Files
clang-p2996/llvm/test/Transforms/InstSimplify/load.ll
Nikita Popov c117d77e93 [ConstantFold] Refactor load folding
This refactors load folding to happen in two cleanly separated
steps: ConstantFoldLoadFromConstPtr() takes a pointer to load from
and decomposes it into a constant initializer base and an offset.
Then ConstantFoldLoadFromConst() loads from that initializer at
the given offset. This makes the core logic independent of having
actual GEP expressions (and those GEP expressions having certain
structure) and will allow exposing ConstantFoldLoadFromConst() as
an independent API in the future.

This is mostly only a refactoring, but it does make the folding
logic slightly more powerful.

Differential Revision: https://reviews.llvm.org/D111023
2021-10-05 18:07:57 +02:00

43 lines
1.3 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -instsimplify -S | FileCheck %s
@zeroinit = constant {} zeroinitializer
@undef = constant {} undef
define i32 @crash_on_zeroinit() {
; CHECK-LABEL: @crash_on_zeroinit(
; CHECK-NEXT: ret i32 undef
;
%load = load i32, i32* bitcast ({}* @zeroinit to i32*)
ret i32 %load
}
define i32 @crash_on_undef() {
; CHECK-LABEL: @crash_on_undef(
; CHECK-NEXT: ret i32 undef
;
%load = load i32, i32* bitcast ({}* @undef to i32*)
ret i32 %load
}
@GV = private constant [8 x i32] [i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, i32 48, i32 49]
define <8 x i32> @partial_load() {
; CHECK-LABEL: @partial_load(
; CHECK-NEXT: ret <8 x i32> <i32 0, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, i32 48>
;
%load = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr ([8 x i32], [8 x i32]* @GV, i64 0, i64 -1) to <8 x i32>*)
ret <8 x i32> %load
}
@constvec = internal constant <3 x float> <float 0xBFDA20BC40000000, float 0xBFE6A09EE0000000, float 0x3FE279A760000000>
; This does an out of bounds load from the global constant
define <3 x float> @load_vec3() {
; CHECK-LABEL: @load_vec3(
; CHECK-NEXT: ret <3 x float> undef
;
%1 = load <3 x float>, <3 x float>* getelementptr inbounds (<3 x float>, <3 x float>* @constvec, i64 1)
ret <3 x float> %1
}