Files
clang-p2996/llvm/test/CodeGen/DirectX/round.ll
Farzon Lotfi b542501ad7 [HLSL][DXIL] Implementation of round intrinsic (#83570)
hlsl_intrinsics.h - add the round  api
DXIL.td add the llvm intrinsic to DXIL lowering mapping 
This change reuses llvm's existing intrinsic
`__builtin_elementwise_round`\ `int_round`
This change implements: #70077
2024-03-01 12:27:25 -05:00

32 lines
1.1 KiB
LLVM

; RUN: opt -S -dxil-op-lower < %s | FileCheck %s
; Make sure dxil operation function calls for round are generated for float and half.
; CHECK:call float @dx.op.unary.f32(i32 26, float %{{.*}})
; CHECK:call half @dx.op.unary.f16(i32 26, half %{{.*}})
target datalayout = "e-m:e-p:32:32-i1:32-i8:8-i16:16-i32:32-i64:64-f16:16-f32:32-f64:64-n8:16:32:64"
target triple = "dxil-pc-shadermodel6.7-library"
; Function Attrs: noinline nounwind optnone
define noundef float @round_float(float noundef %a) #0 {
entry:
%a.addr = alloca float, align 4
store float %a, ptr %a.addr, align 4
%0 = load float, ptr %a.addr, align 4
%elt.round = call float @llvm.round.f32(float %0)
ret float %elt.round
}
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.round.f32(float) #1
; Function Attrs: noinline nounwind optnone
define noundef half @round_half(half noundef %a) #0 {
entry:
%a.addr = alloca half, align 2
store half %a, ptr %a.addr, align 2
%0 = load half, ptr %a.addr, align 2
%elt.round = call half @llvm.round.f16(half %0)
ret half %elt.round
}