Currently the OpenMP offloading device runtime is only expected to be compiled for the specific architecture it's targeting. This is problematic if we want to make compiling the device runtime more general via the standar `clang` driver rather than invoking the clang front-end directly. This patch addresses this by primarily changing the declare type to `nohost` so the host will not contain any of this code. Additionally we forward declare the functions that are defined via variants, otherwise these would cause problems on the host. Reviewed By: jdoerfert, tianshilei1992 Differential Revision: https://reviews.llvm.org/D125260
134 lines
4.0 KiB
C++
134 lines
4.0 KiB
C++
//===--- Kernel.cpp - OpenMP device kernel interface -------------- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the kernel entry points for the device.
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//
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//===----------------------------------------------------------------------===//
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#include "Debug.h"
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#include "Interface.h"
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#include "Mapping.h"
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#include "State.h"
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#include "Synchronization.h"
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#include "Types.h"
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using namespace _OMP;
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#pragma omp begin declare target device_type(nohost)
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static void inititializeRuntime(bool IsSPMD) {
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// Order is important here.
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synchronize::init(IsSPMD);
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mapping::init(IsSPMD);
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state::init(IsSPMD);
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}
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/// Simple generic state machine for worker threads.
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static void genericStateMachine(IdentTy *Ident) {
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FunctionTracingRAII();
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uint32_t TId = mapping::getThreadIdInBlock();
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do {
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ParallelRegionFnTy WorkFn = 0;
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// Wait for the signal that we have a new work function.
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synchronize::threads();
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// Retrieve the work function from the runtime.
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bool IsActive = __kmpc_kernel_parallel(&WorkFn);
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// If there is nothing more to do, break out of the state machine by
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// returning to the caller.
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if (!WorkFn)
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return;
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if (IsActive) {
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ASSERT(!mapping::isSPMDMode());
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((void (*)(uint32_t, uint32_t))WorkFn)(0, TId);
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__kmpc_kernel_end_parallel();
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}
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synchronize::threads();
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} while (true);
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}
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extern "C" {
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/// Initialization
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///
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/// \param Ident Source location identification, can be NULL.
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///
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int32_t __kmpc_target_init(IdentTy *Ident, int8_t Mode,
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bool UseGenericStateMachine, bool) {
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FunctionTracingRAII();
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const bool IsSPMD = Mode & OMP_TGT_EXEC_MODE_SPMD;
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if (IsSPMD) {
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inititializeRuntime(/* IsSPMD */ true);
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synchronize::threadsAligned();
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} else {
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inititializeRuntime(/* IsSPMD */ false);
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// No need to wait since only the main threads will execute user
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// code and workers will run into a barrier right away.
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}
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if (IsSPMD) {
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state::assumeInitialState(IsSPMD);
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return -1;
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}
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if (mapping::isInitialThreadInLevel0(IsSPMD))
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return -1;
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// Enter the generic state machine if enabled and if this thread can possibly
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// be an active worker thread.
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//
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// The latter check is important for NVIDIA Pascal (but not Volta) and AMD
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// GPU. In those cases, a single thread can apparently satisfy a barrier on
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// behalf of all threads in the same warp. Thus, it would not be safe for
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// other threads in the main thread's warp to reach the first
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// synchronize::threads call in genericStateMachine before the main thread
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// reaches its corresponding synchronize::threads call: that would permit all
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// active worker threads to proceed before the main thread has actually set
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// state::ParallelRegionFn, and then they would immediately quit without
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// doing any work. mapping::getBlockSize() does not include any of the main
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// thread's warp, so none of its threads can ever be active worker threads.
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if (UseGenericStateMachine &&
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mapping::getThreadIdInBlock() < mapping::getBlockSize(IsSPMD))
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genericStateMachine(Ident);
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return mapping::getThreadIdInBlock();
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}
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/// De-Initialization
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///
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/// In non-SPMD, this function releases the workers trapped in a state machine
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/// and also any memory dynamically allocated by the runtime.
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///
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/// \param Ident Source location identification, can be NULL.
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///
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void __kmpc_target_deinit(IdentTy *Ident, int8_t Mode, bool) {
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FunctionTracingRAII();
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const bool IsSPMD = Mode & OMP_TGT_EXEC_MODE_SPMD;
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state::assumeInitialState(IsSPMD);
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if (IsSPMD)
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return;
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// Signal the workers to exit the state machine and exit the kernel.
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state::ParallelRegionFn = nullptr;
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}
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int8_t __kmpc_is_spmd_exec_mode() {
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FunctionTracingRAII();
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return mapping::isSPMDMode();
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}
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}
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#pragma omp end declare target
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