This renames the LLDB error class to Status, as discussed on the lldb-dev mailing list. A change of this magnitude cannot easily be done without find and replace, but that has potential to catch unwanted occurrences of common strings such as "Error". Every effort was made to find all the obvious things such as the word "Error" appearing in a string, etc, but it's possible there are still some lingering occurences left around. Hopefully nothing too serious. llvm-svn: 302872
219 lines
7.0 KiB
C++
219 lines
7.0 KiB
C++
//===-- BreakpointList.cpp --------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Breakpoint/BreakpointList.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Target/Target.h"
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using namespace lldb;
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using namespace lldb_private;
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BreakpointList::BreakpointList(bool is_internal)
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: m_mutex(), m_breakpoints(), m_next_break_id(0),
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m_is_internal(is_internal) {}
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BreakpointList::~BreakpointList() {}
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break_id_t BreakpointList::Add(BreakpointSP &bp_sp, bool notify) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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// Internal breakpoint IDs are negative, normal ones are positive
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bp_sp->SetID(m_is_internal ? --m_next_break_id : ++m_next_break_id);
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m_breakpoints.push_back(bp_sp);
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if (notify) {
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if (bp_sp->GetTarget().EventTypeHasListeners(
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Target::eBroadcastBitBreakpointChanged))
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bp_sp->GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged,
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new Breakpoint::BreakpointEventData(
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eBreakpointEventTypeAdded, bp_sp));
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}
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return bp_sp->GetID();
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}
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bool BreakpointList::Remove(break_id_t break_id, bool notify) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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bp_collection::iterator pos = GetBreakpointIDIterator(break_id); // Predicate
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if (pos != m_breakpoints.end()) {
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BreakpointSP bp_sp(*pos);
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m_breakpoints.erase(pos);
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if (notify) {
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if (bp_sp->GetTarget().EventTypeHasListeners(
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Target::eBroadcastBitBreakpointChanged))
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bp_sp->GetTarget().BroadcastEvent(
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Target::eBroadcastBitBreakpointChanged,
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new Breakpoint::BreakpointEventData(eBreakpointEventTypeRemoved,
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bp_sp));
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}
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return true;
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}
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return false;
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}
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void BreakpointList::RemoveInvalidLocations(const ArchSpec &arch) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->RemoveInvalidLocations(arch);
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}
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void BreakpointList::SetEnabledAll(bool enabled) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->SetEnabled(enabled);
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}
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void BreakpointList::RemoveAll(bool notify) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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ClearAllBreakpointSites();
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if (notify) {
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bp_collection::iterator pos, end = m_breakpoints.end();
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for (pos = m_breakpoints.begin(); pos != end; ++pos) {
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if ((*pos)->GetTarget().EventTypeHasListeners(
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Target::eBroadcastBitBreakpointChanged)) {
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(*pos)->GetTarget().BroadcastEvent(
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Target::eBroadcastBitBreakpointChanged,
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new Breakpoint::BreakpointEventData(eBreakpointEventTypeRemoved,
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*pos));
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}
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}
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}
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m_breakpoints.erase(m_breakpoints.begin(), m_breakpoints.end());
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}
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class BreakpointIDMatches {
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public:
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BreakpointIDMatches(break_id_t break_id) : m_break_id(break_id) {}
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bool operator()(const BreakpointSP &bp) const {
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return m_break_id == bp->GetID();
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}
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private:
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const break_id_t m_break_id;
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};
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BreakpointList::bp_collection::iterator
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BreakpointList::GetBreakpointIDIterator(break_id_t break_id) {
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return std::find_if(m_breakpoints.begin(),
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m_breakpoints.end(), // Search full range
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BreakpointIDMatches(break_id)); // Predicate
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}
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BreakpointList::bp_collection::const_iterator
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BreakpointList::GetBreakpointIDConstIterator(break_id_t break_id) const {
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return std::find_if(m_breakpoints.begin(),
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m_breakpoints.end(), // Search full range
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BreakpointIDMatches(break_id)); // Predicate
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}
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BreakpointSP BreakpointList::FindBreakpointByID(break_id_t break_id) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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BreakpointSP stop_sp;
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bp_collection::iterator pos = GetBreakpointIDIterator(break_id);
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if (pos != m_breakpoints.end())
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stop_sp = *pos;
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return stop_sp;
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}
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const BreakpointSP
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BreakpointList::FindBreakpointByID(break_id_t break_id) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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BreakpointSP stop_sp;
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bp_collection::const_iterator pos = GetBreakpointIDConstIterator(break_id);
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if (pos != m_breakpoints.end())
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stop_sp = *pos;
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return stop_sp;
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}
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bool BreakpointList::FindBreakpointsByName(const char *name,
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BreakpointList &matching_bps) {
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Status error;
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if (!name)
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return false;
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if (!BreakpointID::StringIsBreakpointName(llvm::StringRef(name), error))
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return false;
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for (BreakpointSP bkpt_sp : Breakpoints()) {
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if (bkpt_sp->MatchesName(name)) {
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matching_bps.Add(bkpt_sp, false);
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}
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}
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return true;
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}
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void BreakpointList::Dump(Stream *s) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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s->Printf("%p: ", static_cast<const void *>(this));
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s->Indent();
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s->Printf("BreakpointList with %u Breakpoints:\n",
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(uint32_t)m_breakpoints.size());
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s->IndentMore();
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->Dump(s);
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s->IndentLess();
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}
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BreakpointSP BreakpointList::GetBreakpointAtIndex(size_t i) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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BreakpointSP stop_sp;
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bp_collection::iterator end = m_breakpoints.end();
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bp_collection::iterator pos;
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size_t curr_i = 0;
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for (pos = m_breakpoints.begin(), curr_i = 0; pos != end; ++pos, ++curr_i) {
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if (curr_i == i)
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stop_sp = *pos;
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}
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return stop_sp;
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}
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const BreakpointSP BreakpointList::GetBreakpointAtIndex(size_t i) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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BreakpointSP stop_sp;
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bp_collection::const_iterator end = m_breakpoints.end();
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bp_collection::const_iterator pos;
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size_t curr_i = 0;
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for (pos = m_breakpoints.begin(), curr_i = 0; pos != end; ++pos, ++curr_i) {
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if (curr_i == i)
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stop_sp = *pos;
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}
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return stop_sp;
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}
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void BreakpointList::UpdateBreakpoints(ModuleList &module_list, bool added,
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bool delete_locations) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->ModulesChanged(module_list, added, delete_locations);
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}
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void BreakpointList::UpdateBreakpointsWhenModuleIsReplaced(
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ModuleSP old_module_sp, ModuleSP new_module_sp) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->ModuleReplaced(old_module_sp, new_module_sp);
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}
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void BreakpointList::ClearAllBreakpointSites() {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->ClearAllBreakpointSites();
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}
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void BreakpointList::GetListMutex(
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std::unique_lock<std::recursive_mutex> &lock) {
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lock = std::unique_lock<std::recursive_mutex>(m_mutex);
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}
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