cases when getting the clang type: - need only a forward declaration - need a clang type that can be used for layout (members and args/return types) - need a full clang type This allows us to partially parse the clang types and be as lazy as possible. The first case is when we just need to declare a type and we will complete it later. The forward declaration happens only for class/union/structs and enums. The layout type allows us to resolve the full clang type _except_ if we have any modifiers on a pointer or reference (both R and L value). In this case when we are adding members or function args or return types, we only need to know how the type will be laid out and we can defer completing the pointee type until we later need it. The last type means we need a full definition for the clang type. Did some renaming of some enumerations to get rid of the old "DC" prefix (which stands for DebugCore which is no longer around). Modified the clang namespace support to be almost ready to be fed to the expression parser. I made a new ClangNamespaceDecl class that can carry around the AST and the namespace decl so we can copy it into the expression AST. I modified the symbol vendor and symbol file plug-ins to use this new class. llvm-svn: 118976
342 lines
11 KiB
C++
342 lines
11 KiB
C++
//===-- CommandObjectCall.cpp -----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "CommandObjectCall.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Interpreter/Args.h"
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#include "lldb/Core/Value.h"
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#include "lldb/Expression/ClangExpression.h"
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#include "lldb/Expression/ClangExpressionVariable.h"
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#include "lldb/Expression/ClangFunction.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Interpreter/CommandReturnObject.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/Variable.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/StackFrame.h"
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using namespace lldb;
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using namespace lldb_private;
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// This command is a toy. I'm just using it to have a way to construct the arguments to
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// calling functions.
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//
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CommandObjectCall::CommandOptions::CommandOptions () :
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Options()
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{
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// Keep only one place to reset the values to their defaults
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ResetOptionValues();
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}
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CommandObjectCall::CommandOptions::~CommandOptions ()
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{
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}
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Error
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CommandObjectCall::CommandOptions::SetOptionValue (int option_idx, const char *option_arg)
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{
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Error error;
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char short_option = (char) m_getopt_table[option_idx].val;
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switch (short_option)
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{
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case 'l':
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if (language.SetLanguageFromCString (option_arg) == false)
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{
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error.SetErrorStringWithFormat("Invalid language option argument '%s'.\n", option_arg);
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}
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break;
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case 'g':
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debug = true;
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break;
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case 'f':
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error = Args::StringToFormat(option_arg,format);
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break;
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case 'n':
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noexecute = true;
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break;
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case 'a':
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use_abi = true;
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break;
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default:
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error.SetErrorStringWithFormat("Invalid short option character '%c'.\n", short_option);
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break;
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}
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return error;
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}
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void
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CommandObjectCall::CommandOptions::ResetOptionValues ()
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{
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Options::ResetOptionValues();
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language.Clear();
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debug = false;
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format = eFormatDefault;
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show_types = true;
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show_summary = true;
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noexecute = false;
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use_abi = false;
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}
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const lldb::OptionDefinition*
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CommandObjectCall::CommandOptions::GetDefinitions ()
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{
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return g_option_table;
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}
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CommandObjectCall::CommandObjectCall () :
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CommandObject (
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"call",
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"Call a function.",
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//"call <return_type> <function-name> [[<arg1-type> <arg1-value>] ... <argn-type> <argn-value>] [<cmd-options>]",
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NULL,
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eFlagProcessMustBeLaunched | eFlagProcessMustBePaused)
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{
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CommandArgumentEntry arg1;
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CommandArgumentEntry arg2;
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CommandArgumentEntry arg3;
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CommandArgumentData return_type_arg;
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CommandArgumentData function_name_arg;
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CommandArgumentData arg_type_arg;
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CommandArgumentData arg_value_arg;
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// Define the first (and only) variant of this arg.
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return_type_arg.arg_type = eArgTypeType;
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return_type_arg.arg_repetition = eArgRepeatPlain;
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arg1.push_back (return_type_arg);
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function_name_arg.arg_type = eArgTypeFunctionName;
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function_name_arg.arg_repetition = eArgTypePlain;
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arg2.push_back (function_name_arg);
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arg_type_arg.arg_type = eArgTypeArgType;
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arg_type_arg.arg_repetition = eArgRepeatPairRangeOptional;
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arg_value_arg.arg_type = eArgTypeValue;
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arg_value_arg.arg_repetition = eArgRepeatPairRangeOptional;
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arg3.push_back (arg_type_arg);
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arg3.push_back (arg_value_arg);
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// Push the data for the first argument into the m_arguments vector.
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m_arguments.push_back (arg1);
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m_arguments.push_back (arg2);
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m_arguments.push_back (arg3);
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}
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CommandObjectCall::~CommandObjectCall ()
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{
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}
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Options *
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CommandObjectCall::GetOptions ()
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{
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return &m_options;
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}
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bool
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CommandObjectCall::Execute
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(
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Args &command,
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CommandReturnObject &result
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)
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{
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ConstString target_triple;
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int num_args = command.GetArgumentCount();
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ExecutionContext exe_ctx(interpreter.GetDebugger().GetExecutionContext());
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if (exe_ctx.target)
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exe_ctx.target->GetTargetTriple(target_triple);
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if (!target_triple)
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target_triple = Host::GetTargetTriple ();
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if (exe_ctx.thread == NULL || exe_ctx.frame == NULL)
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{
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result.AppendError ("No currently selected thread and frame.");
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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if (num_args < 2)
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{
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result.AppendErrorWithFormat ("Invalid usage, should be: %s.\n", GetSyntax());
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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if ((num_args - 2) %2 != 0)
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{
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result.AppendErrorWithFormat ("Invalid usage - unmatched args & types, should be: %s.\n", GetSyntax());
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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if (target_triple)
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{
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//const char *return_type = command.GetArgumentAtIndex(0);
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const char *function_name = command.GetArgumentAtIndex(1);
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// Look up the called function:
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Function *target_fn = NULL;
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SymbolContextList sc_list;
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exe_ctx.frame->GetSymbolContext(eSymbolContextEverything).FindFunctionsByName(ConstString(function_name), false, sc_list);
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if (sc_list.GetSize() > 0)
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{
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SymbolContext sc;
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sc_list.GetContextAtIndex(0, sc);
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target_fn = sc.function;
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}
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// FIXME: If target_fn is NULL, we should look up the name as a symbol and use it and the provided
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// return type.
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if (target_fn == NULL)
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{
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result.AppendErrorWithFormat ("Could not find function '%s'.\n", function_name);
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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ValueList value_list;
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// Okay, now parse arguments. For now we only accept basic types.
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for (int i = 2; i < num_args; i+= 2)
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{
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const char *type_str = command.GetArgumentAtIndex(i);
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const char *value_str = command.GetArgumentAtIndex(i + 1);
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bool success;
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if (strcmp(type_str, "int") == 0
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|| strcmp(type_str, "int32_t") == 0)
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{
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value_list.PushValue(Value(Args::StringToSInt32(value_str, 0, 0, &success)));
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}
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else if (strcmp (type_str, "int64_t") == 0)
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{
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value_list.PushValue(Value(Args::StringToSInt64(value_str, 0, 0, &success)));
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}
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else if (strcmp(type_str, "uint") == 0
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|| strcmp(type_str, "uint32_t") == 0)
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{
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value_list.PushValue(Value(Args::StringToUInt32(value_str, 0, 0, &success)));
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}
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else if (strcmp (type_str, "uint64_t") == 0)
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{
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value_list.PushValue(Value(Args::StringToUInt64(value_str, 0, 0, &success)));
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}
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else if (strcmp (type_str, "cstr") == 0)
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{
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Value val ((intptr_t)value_str);
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val.SetValueType (Value::eValueTypeHostAddress);
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void *cstr_type = exe_ctx.target->GetScratchClangASTContext()->GetCStringType(true);
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val.SetContext (Value::eContextTypeClangType, cstr_type);
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value_list.PushValue(val);
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success = true;
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}
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if (!success)
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{
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result.AppendErrorWithFormat ("Could not convert value: '%s' to type '%s'.\n", value_str, type_str);
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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}
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// Okay, we have the function and the argument list and the return type. Now make a ClangFunction object and
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// run it:
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StreamString errors;
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ClangFunction clang_fun (target_triple.GetCString(), *target_fn, exe_ctx.target->GetScratchClangASTContext(), value_list);
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if (m_options.noexecute)
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{
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// Now write down the argument values for this call.
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lldb::addr_t args_addr = LLDB_INVALID_ADDRESS;
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if (!clang_fun.InsertFunction (exe_ctx, args_addr, errors))
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{
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result.AppendErrorWithFormat("Error inserting function: '%s'.\n", errors.GetData());
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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else
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{
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result.Succeeded();
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return true;
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}
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}
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ClangFunction::ExecutionResults return_status;
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Value return_value;
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bool stop_others = true;
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return_status = clang_fun.ExecuteFunction(exe_ctx, errors, stop_others, NULL, return_value);
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// Now figure out what to do with the return value.
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if (return_status == ClangFunction::eExecutionSetupError)
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{
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result.AppendErrorWithFormat("Error setting up function execution: '%s'.\n", errors.GetData());
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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else if (return_status != ClangFunction::eExecutionCompleted)
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{
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result.AppendWarningWithFormat("Interrupted while calling function: '%s'.\n", errors.GetData());
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result.SetStatus(eReturnStatusSuccessFinishNoResult);
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return true;
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}
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else
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{
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// Now print out the result.
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result.GetOutputStream().Printf("Return value: ");
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return_value.Dump(&(result.GetOutputStream()));
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result.Succeeded();
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}
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}
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else
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{
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result.AppendError ("invalid target triple");
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result.SetStatus (eReturnStatusFailed);
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}
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return result.Succeeded();
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}
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lldb::OptionDefinition
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CommandObjectCall::CommandOptions::g_option_table[] =
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{
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{ LLDB_OPT_SET_1, false, "language", 'l', required_argument, NULL, 0, "[c|c++|objc|objc++]", "Sets the language to use when parsing the expression."},
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{ LLDB_OPT_SET_1, false, "format", 'f', required_argument, NULL, 0, "[ [bool|b] | [bin] | [char|c] | [oct|o] | [dec|i|d|u] | [hex|x] | [float|f] | [cstr|s] ]", "Specify the format that the expression output should use."},
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{ LLDB_OPT_SET_1, false, "debug", 'g', no_argument, NULL, 0, NULL, "Enable verbose debug logging of the expression parsing and evaluation."},
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{ LLDB_OPT_SET_1, false, "noexecute", 'n', no_argument, NULL, 0, "no execute", "Only JIT and copy the wrapper & arguments, but don't execute."},
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{ LLDB_OPT_SET_1, false, "use-abi", 'a', no_argument, NULL, 0, NULL, "Use the ABI instead of the JIT to marshall arguments."},
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{ 0, false, NULL, 0, 0, NULL, NULL, NULL, NULL }
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};
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