356 lines
12 KiB
C++
356 lines
12 KiB
C++
//===-- Resizable Monotonic HashTable ---------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIBC_SRC___SUPPORT_HASHTABLE_TABLE_H
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#define LLVM_LIBC_SRC___SUPPORT_HASHTABLE_TABLE_H
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#include "include/llvm-libc-types/ENTRY.h"
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#include "src/__support/CPP/bit.h" // bit_ceil
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#include "src/__support/CPP/new.h"
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#include "src/__support/HashTable/bitmask.h"
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#include "src/__support/hash.h"
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#include "src/__support/macros/attributes.h"
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#include "src/__support/macros/config.h"
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#include "src/__support/macros/optimization.h"
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#include "src/__support/memory_size.h"
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#include "src/string/memset.h"
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#include "src/string/strcmp.h"
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#include "src/string/strlen.h"
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#include <stddef.h>
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#include <stdint.h>
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namespace LIBC_NAMESPACE_DECL {
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namespace internal {
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LIBC_INLINE uint8_t secondary_hash(uint64_t hash) {
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// top 7 bits of the hash.
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return static_cast<uint8_t>(hash >> 57);
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}
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// Probe sequence based on triangular numbers, which is guaranteed (since our
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// table size is a power of two) to visit every group of elements exactly once.
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//
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// A triangular probe has us jump by 1 more group every time. So first we
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// jump by 1 group (meaning we just continue our linear scan), then 2 groups
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// (skipping over 1 group), then 3 groups (skipping over 2 groups), and so on.
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//
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// If we set sizeof(Group) to be one unit:
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// T[k] = sum {1 + 2 + ... + k} = k * (k + 1) / 2
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// It is provable that T[k] mod 2^m generates a permutation of
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// 0, 1, 2, 3, ..., 2^m - 2, 2^m - 1
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// Detailed proof is available at:
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// https://fgiesen.wordpress.com/2015/02/22/triangular-numbers-mod-2n/
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struct ProbeSequence {
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size_t position;
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size_t stride;
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size_t entries_mask;
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LIBC_INLINE size_t next() {
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position += stride;
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position &= entries_mask;
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stride += sizeof(Group);
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return position;
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}
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};
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// The number of entries is at least group width: we do not
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// need to do the fixup when we set the control bytes.
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// The number of entries is at least 8: we don't have to worry
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// about special sizes when check the fullness of the table.
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LIBC_INLINE size_t capacity_to_entries(size_t cap) {
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if (8 >= sizeof(Group) && cap < 8)
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return 8;
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if (16 >= sizeof(Group) && cap < 15)
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return 16;
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if (cap < sizeof(Group))
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cap = sizeof(Group);
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// overflow is always checked in allocate()
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return cpp::bit_ceil(cap * 8 / 7);
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}
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// The heap memory layout for N buckets HashTable is as follows:
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//
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// =======================
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// | N * Entry |
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// ======================= <- align boundary
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// | Header |
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// ======================= <- align boundary (for fast resize)
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// | (N + 1) * Byte |
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// =======================
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//
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// The trailing group part is to make sure we can always load
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// a whole group of control bytes.
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struct HashTable {
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HashState state;
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size_t entries_mask; // number of buckets - 1
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size_t available_slots; // less than capacity
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private:
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// How many entries are there in the table.
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LIBC_INLINE size_t num_of_entries() const { return entries_mask + 1; }
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// How many entries can we store in the table before resizing.
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LIBC_INLINE size_t full_capacity() const { return num_of_entries() / 8 * 7; }
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// The alignment of the whole memory area is the maximum of the alignment
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// among the following types:
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// - HashTable
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// - ENTRY
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// - Group
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LIBC_INLINE constexpr static size_t table_alignment() {
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size_t left_align = alignof(HashTable) > alignof(ENTRY) ? alignof(HashTable)
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: alignof(ENTRY);
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return left_align > alignof(Group) ? left_align : alignof(Group);
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}
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LIBC_INLINE bool is_full() const { return available_slots == 0; }
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LIBC_INLINE size_t offset_from_entries() const {
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size_t entries_size = num_of_entries() * sizeof(ENTRY);
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return entries_size +
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SafeMemSize::offset_to(entries_size, table_alignment());
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}
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LIBC_INLINE constexpr static size_t offset_to_groups() {
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size_t header_size = sizeof(HashTable);
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return header_size + SafeMemSize::offset_to(header_size, table_alignment());
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}
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LIBC_INLINE ENTRY &entry(size_t i) {
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return reinterpret_cast<ENTRY *>(this)[-i - 1];
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}
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LIBC_INLINE const ENTRY &entry(size_t i) const {
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return reinterpret_cast<const ENTRY *>(this)[-i - 1];
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}
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LIBC_INLINE uint8_t &control(size_t i) {
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uint8_t *ptr = reinterpret_cast<uint8_t *>(this) + offset_to_groups();
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return ptr[i];
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}
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LIBC_INLINE const uint8_t &control(size_t i) const {
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const uint8_t *ptr =
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reinterpret_cast<const uint8_t *>(this) + offset_to_groups();
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return ptr[i];
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}
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// We duplicate a group of control bytes to the end. Thus, it is possible that
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// we need to set two control bytes at the same time.
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LIBC_INLINE void set_ctrl(size_t index, uint8_t value) {
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size_t index2 = ((index - sizeof(Group)) & entries_mask) + sizeof(Group);
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control(index) = value;
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control(index2) = value;
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}
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LIBC_INLINE size_t find(const char *key, uint64_t primary) {
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uint8_t secondary = secondary_hash(primary);
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ProbeSequence sequence{static_cast<size_t>(primary), 0, entries_mask};
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while (true) {
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size_t pos = sequence.next();
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Group ctrls = Group::load(&control(pos));
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IteratableBitMask masks = ctrls.match_byte(secondary);
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for (size_t i : masks) {
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size_t index = (pos + i) & entries_mask;
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ENTRY &entry = this->entry(index);
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if (LIBC_LIKELY(entry.key != nullptr && strcmp(entry.key, key) == 0))
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return index;
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}
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BitMask available = ctrls.mask_available();
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// Since there is no deletion, the first time we find an available slot
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// it is also ready to be used as an insertion point. Therefore, we also
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// return the first available slot we find. If such entry is empty, the
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// key will be nullptr.
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if (LIBC_LIKELY(available.any_bit_set())) {
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size_t index =
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(pos + available.lowest_set_bit_nonzero()) & entries_mask;
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return index;
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}
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}
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}
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LIBC_INLINE uint64_t oneshot_hash(const char *key) const {
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LIBC_NAMESPACE::internal::HashState hasher = state;
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hasher.update(key, strlen(key));
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return hasher.finish();
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}
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// A fast insertion routine without checking if a key already exists.
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// Nor does the routine check if the table is full.
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// This is only to be used in grow() where we insert all existing entries
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// into a new table. Hence, the requirements are naturally satisfied.
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LIBC_INLINE ENTRY *unsafe_insert(ENTRY item) {
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uint64_t primary = oneshot_hash(item.key);
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uint8_t secondary = secondary_hash(primary);
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ProbeSequence sequence{static_cast<size_t>(primary), 0, entries_mask};
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while (true) {
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size_t pos = sequence.next();
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Group ctrls = Group::load(&control(pos));
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BitMask available = ctrls.mask_available();
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if (available.any_bit_set()) {
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size_t index =
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(pos + available.lowest_set_bit_nonzero()) & entries_mask;
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set_ctrl(index, secondary);
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entry(index).key = item.key;
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entry(index).data = item.data;
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available_slots--;
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return &entry(index);
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}
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}
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}
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LIBC_INLINE HashTable *grow() const {
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size_t hint = full_capacity() + 1;
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HashState state = this->state;
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// migrate to a new random state
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state.update(&hint, sizeof(hint));
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HashTable *new_table = allocate(hint, state.finish());
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// It is safe to call unsafe_insert() because we know that:
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// - the new table has enough capacity to hold all the entries
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// - there is no duplicate key in the old table
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if (new_table != nullptr)
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for (ENTRY e : *this)
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new_table->unsafe_insert(e);
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return new_table;
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}
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LIBC_INLINE static ENTRY *insert(HashTable *&table, ENTRY item,
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uint64_t primary) {
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auto index = table->find(item.key, primary);
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auto slot = &table->entry(index);
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// SVr4 and POSIX.1-2001 specify that action is significant only for
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// unsuccessful searches, so that an ENTER should not do anything
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// for a successful search.
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if (slot->key != nullptr)
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return slot;
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// if table of full, we try to grow the table
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if (table->is_full()) {
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HashTable *new_table = table->grow();
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// allocation failed, return nullptr to indicate failure
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if (new_table == nullptr)
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return nullptr;
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// resized sccuessfully: clean up the old table and use the new one
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deallocate(table);
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table = new_table;
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// it is still valid to use the fastpath insertion.
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return table->unsafe_insert(item);
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}
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table->set_ctrl(index, secondary_hash(primary));
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slot->key = item.key;
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slot->data = item.data;
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table->available_slots--;
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return slot;
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}
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public:
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LIBC_INLINE static void deallocate(HashTable *table) {
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if (table) {
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void *ptr =
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reinterpret_cast<uint8_t *>(table) - table->offset_from_entries();
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operator delete(ptr, std::align_val_t{table_alignment()});
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}
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}
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LIBC_INLINE static HashTable *allocate(size_t capacity, uint64_t randomness) {
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// check if capacity_to_entries overflows MAX_MEM_SIZE
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if (capacity > size_t{1} << (8 * sizeof(size_t) - 1 - 3))
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return nullptr;
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SafeMemSize entries{capacity_to_entries(capacity)};
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SafeMemSize entries_size = entries * SafeMemSize{sizeof(ENTRY)};
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SafeMemSize align_boundary = entries_size.align_up(table_alignment());
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SafeMemSize ctrl_sizes = entries + SafeMemSize{sizeof(Group)};
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SafeMemSize header_size{offset_to_groups()};
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SafeMemSize total_size =
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(align_boundary + header_size + ctrl_sizes).align_up(table_alignment());
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if (!total_size.valid())
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return nullptr;
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AllocChecker ac;
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void *mem = operator new(total_size, std::align_val_t{table_alignment()},
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ac);
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HashTable *table = reinterpret_cast<HashTable *>(
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static_cast<uint8_t *>(mem) + align_boundary);
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if (ac) {
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table->entries_mask = entries - 1u;
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table->available_slots = entries / 8 * 7;
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table->state = HashState{randomness};
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memset(&table->control(0), 0x80, ctrl_sizes);
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memset(mem, 0, table->offset_from_entries());
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}
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return table;
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}
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struct FullTableIterator {
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size_t current_offset;
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size_t remaining;
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IteratableBitMask current_mask;
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const HashTable &table;
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// It is fine to use remaining to represent the iterator:
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// - this comparison only happens with the same table
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// - hashtable will not be mutated during the iteration
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LIBC_INLINE bool operator==(const FullTableIterator &other) const {
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return remaining == other.remaining;
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}
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LIBC_INLINE bool operator!=(const FullTableIterator &other) const {
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return remaining != other.remaining;
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}
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LIBC_INLINE FullTableIterator &operator++() {
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this->ensure_valid_group();
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current_mask.remove_lowest_bit();
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remaining--;
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return *this;
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}
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LIBC_INLINE const ENTRY &operator*() {
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this->ensure_valid_group();
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return table.entry(
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(current_offset + current_mask.lowest_set_bit_nonzero()) &
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table.entries_mask);
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}
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private:
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LIBC_INLINE void ensure_valid_group() {
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while (!current_mask.any_bit_set()) {
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current_offset += sizeof(Group);
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// It is ensured that the load will only happen at aligned boundaries.
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current_mask =
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Group::load_aligned(&table.control(current_offset)).occupied();
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}
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}
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};
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using value_type = ENTRY;
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using iterator = FullTableIterator;
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iterator begin() const {
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return {0, full_capacity() - available_slots,
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Group::load_aligned(&control(0)).occupied(), *this};
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}
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iterator end() const { return {0, 0, {BitMask{0}}, *this}; }
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LIBC_INLINE ENTRY *find(const char *key) {
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uint64_t primary = oneshot_hash(key);
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ENTRY &entry = this->entry(find(key, primary));
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if (entry.key == nullptr)
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return nullptr;
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return &entry;
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}
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LIBC_INLINE static ENTRY *insert(HashTable *&table, ENTRY item) {
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uint64_t primary = table->oneshot_hash(item.key);
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return insert(table, item, primary);
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}
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};
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} // namespace internal
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} // namespace LIBC_NAMESPACE_DECL
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#endif // LLVM_LIBC_SRC___SUPPORT_HASHTABLE_TABLE_H
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