64 %a) nounwind {
; RV32I-LABEL: udiv64_constant:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: li a2, 5
; RV32I-NEXT: li a3, 0
; RV32I-NEXT: call __udivdi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv64_constant:
; RV32IM: # %bb.0:
; RV32IM-NEXT: addi sp, sp, -16
; RV32IM-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IM-NEXT: li a2, 5
; RV32IM-NEXT: li a3, 0
; RV32IM-NEXT: call __udivdi3@plt
; RV32IM-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IM-NEXT: addi sp, sp, 16
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv64_constant:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: li a1, 5
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv64_constant:
; RV64IM: # %bb.0:
; RV64IM-NEXT: lui a1, %hi(.LCPI5_0)
; RV64IM-NEXT: ld a1, %lo(.LCPI5_0)(a1)
; RV64IM-NEXT: mulhu a0, a0, a1
; RV64IM-NEXT: srli a0, a0, 2
; RV64IM-NEXT: ret
%1 = udiv i64 %a, 5
ret i64 %1
}
define i64 @udiv64_constant_lhs(i64 %a) nounwind {
; RV32I-LABEL: udiv64_constant_lhs:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv a3, a1
; RV32I-NEXT: mv a2, a0
; RV32I-NEXT: li a0, 10
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __udivdi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv64_constant_lhs:
; RV32IM: # %bb.0:
; RV32IM-NEXT: addi sp, sp, -16
; RV32IM-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IM-NEXT: mv a3, a1
; RV32IM-NEXT: mv a2, a0
; RV32IM-NEXT: li a0, 10
; RV32IM-NEXT: li a1, 0
; RV32IM-NEXT: call __udivdi3@plt
; RV32IM-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IM-NEXT: addi sp, sp, 16
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv64_constant_lhs:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv a1, a0
; RV64I-NEXT: li a0, 10
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv64_constant_lhs:
; RV64IM: # %bb.0:
; RV64IM-NEXT: li a1, 10
; RV64IM-NEXT: divu a0, a1, a0
; RV64IM-NEXT: ret
%1 = udiv i64 10, %a
ret i64 %1
}
define i8 @udiv8(i8 %a, i8 %b) nounwind {
; RV32I-LABEL: udiv8:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: andi a0, a0, 255
; RV32I-NEXT: andi a1, a1, 255
; RV32I-NEXT: call __udivsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv8:
; RV32IM: # %bb.0:
; RV32IM-NEXT: andi a1, a1, 255
; RV32IM-NEXT: andi a0, a0, 255
; RV32IM-NEXT: divu a0, a0, a1
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv8:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: andi a0, a0, 255
; RV64I-NEXT: andi a1, a1, 255
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv8:
; RV64IM: # %bb.0:
; RV64IM-NEXT: andi a1, a1, 255
; RV64IM-NEXT: andi a0, a0, 255
; RV64IM-NEXT: divuw a0, a0, a1
; RV64IM-NEXT: ret
%1 = udiv i8 %a, %b
ret i8 %1
}
define i8 @udiv8_constant(i8 %a) nounwind {
; RV32I-LABEL: udiv8_constant:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: andi a0, a0, 255
; RV32I-NEXT: li a1, 5
; RV32I-NEXT: call __udivsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv8_constant:
; RV32IM: # %bb.0:
; RV32IM-NEXT: andi a0, a0, 255
; RV32IM-NEXT: li a1, 205
; RV32IM-NEXT: mul a0, a0, a1
; RV32IM-NEXT: srli a0, a0, 10
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv8_constant:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: andi a0, a0, 255
; RV64I-NEXT: li a1, 5
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv8_constant:
; RV64IM: # %bb.0:
; RV64IM-NEXT: andi a0, a0, 255
; RV64IM-NEXT: li a1, 205
; RV64IM-NEXT: mul a0, a0, a1
; RV64IM-NEXT: srli a0, a0, 10
; RV64IM-NEXT: ret
%1 = udiv i8 %a, 5
ret i8 %1
}
define i8 @udiv8_pow2(i8 %a) nounwind {
; RV32I-LABEL: udiv8_pow2:
; RV32I: # %bb.0:
; RV32I-NEXT: slli a0, a0, 24
; RV32I-NEXT: srli a0, a0, 27
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv8_pow2:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a0, a0, 24
; RV32IM-NEXT: srli a0, a0, 27
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv8_pow2:
; RV64I: # %bb.0:
; RV64I-NEXT: slli a0, a0, 56
; RV64I-NEXT: srli a0, a0, 59
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv8_pow2:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a0, a0, 56
; RV64IM-NEXT: srli a0, a0, 59
; RV64IM-NEXT: ret
%1 = udiv i8 %a, 8
ret i8 %1
}
define i8 @udiv8_constant_lhs(i8 %a) nounwind {
; RV32I-LABEL: udiv8_constant_lhs:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: andi a1, a0, 255
; RV32I-NEXT: li a0, 10
; RV32I-NEXT: call __udivsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv8_constant_lhs:
; RV32IM: # %bb.0:
; RV32IM-NEXT: andi a0, a0, 255
; RV32IM-NEXT: li a1, 10
; RV32IM-NEXT: divu a0, a1, a0
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv8_constant_lhs:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: andi a1, a0, 255
; RV64I-NEXT: li a0, 10
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv8_constant_lhs:
; RV64IM: # %bb.0:
; RV64IM-NEXT: andi a0, a0, 255
; RV64IM-NEXT: li a1, 10
; RV64IM-NEXT: divuw a0, a1, a0
; RV64IM-NEXT: ret
%1 = udiv i8 10, %a
ret i8 %1
}
define i16 @udiv16(i16 %a, i16 %b) nounwind {
; RV32I-LABEL: udiv16:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: lui a2, 16
; RV32I-NEXT: addi a2, a2, -1
; RV32I-NEXT: and a0, a0, a2
; RV32I-NEXT: and a1, a1, a2
; RV32I-NEXT: call __udivsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv16:
; RV32IM: # %bb.0:
; RV32IM-NEXT: lui a2, 16
; RV32IM-NEXT: addi a2, a2, -1
; RV32IM-NEXT: and a1, a1, a2
; RV32IM-NEXT: and a0, a0, a2
; RV32IM-NEXT: divu a0, a0, a1
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv16:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: lui a2, 16
; RV64I-NEXT: addiw a2, a2, -1
; RV64I-NEXT: and a0, a0, a2
; RV64I-NEXT: and a1, a1, a2
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv16:
; RV64IM: # %bb.0:
; RV64IM-NEXT: lui a2, 16
; RV64IM-NEXT: addiw a2, a2, -1
; RV64IM-NEXT: and a1, a1, a2
; RV64IM-NEXT: and a0, a0, a2
; RV64IM-NEXT: divuw a0, a0, a1
; RV64IM-NEXT: ret
%1 = udiv i16 %a, %b
ret i16 %1
}
define i16 @udiv16_constant(i16 %a) nounwind {
; RV32I-LABEL: udiv16_constant:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: slli a0, a0, 16
; RV32I-NEXT: srli a0, a0, 16
; RV32I-NEXT: li a1, 5
; RV32I-NEXT: call __udivsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv16_constant:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a0, a0, 16
; RV32IM-NEXT: lui a1, 838864
; RV32IM-NEXT: mulhu a0, a0, a1
; RV32IM-NEXT: srli a0, a0, 18
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv16_constant:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 48
; RV64I-NEXT: srli a0, a0, 48
; RV64I-NEXT: li a1, 5
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv16_constant:
; RV64IM: # %bb.0:
; RV64IM-NEXT: lui a1, 52429
; RV64IM-NEXT: slli a1, a1, 4
; RV64IM-NEXT: slli a0, a0, 48
; RV64IM-NEXT: mulhu a0, a0, a1
; RV64IM-NEXT: srli a0, a0, 18
; RV64IM-NEXT: ret
%1 = udiv i16 %a, 5
ret i16 %1
}
define i16 @udiv16_pow2(i16 %a) nounwind {
; RV32I-LABEL: udiv16_pow2:
; RV32I: # %bb.0:
; RV32I-NEXT: slli a0, a0, 16
; RV32I-NEXT: srli a0, a0, 19
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv16_pow2:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a0, a0, 16
; RV32IM-NEXT: srli a0, a0, 19
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv16_pow2:
; RV64I: # %bb.0:
; RV64I-NEXT: slli a0, a0, 48
; RV64I-NEXT: srli a0, a0, 51
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv16_pow2:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a0, a0, 48
; RV64IM-NEXT: srli a0, a0, 51
; RV64IM-NEXT: ret
%1 = udiv i16 %a, 8
ret i16 %1
}
define i16 @udiv16_constant_lhs(i16 %a) nounwind {
; RV32I-LABEL: udiv16_constant_lhs:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: slli a0, a0, 16
; RV32I-NEXT: srli a1, a0, 16
; RV32I-NEXT: li a0, 10
; RV32I-NEXT: call __udivsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: udiv16_constant_lhs:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a0, a0, 16
; RV32IM-NEXT: srli a0, a0, 16
; RV32IM-NEXT: li a1, 10
; RV32IM-NEXT: divu a0, a1, a0
; RV32IM-NEXT: ret
;
; RV64I-LABEL: udiv16_constant_lhs:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 48
; RV64I-NEXT: srli a1, a0, 48
; RV64I-NEXT: li a0, 10
; RV64I-NEXT: call __udivdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: udiv16_constant_lhs:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a0, a0, 48
; RV64IM-NEXT: srli a0, a0, 48
; RV64IM-NEXT: li a1, 10
; RV64IM-NEXT: divuw a0, a1, a0
; RV64IM-NEXT: ret
%1 = udiv i16 10, %a
ret i16 %1
}
define i32 @sdiv(i32 %a, i32 %b) nounwind {
; RV32I-LABEL: sdiv:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __divsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv:
; RV32IM: # %bb.0:
; RV32IM-NEXT: div a0, a0, a1
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sext.w a0, a0
; RV64I-NEXT: sext.w a1, a1
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv:
; RV64IM: # %bb.0:
; RV64IM-NEXT: divw a0, a0, a1
; RV64IM-NEXT: ret
%1 = sdiv i32 %a, %b
ret i32 %1
}
define i32 @sdiv_constant(i32 %a) nounwind {
; RV32I-LABEL: sdiv_constant:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: li a1, 5
; RV32I-NEXT: call __divsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv_constant:
; RV32IM: # %bb.0:
; RV32IM-NEXT: lui a1, 419430
; RV32IM-NEXT: addi a1, a1, 1639
; RV32IM-NEXT: mulh a0, a0, a1
; RV32IM-NEXT: srli a1, a0, 31
; RV32IM-NEXT: srai a0, a0, 1
; RV32IM-NEXT: add a0, a0, a1
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv_constant:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sext.w a0, a0
; RV64I-NEXT: li a1, 5
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv_constant:
; RV64IM: # %bb.0:
; RV64IM-NEXT: sext.w a0, a0
; RV64IM-NEXT: lui a1, 419430
; RV64IM-NEXT: addiw a1, a1, 1639
; RV64IM-NEXT: mul a0, a0, a1
; RV64IM-NEXT: srli a1, a0, 63
; RV64IM-NEXT: srai a0, a0, 33
; RV64IM-NEXT: add a0, a0, a1
; RV64IM-NEXT: ret
%1 = sdiv i32 %a, 5
ret i32 %1
}
define i32 @sdiv_pow2(i32 %a) nounwind {
; RV32I-LABEL: sdiv_pow2:
; RV32I: # %bb.0:
; RV32I-NEXT: srai a1, a0, 31
; RV32I-NEXT: srli a1, a1, 29
; RV32I-NEXT: add a0, a0, a1
; RV32I-NEXT: srai a0, a0, 3
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv_pow2:
; RV32IM: # %bb.0:
; RV32IM-NEXT: srai a1, a0, 31
; RV32IM-NEXT: srli a1, a1, 29
; RV32IM-NEXT: add a0, a0, a1
; RV32IM-NEXT: srai a0, a0, 3
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv_pow2:
; RV64I: # %bb.0:
; RV64I-NEXT: sraiw a1, a0, 31
; RV64I-NEXT: srliw a1, a1, 29
; RV64I-NEXT: addw a0, a0, a1
; RV64I-NEXT: sraiw a0, a0, 3
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv_pow2:
; RV64IM: # %bb.0:
; RV64IM-NEXT: sraiw a1, a0, 31
; RV64IM-NEXT: srliw a1, a1, 29
; RV64IM-NEXT: addw a0, a0, a1
; RV64IM-NEXT: sraiw a0, a0, 3
; RV64IM-NEXT: ret
%1 = sdiv i32 %a, 8
ret i32 %1
}
define i32 @sdiv_pow2_2(i32 %a) nounwind {
; RV32I-LABEL: sdiv_pow2_2:
; RV32I: # %bb.0:
; RV32I-NEXT: srai a1, a0, 31
; RV32I-NEXT: srli a1, a1, 16
; RV32I-NEXT: add a0, a0, a1
; RV32I-NEXT: srai a0, a0, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv_pow2_2:
; RV32IM: # %bb.0:
; RV32IM-NEXT: srai a1, a0, 31
; RV32IM-NEXT: srli a1, a1, 16
; RV32IM-NEXT: add a0, a0, a1
; RV32IM-NEXT: srai a0, a0, 16
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv_pow2_2:
; RV64I: # %bb.0:
; RV64I-NEXT: sraiw a1, a0, 31
; RV64I-NEXT: srliw a1, a1, 16
; RV64I-NEXT: addw a0, a0, a1
; RV64I-NEXT: sraiw a0, a0, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv_pow2_2:
; RV64IM: # %bb.0:
; RV64IM-NEXT: sraiw a1, a0, 31
; RV64IM-NEXT: srliw a1, a1, 16
; RV64IM-NEXT: addw a0, a0, a1
; RV64IM-NEXT: sraiw a0, a0, 16
; RV64IM-NEXT: ret
%1 = sdiv i32 %a, 65536
ret i32 %1
}
define i32 @sdiv_constant_lhs(i32 %a) nounwind {
; RV32I-LABEL: sdiv_constant_lhs:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv a1, a0
; RV32I-NEXT: li a0, -10
; RV32I-NEXT: call __divsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv_constant_lhs:
; RV32IM: # %bb.0:
; RV32IM-NEXT: li a1, -10
; RV32IM-NEXT: div a0, a1, a0
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv_constant_lhs:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sext.w a1, a0
; RV64I-NEXT: li a0, -10
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv_constant_lhs:
; RV64IM: # %bb.0:
; RV64IM-NEXT: li a1, -10
; RV64IM-NEXT: divw a0, a1, a0
; RV64IM-NEXT: ret
%1 = sdiv i32 -10, %a
ret i32 %1
}
define i64 @sdiv64(i64 %a, i64 %b) nounwind {
; RV32I-LABEL: sdiv64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __divdi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv64:
; RV32IM: # %bb.0:
; RV32IM-NEXT: addi sp, sp, -16
; RV32IM-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IM-NEXT: call __divdi3@plt
; RV32IM-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IM-NEXT: addi sp, sp, 16
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv64:
; RV64IM: # %bb.0:
; RV64IM-NEXT: div a0, a0, a1
; RV64IM-NEXT: ret
%1 = sdiv i64 %a, %b
ret i64 %1
}
define i64 @sdiv64_constant(i64 %a) nounwind {
; RV32I-LABEL: sdiv64_constant:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: li a2, 5
; RV32I-NEXT: li a3, 0
; RV32I-NEXT: call __divdi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv64_constant:
; RV32IM: # %bb.0:
; RV32IM-NEXT: addi sp, sp, -16
; RV32IM-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IM-NEXT: li a2, 5
; RV32IM-NEXT: li a3, 0
; RV32IM-NEXT: call __divdi3@plt
; RV32IM-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IM-NEXT: addi sp, sp, 16
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv64_constant:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: li a1, 5
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv64_constant:
; RV64IM: # %bb.0:
; RV64IM-NEXT: lui a1, %hi(.LCPI21_0)
; RV64IM-NEXT: ld a1, %lo(.LCPI21_0)(a1)
; RV64IM-NEXT: mulh a0, a0, a1
; RV64IM-NEXT: srli a1, a0, 63
; RV64IM-NEXT: srai a0, a0, 1
; RV64IM-NEXT: add a0, a0, a1
; RV64IM-NEXT: ret
%1 = sdiv i64 %a, 5
ret i64 %1
}
define i64 @sdiv64_constant_lhs(i64 %a) nounwind {
; RV32I-LABEL: sdiv64_constant_lhs:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv a3, a1
; RV32I-NEXT: mv a2, a0
; RV32I-NEXT: li a0, 10
; RV32I-NEXT: li a1, 0
; RV32I-NEXT: call __divdi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv64_constant_lhs:
; RV32IM: # %bb.0:
; RV32IM-NEXT: addi sp, sp, -16
; RV32IM-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IM-NEXT: mv a3, a1
; RV32IM-NEXT: mv a2, a0
; RV32IM-NEXT: li a0, 10
; RV32IM-NEXT: li a1, 0
; RV32IM-NEXT: call __divdi3@plt
; RV32IM-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IM-NEXT: addi sp, sp, 16
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv64_constant_lhs:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv a1, a0
; RV64I-NEXT: li a0, 10
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv64_constant_lhs:
; RV64IM: # %bb.0:
; RV64IM-NEXT: li a1, 10
; RV64IM-NEXT: div a0, a1, a0
; RV64IM-NEXT: ret
%1 = sdiv i64 10, %a
ret i64 %1
}
; Although this sdiv has two sexti32 operands, it shouldn't compile to divw on
; RV64M as that wouldn't produce the correct result for e.g. INT_MIN/-1.
define i64 @sdiv64_sext_operands(i32 %a, i32 %b) nounwind {
; RV32I-LABEL: sdiv64_sext_operands:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv a2, a1
; RV32I-NEXT: srai a1, a0, 31
; RV32I-NEXT: srai a3, a2, 31
; RV32I-NEXT: call __divdi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv64_sext_operands:
; RV32IM: # %bb.0:
; RV32IM-NEXT: addi sp, sp, -16
; RV32IM-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IM-NEXT: mv a2, a1
; RV32IM-NEXT: srai a1, a0, 31
; RV32IM-NEXT: srai a3, a2, 31
; RV32IM-NEXT: call __divdi3@plt
; RV32IM-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IM-NEXT: addi sp, sp, 16
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv64_sext_operands:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sext.w a0, a0
; RV64I-NEXT: sext.w a1, a1
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv64_sext_operands:
; RV64IM: # %bb.0:
; RV64IM-NEXT: sext.w a0, a0
; RV64IM-NEXT: sext.w a1, a1
; RV64IM-NEXT: div a0, a0, a1
; RV64IM-NEXT: ret
%1 = sext i32 %a to i64
%2 = sext i32 %b to i64
%3 = sdiv i64 %1, %2
ret i64 %3
}
define i8 @sdiv8(i8 %a, i8 %b) nounwind {
; RV32I-LABEL: sdiv8:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: slli a0, a0, 24
; RV32I-NEXT: srai a0, a0, 24
; RV32I-NEXT: slli a1, a1, 24
; RV32I-NEXT: srai a1, a1, 24
; RV32I-NEXT: call __divsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv8:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a1, a1, 24
; RV32IM-NEXT: srai a1, a1, 24
; RV32IM-NEXT: slli a0, a0, 24
; RV32IM-NEXT: srai a0, a0, 24
; RV32IM-NEXT: div a0, a0, a1
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv8:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 56
; RV64I-NEXT: srai a0, a0, 56
; RV64I-NEXT: slli a1, a1, 56
; RV64I-NEXT: srai a1, a1, 56
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv8:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a1, a1, 56
; RV64IM-NEXT: srai a1, a1, 56
; RV64IM-NEXT: slli a0, a0, 56
; RV64IM-NEXT: srai a0, a0, 56
; RV64IM-NEXT: divw a0, a0, a1
; RV64IM-NEXT: ret
%1 = sdiv i8 %a, %b
ret i8 %1
}
define i8 @sdiv8_constant(i8 %a) nounwind {
; RV32I-LABEL: sdiv8_constant:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: slli a0, a0, 24
; RV32I-NEXT: srai a0, a0, 24
; RV32I-NEXT: li a1, 5
; RV32I-NEXT: call __divsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv8_constant:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a0, a0, 24
; RV32IM-NEXT: srai a0, a0, 24
; RV32IM-NEXT: li a1, 103
; RV32IM-NEXT: mul a0, a0, a1
; RV32IM-NEXT: srai a1, a0, 9
; RV32IM-NEXT: slli a0, a0, 16
; RV32IM-NEXT: srli a0, a0, 31
; RV32IM-NEXT: add a0, a1, a0
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv8_constant:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 56
; RV64I-NEXT: srai a0, a0, 56
; RV64I-NEXT: li a1, 5
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv8_constant:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a0, a0, 56
; RV64IM-NEXT: srai a0, a0, 56
; RV64IM-NEXT: li a1, 103
; RV64IM-NEXT: mul a0, a0, a1
; RV64IM-NEXT: srai a1, a0, 9
; RV64IM-NEXT: slli a0, a0, 48
; RV64IM-NEXT: srli a0, a0, 63
; RV64IM-NEXT: add a0, a1, a0
; RV64IM-NEXT: ret
%1 = sdiv i8 %a, 5
ret i8 %1
}
define i8 @sdiv8_pow2(i8 %a) nounwind {
; RV32I-LABEL: sdiv8_pow2:
; RV32I: # %bb.0:
; RV32I-NEXT: slli a1, a0, 24
; RV32I-NEXT: srai a1, a1, 24
; RV32I-NEXT: slli a1, a1, 17
; RV32I-NEXT: srli a1, a1, 29
; RV32I-NEXT: add a0, a0, a1
; RV32I-NEXT: slli a0, a0, 24
; RV32I-NEXT: srai a0, a0, 27
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv8_pow2:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a1, a0, 24
; RV32IM-NEXT: srai a1, a1, 24
; RV32IM-NEXT: slli a1, a1, 17
; RV32IM-NEXT: srli a1, a1, 29
; RV32IM-NEXT: add a0, a0, a1
; RV32IM-NEXT: slli a0, a0, 24
; RV32IM-NEXT: srai a0, a0, 27
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv8_pow2:
; RV64I: # %bb.0:
; RV64I-NEXT: slli a1, a0, 56
; RV64I-NEXT: srai a1, a1, 56
; RV64I-NEXT: slli a1, a1, 49
; RV64I-NEXT: srli a1, a1, 61
; RV64I-NEXT: addw a0, a0, a1
; RV64I-NEXT: slli a0, a0, 56
; RV64I-NEXT: srai a0, a0, 59
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv8_pow2:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a1, a0, 56
; RV64IM-NEXT: srai a1, a1, 56
; RV64IM-NEXT: slli a1, a1, 49
; RV64IM-NEXT: srli a1, a1, 61
; RV64IM-NEXT: addw a0, a0, a1
; RV64IM-NEXT: slli a0, a0, 56
; RV64IM-NEXT: srai a0, a0, 59
; RV64IM-NEXT: ret
%1 = sdiv i8 %a, 8
ret i8 %1
}
define i8 @sdiv8_constant_lhs(i8 %a) nounwind {
; RV32I-LABEL: sdiv8_constant_lhs:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: slli a0, a0, 24
; RV32I-NEXT: srai a1, a0, 24
; RV32I-NEXT: li a0, -10
; RV32I-NEXT: call __divsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv8_constant_lhs:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a0, a0, 24
; RV32IM-NEXT: srai a0, a0, 24
; RV32IM-NEXT: li a1, -10
; RV32IM-NEXT: div a0, a1, a0
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv8_constant_lhs:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 56
; RV64I-NEXT: srai a1, a0, 56
; RV64I-NEXT: li a0, -10
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv8_constant_lhs:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a0, a0, 56
; RV64IM-NEXT: srai a0, a0, 56
; RV64IM-NEXT: li a1, -10
; RV64IM-NEXT: divw a0, a1, a0
; RV64IM-NEXT: ret
%1 = sdiv i8 -10, %a
ret i8 %1
}
define i16 @sdiv16(i16 %a, i16 %b) nounwind {
; RV32I-LABEL: sdiv16:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: slli a0, a0, 16
; RV32I-NEXT: srai a0, a0, 16
; RV32I-NEXT: slli a1, a1, 16
; RV32I-NEXT: srai a1, a1, 16
; RV32I-NEXT: call __divsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv16:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a1, a1, 16
; RV32IM-NEXT: srai a1, a1, 16
; RV32IM-NEXT: slli a0, a0, 16
; RV32IM-NEXT: srai a0, a0, 16
; RV32IM-NEXT: div a0, a0, a1
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv16:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 48
; RV64I-NEXT: srai a0, a0, 48
; RV64I-NEXT: slli a1, a1, 48
; RV64I-NEXT: srai a1, a1, 48
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv16:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a1, a1, 48
; RV64IM-NEXT: srai a1, a1, 48
; RV64IM-NEXT: slli a0, a0, 48
; RV64IM-NEXT: srai a0, a0, 48
; RV64IM-NEXT: divw a0, a0, a1
; RV64IM-NEXT: ret
%1 = sdiv i16 %a, %b
ret i16 %1
}
define i16 @sdiv16_constant(i16 %a) nounwind {
; RV32I-LABEL: sdiv16_constant:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: slli a0, a0, 16
; RV32I-NEXT: srai a0, a0, 16
; RV32I-NEXT: li a1, 5
; RV32I-NEXT: call __divsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv16_constant:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a0, a0, 16
; RV32IM-NEXT: srai a0, a0, 16
; RV32IM-NEXT: lui a1, 6
; RV32IM-NEXT: addi a1, a1, 1639
; RV32IM-NEXT: mul a0, a0, a1
; RV32IM-NEXT: srli a1, a0, 31
; RV32IM-NEXT: srai a0, a0, 17
; RV32IM-NEXT: add a0, a0, a1
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv16_constant:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 48
; RV64I-NEXT: srai a0, a0, 48
; RV64I-NEXT: li a1, 5
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv16_constant:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a0, a0, 48
; RV64IM-NEXT: srai a0, a0, 48
; RV64IM-NEXT: lui a1, 6
; RV64IM-NEXT: addiw a1, a1, 1639
; RV64IM-NEXT: mul a0, a0, a1
; RV64IM-NEXT: srliw a1, a0, 31
; RV64IM-NEXT: srai a0, a0, 17
; RV64IM-NEXT: add a0, a0, a1
; RV64IM-NEXT: ret
%1 = sdiv i16 %a, 5
ret i16 %1
}
define i16 @sdiv16_pow2(i16 %a) nounwind {
; RV32I-LABEL: sdiv16_pow2:
; RV32I: # %bb.0:
; RV32I-NEXT: slli a1, a0, 16
; RV32I-NEXT: srai a1, a1, 16
; RV32I-NEXT: slli a1, a1, 1
; RV32I-NEXT: srli a1, a1, 29
; RV32I-NEXT: add a0, a0, a1
; RV32I-NEXT: slli a0, a0, 16
; RV32I-NEXT: srai a0, a0, 19
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv16_pow2:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a1, a0, 16
; RV32IM-NEXT: srai a1, a1, 16
; RV32IM-NEXT: slli a1, a1, 1
; RV32IM-NEXT: srli a1, a1, 29
; RV32IM-NEXT: add a0, a0, a1
; RV32IM-NEXT: slli a0, a0, 16
; RV32IM-NEXT: srai a0, a0, 19
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv16_pow2:
; RV64I: # %bb.0:
; RV64I-NEXT: slli a1, a0, 48
; RV64I-NEXT: srai a1, a1, 48
; RV64I-NEXT: slli a1, a1, 33
; RV64I-NEXT: srli a1, a1, 61
; RV64I-NEXT: addw a0, a0, a1
; RV64I-NEXT: slli a0, a0, 48
; RV64I-NEXT: srai a0, a0, 51
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv16_pow2:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a1, a0, 48
; RV64IM-NEXT: srai a1, a1, 48
; RV64IM-NEXT: slli a1, a1, 33
; RV64IM-NEXT: srli a1, a1, 61
; RV64IM-NEXT: addw a0, a0, a1
; RV64IM-NEXT: slli a0, a0, 48
; RV64IM-NEXT: srai a0, a0, 51
; RV64IM-NEXT: ret
%1 = sdiv i16 %a, 8
ret i16 %1
}
define i16 @sdiv16_constant_lhs(i16 %a) nounwind {
; RV32I-LABEL: sdiv16_constant_lhs:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: slli a0, a0, 16
; RV32I-NEXT: srai a1, a0, 16
; RV32I-NEXT: li a0, -10
; RV32I-NEXT: call __divsi3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV32IM-LABEL: sdiv16_constant_lhs:
; RV32IM: # %bb.0:
; RV32IM-NEXT: slli a0, a0, 16
; RV32IM-NEXT: srai a0, a0, 16
; RV32IM-NEXT: li a1, -10
; RV32IM-NEXT: div a0, a1, a0
; RV32IM-NEXT: ret
;
; RV64I-LABEL: sdiv16_constant_lhs:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: slli a0, a0, 48
; RV64I-NEXT: srai a1, a0, 48
; RV64I-NEXT: li a0, -10
; RV64I-NEXT: call __divdi3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
;
; RV64IM-LABEL: sdiv16_constant_lhs:
; RV64IM: # %bb.0:
; RV64IM-NEXT: slli a0, a0, 48
; RV64IM-NEXT: srai a0, a0, 48
; RV64IM-NEXT: li a1, -10
; RV64IM-NEXT: divw a0, a1, a0
; RV64IM-NEXT: ret
%1 = sdiv i16 -10, %a
ret i16 %1
}