Files
clang-p2996/llvm/test/Transforms/SLPVectorizer/X86/ordering-bug.ll
Alexey Bataev 2ac5ebedea [SLP]Do not emit extract elements for insertelements users, replace with shuffles directly.
SLP vectorizer emits extracts for externally used vectorized scalars and
estimates the cost for each such extract. But in many cases these
scalars are input for insertelement instructions, forming buildvector,
and instead of extractelement/insertelement pair we can emit/cost
estimate shuffle(s) cost and generate series of shuffles, which can be
further optimized.

Tested using test-suite (+SPEC2017), the tests passed, SLP was able to
generate/vectorize more instructions in many cases and it allowed to reduce
number of re-vectorization attempts (where we could try to vectorize
buildector insertelements again and again).

Differential Revision: https://reviews.llvm.org/D107966
2022-05-23 07:06:45 -07:00

73 lines
3.5 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -mtriple=i386-linux-gnu -slp-vectorizer -S %s | FileCheck %s
%struct.a = type { [2 x i64] }
@a = external global %struct.a
@b = external global %struct.a
@c = external global %struct.a
define void @f(i1 %x) #0 {
; CHECK-LABEL: @f(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <2 x i64>, <2 x i64>* bitcast (%struct.a* @a to <2 x i64>*), align 8
; CHECK-NEXT: br i1 [[X:%.*]], label [[WHILE_BODY_LR_PH:%.*]], label [[WHILE_END:%.*]]
; CHECK: while.body.lr.ph:
; CHECK-NEXT: [[TMP1:%.*]] = extractelement <2 x i64> [[TMP0]], i32 1
; CHECK-NEXT: [[ICMP_A1:%.*]] = icmp eq i64 [[TMP1]], 0
; CHECK-NEXT: [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (%struct.a* @b to <2 x i64>*), align 8
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x i1> poison, i1 [[ICMP_A1]], i32 0
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x i1> [[TMP3]], i1 [[ICMP_A1]], i32 1
; CHECK-NEXT: [[TMP5:%.*]] = select <2 x i1> [[TMP4]], <2 x i64> [[TMP2]], <2 x i64> [[TMP0]]
; CHECK-NEXT: br label [[WHILE_END]]
; CHECK: while.end:
; CHECK-NEXT: [[TMP6:%.*]] = phi <2 x i64> [ [[TMP0]], [[ENTRY:%.*]] ], [ [[TMP5]], [[WHILE_BODY_LR_PH]] ]
; CHECK-NEXT: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (%struct.a* @c to <2 x i64>*), align 8
; CHECK-NEXT: [[TMP8:%.*]] = extractelement <2 x i64> [[TMP6]], i32 0
; CHECK-NEXT: [[ICMP_D0:%.*]] = icmp eq i64 [[TMP8]], 0
; CHECK-NEXT: br i1 [[ICMP_D0]], label [[IF_END:%.*]], label [[IF_THEN:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[AND0_TMP:%.*]] = and i64 [[TMP8]], 8
; CHECK-NEXT: [[TMP9:%.*]] = insertelement <2 x i64> poison, i64 [[AND0_TMP]], i32 0
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x i64> [[TMP9]], <2 x i64> [[TMP6]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT: [[TMP11:%.*]] = and <2 x i64> [[TMP10]], [[TMP7]]
; CHECK-NEXT: store <2 x i64> [[TMP11]], <2 x i64>* bitcast (%struct.a* @a to <2 x i64>*), align 8
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: ret void
;
entry:
%a0 = load i64, i64* getelementptr inbounds (%struct.a, %struct.a* @a, i32 0, i32 0, i32 0), align 8
%a1 = load i64, i64* getelementptr inbounds (%struct.a, %struct.a* @a, i32 0, i32 0, i32 1), align 8
br i1 %x, label %while.body.lr.ph, label %while.end
while.body.lr.ph:
%icmp.a1 = icmp eq i64 %a1, 0
%b0 = load i64, i64* getelementptr inbounds (%struct.a, %struct.a* @b, i32 0, i32 0, i32 0), align 8
%b1 = load i64, i64* getelementptr inbounds (%struct.a, %struct.a* @b, i32 0, i32 0, i32 1), align 8
%c0 = select i1 %icmp.a1, i64 %b0, i64 %a0
%c1 = select i1 %icmp.a1, i64 %b1, i64 %a1
br label %while.end
while.end:
%d0 = phi i64 [ %a0, %entry ], [ %c0, %while.body.lr.ph ]
%d1 = phi i64 [ %a1, %entry ], [ %c1, %while.body.lr.ph ]
%e0 = load i64, i64* getelementptr inbounds (%struct.a, %struct.a* @c, i32 0, i32 0, i32 0), align 8
%e1 = load i64, i64* getelementptr inbounds (%struct.a, %struct.a* @c, i32 0, i32 0, i32 1), align 8
%icmp.d0 = icmp eq i64 %d0, 0
br i1 %icmp.d0, label %if.end, label %if.then
if.then:
%and0.tmp = and i64 %d0, 8
%and0 = and i64 %and0.tmp, %e0
%and1 = and i64 %e1, %d1
store i64 %and0, i64* getelementptr inbounds (%struct.a, %struct.a* @a, i32 0, i32 0, i32 0), align 8
store i64 %and1, i64* getelementptr inbounds (%struct.a, %struct.a* @a, i32 0, i32 0, i32 1), align 8
br label %if.end
if.end:
ret void
}
attributes #0 = { "target-features"="+sse2" }