Files
clang-p2996/lldb/source/Host/common/UDPSocket.cpp
Raphael Isemann 808142876c [lldb][NFC] Fix all formatting errors in .cpp file headers
Summary:
A *.cpp file header in LLDB (and in LLDB) should like this:
```
//===-- TestUtilities.cpp -------------------------------------------------===//
```
However in LLDB most of our source files have arbitrary changes to this format and
these changes are spreading through LLDB as folks usually just use the existing
source files as templates for their new files (most notably the unnecessary
editor language indicator `-*- C++ -*-` is spreading and in every review
someone is pointing out that this is wrong, resulting in people pointing out that this
is done in the same way in other files).

This patch removes most of these inconsistencies including the editor language indicators,
all the different missing/additional '-' characters, files that center the file name, missing
trailing `===//` (mostly caused by clang-format breaking the line).

Reviewers: aprantl, espindola, jfb, shafik, JDevlieghere

Reviewed By: JDevlieghere

Subscribers: dexonsmith, wuzish, emaste, sdardis, nemanjai, kbarton, MaskRay, atanasyan, arphaman, jfb, abidh, jsji, JDevlieghere, usaxena95, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D73258
2020-01-24 08:52:55 +01:00

144 lines
4.4 KiB
C++

//===-- UDPSocket.cpp -----------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Host/common/UDPSocket.h"
#include "lldb/Host/Config.h"
#include "lldb/Utility/Log.h"
#if LLDB_ENABLE_POSIX
#include <arpa/inet.h>
#include <sys/socket.h>
#endif
#include <memory>
using namespace lldb;
using namespace lldb_private;
namespace {
const int kDomain = AF_INET;
const int kType = SOCK_DGRAM;
static const char *g_not_supported_error = "Not supported";
}
UDPSocket::UDPSocket(NativeSocket socket) : Socket(ProtocolUdp, true, true) {
m_socket = socket;
}
UDPSocket::UDPSocket(bool should_close, bool child_processes_inherit)
: Socket(ProtocolUdp, should_close, child_processes_inherit) {}
size_t UDPSocket::Send(const void *buf, const size_t num_bytes) {
return ::sendto(m_socket, static_cast<const char *>(buf), num_bytes, 0,
m_sockaddr, m_sockaddr.GetLength());
}
Status UDPSocket::Connect(llvm::StringRef name) {
return Status("%s", g_not_supported_error);
}
Status UDPSocket::Listen(llvm::StringRef name, int backlog) {
return Status("%s", g_not_supported_error);
}
Status UDPSocket::Accept(Socket *&socket) {
return Status("%s", g_not_supported_error);
}
Status UDPSocket::Connect(llvm::StringRef name, bool child_processes_inherit,
Socket *&socket) {
std::unique_ptr<UDPSocket> final_socket;
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION));
LLDB_LOGF(log, "UDPSocket::%s (host/port = %s)", __FUNCTION__, name.data());
Status error;
std::string host_str;
std::string port_str;
int32_t port = INT32_MIN;
if (!DecodeHostAndPort(name, host_str, port_str, port, &error))
return error;
// At this point we have setup the receive port, now we need to setup the UDP
// send socket
struct addrinfo hints;
struct addrinfo *service_info_list = nullptr;
::memset(&hints, 0, sizeof(hints));
hints.ai_family = kDomain;
hints.ai_socktype = kType;
int err = ::getaddrinfo(host_str.c_str(), port_str.c_str(), &hints,
&service_info_list);
if (err != 0) {
error.SetErrorStringWithFormat(
#if defined(_WIN32) && defined(UNICODE)
"getaddrinfo(%s, %s, &hints, &info) returned error %i (%S)",
#else
"getaddrinfo(%s, %s, &hints, &info) returned error %i (%s)",
#endif
host_str.c_str(), port_str.c_str(), err, gai_strerror(err));
return error;
}
for (struct addrinfo *service_info_ptr = service_info_list;
service_info_ptr != nullptr;
service_info_ptr = service_info_ptr->ai_next) {
auto send_fd = CreateSocket(
service_info_ptr->ai_family, service_info_ptr->ai_socktype,
service_info_ptr->ai_protocol, child_processes_inherit, error);
if (error.Success()) {
final_socket.reset(new UDPSocket(send_fd));
final_socket->m_sockaddr = service_info_ptr;
break;
} else
continue;
}
::freeaddrinfo(service_info_list);
if (!final_socket)
return error;
SocketAddress bind_addr;
// Only bind to the loopback address if we are expecting a connection from
// localhost to avoid any firewall issues.
const bool bind_addr_success = (host_str == "127.0.0.1" || host_str == "localhost")
? bind_addr.SetToLocalhost(kDomain, port)
: bind_addr.SetToAnyAddress(kDomain, port);
if (!bind_addr_success) {
error.SetErrorString("Failed to get hostspec to bind for");
return error;
}
bind_addr.SetPort(0); // Let the source port # be determined dynamically
err = ::bind(final_socket->GetNativeSocket(), bind_addr, bind_addr.GetLength());
struct sockaddr_in source_info;
socklen_t address_len = sizeof (struct sockaddr_in);
err = ::getsockname(final_socket->GetNativeSocket(), (struct sockaddr *) &source_info, &address_len);
socket = final_socket.release();
error.Clear();
return error;
}
std::string UDPSocket::GetRemoteConnectionURI() const {
if (m_socket != kInvalidSocketValue) {
return llvm::formatv("udp://[{0}]:{1}", m_sockaddr.GetIPAddress(),
m_sockaddr.GetPort());
}
return "";
}