When generating C++ vtables, Clang declares virtual functions as
`void(void)` when their signature is not known (e.g.parameter types are
forward-declared). As WASM type checks imports, this would conflict with
the real definition during linking. Commit 59f959ff introduced a
workaround for this by deferring signature assignment until a definition
or direct call is seen.
When performing LTO, LLD first scans the bitcode files and creates
`DefinedFunction` symbol table entries for their contents. After LTO
codegen, they are replaced with `UndefinedFunction`s (so that the
definitions will be pulled in from the native LTO-d files when they are
added). At this point, if a function is only referenced in bitcode, its
signature remains `nullptr`.
From here, it should have behaved like in the non-LTO case: the first
direct call sets the signature. However, as the `isCalledDirectly` flag
was set to true, the missing signature was filled in by the type of the
first reference to the function, which could be a `void(void)` vtable
entry, which would then conflict with the real definition.
This commit sets `isCalledDirectly` to false so that the signature will
only be populated when a direct call is found.
See godotengine/godot#104497 and
emscripten-core/emscripten#10831
LLVM Linker (lld)
This directory and its subdirectories contain source code for the LLVM Linker, a modular cross platform linker which is built as part of the LLVM compiler infrastructure project.
lld is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt.
Benchmarking
In order to make sure various developers can evaluate patches over the same tests, we create a collection of self contained programs.
It is hosted at https://s3-us-west-2.amazonaws.com/linker-tests/lld-speed-test.tar.xz
The current sha256 is 10eec685463d5a8bbf08d77f4ca96282161d396c65bd97dc99dbde644a31610f.