This renames the LLDB error class to Status, as discussed on the lldb-dev mailing list. A change of this magnitude cannot easily be done without find and replace, but that has potential to catch unwanted occurrences of common strings such as "Error". Every effort was made to find all the obvious things such as the word "Error" appearing in a string, etc, but it's possible there are still some lingering occurences left around. Hopefully nothing too serious. llvm-svn: 302872
275 lines
8.9 KiB
C++
275 lines
8.9 KiB
C++
//===-- Language.h ---------------------------------------------------*- C++
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//-*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_Language_h_
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#define liblldb_Language_h_
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// C Includes
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// C++ Includes
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#include <functional>
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#include <memory>
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#include <set>
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#include <vector>
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/PluginInterface.h"
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#include "lldb/DataFormatters/DumpValueObjectOptions.h"
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#include "lldb/DataFormatters/FormatClasses.h"
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#include "lldb/DataFormatters/StringPrinter.h"
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#include "lldb/lldb-private.h"
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#include "lldb/lldb-public.h"
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namespace lldb_private {
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class Language : public PluginInterface {
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public:
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class TypeScavenger {
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public:
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class Result {
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public:
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virtual bool IsValid() = 0;
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virtual bool DumpToStream(Stream &stream,
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bool print_help_if_available) = 0;
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virtual ~Result() = default;
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};
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typedef std::set<std::unique_ptr<Result>> ResultSet;
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virtual ~TypeScavenger() = default;
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size_t Find(ExecutionContextScope *exe_scope, const char *key,
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ResultSet &results, bool append = true);
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protected:
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TypeScavenger() = default;
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virtual bool Find_Impl(ExecutionContextScope *exe_scope, const char *key,
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ResultSet &results) = 0;
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};
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class ImageListTypeScavenger : public TypeScavenger {
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class Result : public Language::TypeScavenger::Result {
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public:
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Result(CompilerType type)
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: Language::TypeScavenger::Result(), m_compiler_type(type) {}
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bool IsValid() override { return m_compiler_type.IsValid(); }
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bool DumpToStream(Stream &stream, bool print_help_if_available) override {
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if (IsValid()) {
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m_compiler_type.DumpTypeDescription(&stream);
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stream.EOL();
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return true;
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}
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return false;
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}
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~Result() override = default;
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private:
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CompilerType m_compiler_type;
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};
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protected:
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ImageListTypeScavenger() = default;
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~ImageListTypeScavenger() override = default;
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// is this type something we should accept? it's usually going to be a
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// filter by language + maybe some sugar tweaking
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// returning an empty type means rejecting this candidate entirely;
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// any other result will be accepted as a valid match
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virtual CompilerType AdjustForInclusion(CompilerType &candidate) = 0;
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bool Find_Impl(ExecutionContextScope *exe_scope, const char *key,
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ResultSet &results) override;
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};
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template <typename... ScavengerTypes>
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class EitherTypeScavenger : public TypeScavenger {
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public:
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EitherTypeScavenger() : TypeScavenger(), m_scavengers() {
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for (std::shared_ptr<TypeScavenger> scavenger : { std::shared_ptr<TypeScavenger>(new ScavengerTypes())... }) {
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if (scavenger)
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m_scavengers.push_back(scavenger);
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}
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}
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protected:
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bool Find_Impl(ExecutionContextScope *exe_scope, const char *key,
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ResultSet &results) override {
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const bool append = false;
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for (auto& scavenger : m_scavengers) {
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if (scavenger && scavenger->Find(exe_scope, key, results, append))
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return true;
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}
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return false;
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}
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private:
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std::vector<std::shared_ptr<TypeScavenger>> m_scavengers;
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};
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template <typename... ScavengerTypes>
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class UnionTypeScavenger : public TypeScavenger {
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public:
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UnionTypeScavenger() : TypeScavenger(), m_scavengers() {
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for (std::shared_ptr<TypeScavenger> scavenger : { std::shared_ptr<TypeScavenger>(new ScavengerTypes())... }) {
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if (scavenger)
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m_scavengers.push_back(scavenger);
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}
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}
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protected:
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bool Find_Impl(ExecutionContextScope *exe_scope, const char *key,
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ResultSet &results) override {
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const bool append = true;
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bool success = false;
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for (auto& scavenger : m_scavengers) {
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if (scavenger)
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success = scavenger->Find(exe_scope, key, results, append) || success;
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}
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return success;
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}
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private:
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std::vector<std::shared_ptr<TypeScavenger>> m_scavengers;
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};
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enum class FunctionNameRepresentation {
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eName,
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eNameWithArgs,
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eNameWithNoArgs
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};
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~Language() override;
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static Language *FindPlugin(lldb::LanguageType language);
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// return false from callback to stop iterating
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static void ForEach(std::function<bool(Language *)> callback);
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virtual lldb::LanguageType GetLanguageType() const = 0;
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virtual bool IsTopLevelFunction(Function &function);
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virtual lldb::TypeCategoryImplSP GetFormatters();
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virtual HardcodedFormatters::HardcodedFormatFinder GetHardcodedFormats();
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virtual HardcodedFormatters::HardcodedSummaryFinder GetHardcodedSummaries();
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virtual HardcodedFormatters::HardcodedSyntheticFinder
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GetHardcodedSynthetics();
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virtual HardcodedFormatters::HardcodedValidatorFinder
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GetHardcodedValidators();
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virtual std::vector<ConstString>
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GetPossibleFormattersMatches(ValueObject &valobj,
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lldb::DynamicValueType use_dynamic);
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virtual lldb_private::formatters::StringPrinter::EscapingHelper
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GetStringPrinterEscapingHelper(
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lldb_private::formatters::StringPrinter::GetPrintableElementType);
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virtual std::unique_ptr<TypeScavenger> GetTypeScavenger();
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virtual const char *GetLanguageSpecificTypeLookupHelp();
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// if an individual data formatter can apply to several types and cross a
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// language boundary
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// it makes sense for individual languages to want to customize the printing
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// of values of that
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// type by appending proper prefix/suffix information in language-specific
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// ways
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virtual bool GetFormatterPrefixSuffix(ValueObject &valobj,
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ConstString type_hint,
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std::string &prefix,
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std::string &suffix);
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// if a language has a custom format for printing variable declarations that
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// it wants LLDB to honor
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// it should return an appropriate closure here
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virtual DumpValueObjectOptions::DeclPrintingHelper GetDeclPrintingHelper();
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virtual LazyBool IsLogicalTrue(ValueObject &valobj, Status &error);
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// for a ValueObject of some "reference type", if the value points to the
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// nil/null object, this method returns true
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virtual bool IsNilReference(ValueObject &valobj);
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// for a ValueObject of some "reference type", if the language provides a
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// technique
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// to decide whether the reference has ever been assigned to some object, this
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// method
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// will return true if such detection is possible, and if the reference has
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// never been assigned
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virtual bool IsUninitializedReference(ValueObject &valobj);
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virtual bool GetFunctionDisplayName(const SymbolContext *sc,
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const ExecutionContext *exe_ctx,
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FunctionNameRepresentation representation,
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Stream &s);
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virtual void GetExceptionResolverDescription(bool catch_on, bool throw_on,
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Stream &s);
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static void GetDefaultExceptionResolverDescription(bool catch_on,
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bool throw_on, Stream &s);
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// These are accessors for general information about the Languages lldb knows
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// about:
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static lldb::LanguageType
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GetLanguageTypeFromString(const char *string) = delete;
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static lldb::LanguageType GetLanguageTypeFromString(llvm::StringRef string);
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static const char *GetNameForLanguageType(lldb::LanguageType language);
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static void PrintAllLanguages(Stream &s, const char *prefix,
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const char *suffix);
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// return false from callback to stop iterating
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static void ForAllLanguages(std::function<bool(lldb::LanguageType)> callback);
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static bool LanguageIsCPlusPlus(lldb::LanguageType language);
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static bool LanguageIsObjC(lldb::LanguageType language);
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static bool LanguageIsC(lldb::LanguageType language);
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static bool LanguageIsPascal(lldb::LanguageType language);
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// return the primary language, so if LanguageIsC(l), return eLanguageTypeC,
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// etc.
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static lldb::LanguageType GetPrimaryLanguage(lldb::LanguageType language);
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static void GetLanguagesSupportingTypeSystems(
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std::set<lldb::LanguageType> &languages,
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std::set<lldb::LanguageType> &languages_for_expressions);
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static void
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GetLanguagesSupportingREPLs(std::set<lldb::LanguageType> &languages);
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protected:
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//------------------------------------------------------------------
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// Classes that inherit from Language can see and modify these
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//------------------------------------------------------------------
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Language();
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private:
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DISALLOW_COPY_AND_ASSIGN(Language);
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};
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} // namespace lldb_private
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#endif // liblldb_Language_h_
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