All the code required to generate the language bindings for Python and Lua lives under scripts, even though the majority of this code aren't scripts at all, and surrounded by scripts that are totally unrelated. I've reorganized these files and moved everything related to the language bindings into a new top-level directory named bindings. This makes the corresponding files self contained and much more discoverable. Differential revision: https://reviews.llvm.org/D72437
97 lines
3.2 KiB
C++
97 lines
3.2 KiB
C++
//===-- SWIG Interface for SBSymbol -----------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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namespace lldb {
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%feature("docstring",
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"Represents the symbol possibly associated with a stack frame.
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SBModule contains SBSymbol(s). SBSymbol can also be retrieved from SBFrame.
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See also SBModule and SBFrame."
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) SBSymbol;
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class SBSymbol
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{
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public:
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SBSymbol ();
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~SBSymbol ();
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SBSymbol (const lldb::SBSymbol &rhs);
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bool
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IsValid () const;
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explicit operator bool() const;
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const char *
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GetName() const;
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const char *
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GetDisplayName() const;
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const char *
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GetMangledName () const;
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lldb::SBInstructionList
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GetInstructions (lldb::SBTarget target);
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lldb::SBInstructionList
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GetInstructions (lldb::SBTarget target, const char *flavor_string);
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SBAddress
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GetStartAddress ();
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SBAddress
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GetEndAddress ();
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uint32_t
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GetPrologueByteSize ();
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SymbolType
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GetType ();
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bool
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GetDescription (lldb::SBStream &description);
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bool
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IsExternal();
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bool
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IsSynthetic();
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bool
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operator == (const lldb::SBSymbol &rhs) const;
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bool
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operator != (const lldb::SBSymbol &rhs) const;
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STRING_EXTENSION(SBSymbol)
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#ifdef SWIGPYTHON
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%pythoncode %{
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def get_instructions_from_current_target (self):
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return self.GetInstructions (target)
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name = property(GetName, None, doc='''A read only property that returns the name for this symbol as a string.''')
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mangled = property(GetMangledName, None, doc='''A read only property that returns the mangled (linkage) name for this symbol as a string.''')
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type = property(GetType, None, doc='''A read only property that returns an lldb enumeration value (see enumerations that start with "lldb.eSymbolType") that represents the type of this symbol.''')
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addr = property(GetStartAddress, None, doc='''A read only property that returns an lldb object that represents the start address (lldb.SBAddress) for this symbol.''')
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end_addr = property(GetEndAddress, None, doc='''A read only property that returns an lldb object that represents the end address (lldb.SBAddress) for this symbol.''')
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prologue_size = property(GetPrologueByteSize, None, doc='''A read only property that returns the size in bytes of the prologue instructions as an unsigned integer.''')
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instructions = property(get_instructions_from_current_target, None, doc='''A read only property that returns an lldb object that represents the instructions (lldb.SBInstructionList) for this symbol.''')
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external = property(IsExternal, None, doc='''A read only property that returns a boolean value that indicates if this symbol is externally visiable (exported) from the module that contains it.''')
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synthetic = property(IsSynthetic, None, doc='''A read only property that returns a boolean value that indicates if this symbol was synthetically created from information in module that contains it.''')
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%}
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#endif
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};
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} // namespace lldb
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